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On February 06 2015 01:56 crbox wrote:Show nested quote +On February 05 2015 21:43 Sponkz wrote:On February 05 2015 03:23 xDaunt wrote:On February 05 2015 02:36 Sponkz wrote:On February 05 2015 01:51 TKSaga wrote: Is there a tier list of best to worst heroes? I've made a tier-list that i posted on a FB-community i'm part of. If you want further explanation, i can send the whole thing on PM. + Show Spoiler +S-tier: Stiches - Tychus – Valla – Muradin* – Zeratul A-tier: Brightwing - Arthas – Nazeebo – Falstad –Uther – Tassadar – Kerrigan B-tier: Thrall* – Illidan – Tyrael – Malfurion - Sergeant Hammer* - Li Li C-tier: Zagara - ETC - Jaina - Raynor – Abathur*– Gazlowe* D-tier: Nova* - Anub’arak – Tyrande - Sonya E-tier: Chen* – Rehgar – Azmodan – Murky – Diablo That's an interesting list. Tell me a little more about the placements of Muradin and Rehgar. Not much to say really. Muradin is just S-tier in my world, where you don't go balls out for Q in hopes of doing something your hero isn't built for. The Q-max build is like A-tier at best, if you ask me. He can be much more useful and he's the best tank to run as a "Main-tank" very easily allowing flexibility for his team (mura/zera, mura/thrall, mura/arthas etc. etc.) Rehgar is just meh. Either you designate 1 person to stop his ancestral healing, or you just wait for him to use it on a bait-target, then nuke whoever's not getting it. He needs number tweaking just like the other E-tier heroes, but i think it's kinda depressing to play a melee support without any hard-CC before level 16. I agree that Muradin is really under appreciated, I think it's around A tier or w/e. Rehgar on the other hand... He has the best win/lost of all the heroes in master league (i think tied with brightwing). I totally feel like this hero is top tier rofl, I couldn't believe my eyes to see him so low on your list, especially after agreeing with Muradin. So far I've been the only one singing his praises! Anyhow, I just started playing Rehgar and I feel like you're underestimating the chasing potential and general control offered by Rehgar. He can always escape fights if positioned correctly and he can chase down people. He can also scout very well since he won't be dismounted upon getting hit. I dunno I really like him so far but I'm not in ranked play yet so I guess I dunno for sure yet!
I don't think i'm underestimating him at all. He needs some sort of upper hand and being able to run at people constantly isn't a good one.
I'm not even trying to be harsh at the champions i put in lower tiers, i really wish Blizzard would step it up and buff all champions to around the strength of S/A/B-tier. The game's in beta, i'm kinda stunned how little they experiment, tbh i just don't think they care.
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On February 06 2015 01:56 crbox wrote:
I agree that Muradin is really under appreciated, I think it's around A tier or w/e. Rehgar on the other hand... He has the best win/lost of all the heroes in master league (i think tied with brightwing). I totally feel like this hero is top tier rofl, I couldn't believe my eyes to see him so low on your list, especially after agreeing with Muradin. So far I've been the only one singing his praises!
Anyhow, I just started playing Rehgar and I feel like you're underestimating the chasing potential and general control offered by Rehgar. He can always escape fights if positioned correctly and he can chase down people. He can also scout very well since he won't be dismounted upon getting hit. I dunno I really like him so far but I'm not in ranked play yet so I guess I dunno for sure yet!
Rehgar is a fun hero and a good healer, but all he does is healing. BW/Uther are top tier because they have good CC, while Rehgar has almost nothing (earthbind totem is one of the worst skills in the game IMHO).
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On February 06 2015 01:21 phagga wrote: Talking of Raynor, which ultimate is better? I have been using the Hyperion so far (and upgraded it later) because it seems to do more damage than the banshees, is that correct?
It is a matter of build, team comp and map for which to take. But in general the default is the banshees.
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On February 06 2015 03:11 xDaunt wrote:Show nested quote +On February 06 2015 03:05 Godwrath wrote: @xDaunt i don't watch NA for the most part, that's why i genuinely asked. The NA scene undervalues a lot of the melee heroes compared to the EU scene -- Muradin included. Frankly, I think that the NA scene is behind the curve.
Is there any game where the NA scene is better than EU scene?
On February 06 2015 01:56 crbox wrote: Rehgar on the other hand... He has the best win/lost of all the heroes in master league (i think tied with brightwing). I totally feel like this hero is top tier rofl, I couldn't believe my eyes to see him so low on your list, especially after agreeing with Muradin. So far I've been the only one singing his praises!
Anyhow, I just started playing Rehgar and I feel like you're underestimating the chasing potential and general control offered by Rehgar. He can always escape fights if positioned correctly and he can chase down people. He can also scout very well since he won't be dismounted upon getting hit. I dunno I really like him so far but I'm not in ranked play yet so I guess I dunno for sure yet!
Rehgar doesn't offer any control because he doesn't have a hard CC. You don't need to chase people down after you poly or hammer them because they just die.
In terms of scouting, clairvoyance is a lot better than running around mounted. If you're ever in a position where you're thinking I need to facecheck this dark area even though I could get caught you should reevaluate what you did to get to that point.
On February 06 2015 03:57 Tenks wrote:Show nested quote +On February 06 2015 01:21 phagga wrote: Talking of Raynor, which ultimate is better? I have been using the Hyperion so far (and upgraded it later) because it seems to do more damage than the banshees, is that correct? It is a matter of build, team comp and map for which to take. But in general the default is the banshees.
The key difference is that the banshees shoot whatever you're shooting at. This allows you to focus a target down very quickly which is typically better than spreading the damage around with AoE abilities like Hyperion.
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ESL Majors is back on:
http://www.twitch.tv/esl_heroes/popout
Something I have been thinking about. Why don't any teams ever go Earthquake Thrall and build like Raynor + Hammer into Executioner? I'm thinking because Well Met should do it here
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I hope We are not prepared play some Jaina :D
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On February 06 2015 04:04 Blitzkrieg0 wrote:Show nested quote +On February 06 2015 03:57 Tenks wrote:On February 06 2015 01:21 phagga wrote: Talking of Raynor, which ultimate is better? I have been using the Hyperion so far (and upgraded it later) because it seems to do more damage than the banshees, is that correct? It is a matter of build, team comp and map for which to take. But in general the default is the banshees. The key difference is that the banshees shoot whatever you're shooting at. This allows you to focus a target down very quickly which is typically better than spreading the damage around with AoE abilities like Hyperion.
oooh, now that's a good explanation, thanks
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Are they doing Vods of these games?
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Ah cool didn't know that either. Cheers liquipedia guys.
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On February 06 2015 03:19 Sponkz wrote:Show nested quote +On February 06 2015 01:56 crbox wrote:On February 05 2015 21:43 Sponkz wrote:On February 05 2015 03:23 xDaunt wrote:On February 05 2015 02:36 Sponkz wrote:On February 05 2015 01:51 TKSaga wrote: Is there a tier list of best to worst heroes? I've made a tier-list that i posted on a FB-community i'm part of. If you want further explanation, i can send the whole thing on PM. + Show Spoiler +S-tier: Stiches - Tychus – Valla – Muradin* – Zeratul A-tier: Brightwing - Arthas – Nazeebo – Falstad –Uther – Tassadar – Kerrigan B-tier: Thrall* – Illidan – Tyrael – Malfurion - Sergeant Hammer* - Li Li C-tier: Zagara - ETC - Jaina - Raynor – Abathur*– Gazlowe* D-tier: Nova* - Anub’arak – Tyrande - Sonya E-tier: Chen* – Rehgar – Azmodan – Murky – Diablo That's an interesting list. Tell me a little more about the placements of Muradin and Rehgar. Not much to say really. Muradin is just S-tier in my world, where you don't go balls out for Q in hopes of doing something your hero isn't built for. The Q-max build is like A-tier at best, if you ask me. He can be much more useful and he's the best tank to run as a "Main-tank" very easily allowing flexibility for his team (mura/zera, mura/thrall, mura/arthas etc. etc.) Rehgar is just meh. Either you designate 1 person to stop his ancestral healing, or you just wait for him to use it on a bait-target, then nuke whoever's not getting it. He needs number tweaking just like the other E-tier heroes, but i think it's kinda depressing to play a melee support without any hard-CC before level 16. I agree that Muradin is really under appreciated, I think it's around A tier or w/e. Rehgar on the other hand... He has the best win/lost of all the heroes in master league (i think tied with brightwing). I totally feel like this hero is top tier rofl, I couldn't believe my eyes to see him so low on your list, especially after agreeing with Muradin. So far I've been the only one singing his praises! Anyhow, I just started playing Rehgar and I feel like you're underestimating the chasing potential and general control offered by Rehgar. He can always escape fights if positioned correctly and he can chase down people. He can also scout very well since he won't be dismounted upon getting hit. I dunno I really like him so far but I'm not in ranked play yet so I guess I dunno for sure yet! I don't think i'm underestimating him at all. He needs some sort of upper hand and being able to run at people constantly isn't a good one. I'm not even trying to be harsh at the champions i put in lower tiers, i really wish Blizzard would step it up and buff all champions to around the strength of S/A/B-tier. The game's in beta, i'm kinda stunned how little they experiment, tbh i just don't think they care.
I agree with you that he's probably the worst healer right now, but the thing is I think all the healers are playable at the competitive level. Earlier this week Tempo Storm absolutely decimated Cloud 9 Maelstrom (albeit right after their roster change) by going Malfurion / Rehgar and just never dying. They also used ETC as their warrior which was odd.
As a healer, Rehgar just excels, unfortunately it's just overhealing sometimes and you just want a little utility (other than a snare / root).
On the topic of Muradin, he does have some weaknesses that show up more in pubs / solo-queue IMO. He's a bad laner and dueler early on. He offers great control and survivability but low-ish damage. But these last two pro's really shine in a team fight and are best exploited when you have an organized group. In an unorganized group you have things like... Stitches Gorging and Blinking away in the middle of a fight leaving everyone high and dry (grumble, grumble).
I love Muradin, he plays so true to the WC3 Mountain King, but when I solo-queue quick match I'm a little hesitant to pick him because of how disorganized things are and how little impact he offers early. But I do own him for Hero League and will probably pick him a lot there (100k xp away from level 30!).
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Don't worry hero league is just as disorganized. Only you'll be disorganized with a decent team comp instead of 3 assassins 2 specialists.
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EU really, really loves them some Hammer
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Using ETC for a Malfurion/Rehgar combo actually makes a lot of sense. He's acts as a main-tank and having 2 healers just means he never stops I've heard a lot of hype from people regarding ETC, but he's very situational because you need heavy/hyper carries to compensate for the double support.
@Tenks
more like, anub time? :D
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Oh yeah, blackscorp illidan :DD
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On February 06 2015 05:35 Tenks wrote: Don't worry hero league is just as disorganized. Only you'll be disorganized with a decent team comp instead of 3 assassins 2 specialists.
-edit-
EU really, really loves them some Hammer
Well, I'll keep my expectations low, but man am I getting tired of stupid / odd comps in quick match. So at least that'll get fixed! Also, knowing the map before picking will be nice I think.
Re: ESL Anub'arak picked too! Fascinating stuff.
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On February 06 2015 05:42 Sponkz wrote:Using ETC for a Malfurion/Rehgar combo actually makes a lot of sense. He's acts as a main-tank and having 2 healers just means he never stops  I've heard a lot of hype from people regarding ETC, but he's very situational because you need heavy/hyper carries to compensate for the double support.
A benefit of ETC with Malf, at least from my solo queue experience, is you can knock people back into the root circle
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On February 06 2015 05:43 Wuster wrote:Show nested quote +On February 06 2015 05:35 Tenks wrote: Don't worry hero league is just as disorganized. Only you'll be disorganized with a decent team comp instead of 3 assassins 2 specialists.
-edit-
EU really, really loves them some Hammer Well, I'll keep my expectations low, but man am I getting tired of stupid / odd comps in quick match. So at least that'll get fixed! Also, knowing the map before picking will be nice I think. Re: ESL Anub'arak picked too! Fascinating stuff.
Thats funny because I don't play hero league all that much simply because the comps are so static. In quick match you can get some weird comps happen that are completely out of your control and it can lead to some fun games. In hero league it feels like I'm always just playing Brightwing or Valla.
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That's some stupid greedy play by WANP.
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Same kind of stacking of talent damage spam that obliterated El Nexo last tuesday.
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That was a neat game, Team Alternate kind of exploited Brightwing's lack of burst healing it looks like. Also, seemed like they played Anub more like a tougher melee assassin rather than warrior. Especially, the way he was sharking around the edge during the tribute fight that got the last (decisive?) curse.
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