I don't know what you were expecting. It was quite obvious that they were going to stick with their business model, so they weren't going to design a mode that ignores it.
Heroes Large General Thread - Page 191
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Spaylz
Japan1743 Posts
I don't know what you were expecting. It was quite obvious that they were going to stick with their business model, so they weren't going to design a mode that ignores it. | ||
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GMarshal
United States22154 Posts
On November 08 2014 18:28 paralleluniverse wrote: As previously discussed here (and in the following pages), it has been revealed today that ranked mode uses draft with nothing to equalize the hero pool of both teams. This means people can use real money to buy an advantage by being able to more readily counterpick, which is pay to win. Please feel free to support my thread about this (and possible solutions) on the HotS forum by making a post: http://us.battle.net/heroes/en/forum/topic/13922932182 Or make your own thread on the HotS forums. Hate to break it to you, but Hearthstone also has a system where spending money is a shortcut for practicing, and I really doubt blizzard is going to do anything about it. Also panel tomorrow at 12:45 which I will be LR again, and I have a bunch of concept art and stuff that I will post as soon as I can. | ||
ramon
Germany4842 Posts
On November 08 2014 19:01 GMarshal wrote: Hate to break it to you, but Hearthstone also has a system where spending money is a shortcut for practicing, and I really doubt blizzard is going to do anything about it. Also panel tomorrow at 12:45 which I will be LR again, and I have a bunch of concept art and stuff that I will post as soon as I can. good work mate a couple of pages in the 180s have really been full of shit discussion, i wish there was more talk about the actual game and maybe the tournament going on, oh well | ||
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paralleluniverse
4065 Posts
On November 08 2014 19:01 GMarshal wrote: Hate to break it to you, but Hearthstone also has a system where spending money is a shortcut for practicing, and I really doubt blizzard is going to do anything about it. Also panel tomorrow at 12:45 which I will be LR again, and I have a bunch of concept art and stuff that I will post as soon as I can. Yes, Hearthstone is also pay to win. In fact, given that no game lets you literally win for paying money, Hearthstone is arguably the most extreme form of P2W on the market. Remember the epic "Pay to Win" thread on day 1 of the official Hearthstone forums? I wrote it. | ||
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paralleluniverse
4065 Posts
On November 08 2014 18:53 Spaylz wrote: paralleluniverse on another campaign! I don't know what you were expecting. It was quite obvious that they were going to stick with their business model, so they weren't going to design a mode that ignores it. There already is a mode. It's called "versus", it exists right now, and it uses blind picks. Nothing to do with the business model. | ||
Deleted User 26513
2376 Posts
On November 08 2014 19:20 paralleluniverse wrote: There already is a mode. It's called "versus", it exists right now, and it uses blind picks. Nothing to do with the business model. Then play versus if you think that it's the most fair. Let us suffer the "P2W" pain that is the ranked mode. No need to write 30 forum pages about that. | ||
Spaylz
Japan1743 Posts
On November 08 2014 19:13 paralleluniverse wrote: Yes, Hearthstone is also pay to win. In fact, given that no game lets you literally win for paying money, Hearthstone is arguably the most extreme form of P2W on the market. Remember the epic "Pay to Win" thread on day 1 of the official Hearthstone forums? I wrote it. You give yourself so much importance... I'm positive nobody here remembers that thread, man. Also, it proves what little impact you have, because Hearthstone's model hasn't moved by an inch. Blizzard's stance on HotS is here to stay. Seriously, can we talk about the damn game? Can you? I genuinely do not recall the last time you made a post about the game itself - about a game you played, or whatever - instead of some rant about the business model, or some nonsense about skill cap. Let it go, let go of your self-importance, and enjoy the damn game already. | ||
ffswowsucks
Greece2291 Posts
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bluQ
Germany1724 Posts
On November 08 2014 18:28 paralleluniverse wrote: As previously discussed here (and in the following pages), it has been revealed today that ranked mode uses draft with nothing to equalize the hero pool of both teams. This means people can use real money to buy an advantage by being able to more readily counterpick, which is pay to win. Please feel free to support my thread about this (and possible solutions) on the HotS forum by making a post: http://us.battle.net/heroes/en/forum/topic/13922932182 Or make your own thread on the HotS forums. Oh no im so shocked. Blizzard wants you to spend money on their game. Do you guys really have that many problems with that? Did you ever played any other MOBA? In EVERY fuckin MOBA you essentially have an advantage with owning all heroes. That said we don't even know the full pricing philosophy of blizzard (hint: HoN/Smite, pay once own all). People are so melodramatic these days... | ||
frontliner2
Netherlands844 Posts
- making mistakes - luck has nothing to do with p2w. And how is it p2w in HotS? The heroes are balanced! | ||
Numy
South Africa35471 Posts
Sigh still no invite :< | ||
kongoline
6318 Posts
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Godwrath
Spain10109 Posts
Found day 1 -- + Show Spoiler + Edit - Thx Yahmm | ||
Ovid
United Kingdom948 Posts
New Heroes From what I can see, there's Sylvannas, Big Mace guy (My knowledge is limited in lore since I've not played WoW or Diablo) Rexxar and the Butcher. Aswell as Jaina Lost Vikings and Thrall. edit- Forgot Zul'jin | ||
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Yhamm
France7248 Posts
On November 08 2014 21:34 Godwrath wrote: Is there a thread with VODs from the tournament or something ? The thread is really dilluted the last pages with crap talk about P2W and pointless stuff. EG vs Fnatic but there is not TL vs C9 (yet?) | ||
Vaelone
Finland4400 Posts
On November 08 2014 20:39 bluQ wrote: Oh no im so shocked. Blizzard wants you to spend money on their game. Do you guys really have that many problems with that? Did you ever played any other MOBA? In EVERY fuckin MOBA you essentially have an advantage with owning all heroes. In DotA 2 you gain straight access to all the 100+ heroes and theres no runes etc. There's absolutely nothing you can buy with real money that would gain you any advantage, no heroes no +0.1% damage, nothing. Yet valve manages to make a shit ton of money just out of cosmetic items and other fun stuff. | ||
Deleted User 26513
2376 Posts
![]() edit: LightOfHeaven is streaming too ![]() | ||
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Kipsate
Netherlands45349 Posts
When more people get it we will probably get more streamers(and more viewers), very few people knew of Trump(only a few from SC) until he build up a significant viewerbase by interacting well with his viewers and explaining every move. | ||
Hider
Denmark9342 Posts
On November 08 2014 16:32 Kuroeeah wrote: there's never going to be a popular streamer if there isn't any general interest in the game itself, it's a game that's entering into an oversaturated genre even if is trying to distinguish itself. if anything i think fans and blizzard will just have to be content with this game being a niche instead of thinking it'll compete in viewership with the other games. i don't think it ever will but that's okay. Well, the game is definitely differentiated and I think it's good enough to be end up being modestly sucecsful. But the "removal" of the indivudal is killing the esport/streaming-potential of this game imo. Since it was the Sc2-team that has worked (for the most part) on Heroes and a lot of the feedback they received was that Sc2 was stressful, I believe they interpreted this as a need for a teamdriven approach where individual mechanical skills is almost irrelevant. However, in my opinion this was a failed diagnosis, and the real issue with Sc2 was the learning barrier. As an example, Heartstone has managed to be succesful despite being an individual game due to its extremely low learning barrier. But at the same time, good Heartstone players can be identified from worse Heartstone players. I said this before, but I still don't see any downside to the easy to learn, difficult to master-design philosophy. Blizzard should allow individuals who are very skilled to shine and stand out. Make it as easy for the audience as possible to be impressed and this will impact viewer numbers positively. I can't think of a single previous esport or sport that has succeeded by "removing" the indivudal from the game. With the implementation of the Lost-vikings, it seems that they do want to reward higher skilled players, but I don't see the amount of actions that players need to perform as the underlying issue. Rather, the underlying issue is how difficult it is for viewers to identify skill due to engagements almost only being about QWER. | ||
TMG26
Portugal2017 Posts
On November 08 2014 11:09 KeksX wrote: You're acting like first turn advantage is nothing in chess or go? Because it actually is and in Go the player going second gets extra points because of that. But anyway, I don't think the two problems are really the same. It is not about going first but rather about having the pool of heroes. In Chess/Go they didn't pay to get 1st, | ||
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