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is awesome32274 Posts
On December 16 2010 05:10 NeoIllusions wrote: The major downside to 1 hp wards now is that they can be dinked by an auto attack if an enemy is in range of the ward before it gets to turn invisible.
I think this is a good thing :o
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On December 16 2010 05:23 r33k wrote: Chrispy raging on CLG stream. The shittalking has been entertaining all game.
Hahaha sorry I just had my trollface on that game. It was just normals. XD
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United States47024 Posts
On December 16 2010 05:10 NeoIllusions wrote: The major downside to 1 hp wards now is that they can be dinked by an auto attack if a caster minion is in range of the ward before it gets to turn invisible. Nerf PCM plz.
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Marshall Islands3404 Posts
On December 16 2010 06:52 Iplaythings wrote:Show nested quote +On December 16 2010 05:40 spinesheath wrote: Placing a ward against a powerballing Rammus: Awesome. hillarity ensues if it actually worked. Not really cost effective unless you REALLY dont wanna get caught but would be soo fun :D
only time i ever saw this used effectively is when heko was on my team as ashe and we didnt really have a tank so rammus would just gun for ashe. heko would just drop a ward in front of him everytime, rofl priceless.
heko 4 council
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On December 16 2010 06:52 Iplaythings wrote:Show nested quote +On December 16 2010 05:40 spinesheath wrote: Placing a ward against a powerballing Rammus: Awesome. hillarity ensues if it actually worked. Not really cost effective unless you REALLY dont wanna get caught but would be soo fun :D I actually used it once. We probably could still have retreated without it (enemy team was engaging in a situation that was bad for us, so we ran), but stopping that Rammus ensured our safety. And since this was a mid/lategame situation, 90 gold isn't all that much...
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Also the new log in screen is awesome.
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So I have been trying to make Ryze not bad, but he's bad =(.
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On December 16 2010 08:37 LoCicero wrote: So I have been trying to make Ryze not bad, but he's bad =(. Thanks for the effort. Maybe when they add summoner toss in.
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On December 16 2010 07:31 Brees wrote:Show nested quote +On December 16 2010 06:52 Iplaythings wrote:On December 16 2010 05:40 spinesheath wrote: Placing a ward against a powerballing Rammus: Awesome. hillarity ensues if it actually worked. Not really cost effective unless you REALLY dont wanna get caught but would be soo fun :D only time i ever saw this used effectively is when heko was on my team as ashe and we didnt really have a tank so rammus would just gun for ashe. heko would just drop a ward in front of him everytime, rofl priceless. heko 4 council wowww owned
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I made ryze not-not-notbad! Unfortunately the means to do so was recently removed.
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On December 16 2010 10:21 Tooplark wrote: I made ryze not-not-notbad! Unfortunately the means to do so was recently removed.
yeah that infinity edge nerf hurts :[
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Marshall Islands3404 Posts
queue up for ranked and get
gruntaz03 lolsalad bra drz some other bra guy
...never again
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lolol bra drz, auto loss.
And also, dam Tryndamere snowballs like a b1@tch when fed. zzz Enfo needs to stop trolling against 1300's in normal.
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The new Katarina is AMAAAAZING I love the dual AD/AP scaling I'm so happy kat is awesome again.
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the day i buy veigars legendary skin
they remove locket
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On December 16 2010 12:01 iCCup.Raelcun wrote: The new Katarina is AMAAAAZING I love the dual AD/AP scaling I'm so happy kat is awesome again. <.< >.> She's even worse than before. Or so I've been told, haven't actually seen a Kat yet.
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United States37500 Posts
yo dawg, try it out
I played a few games with Voyboy post patch and after Gunblade, Kat's DT did a ton of damage. Really took me by surprise. I'd hope WRA or Brees would give it a shot themselves before knocking on it.
Patch note wise, I understand how the math makes it look like a nerf to Kat again but in game, it really didn't feel like it.
I'll probably test out it too.
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On December 16 2010 12:35 NeoIllusions wrote: yo dawg, try it out
I played a few games with Voyboy post patch and after Gunblade, Kat's DT did a ton of damage. Really took me by surprise. I'd hope WRA or Brees would give it a shot themselves before knocking on it.
Patch note wise, I understand how the math makes it look like a nerf to Kat again but in game, it really didn't feel like it.
I'll probably test out it too.
Gunblade first on Kat is very doable and when you lane well and it hits early HOLY LIVING SHITBALLS it completely changes the game. Everyones going on about rageblade but you lose rageblade stacks on Kat because she's position oriented and mostly stays at range until she's ready to do her full combo. This means you're not meleeing so rageblade while on paper is better it doesnt really work. Gunblade is flat stats + an active and if you farm it up fast holy shit it's such an amazing power boost.
I've been playing with this a bunch the last day and woww I'm not even a good player and DAMN
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![[image loading]](http://imgur.com/QPZ6d.png) Imma miss when i hit lvl 30 and i can no longer carry as soraka by going all ap and getting heals last. Until the last 10 mins i was around 12 kills and 2 deaths, then my team mates started becoming useful and taking my kills. Be better if i had cooldown reduction runes instead of attack speed.
On December 16 2010 07:02 IntoTheWow wrote:Show nested quote +On December 16 2010 05:10 NeoIllusions wrote: The major downside to 1 hp wards now is that they can be dinked by an auto attack if an enemy is in range of the ward before it gets to turn invisible. I think this is a good thing :o That explains why my wards were mysteriously dieing lol.
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