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Caller
Profile Blog Joined September 2007
Poland8075 Posts
July 22 2011 17:49 GMT
#22421
On July 23 2011 02:43 Two_DoWn wrote:
Show nested quote +
On July 23 2011 02:27 Caller wrote:
On July 23 2011 02:18 Two_DoWn wrote:
Dont know what level annie was, so assuming 16

Tibbers= 450+(.7*(30+40+80+30 from runes))= 576 damage

Doubling that gives 1152. Not enough damage. Counting the fact that blaze had mr, that number is even more strange.

Whatever that was, it was impossible for a double damage tibbers to do that. It would have had to be triple most likely. I think that the most likely case was that the score screen just glitched, or there is a new triple damage bug that people arent talking about.

im retired but assume all she has is a death cap,
450+.7*(140+35 from runes *1.3 = 224) =607 dmg*2 + 35 aoe + 130 damage tibbers falcon punch = 1379

looks right to me

Apparently your being retired has dulled your senses. You can see in the death recap what she has. No cap.

she has a death cap. noob.
Watch me fail at Paradox: http://www.teamliquid.net/forum/viewmessage.php?topic_id=397564
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 22 2011 17:54 GMT
#22422
Death Recap sucks. I've died from full HP Warmog's Jarman (like, 3.5K HP) and had death recap tell me I took 800 damage total or something retarded like that.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 22 2011 17:54 GMT
#22423
On July 23 2011 02:27 Southlight wrote:
Show nested quote +
It isn't an Annie glitch, it's an AoE glitch where the game doesn't translate which enemies are alive to distribute the damage. If there are 3 minions, and one JUST died, it takes time for the client to respond and in that time if you did AoE damage to the 3, it would do 3 sets of damage to the 2 targets.


http://na.leagueoflegends.com/board/showthread.php?t=1002959

zzzzzz

The good old Zealot killing 2 Marines in one attack bug? Good to know that Riot's code has bugs that appeared in 1998 (or what was it?).
If you have a good reason to disagree with the above, please tell me. Thank you.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 22 2011 17:55 GMT
#22424
On July 23 2011 02:44 JackDino wrote:
I once took over 1k dmg from annie molten shield, is this possible?



Yes, if you're a dumbass with 2.5 attack speed and go to town without actually killing her.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Southlight
Profile Blog Joined August 2007
United States11768 Posts
July 22 2011 17:56 GMT
#22425
On July 23 2011 02:55 Phrost wrote:
Show nested quote +
On July 23 2011 02:44 JackDino wrote:
I once took over 1k dmg from annie molten shield, is this possible?



Yes, if you're a dumbass with 2.5 attack speed and go to town without actually killing her.


When I was a newbie I died as Yi to Annie with Thornmail. Don't hate.
oraoraoraoraoraoraoraora
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2011-07-22 18:00:28
July 22 2011 17:56 GMT
#22426
On July 23 2011 02:49 Caller wrote:
Show nested quote +
On July 23 2011 02:43 Two_DoWn wrote:
On July 23 2011 02:27 Caller wrote:
On July 23 2011 02:18 Two_DoWn wrote:
Dont know what level annie was, so assuming 16

Tibbers= 450+(.7*(30+40+80+30 from runes))= 576 damage

Doubling that gives 1152. Not enough damage. Counting the fact that blaze had mr, that number is even more strange.

Whatever that was, it was impossible for a double damage tibbers to do that. It would have had to be triple most likely. I think that the most likely case was that the score screen just glitched, or there is a new triple damage bug that people arent talking about.

im retired but assume all she has is a death cap,
450+.7*(140+35 from runes *1.3 = 224) =607 dmg*2 + 35 aoe + 130 damage tibbers falcon punch = 1379

looks right to me

Apparently your being retired has dulled your senses. You can see in the death recap what she has. No cap.

she has a death cap. noob.

Brand has DCap. Annie has Blasting Wand and NLR.

On July 23 2011 02:54 Mogwai wrote:
Death Recap sucks. I've died from full HP Warmog's Jarman (like, 3.5K HP) and had death recap tell me I took 800 damage total or something retarded like that.

I'm going to guess Blaze was in a situation where it was pretty clear what spells were cast at him, and one of them had to be doing obscenely over-the-top amounts of damage. Usually death recap isn't even worth checking, so the situation had to be pretty bizarre for him to even tab it open and screenshot it. It's not exactly rocket science to do out the math showing that no combination of runes/masteries could cause Annie to do 1700 damage with only those items.

So sure, maybe Tibbers isn't bugged. But for him to get 100->0ed with those items on each player, at least ONE of those 3 spells listed in the recap IS bugged. And there's much less precedent for it being Janna's tornado.
Moderator
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 22 2011 17:58 GMT
#22427
yea, sure, I'm not doubting him, just saying that Death Recap is not valid evidence because it's just crazy bugged.
mogwaismusings.wordpress.com
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
July 22 2011 18:04 GMT
#22428
On July 23 2011 02:58 Mogwai wrote:
yea, sure, I'm not doubting him, just saying that Death Recap is not valid evidence because it's just crazy bugged.

The most obvious issue with it is that it just randomly cuts off previously taken damage even if you have been under attack for quite a while. Then it only shows the death recap for like the last 20% of your HP. At some point it obviously HAS to reset all the stats, it just sometimes happens mid combat.

But for quick deaths to burst it seemed rather reliable to me so far.
If you have a good reason to disagree with the above, please tell me. Thank you.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
July 22 2011 18:07 GMT
#22429
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
JackDino
Profile Joined July 2010
Gabon6219 Posts
July 22 2011 18:08 GMT
#22430
On July 23 2011 02:55 Phrost wrote:
Show nested quote +
On July 23 2011 02:44 JackDino wrote:
I once took over 1k dmg from annie molten shield, is this possible?



Yes, if you're a dumbass with 2.5 attack speed and go to town without actually killing her.

Don't know, just thinking death recap might be broken and not actually tibbers.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
[Agony]x90
Profile Blog Joined September 2009
United States853 Posts
July 22 2011 18:11 GMT
#22431
On July 23 2011 03:07 Two_DoWn wrote:
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.


I think i'd rather have a 75 percent chance to do 200 percent damage per attack >.<. Just saying lol.
JF dodger since 2009
JackDino
Profile Joined July 2010
Gabon6219 Posts
July 22 2011 18:14 GMT
#22432
On July 23 2011 03:11 [Agony]x90 wrote:
Show nested quote +
On July 23 2011 03:07 Two_DoWn wrote:
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.


I think i'd rather have a 75 percent chance to do 200 percent damage per attack >.<. Just saying lol.

250 if you have an IE even.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
TheYango
Profile Joined September 2008
United States47024 Posts
July 22 2011 18:15 GMT
#22433
On July 23 2011 03:07 Two_DoWn wrote:
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.

I still think the more elegant way to change it would be to have the passive be "+25% damage dealt by spells". Scales into AD scaling abilities, but not into autoattacks.
Moderator
[Agony]x90
Profile Blog Joined September 2009
United States853 Posts
July 22 2011 18:16 GMT
#22434
On July 23 2011 03:14 JackDino wrote:
Show nested quote +
On July 23 2011 03:11 [Agony]x90 wrote:
On July 23 2011 03:07 Two_DoWn wrote:
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.


I think i'd rather have a 75 percent chance to do 200 percent damage per attack >.<. Just saying lol.

250 if you have an IE even.


Lol, they should do something like that. Just to troll the hell outta people.

"Guinsoo's REAALLLY BF sword:
+ 25% Attack Damage
+1000% Crit Damage
+100% Crit Chance
- Champion wielding Guinsoo's REAALLLY BF sword can no longer crit."
JF dodger since 2009
Phrost
Profile Blog Joined May 2010
United States4008 Posts
July 22 2011 18:35 GMT
#22435
On July 23 2011 02:56 Southlight wrote:
Show nested quote +
On July 23 2011 02:55 Phrost wrote:
On July 23 2011 02:44 JackDino wrote:
I once took over 1k dmg from annie molten shield, is this possible?



Yes, if you're a dumbass with 2.5 attack speed and go to town without actually killing her.


When I was a newbie I died as Yi to Annie with Thornmail. Don't hate.


Yeah but thornmail is a whole other beast. Getting killed by annie's survival and molten shield alone is hard to do
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 22 2011 18:39 GMT
#22436
On July 23 2011 03:15 TheYango wrote:
Show nested quote +
On July 23 2011 03:07 Two_DoWn wrote:
So I had an idea last night by the way, for guinsoo's REAALLLY BF sword with the +25% ad. Just make it so that autoattacks are no longer able to crit if you have the item. It removes the desire for many ranged carries to get it (especially ashe) since a lot of their damage comes from crit, and if they still want it, it opens other build paths besides IE or BT into PD.

I still think the more elegant way to change it would be to have the passive be "+25% damage dealt by spells". Scales into AD scaling abilities, but not into autoattacks.

except that it becomes awkward with tooltips and such and it's value also gets compounded on the base damage of said spells. Honestly it's a stupid idea for an item. AD casters don't need a deathcap.
mogwaismusings.wordpress.com
JackDino
Profile Joined July 2010
Gabon6219 Posts
Last Edited: 2011-07-22 18:42:12
July 22 2011 18:40 GMT
#22437
About the annie pic, annie had around 130 AP, guessing 30 mpen with runes and 15% from teh mastery, brand had 78 mres, that means he has 48 mres, with the 15% that brings it down to around 41 which is around 29% magic resistance.
Rank 2 tibbers does 325+.7*130=416 dmg.
The aoe from tibbers did 10*(35+.2*130)=610 damage.(assuming tibbers was in range the whole 10 seconds)
With resistances that's 729 damage.
If you add in some autoattacks in those 10 seconds the damage could come close to 1300, in no way did tibbers deal double damage.
I'm a retard, she had even more AP than that, tibbers really didn't deal double damage.
This isnt Broodwar so I dont owe anyone respect for beating me. -arb
Celestial
Profile Blog Joined July 2007
United States652 Posts
July 22 2011 18:41 GMT
#22438
This inspires me to play tank stun bot Annie with roa/rylai/frozen heart/banshee. If you can indeed double hit then you don't need that much ap to burst softies.
TL Blazeraid
Profile Joined January 2011
566 Posts
Last Edited: 2011-07-22 18:47:01
July 22 2011 18:44 GMT
#22439
On July 23 2011 03:40 JackDino wrote:
About the annie pic, annie had around 130 AP, guessing 30 mpen with runes and 15% from teh mastery, brand had 78 mres, that means he has 48 mres, with the 15% that brings it down to around 41 which is around 29% magic resistance.
Rank 2 tibbers does 325+.7*130=416 dmg.
The aoe from tibbers did 10*(35+.2*130)=610 damage.(assuming tibbers was in range the whole 10 seconds)
With resistances that's 729 damage.
If you add in some autoattacks in those 10 seconds the damage could come close to 1300, in no way did tibbers deal double damage.
I'm a retard, she had even more AP than that, tibbers really didn't deal double damage.


She one shot instakilled me though. (Ult, flash, ignite still up)

Lets talk about something else.

Monkey king going to be OP as fuck because riot internal balance team has no idea how to balance tanky dps. (or dps spells like flamethrower or garen spin. Oh god garen spin but scaled to an ult, the terror!)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
July 22 2011 18:47 GMT
#22440
Monkey King excites me. I didn't think he would, but he does.
mogwaismusings.wordpress.com
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