On October 15 2016 21:44 Swisslink wrote: Serious question: Why is Murky not banned from Ranked Play atm? I mean, there are heroes that are bad. Murky has always been one of them. But since the Octograb nerf... murky is not just "bad", he literally does nothing. I hate it when he gets drafted in my team, because it just means you gotta play 4v5 :/
Serious question?
He has a higher winrate than Uther, Abathur, Rehgar, Cho'gall and Medivh - should they all be banned too? Murky can still work in certain comps, he's just not that good. No reason for him to be removed from play just cause he's bad.
On October 15 2016 21:44 Swisslink wrote: Serious question: Why is Murky not banned from Ranked Play atm? I mean, there are heroes that are bad. Murky has always been one of them. But since the Octograb nerf... murky is not just "bad", he literally does nothing. I hate it when he gets drafted in my team, because it just means you gotta play 4v5 :/
Serious question?
He has a higher winrate than Uther, Abathur, Rehgar, Cho'gall and Medivh - should they all be banned too? Murky can still work in certain comps, he's just not that good. No reason for him to be removed from play just cause he's bad.
On another note, people still banning Zarya, lol.
Thats not because she is OP but ppl just dont know how to play against her, triggering her ability all the time. Like with Monks Palm.
Had a match against her as Muradin on Braxis. Whenever we dueled around a cap point and she threw her shield up I just didn't attack and walked a circle around her till it dropped. She barely did any real damage and had to fall back pretty quick.
Some heroes might struggle a bit more with doing that though, especially in a teamfight.
Currently, my main issue with Zarya is that those shields kinda force your team to work together in how to work around them: You either burst Zarya through her shields and kill her, which is very reasonable as the shield isn't that big - OR you stop damaging her and keep her effectiveness relatively low. However, as we can't effectively communicate in teamfights, Zarya usually gets near max value in such situations.
Didnt they want chen to be able to solo tank? Thing is, he cant solo tank for shit. Weak as hell vs stuns as always. Even in a 2warrior composition he doesnt work vs 2 stunners.
Thats my experience the last 10games ive seen chen beeing played, while i also tried him myself. Or is the problem that my chen and others i have seen are rather bad perhaps?
Like i dont know the best first talent for example. What do others say about chen in general?
Over all he is exceptionally strong, but yeah if the other team is stun heavy then it will be much tougher. You can go Bolder Flavor at 7 if you are having problems with stuns interrupting drinking.
I consider Chen to be in a similar position to Illidan. Godly to borderline OP if properly supported and the usual counters aren't available, a potential liability otherwise. If you're up against Chen without a reliable stun/displacement he is hell to deal with, same with an Illidan if you don't have blind/stun. But against a CC heavy composition they just fall apart.
Usually when I see Chen, he is a last pick. Probably being picked since as a last pick, you'd know what he would face. I suppose he is stronger on control point type maps such as Braxis where he can plant himself on the beacon and without CC he's almost impossible to remove.
You can skip ahead watch the game play if you don't want to watch him discuss every talent choice. Default build for him is:
1) Elusive Brawler 4) Deadly Strike or Ring of FIre (single target vs aoe wave clear) 7) Brewmaster Balance unless stuns are a problem 10) Storm, Earth, Fire 13) Pressure Point 16) Flying Leap usually 20) Elemental Conduit
could be many issues. Win 10 ... 32 bit or 64 bit version giving issues. Would check the bnet technical support. If something happens after a patch usually enough people will have the same trouble that it ends up there.
Still on Win 7. I think i had a similar problem with Overwatch, but honestly i never liked over watch enough to figure it out. That might be coming back to bite me now, that its spilled over into Hots.
Oh wow, thank you for tracking down that thread. Glad to know its not just me, and hopefully there will be fix in a few days.
On October 19 2016 03:03 karazax wrote: You can skip ahead watch the game play if you don't want to watch him discuss every talent choice. Default build for him is:
1) Elusive Brawler 4) Deadly Strike or Ring of FIre (single target vs aoe wave clear) 7) Brewmaster Balance unless stuns are a problem 10) Storm, Earth, Fire 13) Pressure Point 16) Flying Leap usually 20) Elemental Conduit
If you're confident in your skill, or in your team, or the enemy has that precious sustain/siege hero (Hammer, Morales) without a teleport, you should go Wandering Keg. Keg 1 enemy into your team (even the enemy tank sometimes), repel the others and enjoy your 5v4. I think level 1, 4, 13 and 16 are flex.
Example with level 1: Elusive Brawler makes you evade AA the Illidan way. Don't go for it if they went double mages but you may well make that Raynor cry. Grounding Brew is spellshield while drinking. Not the best talent here but works well vs burst mages comps obviously. Makes Chromie cry. Even if she ults you and you're low life, just drink, your shield will stay with you as her combo hits. Accumulating Flame is the "I'm not the tank and they have at least 2 squishies I can bully all game" talent. Freshest Ingredients is a very long quest, probably too long. But when it's over you keep half of your shields, which is borderline OP. Reading a build order don't allow you to adapt, you really need a detailed guide for Chen. He can adapt so much now, it's impressive. One of the best reworks in the game.
I agree that McIntyre is too slow on his videos, but every talent tier need a thorough explanation for Chen, because almost every single talent is viable.
edit: Cyanocist, some people reported this bug on reddit yesterday. I guess reinstalling is the only way. edit 2: thanks karazax for sharing the Chen guide, 1 minute in and I already learned a new thing. Elusive Brawler dodges tower shots. Now you can yolo behind enemy forts even more.
Seems the new hero is super popupar, in quickmatch estimated wait time 600sec. And then i looked at two or three other heroes estimate time was around 100sec.