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United States22154 Posts
On April 27 2015 14:59 SetGuitarsToKill wrote:Show nested quote +On April 27 2015 14:58 kingjames01 wrote:On April 27 2015 14:52 SetGuitarsToKill wrote:On April 27 2015 14:48 Ghostcom wrote:On April 27 2015 14:39 SetGuitarsToKill wrote:On April 27 2015 14:30 Ghostcom wrote: Stop taking the success or failure of games you like so personal. Seriously, this is not the first time you have been so distraught about SC2 - it is really not good for you. Honestly, why do you care about how big the scene is? As long as you can find games when you log in that should really be enough. You play games for the fun of it - not because they are the most popular (if that was the case you really should be playing american football/actual football/golf/tennis). I care about how big the scene is because I care about longevity. I care because I think SC2 is the most interesting, most challenging and most worthy game of the title of 'esports' there is. And yet nothing goes right for it. Its not about popularity so much as its about survival, and were not doing that right now What are you even talking about with "survival"? A games "survival" is dictated by whether or not people play it - not by how popular it is. There are still people who play AoE II, so as long as you log in and play a game every now and then SC II will also "survive". A pro scene and a few dedicated fans are a world apart. Sure, SC2 will always have players, but will have a pro scene in a few years? I seriously doubt it, and that's honestly what I'm more interested in. The honest truth about a pro-scene: If you want a pro-scene, then there has to be money. If there is no money, then there will be no top-tier competitors. If you want money, then you need viewers. If you want viewers, then you have to have high retention or alternatively a large base of curious people to draw from. that's exactly what I'm saying though. we need this, and we dont' have it so we'll be ded before dinner. the future of the sc2 proscene is very limited.
broodwar still has a pro-scene. As long as there are people who care, a game can't really die. It might not always be at the level you want, or as popular as you want, but don't be fatalistic. SC2 is not going to die. Take the passion, and channel it into more passion. If there are only 20 other fans, then so be it! There are fighting game lans where the participation caps out at 8 people and all of 30 viewers show up. Is their game dead? No! People remain passionate! A game dies, truly dies, when no one plays it again. That's not going to happen to SC2. The rise of heroes is not the demise of starcraft, they're not "stealing" fans, and in the end, the fans are *all* that matters.
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How many viewers did the finals end up having?
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On April 27 2015 16:52 lestye wrote:So now that this event is over, do you guys think Blizzard should keep investing in this collegiate stuff? I am still not sure how I feel about this event when it was first announced because Blizzard was putting money into the collegiate/casualer scene, and not "pros". I'm thinking this is because they dont want to give out actual money ( as opposed to scholarships) when the game isnt even out yet, like how Hearthstone & Hots debut at Blizzcon has no prize money, and it would be unfair I guess? It's already May, and Blizzcon is in 6 months, Between release and Blizzcon is 5, so I wonder if we're going to see some sort of tournament announced since they seem to want to push this hard. Show nested quote +On April 27 2015 14:52 SetGuitarsToKill wrote:On April 27 2015 14:48 Ghostcom wrote:On April 27 2015 14:39 SetGuitarsToKill wrote:On April 27 2015 14:30 Ghostcom wrote: Stop taking the success or failure of games you like so personal. Seriously, this is not the first time you have been so distraught about SC2 - it is really not good for you. Honestly, why do you care about how big the scene is? As long as you can find games when you log in that should really be enough. You play games for the fun of it - not because they are the most popular (if that was the case you really should be playing american football/actual football/golf/tennis). I care about how big the scene is because I care about longevity. I care because I think SC2 is the most interesting, most challenging and most worthy game of the title of 'esports' there is. And yet nothing goes right for it. Its not about popularity so much as its about survival, and were not doing that right now What are you even talking about with "survival"? A games "survival" is dictated by whether or not people play it - not by how popular it is. There are still people who play AoE II, so as long as you log in and play a game every now and then SC II will also "survive". A pro scene and a few dedicated fans are a world apart. Sure, SC2 will always have players, but will have a pro scene in a few years? I seriously doubt it, and that's honestly what I'm more interested in. I think it will. The biggest problem isn't if SC2 will have a pro scene, will it have a pro foreign scene? The foreign scene seems so weak .
Collegiate teams dominate the scene for several games, so I don't think it's a problem at all.
Kids winning tuition was pretty fucking awesome.
That said, I have no doubt that HotS will kick off and some pro teams will start playing it. I don't think it has to be either-or. I also think HotS has a lot of potential. I just randomly saw it when I was flipping through channels, and I was pleasantly surprised. Looks really fun and I've installed the game to try and play it now.
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Uhh, there are already pro-teams playing it. NaVi, Teamliquid, ESC, Gamers2 (I really feel like I'm omitting some important ones - no insult intended, my brain is just jello these days).
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On April 27 2015 21:51 Ghostcom wrote: Uhh, there are already pro-teams playing it. NaVi, Teamliquid, ESC, Gamers2 (I really feel like I'm omitting some important ones - no insult intended, my brain is just jello these days).
The ESV team has been sponsored? picked up? by Jesse Cox and is now Stellar Lotus.
There are 2 Cloud 9 teams, and a Tempo Storm team. I remember the Fnatic team as well.
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On April 27 2015 23:35 kingjames01 wrote:Show nested quote +On April 27 2015 21:51 Ghostcom wrote: Uhh, there are already pro-teams playing it. NaVi, Teamliquid, ESC, Gamers2 (I really feel like I'm omitting some important ones - no insult intended, my brain is just jello these days). The ESV team has been sponsored? picked up? by Jesse Cox and is now Stellar Lotus. There are 2 Cloud 9 teams, and a Tempo Storm team. I remember the Fnatic team as well. SK Gaming, Dignitas, Acer, and a few high profile Chinese orgs like Newbee and Edward Gaming.
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On April 27 2015 20:20 Holloworb wrote: How many viewers did the finals end up having? the illegal restream on twitch got about 3k plus during the top 4 not sure about the final numbers because it was taken down.
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Gah, any ETA on the finals VODs?
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I had a great time making a trip back to my alma mater and checking things out. I only attended it live just in time for grand finals, but I was still blown away by it! It was a great venue, and I finally got my Hearthstone Fireside gatherings card back, haha! Games were amazing and nail-bitingly close! Couldn't believe my eyes what I saw there!
Got to meet some Evil Geniuses too! :D
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United States22154 Posts
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Katowice25012 Posts
I added it to our calendar so everyone not in North America can watch now.
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Straight outta Johto18973 Posts
Hm. I suppose Blizzard got Day[9], Artosis, and Tasteless to cast because of their past with SC2. However the casting line up in practice ends up rather odd because all three are essentially colour casters.
EDIT: Random cuts to the crowds aren't timed well. T_T
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Mexico2170 Posts
More than 11k viewers right now, which is the most of Anny heroes tournament since Blizzcon, and it is a re-broadcast meaning a lot of people already watched it
On April 29 2015 05:57 y0su wrote:haven't seen it listed elsewhere yet... 96k viewers.
There was another one saying it had 120k viewers, but both of us are estimates though, and even then it doesn't tell the whole story, a lot people talked about it for sure .
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On April 29 2015 05:54 MoonBear wrote: Random cuts to the crowds aren't timed well. T_T
That was my biggest issue with watching it too x.x
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On April 29 2015 06:43 DarkPlasmaBall wrote:Show nested quote +On April 29 2015 05:54 MoonBear wrote: Random cuts to the crowds aren't timed well. T_T That was my biggest issue with watching it too x.x i want a minimap! now! edited in! with MSpaint!. . . ehr. . . youknowwhatimean.
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