On October 11 2016 02:03 JacobShock wrote:
No hero balance tweaks
No hero balance tweaks

A bit disappointing, but what can you do
Forum Index > Heroes of the Storm |
ThomasjServo
15244 Posts
On October 11 2016 02:03 JacobShock wrote: No hero balance tweaks ![]() A bit disappointing, but what can you do | ||
karazax
United States3737 Posts
We’re about to release a new patch for Heroes of the Storm in order to apply a few balance changes to the Nexus. Check out the full patch notes below. Battlegrounds Warhead Junction Reduced Nuke inner damage bonus from 100 to 50% Time at which Nukes upgrade their damage changed from 14 to 18 minutes Developer Comments: This is a temporary solution to prevent the Nuke Core rushes at the 14-minute mark. In a coming patch, we’ll likely be making further changes that makes Nukes gradually scale over time, so that they mirror the Core’s scaling over time. Valla + Show Spoiler + Abilities Rain of Vengeance (R) Damage increased from 225 to 250 Talents Level 1 Caltrops (E) Slow amount increased from 20 to 25% Caltrop damage increased from 45 to 60 Level 7 Death Dealer (E) Damage per Hatred stack increased from 12 to 14% Level 16 Frost Shot (W) Slow duration reduced from 2 to 1.5 seconds Nazeebo + Show Spoiler + Abilities Gargantuan (R) Reduced Gargantuan Basic Attack damage from 195 to 176 Ravenous Spirit (R) Damage increased from 94 to 103 Corpse Spiders (Q) Cooldown reduced from 10 to 9 seconds Talents Level 7 Spirit of Arachyr (Q) Increased the number of additional spiders spawned from 1 to 2 Dead Rush (W) Reduced damage bonus from 100 to 75% Level 16 Ring of Poison (W) Damage reduced by roughly 15% Soul Harvest (Active) Increased bonus per hero hit from 3 to 4%, and maximum from 15 to 20% Level 20 Humongoid (R) Cooldown increased from 20 to 25 seconds Developer Comments: Right now Zombie Wall Talents are providing more utility and damage than the alternatives, which isn’t ideal. We’re providing buffs to Corpse Spiders, while also nerfing Gargantuan. In general we expect Nazeebo’s winrate to stay about the same (which is right in the middle), but increase the number of effective Talent options for different playstyles. Malfurion + Show Spoiler + Abilities Regrowth (Q) Mana cost increased from 35 to 40 Entangling Roots (E) Cooldown increased from 10 to 14 seconds Mana cost increased from 65 to 75 Initial delay increased from .25 to .3 seconds Talents Level 4 Rampant Growth (Q) Removed Developer Comments: We are happy with how Malfurion is now played after his changes, but he has come out a little too strong. We believe that his role as a sustained healing support should still be a primary strength, but we want to limit just how long he can keep his team going if he’s spamming his Regrowth on cooldown. We are also cutting Rampant Growth as it pushed Malfurion towards being a burst healer, which is against the role that he should be filling for his team. We also like that Entangling Roots allows Malfurion to make plays and initiate fights, but it’s a little too good right now at securing kills. We’re slightly increasing its initial delay to be between where it is now and where it used to be, which should give opponents more of a chance to dodge the root. Chen + Show Spoiler + Stats Base Maximum Health decreased from 2658 to 2550 Base Health Regen decreased from 5.54 to 5.31 per second Abilities Storm, Earth, Fire (R) Base Spirit Health reduced from 1994 to 1913 due to Chen’s Maximum Health change Talents Level 7 Refreshing Elixir (Trait) Base healing effect increased from 20 to 30% Level 13 Pressure Point (Q) Baseline slow amount reduced from 40 to 35% Bonus slow amount reduced from 80 to 70% Level 20 Elemental Conduit (R) Base Spirit Health reduced from 2658 to 2550 due to Chen’s Maximum Health change E.T.C. + Show Spoiler + Talents Level 1 Guitar Hero (E) Increased the heal amount from 30 to 35% auto-attack damage dealt Level 7 Pinball Wizard (W) Increased bonus damage from 150 to 200% Echo Pedal (Passive) Decreased pulse damage from 32 to 29 Level 13 Mic Check (W) Increased the cooldown reduction of Face Melt from 5 to 6 seconds Zarya + Show Spoiler + Stats Basic Attack damage reduced from 24 to 21 Base Maximum Health reduced from 2336 to 2225 Base Health Regeneration reduced from 4.87 to 4.64 Talents Level 1 Maximum Charge (Trait) Reduced the bonus Energy on quest completion from 25 to 20 Demolitions Expert (Q) Recharge rate reduction increased from .25 to .375, up to a total of 3 seconds Level 4 Speed Barrier (E) Movement Speed increased from 25 to 35% Developer Comments: We’re reverting some of the previous Zarya buffs to bring her power level back to where we want. We’re also nerfing the benefits of Maximum Charge, now that getting high Energy isn’t as difficult as it was previously. We’ve also buffed Demolitions Expert and Speed Barrier, as they were substantially underperforming when compared to the other Talents on their tiers. | ||
karazax
United States3737 Posts
| ||
ThomasjServo
15244 Posts
| ||
Ramiz1989
12124 Posts
Chu8 playing Samuro as well, the hero is really strong in right hands, endless possibilities with his skills. | ||
Garbels
Austria653 Posts
| ||
karazax
United States3737 Posts
| ||
karazax
United States3737 Posts
On October 11 2016 04:35 Garbels wrote: OMG, Artanis E usable while Qing on PTR. –]BlizzClaudio So we are testing this internally, but it is not intended for this patch and will be reverted before next week (this is a big change to make prior to BlizzCon World Finals). A change like this requires many accompanying changes (even slight reworks to talents, etc, but needs some art support as well) to be properly done. Although no promises can be made about this, we're trying our best to make this happen! We know you all are/have been excited at the prospect of this change. Sorry for the pump fake everyone, but there's a lot of work left to do on this. Thank you in advance for your understanding! | ||
Ej_
47656 Posts
| ||
ThomasjServo
15244 Posts
On October 11 2016 04:43 karazax wrote: New Cleanse animation added Better than the old one where I went, "Was I cleansed?" to my buddy who is healing, just to double check. | ||
FeyFey
Germany10114 Posts
| ||
Larkin
United Kingdom7161 Posts
On October 11 2016 05:10 ThomasjServo wrote: Better than the old one where I went, "Was I cleansed?" to my buddy who is healing, just to double check. I think they should bring back the 'cleansed!' text, only have it like Tracer's heroic on release for all 10 players in game and 3 in random games across the world | ||
karazax
United States3737 Posts
| ||
FeyFey
Germany10114 Posts
Samuro seems to be in the situational pick region(to many hard counters imo ), with skill unlocking more situations nice. And if everything fails you can atleast do camps without any effort. | ||
ThomasjServo
15244 Posts
On October 11 2016 07:30 Larkin wrote: Show nested quote + On October 11 2016 05:10 ThomasjServo wrote: On October 11 2016 04:43 karazax wrote: New Cleanse animation added Better than the old one where I went, "Was I cleansed?" to my buddy who is healing, just to double check. I think they should bring back the 'cleansed!' text, only have it like Tracer's heroic on release for all 10 players in game and 3 in random games across the world Perfect. | ||
Leolio
France633 Posts
On October 11 2016 07:30 Larkin wrote: Show nested quote + On October 11 2016 05:10 ThomasjServo wrote: On October 11 2016 04:43 karazax wrote: New Cleanse animation added Better than the old one where I went, "Was I cleansed?" to my buddy who is healing, just to double check. I think they should bring back the 'cleansed!' text, only have it like Tracer's heroic on release for all 10 players in game and 3 in random games across the world You're joking, but I really wish something like that. I mean, using cleanse is an advanced move and using it should have a high visual impact. Also a few times I see people walk casually out of my Mosh Pits and it always feels odd. | ||
karazax
United States3737 Posts
Price Reductions Greymane's price reduced to to 7,000 Gold and $8.49 USD. Rexxar's price reduced to to 4,000 Gold and $6.49 USD. | ||
Fanatic-Templar
Canada5819 Posts
On October 15 2016 07:25 karazax wrote: Coming next week: Price Reductions Greymane's price reduced to to 7,000 Gold and $8.49 USD. Rexxar's price reduced to to 4,000 Gold and $6.49 USD. Damnit, I waited forever to get those two and just did so recently ![]() | ||
Harris1st
Germany6916 Posts
Specially Rexxar for DS for Braxxis is awesome | ||
Swisslink
2953 Posts
I mean, there are heroes that are bad. Murky has always been one of them. But since the Octograb nerf... murky is not just "bad", he literally does nothing. I hate it when he gets drafted in my team, because it just means you gotta play 4v5 :/ | ||
| ||
![]() StarCraft 2 StarCraft: Brood War Dota 2 League of Legends Counter-Strike Other Games Organizations
StarCraft 2 • Berry_CruncH222 StarCraft: Brood War• AfreecaTV YouTube • intothetv ![]() • Kozan • IndyKCrew ![]() • LaughNgamezSOOP • Migwel ![]() • sooper7s League of Legends |
CranKy Ducklings
Epic.LAN
CSO Contender
Sparkling Tuna Cup
Online Event
Esports World Cup
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
Esports World Cup
Esports World Cup
|
|