• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:03
CET 14:03
KST 22:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT13Behind the Blue - Team Liquid History Book16Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0224LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker15
StarCraft 2
General
ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Weekly Cups (Feb 9-15): herO doubles up SpeCial on The Tasteless Podcast Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Master Swan Open (Global Bronze-Master 2) WardiTV Team League Season 10 $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 513 Attrition Warfare The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth
Brood War
General
Gypsy to Korea TvZ is the most complete match up Ladder maps - how we can make blizz update them? Brood War inspired Terran vs Zerg cinematic – feed Which units you wish saw more use in the game?
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Zealot bombing is no longer popular? Current Meta
Other Games
General Games
ZeroSpace Megathread Diablo 2 thread Nintendo Switch Thread Path of Exile Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here! Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Search For Meaning in Vi…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2379 users

Heroes Large General Thread - Page 161

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 159 160 161 162 163 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 29 2014 17:56 GMT
#3201
On October 29 2014 10:47 xDaunt wrote:
I think part of the issue is that the game is new, and the players don't really understand the various dynamics yet. However, I also get the sense that there's a lot more to situational awareness in HotS than in other MOBAs, which means that there will be no shortage of instances where players are doing stupid stuff like mindlessly seizing merc camps when they should be doing something else.


This whole discussion is pretty interesting because ultimately I think the similarity Heroes has to other mobas really hurts it. It looks and plays just enough like one that people think they can compare the two and have skills carry across, but really it's different enough that going into it with that mindset is probably going to lose more games than win. It's a very peculiar problem.
@RealHeyoka | ESL / DreamHack StarCraft Lead
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-10-29 18:00:23
October 29 2014 17:58 GMT
#3202
xp is really bad. It will always show the solo laner as having contributed like nothing, and the roamers having contributed everything. It's probably the worst stat on the screen cause it's so misleading as XP can overlap.

What I look for when coaching my teams is participation % (total kill/takedowns), deaths, and that's about it. Honestly I spend like 90% of the time in game and when reviewing games in the talent screen. It contains way more useful info.

On October 30 2014 02:56 Heyoka wrote:
Show nested quote +
On October 29 2014 10:47 xDaunt wrote:
I think part of the issue is that the game is new, and the players don't really understand the various dynamics yet. However, I also get the sense that there's a lot more to situational awareness in HotS than in other MOBAs, which means that there will be no shortage of instances where players are doing stupid stuff like mindlessly seizing merc camps when they should be doing something else.


This whole discussion is pretty interesting because ultimately I think the similarity Heroes has to other mobas really hurts it. It looks and plays just enough like one that people think they can compare the two and have skills carry across, but really it's different enough that going into it with that mindset is probably going to lose more games than win. It's a very peculiar problem.


Honestly I think it's going to correct itself as a higher quantity of quality information gets released on a frequent basis. Honestly getting good at this game is really difficult as there is not shit for info out there.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
October 29 2014 18:38 GMT
#3203
It will definitely correct itself as more people have experience in it, but it's a pretty big hurdle Blizzard has in selling the game. They have to convince people it's not a moba but it looks so similar to one it;s very difficult for someone to not group it with Dota/LoL/Smite/Whatever.
@RealHeyoka | ESL / DreamHack StarCraft Lead
FHDH
Profile Joined July 2014
United States7023 Posts
October 29 2014 18:43 GMT
#3204
They have to convince people it's not a moba

Not only difficult but probably wrong and honestly pointless. No one tried to convince people Smash Brothers wasn't a fighting game just because it has a lot of different dynamics. At its core that is what it is. HotS has way more in common with Dota et al than games in any other genre.

Despite the fact that Riot coined the term that now encompasses games that came before League, this is the best way to categorize it. Just have the guts to say "we're making a game in this genre that does a lot of things differently" and be proud of your design decisions. Don't try to tell someone a Vespa isn't a motor vehicle.
После драки кулаками не машут (Don't shake your fist when the fight is over)
xDaunt
Profile Joined March 2010
United States17988 Posts
October 29 2014 19:00 GMT
#3205
On October 30 2014 03:38 Heyoka wrote:
It will definitely correct itself as more people have experience in it, but it's a pretty big hurdle Blizzard has in selling the game. They have to convince people it's not a moba but it looks so similar to one it;s very difficult for someone to not group it with Dota/LoL/Smite/Whatever.

Why do they need to convince people that it's not a MOBA? It's not like MOBA is a dirty word for marketing purposes. Frankly, HotS is a MOBA at its core as others have pointed out. I don't think that a different term is needed to differentiate HotS from those other games. Gamers aren't so stupid that they won't see the difference between the games. WoW fell squarely into the category of MMORPG like so many other games at the time, but that didn't stop players from flocking to WoW en masse at the expense of the competition simply because WoW was clearly the superior MMORPG. If HotS ends up being a superior product, the same thing will happen here.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
October 29 2014 19:14 GMT
#3206
Yeah i think HosT is to MOBAS what mario kart is to racing games and shamsh is to fighting games
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-10-29 20:32:20
October 29 2014 20:29 GMT
#3207
I think that Heyoka's point is that a lot of people will see "MOBA' and be like "Why would I play this over LoL/DotA which are more established?" The market is also flooded with shitty MOBA's atm, so it's quickly becoming "WoW Clone" syndrome and that turns a lot of people off.

If you look when LoL 1st started everyone used "DotA Clone" to describe MOBA. Riot I am sure said to themselves "well lets not advertise DotA every time the genre is mentioned" and also I am guessing wanted to minimize the amount of LoL vs DotA stuff. They basically wanted to create their own identity for LoL and ended up naming the whole genre. What is important is it's super rare to hear anyone call LoL a "DotA Clone Game" anymore, which is good for them.

Heroes does seem to be majorly different than LoL or DotA or any of the million shitty MOBA's out at the moment, and seems very much like Blizz wants to follow Riot's plan, thus the term "Hero Brawler".

Now "Hero Brawler" is stupid as it describes next to nothing, and you can't even abbreviate it. I do agree however to see Heroes take off to be a major title it needs to find it's own identity and separate themselves from LoL/DotA comparisons, because side by side LoL and DotA2 are beyond superior products. LoL has 5 years out and an entire company only working on it, DotA had 10+ years of gameplay behind it and has all the amazing stuff Valve has done for it. It will be years before Heroes can compare on even grounds.

Just my 2 cents.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Dismay
Profile Blog Joined February 2011
United States1180 Posts
October 29 2014 20:42 GMT
#3208
People have leveled the same sorts of criticism to the term MOBA too so meh.

It's all dota to me.
In every age, in every place, the deeds of men remain the same.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
Last Edited: 2014-10-29 20:48:06
October 29 2014 20:47 GMT
#3209
^ That's the thing I think they want to avoid.

Not even sure why it would all be DoTA, when games like Heroes are WAYYYYY different. Like aside for 5 people per team with 3 normal skills + ultimate skill, neutral minions, almost nothing is cloned.

Weird how that happens with MoBA's, no one calls every RTS a "Dune Clone" or see people call Shadows of Mordor a "Assassin's Creed clone', etc. I think that's the trap they are trying to avoid.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
FHDH
Profile Joined July 2014
United States7023 Posts
Last Edited: 2014-10-29 21:01:32
October 29 2014 21:00 GMT
#3210
Which is why you just roll with the term moba. Riot already did the work for you eliminating the x-clone term, and calling an apple a "tree reproduction pod" rather than a "fruit" isn't fooling anyone.

The entire basic dynamic of HotS is the same basic dynamic that ties together the entire genre. There is just no getting around it. They are definitely innovating and deserve credit for that, but Smash Bros is a fighting game at the end of the day. If they accomplish anything it will be establishing a sub-genre within moba. You could say mobas are a sub-genre of RTS but if you look at something like Smite the RTS elements disappear, but the things that tie all mobas together remain.

And those are the elements that HotS shares too.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Yoav
Profile Joined March 2011
United States1874 Posts
October 29 2014 21:02 GMT
#3211
It's because MOBAs are a new genre, relatively speaking. There was a time when all FPS were Quake/Doom clones, now it's a genre. Strategy board games made strategy computer games both inevitable and obvious as a genre.

And MOBA feels more specific and artificial. FPS or RTS or RPGs make "sense" as games. They represent common fantasies of being soldier, commander, or adventurer. They are more or less abstracted, but are tapping into existing ideas/fantasies. In other terms, easier to explain to an uninitiated person. MOBA is necessarily stranger than that, and more specific. The lanes, jungles, towers, creeps, core, heroes; it's all more or less the same as that original iteration. By contrast, the differences in how mechanics work in Sins of a Solar Empire and Starcraft work is crazy.
kongoline
Profile Joined February 2012
6318 Posts
October 29 2014 21:02 GMT
#3212
On October 30 2014 05:42 Dismay wrote:
People have leveled the same sorts of criticism to the term MOBA too so meh.

It's all dota to me.

dota wasnt first moba
FHDH
Profile Joined July 2014
United States7023 Posts
October 29 2014 21:04 GMT
#3213
On October 30 2014 06:02 kongoline wrote:
Show nested quote +
On October 30 2014 05:42 Dismay wrote:
People have leveled the same sorts of criticism to the term MOBA too so meh.

It's all dota to me.

dota wasnt first moba

And Dune wasn't the first RTS. Let's not get pedantic about it.
После драки кулаками не машут (Don't shake your fist when the fight is over)
Laserist
Profile Joined September 2011
Turkey4269 Posts
October 29 2014 22:13 GMT
#3214
On October 30 2014 06:02 kongoline wrote:
Show nested quote +
On October 30 2014 05:42 Dismay wrote:
People have leveled the same sorts of criticism to the term MOBA too so meh.

It's all dota to me.

dota wasnt first moba


Probably not even %0.00001 percent of all dota player base played AOS ever. Dota can be easily considered as the first "Moba" if not the all genre can be called Dota.
“Are you with the Cartel? Because you’re definitely an Angel.”
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
Last Edited: 2014-10-29 23:55:24
October 29 2014 23:27 GMT
#3215
Got beta, have to check it out!

Edit:
turns out I was wrong. It was just added to my account page, but after I downloaded the client, I can't press play, it just says: Sorry, you haven't been invited to play HoTS.

Edit 2:
turns out I was wrong about being wrong, I just had to refresh my account by changing password.
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
Last Edited: 2014-10-29 23:45:50
October 29 2014 23:45 GMT
#3216
If new people get added, deth2munkies#1643. Delicious friend XP bonus.

On second thought, this was like the 15th time I posted my battletag, can we just start a list in the OP?
Varanice
Profile Blog Joined June 2011
United States1517 Posts
Last Edited: 2014-10-30 00:04:19
October 29 2014 23:59 GMT
#3217
On October 30 2014 08:27 Arnstein wrote:
Got beta, have to check it out!

Edit:
turns out I was wrong. It was just added to my account page, but after I downloaded the client, I can't press play, it just says: Sorry, you haven't been invited to play HoTS.

Edit 2:
turns out I was wrong about being wrong, I just had to refresh my account by changing password.

.. Oh. I got really excited that I got invited too. :c

edit: well its working for me?
www.twitch.tv/varanice
Dismay
Profile Blog Joined February 2011
United States1180 Posts
October 30 2014 00:20 GMT
#3218
On October 30 2014 05:47 Diamond wrote:
^ That's the thing I think they want to avoid.

Not even sure why it would all be DoTA, when games like Heroes are WAYYYYY different. Like aside for 5 people per team with 3 normal skills + ultimate skill, neutral minions, almost nothing is cloned.

Weird how that happens with MoBA's, no one calls every RTS a "Dune Clone" or see people call Shadows of Mordor a "Assassin's Creed clone', etc. I think that's the trap they are trying to avoid.


I have seen SoM called an AC clone. Or AC/Arkham hybrid.

Don't get me wrong, I want to play HotS pretty bad (hi Blizzard!) so I'm just grumpy.
In every age, in every place, the deeds of men remain the same.
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2014-10-30 10:06:01
October 30 2014 02:19 GMT
#3219
I think I'm addicted to Lane Pressure Abathur

It took me a couple of games (most of them losing) to realize how I should play him. They were not a pleasent experience and I should have watched some of my replays earlier to self reflect sooner.

At first I was using Symbiote or Clone 95% of the time to help my dudes push/creep/fight/defend. I was only laying nests in the rare moments when I was not in someone elses head or a clone and then I used the nests only for vision. And I only upgraded Stab and Spine.

I felt more like a liability. The 5 wheel enhancing teammates but not so much that they could easily overcome the 4 vs. 5 deficit. When I finally watched a replay and saw how little I used my (abathur, not symbiote) cooldowns effectivly and how much idle or ineffective time I was spending inside a teammate or creep I realized something must change.

I completely changed my usual talents and the way I play Abathur.
I now play him like Zerg. I macro up! And I push all lanes simultaniously.

I first had to realize that Toxic Nests is actually the most important ability of Abathur. And that using them for vision is a complete waste! Zagara's tumors can be used for vision but not the nests. And you need to handle them like larva! Always keep them on cooldown, never let three of them stack up! And use them on the enemys side of the top/bottom lane to cut down enemy minion reinforcements so your minions push against the tower. Nests do almost nothing against heroes but they obliterate minions.

This way you dry out the outer lanes and you can push the middle lane with your locust. At first I thought the locust and their talents are a joke. Way to weak.
But they do push! Not much at the beginning but when you finally hit level 16 and unlock Locust Brood and upgraded them earlier, they push hard. Of course you have to handle the ability like larva inject and hit "space 2 click" every 45 seconds like a clockwork. I do the same with calldown mule to repair as much as possible.

Of course I still use Symbiote a lot and always use the ultimate in a teamfight, when possible, but I can do this now with the knowledge that I push all lanes at the same time while the teamfight is going on and not feel like a liability because I can abuse the fact that Abathur has no mana which makes keeping his abilities on cooldown (all of them) much more important.

And it's incredibly addicting getting better at it!
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 30 2014 02:51 GMT
#3220
On October 30 2014 11:19 shin ken wrote:
I think I'm addicted to Lane Pressure Abathur

It took me a couple of games (most of them losing) to realize how I should play him. They were not a pleasent experience and I should have watched some of my replays earlier to self reflect sooner.

At first I was using Symbiote or Clone 95% of the time to help my dudes push/creep/fight/defend. I was only laying nests in the rare moments when I was not in someone elses head or a clone and then I used the nests only for vision. And I only upgraded Stab and Spine.

I felt more like a liability. The 5 wheel enhancing teammates but not so much that they could easily overcome the 4 vs. 5 deficit. When I finally watched a replay and saw how little I used my (abathur, not symbiote) cooldowns effectivly and how much idle or ineffective time I was spending inside a teammate or creep I realized something must change.

I completely changed my usual talents and the way I play Abathur.
I now play him like Zerg. I macro up! And I push all lanes simultaniously.

I first had to realize that Toxic Nests is actually the most important ability of Abathur. And that using them for vision is a complete waste! Zagara's tumors can be used for vision but not the nests. And you need to handle them like larva! Always keep them on cooldown, never let three of them stack up! And use them on the enemys side of the top/bottom lane to cut down enemy minion reinforcements so your minions push against the tower. Nests do almost nothing against heroes but they obliterate minions.

This way you dry out the outer lanes and you can push the middle lane with your locust. At first I thought the locust and their talents are a joke. Way to weak.
But they do push! Not much at the beginning but when you finally hit level 16 and unlock Locust Brood and upgraded them earlier, they push hard. Of course you have to handle the ability like larva inject and hit "space 2 click" every 45 seconds like a clockwork. I do the same with calldown mule to repair as much as possible.

Of course I still use Symbiote a lot and always clone in a teamfight, when possible, but I can do this know with the knowledge that I push all lanes at the same time while the teamfight is going on and not feel like a liability because I can abuse the fact that Abathur has no mana which makes using his cooldowns (and all of them) much more important.

And it's incredibly addicting getting better at it!


Congratulations, you figured out Abathur's most powerful build. Overpowered as all hell in solo queue, probably able to handle it with good coordination in ranked game though. Don't forget to symbiote before the teamfight so you can get the ult up.
Prev 1 159 160 161 162 163 453 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Winter Champion…
12:00
Group A
WardiTV806
IndyStarCraft 149
3DClanTV 41
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko305
IndyStarCraft 149
ProTech125
Hui .48
StarCraft: Brood War
Sea 16716
GuemChi 2389
Horang2 1526
Bisu 1523
Larva 694
PianO 593
BeSt 518
firebathero 464
EffOrt 431
Stork 370
[ Show more ]
Mini 319
Last 223
Light 221
Shuttle 206
Soma 205
Snow 199
ggaemo 173
hero 153
Pusan 107
Zeus 102
Rush 102
Mong 98
Backho 57
JulyZerg 56
JYJ 55
Sea.KH 54
Barracks 43
ZergMaN 38
ajuk12(nOOB) 38
Aegong 37
Free 33
sorry 32
Movie 29
910 26
Sacsri 23
IntoTheRainbow 21
HiyA 16
GoRush 16
Noble 13
zelot 13
Shinee 12
Purpose 12
Terrorterran 11
Bale 11
SilentControl 8
Icarus 7
Dota 2
Gorgc4647
Dendi483
XcaliburYe59
Counter-Strike
olofmeister2296
zeus1155
byalli836
edward62
Super Smash Bros
Mew2King92
Other Games
singsing1822
Liquid`RaSZi1488
B2W.Neo354
crisheroes273
Fuzer 242
RotterdaM110
Sick103
Trikslyr29
Organizations
Counter-Strike
PGL30276
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• iHatsuTV 12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco45
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
10h 57m
PiG Sty Festival
19h 57m
Maru vs Bunny
Classic vs SHIN
The PondCast
20h 57m
KCM Race Survival
20h 57m
WardiTV Winter Champion…
22h 57m
OSC
22h 57m
Replay Cast
1d 10h
PiG Sty Festival
1d 19h
Clem vs Percival
Zoun vs Solar
Epic.LAN
1d 22h
Replay Cast
2 days
[ Show More ]
PiG Sty Festival
2 days
herO vs NightMare
Reynor vs Cure
CranKy Ducklings
2 days
Epic.LAN
2 days
Replay Cast
3 days
PiG Sty Festival
3 days
Serral vs YoungYakov
ByuN vs ShoWTimE
Sparkling Tuna Cup
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

C-League Week 31
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
Jeongseon Sooper Cup
Spring Cup 2026: China & Korea Invitational
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
PiG Sty Festival 7.0
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.