• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:29
CET 13:29
KST 21:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Clair Obscur - Expedition 33 Beyond All Reason Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1604 users

Heroes Large General Thread - Page 152

Forum Index > Heroes of the Storm
9055 CommentsPost a Reply
Prev 1 150 151 152 153 154 453 Next
Add yourself in the TL Player list if you want to play with TL people, and /join teamliquid channel ingame. Also check out the new Heroes Liquipedia.
Serejai
Profile Blog Joined September 2010
6007 Posts
October 22 2014 22:00 GMT
#3021
You can run in, take a pot shot, and run out. You don't have to literally stand there to deny tribute.
I HAVE 5 TOAST POINTS
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
October 22 2014 22:01 GMT
#3022
On October 23 2014 07:00 Serejai wrote:
You can run in, take a pot shot, and run out. You don't have to literally stand there to deny tribute.


If you get in range for a pot shot and your team isn't backing you up, you're going to get picked and killed. If your team does back you up and it turns into a teamfight under the Drill, then the Drill is doing its job.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 23 2014 02:34 GMT
#3023
Grab Tyrael if you want to have some fun against this week's hero rotation. So many squishies for him to dive and kill --- especially all those newb Hammers.
[Phantom]
Profile Blog Joined August 2013
Mexico2170 Posts
October 23 2014 04:37 GMT
#3024
Sonya's voice acting sucks, i hope they re-do it. She sounds so bored. When i played D3 the male barbarian sounded so powerful, but never played the female one, was she that way in d3 too?
WriterTeamLiquid Staff writer since 2014 @Mortal_Phantom
rza
Profile Joined June 2010
Canada384 Posts
October 23 2014 04:44 GMT
#3025
how do i get this shit game. its been out for months... fuckin blizz
Until my death, my goal's to stay alive.
kongoline
Profile Joined February 2012
6318 Posts
October 23 2014 05:14 GMT
#3026
whats the general opinion on muradin? i just got alpha and am not sure if hes good to buy him as 1st hero
Brian333
Profile Joined August 2010
657 Posts
October 23 2014 06:01 GMT
#3027
The general opinion is that he's one of the worst warriors.
Lunchador
Profile Joined April 2010
United States776 Posts
October 23 2014 06:28 GMT
#3028
On October 23 2014 14:14 kongoline wrote:
whats the general opinion on muradin? i just got alpha and am not sure if hes good to buy him as 1st hero


Muradin may seem weak at first for newcomers when you compare him with the likes of Arthas and Stitches. Indeed, on paper, his damage numbers are on the low side for all his basic abilities. But once you really buckle down and gain an understanding on what he is good at, which is constant disruption at close quarters, you can really make things difficult for enemies to give chase or run away and that's when you're constantly smacking them and adding up your damage. His trait, second wind, lets him take a lot of damage and then leap away and recover HP rapidly to jump back in. Leaping over terrain to engage or escape is unique to Muradin (aside from Sonya's leap, but that's on a much bigger cooldown).

A perfect storm bolt and dwarf toss into haymaker combo is the real highlight of playing him and never gets old. =P

Muradin can absolutely be mean when you play him to his strengths and is by far my favorite and most picked warrior. I am of the opinion that he can definitely hold his own and is in a rather good place, not weak at all.

A couple tips:
-Reverberation is his best level 1 talent. Attack speed debuffs are deadly when virtually all heroes are reliant on their auto-attacks for the majority of their damage. And it also makes you a better tank, dueler, and jungler... basically better everything all at once.

-Thunderburn at tier 2 is an excellent followup to reverberation. The second thunder clap hit will refresh reverberation as well as any other talented effects from thunder clap.

-Use dwarf toss wisely. Only use it offensively when you know you can grab a kill and stay alive. Otherwise, this is your best "I don't want to fight here" move.
Defender of truth, justice, and noontime meals!
TT1
Profile Blog Joined December 2008
Canada10011 Posts
Last Edited: 2014-10-23 07:47:06
October 23 2014 07:07 GMT
#3029
On October 23 2014 14:14 kongoline wrote:
whats the general opinion on muradin? i just got alpha and am not sure if hes good to buy him as 1st hero


hes really fun if u like stunning/slowing people and hes surprisingly solid. that being said, if you want a good all around hero buy tassadar for 4k.

muradin is free this week so you can try him out first, this is my fav build w/ him
http://www.heroesfire.com/hots/talent-calculator/muradin#hwh9 (as stated above reverberation is also a really good lvl 1 talent)
ab = tl(i) + tl(pc), the grand answer to every tl.net debate
Tenks
Profile Joined April 2010
United States3104 Posts
October 23 2014 13:55 GMT
#3030
Muardin is also pretty heavily countered by Relentless. Since what he brings to the table is a reliable stun of slow and taking that talent makes both those half as effective.
Wat
Plansix
Profile Blog Joined April 2011
United States60190 Posts
October 23 2014 14:35 GMT
#3031
On October 23 2014 22:55 Tenks wrote:
Muardin is also pretty heavily countered by Relentless. Since what he brings to the table is a reliable stun of slow and taking that talent makes both those half as effective.

His ults are also a little underwhelming compared to other Heroes that fill that role. Haymaker is great if you can get a hero out of position, but it might lead to you getting alpha striked down once you use it.

I'm a big fan of Diablo and Chen right now.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
October 23 2014 14:51 GMT
#3032
I need a beta invite PLS blizzard PLS
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Godwrath
Profile Joined August 2012
Spain10132 Posts
October 23 2014 16:10 GMT
#3033
On October 23 2014 23:51 The_Red_Viper wrote:
I need a beta invite PLS blizzard PLS

Make them two.
Hider
Profile Blog Joined May 2010
Denmark9407 Posts
Last Edited: 2014-10-23 16:18:46
October 23 2014 16:16 GMT
#3034
My first impression after being lucky and getting an invite yesterday (after only having signed up 5 days prior) are the following:

- The pacing of the game is really awesome. Constant battles.

- Champion design feels pretty solid, and I like that you can transform and ride horses.

- Talent system is actually interesting unlike the mastery/item/runes-mess in LOL.

- Replacing objectives with last-hitting in order to incentivize engagements works well

- I think, however, objectives actaully increases the learning barrier relative to laning as its easier for a new player to just be told to go to x location than knowing the ins and outs of the various maps and how the objectives work, and when/when not to move with your teammaters.

- I think - relative to LOL - that we are zooming in more on the battlefield and that heroes instead move slower. Not sure why this change was made.

- When watching a couple of games, it's even more difficult than in LOL to notice when someone does something impressive. It feels like its a clump of champions attacking each other and then one team wins. While MOBA's in generally are harder to follow than RTS, I think it may - in terms of the viewer experience - suffer from being too teambased focussed as I believe that viewers enjoy the moment where they can see one player doing an impresssive micro-technique, rather than just two teams battling it out.

Sum up: Still not sure about the quality of the game as an esport. I could be wrong here ofc since I am just new. Regardless though, the game is really really fun, and I think it will be a success in terms of playernumbers.
Destructicon
Profile Blog Joined September 2011
4713 Posts
October 23 2014 16:55 GMT
#3035
On October 24 2014 01:16 Hider wrote:
My first impression after being lucky and getting an invite yesterday (after only having signed up 5 days prior) are the following:

- The pacing of the game is really awesome. Constant battles.

- Champion design feels pretty solid, and I like that you can transform and ride horses.

- Talent system is actually interesting unlike the mastery/item/runes-mess in LOL.

- Replacing objectives with last-hitting in order to incentivize engagements works well

- I think, however, objectives actaully increases the learning barrier relative to laning as its easier for a new player to just be told to go to x location than knowing the ins and outs of the various maps and how the objectives work, and when/when not to move with your teammaters.

- I think - relative to LOL - that we are zooming in more on the battlefield and that heroes instead move slower. Not sure why this change was made.

- When watching a couple of games, it's even more difficult than in LOL to notice when someone does something impressive. It feels like its a clump of champions attacking each other and then one team wins. While MOBA's in generally are harder to follow than RTS, I think it may - in terms of the viewer experience - suffer from being too teambased focussed as I believe that viewers enjoy the moment where they can see one player doing an impresssive micro-technique, rather than just two teams battling it out.

Sum up: Still not sure about the quality of the game as an esport. I could be wrong here ofc since I am just new. Regardless though, the game is really really fun, and I think it will be a success in terms of playernumbers.


There is a fair bit of micro involved in this as well. Like DotA and unlike LoL you can body block people, and the highlights of a great player will be knowing exactly how to sutter step to deal the maximum damage while also providing the maximum disruption to the enemy.

There probably are a lot of individual plays someone can make that will flip the tide of a battle, but you just aren't aware of yet.

My story, I just got my key last Friday, already level 24 and bought two heroes. I had an awesome game on the Pirate map where we sort of baited the enemy team into the maze structure exactly south of the turn in guy and then we body blocked them in and let lose all our aoe, it was great.

The game is ridiculously fun, I love the pacing, the maps and the heroes. Its awesome playing with old favorites like Arthas and Illidan.
As for it being an eSports, I think in terms of design it has found its niche. It plays differently from LoL and DotA which is good, in terms of execution, well I'm still waiting for Blizzcon to see.

Also, any thoughts on the talents that give you stacking HP, Mana and Attack damage?
WriterNever give up, never surrender! https://www.youtube.com/user/DestructiconSC
Hider
Profile Blog Joined May 2010
Denmark9407 Posts
Last Edited: 2014-10-23 17:32:03
October 23 2014 17:07 GMT
#3036
There is a fair bit of micro involved in this as well. Like DotA and unlike LoL you can body block people, and the highlights of a great player will be knowing exactly how to sutter step to deal the maximum damage while also providing the maximum disruption to the enemy.


I know there is lots of micro (that's why I enjoyed playing it) but I feel - from a viewers perspective - that it can be difficult to identify the skills of the players, and I think that's an important part of whether it can succeed as an esport or not. At least I haven't seen any game yet where it was obvious that one of the players micro'ed really well.

I believe the game would probably be easier to watch if it had the same pacing but more 1on1 or 2v2 engagements.

I am sure very experienced players can identify it, but I think the broader audience also needs to be impressed when they watch games. Obviously I still need to play and learn some more before I can have more credibility in my comments.
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2014-10-23 18:44:25
October 23 2014 18:42 GMT
#3037
wtf is with heroes players calling team movements rotational? does no one know what rotate means?

"we need to rotate better" uhhhh no, we dont need to rotate at all
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Tenks
Profile Joined April 2010
United States3104 Posts
October 23 2014 18:49 GMT
#3038
I think they call it a rotation because the first person in absorbs much of the burst then falls back and the next person steps up to take the damage. So ideally you'll exit the battle with 5 injured people instead of dead people.
Wat
xDaunt
Profile Joined March 2010
United States17988 Posts
October 23 2014 18:51 GMT
#3039
On October 24 2014 02:07 Hider wrote:
Show nested quote +
There is a fair bit of micro involved in this as well. Like DotA and unlike LoL you can body block people, and the highlights of a great player will be knowing exactly how to sutter step to deal the maximum damage while also providing the maximum disruption to the enemy.


I know there is lots of micro (that's why I enjoyed playing it) but I feel - from a viewers perspective - that it can be difficult to identify the skills of the players, and I think that's an important part of whether it can succeed as an esport or not. At least I haven't seen any game yet where it was obvious that one of the players micro'ed really well.

I believe the game would probably be easier to watch if it had the same pacing but more 1on1 or 2v2 engagements.

I am sure very experienced players can identify it, but I think the broader audience also needs to be impressed when they watch games. Obviously I still need to play and learn some more before I can have more credibility in my comments.

I think that good plays are hard to see because 1) the visual cues aren't very good yet, and 2) given that the game is new, it's hard to see what's going on. However, I definitely have seen some really impressive play in some of my games where one player clearly wins a fight for his team.
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2014-10-23 19:28:48
October 23 2014 19:28 GMT
#3040
On October 24 2014 03:49 Tenks wrote:
I think they call it a rotation because the first person in absorbs much of the burst then falls back and the next person steps up to take the damage. So ideally you'll exit the battle with 5 injured people instead of dead people.

I didn't think of that because people are always using it in reference to map movements, not team fight tactics. But I still find that pretty weird. Health is one factor but there are other important ones that would break the rotation and with so many competing factors there would be no discernible rotation. Like you don't want to over-kill, over-heal or over-disable, so you'd want separate rotations for each category of cooldown, but I've never heard it used like that.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Prev 1 150 151 152 153 154 453 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Group Stage 1 - Group A
WardiTV191
LiquipediaDiscussion
Kung Fu Cup
12:00
2025 Monthly #3: Day 3
GuMiho vs MaNaLIVE!
herO vs ShoWTimE
Classic vs TBD
RotterdaM168
SteadfastSC46
Liquipedia
RSL Revival
10:00
Group B
Cure vs TriGGeR
Crank 1011
Tasteless515
ComeBackTV 490
IndyStarCraft 134
Rex86
3DClanTV 50
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1011
Tasteless 515
RotterdaM 168
Lowko154
IndyStarCraft 134
Harstem 120
Rex 86
SteadfastSC 46
StarCraft: Brood War
Britney 28246
Sea 20951
Calm 5785
Rain 4140
Jaedong 2878
Bisu 2033
Horang2 1366
Flash 819
firebathero 455
Pusan 410
[ Show more ]
Zeus 207
Hyun 190
sSak 80
JYJ75
Soulkey 68
hero 67
Rush 62
Backho 56
ToSsGirL 52
Mind 45
Sea.KH 43
JulyZerg 43
Killer 38
Free 33
Barracks 32
Movie 20
Bale 14
Hm[arnc] 8
Icarus 8
Noble 8
Dota 2
Dendi743
XcaliburYe121
resolut1ontv 94
Counter-Strike
fl0m2405
shoxiejesuss254
Super Smash Bros
Mew2King67
Other Games
summit1g15651
FrodaN3398
B2W.Neo1116
crisheroes397
Pyrionflax300
KnowMe203
Fuzer 169
Organizations
Other Games
gamesdonequick480
StarCraft: Brood War
lovetv 13
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota227
League of Legends
• Stunt1164
Other Games
• WagamamaTV281
Upcoming Events
CranKy Ducklings
21h 31m
RSL Revival
21h 31m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
23h 31m
Cure vs Reynor
IPSL
1d 4h
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
1d 7h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 21h
RSL Revival
1d 21h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 23h
WardiTV Korean Royale
1d 23h
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
[ Show More ]
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.