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Kharazim Patch Notes In Review - Page 2

Forum Index > Heroes of the Storm
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Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 20 2015 05:20 GMT
#21
On August 20 2015 10:17 Markwerf wrote:
The kael build can do nice things around minions and some summons but if your opponents don't have heroes like anub'arak, TLV or zagara I don't think it's that special. It's nice but not broken I think and pyromaniac is possibly better depending on the situation (although you need manatap to stay topped up with that).


Pyromaniac is awful compared to this build. I've seen Top 5 NA teams get one shotted by it in scrims. It's insane, and it makes fighting anywhere tight an instant win for the KT team.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
August 20 2015 06:15 GMT
#22
Glad to see you here again Diamond. I agree that this new build of kaelthas is pretty pretty strong. Since it does basically the same as the old flamestrike build but even better. The problem is that you have a much shorter range and therefore you are more vulnerable, still it is pretty strong.

Overall, I agree with Xingua in that kael is more rounded now instead of being medriocre pre 16 and godlike after.

It would be cool to see another one of your "biggest winners and losers from this patch" since I really enjoyed the last one.
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
August 20 2015 06:50 GMT
#23
Kael's Gravity Lapse is so much stronger now though, and he actually has the option of getting Arcane Barrier without sacrificing his entire build, just Backdraft. That allows him to get closer now without worrying too much about it.
Writer
shin ken
Profile Blog Joined October 2009
Germany614 Posts
August 20 2015 07:38 GMT
#24
double monk is the new meta - chen / kharazim combo was highly successful in my games yesterday :D
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
August 20 2015 07:53 GMT
#25
Yeah Kael'Thas is very strong now, not just at 16.
His Gravity Lapse is harder to dodge and his raw damage is higher.
Chain Bomb in a teamfight does so much damage.

Anyone complaining KT is weak now is just bad with him and was relying on Ignite as crutch.

As for hero combos, Kerrigan and Kharazim is also very nasty.
I stay alive much longer and when I land the W+E combo Kharazim goes ham on the target. Poof.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Ramiz1989
Profile Joined July 2012
12124 Posts
August 20 2015 08:51 GMT
#26
On August 20 2015 16:53 Thezzy wrote:
Yeah Kael'Thas is very strong now, not just at 16.
His Gravity Lapse is harder to dodge and his raw damage is higher.
Chain Bomb in a teamfight does so much damage.

Anyone complaining KT is weak now is just bad with him and was relying on Ignite as crutch.

As for hero combos, Kerrigan and Kharazim is also very nasty.
I stay alive much longer and when I land the W+E combo Kharazim goes ham on the target. Poof.

Yesterday we had a match that we won on Dragon Shire, but enemy got Kharazim + Abathur, and that combo single-handedly destroyed Johanna + Kael lane, both of them were my RL friends. It's not that they don't know how to play, he just can't be killed with Abathur and he went for healing talents. You can't escape from him and together they are doing quite a bit of damage.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
August 20 2015 09:33 GMT
#27
Kharazim doesn't have much in the sense of escape himself though, he is pretty easy to hunt down.
I think Kerrigan with Abathur and Kharazim would be equally scary, any melee assassin really.

The only thing I dislike a little is that his SSS also provides complete immunity to everything for the duration, like Illidan's Metamorphosis does during the wind-up. It's great if you can dodge something with it, but sometimes it feels like a glorified get out of jail free card.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Ramiz1989
Profile Joined July 2012
12124 Posts
August 20 2015 10:01 GMT
#28
On August 20 2015 18:33 Thezzy wrote:
Kharazim doesn't have much in the sense of escape himself though, he is pretty easy to hunt down.
I think Kerrigan with Abathur and Kharazim would be equally scary, any melee assassin really.

The only thing I dislike a little is that his SSS also provides complete immunity to everything for the duration, like Illidan's Metamorphosis does during the wind-up. It's great if you can dodge something with it, but sometimes it feels like a glorified get out of jail free card.

He has much better escape than Kerrigan, he has heals and he can jump to his allies, something Kerrigan can do only if talented(and that talent isn't picked often anyway) and only if she hasn't used Ravage yet. He is healing like a mad from his second spell and his trait.

I disagree that Abathur is equally scary with any melee assassin, some of them just don't have good engagement/disengagement tools. For example Illidan is amazing, same as Kharazim and Zeratul, but I wouldn't put Kerrigan, Butcher and Thrall on the same level as the first three simply because they can't disengage once they are slowed/stunned, they are either dead, or can't catch up with the target.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
August 20 2015 12:16 GMT
#29
Every hero has better escape than Kerrigan I think

Whilst he does have heals, he can only jump to allies, not just dash or jump away like Illidan or Muradin.
It might be more that players are still testing him out and putting him in scenarios where he shouldn't be.

As for Abathur with melee assassins, I'd agree he would have more overall benefit by sticking on an Illidan or Zeratul for the mentioned reasons, but a Kerrigan is still a decent Abathur target due to her damage and engage. It also keeps her alive a little longer which the enemy team never wants.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
xDaunt
Profile Joined March 2010
United States17988 Posts
August 20 2015 12:25 GMT
#30
On August 20 2015 21:16 Thezzy wrote:
Every hero has better escape than Kerrigan I think

Whilst he does have heals, he can only jump to allies, not just dash or jump away like Illidan or Muradin.
It might be more that players are still testing him out and putting him in scenarios where he shouldn't be.

As for Abathur with melee assassins, I'd agree he would have more overall benefit by sticking on an Illidan or Zeratul for the mentioned reasons, but a Kerrigan is still a decent Abathur target due to her damage and engage. It also keeps her alive a little longer which the enemy team never wants.

Kharazim is easily one of the hardest targets to kill. With all of his sustain, spellshield, speed boosts, dashes, and (if you have it) SSS, it takes some serious effort to take him down. When playing him, I feel like I can get away with all sorts of stupid shit without dying.
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
August 20 2015 13:10 GMT
#31
Must've been bad Kharazims I was facing then as Kerrigan.
I was able to easily catch them with the combo whilst they were trying to run away and poof they went.
The exception is SSS, annoying if they pop that to dodge the combo.
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Ramiz1989
Profile Joined July 2012
12124 Posts
August 20 2015 13:30 GMT
#32
On August 20 2015 22:10 Thezzy wrote:
Must've been bad Kharazims I was facing then as Kerrigan.
I was able to easily catch them with the combo whilst they were trying to run away and poof they went.
The exception is SSS, annoying if they pop that to dodge the combo.

You shouldn't really be able to kill Kharazim as solo Kerrigan.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Thezzy
Profile Joined October 2010
Netherlands2117 Posts
August 20 2015 14:48 GMT
#33
Was referring to a lone Kharazim running away (as in after a bad teamfight and not at full health).
Since he's new and players are inexperienced with him, that happened a few times and he had little escape from Kerrigan in that scenario (no allies to jump to).
Playing Terran is like flying down a MULE drop in a marine suit, firing a Gauss Rifle
Xingua
Profile Joined May 2015
United States81 Posts
August 20 2015 17:39 GMT
#34
On August 20 2015 16:38 shin ken wrote:
double monk is the new meta - chen / kharazim combo was highly successful in my games yesterday :D


My dreams are coming true! Hoping to see some fun new comps this weekend in the Round of 8.
@Xingua on Twitter // XinguaTCN on Twitch
Diamond
Profile Blog Joined May 2009
United States10796 Posts
August 21 2015 22:00 GMT
#35
About what I was saying earlier about Chain Bomb. This is pure 100% solo que, not even with my team.

+ Show Spoiler +
[image loading]

[image loading]
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
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