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New Expansion: Whispers of the Old Gods - Page 16

Forum Index > Hearthstone General
Post a Reply
Prev 1 14 15 16 17 18 126 Next
MrMike
Profile Joined March 2016
United States0 Posts
March 16 2016 14:34 GMT
#301
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.
The_Masked_Shrimp
Profile Joined February 2012
425 Posts
March 16 2016 15:20 GMT
#302
On March 16 2016 23:34 MrMike wrote:
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.


As long as you don't have quick action cards that you can play on your opponent turn, the only way to do that is with cards like Loatheb that would just impact the next battlecry minion/spell on the next turn, and this is way too easy to play around for 1 turn
Cricketer12
Profile Blog Joined May 2012
United States13994 Posts
March 16 2016 16:32 GMT
#303
On March 16 2016 23:34 MrMike wrote:
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.

If you seriously think Reno and Entomb need counters you havent played Hearthstone in the past year.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Wuster
Profile Joined May 2011
1974 Posts
March 16 2016 17:08 GMT
#304
On March 17 2016 00:20 The_Masked_Shrimp wrote:
Show nested quote +
On March 16 2016 23:34 MrMike wrote:
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.


As long as you don't have quick action cards that you can play on your opponent turn, the only way to do that is with cards like Loatheb that would just impact the next battlecry minion/spell on the next turn, and this is way too easy to play around for 1 turn


There was the poor Nerub'ar Weblord that was supposed to be a mini-Loatheb for battle crycards. But he ended up not ever seeing play outside amusing Shredder disasters.

Conceivably they could try that concept again.
itchiko
Profile Joined November 2014
0 Posts
March 16 2016 17:13 GMT
#305
Apparently there is another cards revealed on a China site:
http://imgur.com/WQGk6gE

4/2 for 4 mana
Divine shield
Battlecry: give +2/+2 to your C'thun
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-03-16 17:19:54
March 16 2016 17:19 GMT
#306
For C'Thun decks, it sounds as good as Piloted Shredder. That's good though, at least you can't just splash it in every deck like Shredder. The game needs more cards that fit in particular decks.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
itchiko
Profile Joined November 2014
0 Posts
March 16 2016 17:26 GMT
#307
On March 17 2016 02:19 NewSunshine wrote:
For C'Thun decks, it sounds as good as Piloted Shredder. That's good though, at least you can't just splash it in every deck like Shredder. The game needs more cards that fit in particular decks.


Yes a 4/2 divine shield for 4 is pretty robust in and of itself very close the the Yeti in terms of value (with even bigger upside when trading up if no pinged happened).

And the +2+2 on C'thun at Turn 4 means there is indeed a decent chance for the klaxxi druid cards to reach the 4/10 status in the mid-game: a 4/10 is nearly better then the druid of the claw in Taunt mode (minus the taunt and the sensitivity to silence).
Meaning that if you have played on the 2 drops before: this guy at 4 mana and then the klaxxi at 5 is a perfectly acceptable curve (even better if you can find something to do with 1 floating mana).
itchiko
Profile Joined November 2014
0 Posts
Last Edited: 2016-03-16 17:52:34
March 16 2016 17:44 GMT
#308
Also new cards from here:
http://us.battle.net/hearthstone/en/blog/20063483/whispers-of-the-old-gods-say-c’thun-three-times-fast-3-16-2016

Ancient Shieldbearer
6/6 for 7 Mana
Battlecry: If your C'thun has at least 10 attack: gain 10 Armor.

Seems to be neutral so I guess: plenty of armor for everybody \o/
A big heal for the stabilization needed to run C'Thun deck then. Those deck looks more and more like control than Mid-range. We will see but will probably see play in a C'thun decks. Warrior gets the bets of it becaus eof teh armor synergy but can also profit Warlock C'thun a great deal: since neutral healing tends to always be a great boon for teh Warlock.


Edit: seems to be a Warrior card (the golden version does not help identify the class easily).
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-03-16 17:48:33
March 16 2016 17:44 GMT
#309
New card revealed in Blizzard's article on C'Thun:
[image loading]

http://us.battle.net/hearthstone/en/blog/20063483/whispers-of-the-old-gods-say-c’thun-three-times-fast-3-16-2016

And C'Thun whispered to all who miss the Antique Healbot...
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
itchiko
Profile Joined November 2014
0 Posts
March 16 2016 17:55 GMT
#310
Looks more like a Corrupted Shield Maiden than a corrupted Shieldbearer to me.

Also makes me wander if all the class C'thun cards will be of the if C'thun is big enough buff this card variant. and all eth neutral of the buff C'thun variant. That seems to be the tendency for now.
Nakara
Profile Joined January 2015
United States0 Posts
March 16 2016 17:59 GMT
#311
On March 17 2016 02:44 NewSunshine wrote:
New card revealed in Blizzard's article on C'Thun:
[image loading]

http://us.battle.net/hearthstone/en/blog/20063483/whispers-of-the-old-gods-say-c’thun-three-times-fast-3-16-2016

And C'Thun whispered to all who miss the Antique Healbot...

C'Thun givith and C'Thun taketh away(Corrupted Healbot).

On a more serious note seems like a great card for a Warrior C'Thun deck helps deal with aggro while your well stated minions keep you competitive with midrange and control and then C'Thun seals the deal 6/6 for 7 isn't terrible stats either. Also love the cards C'Thun makes better being less reliant on one card from your deck is always a good thing in my opinion.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2016-03-16 18:01:08
March 16 2016 17:59 GMT
#312
On March 17 2016 02:55 itchiko wrote:
Looks more like a Corrupted Shield Maiden than a corrupted Shieldbearer to me.

Also makes me wander if all the class C'thun cards will be of the if C'thun is big enough buff this card variant. and all eth neutral of the buff C'thun variant. That seems to be the tendency for now.

I expect some variety in the cards, but as long as each class gets 1 card that interacts with C'Thun I expect it to be interesting enough. The fun part of building a certain type of deck, like Dragons, is twisting the neutral core of cards around with what all the classes have to offer, like a Rubiks Cube, I see the same thing with C'Thun.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 16 2016 18:02 GMT
#313
The 4 drop looks pretty good. Pretty much just a Shredder replacement that may see some small play outside of Cthun decks.

Dunno my feelings towards the 7 drop. Its strong but do warriors really want to be running a Cthun deck?
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
March 16 2016 18:03 GMT
#314
[image loading]
[image loading]

None golden / translated versions
itchiko
Profile Joined November 2014
0 Posts
March 16 2016 18:13 GMT
#315
On March 17 2016 03:02 Drazerk wrote:
Dunno my feelings towards the 7 drop. Its strong but do warriors really want to be running a C'thun deck?


I feel like if they wants to run a C'thun deck that would entirely be to make this card works. I mean compare her to Shield Maiden (a staple of Warrior decks) one more mana for +1/+1 and +5 armor with a cons of the armor gain being conditional.

This is still extremely strong.
The question is can run the package:
- Shield bearer *2
- Beckonner of Evil *2
- C'thun Servant *2
- C'thun
In a control warrior. the only one that really doe snot field with the way those are usually build are the 2* Beckonner of evil.

that would replace more or less:
- 2 of Armor-smith/Cruel Task Master/Slam/Whirlwind/Revenge
- 2 Piloted Shredder
- 2 Shield Maiden
- 1 high end legendary (Alexstrazza?)

Overall seems reasonable to me.

Would be harder to fit in the new type of Elise build that we are seeing though so only time and a lot and lot of testing will tell if this is competitive or not. But looks like it could be apriori.




MrMike
Profile Joined March 2016
United States0 Posts
March 16 2016 18:35 GMT
#316
On March 17 2016 01:32 Cricketer12 wrote:
Show nested quote +
On March 16 2016 23:34 MrMike wrote:
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.

If you seriously think Reno and Entomb need counters you havent played Hearthstone in the past year.


What? Huh? I play all the time. Reno is just a tad silly. Entomb also renders two good minons unplayable once turn 6 hits.

The counter to Reno is simply to make deck that can deliver about 90 damage. No problem :D

The counter to Entomb is to simply not play any good minions. Great :D

What game have YOU been playing? LOL
Cricketer12
Profile Blog Joined May 2012
United States13994 Posts
March 16 2016 18:40 GMT
#317
I just hope there is enough incentive to play cthun considering all the aggro
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Cricketer12
Profile Blog Joined May 2012
United States13994 Posts
Last Edited: 2016-03-16 18:42:45
March 16 2016 18:42 GMT
#318
On March 17 2016 03:35 MrMike wrote:
Show nested quote +
On March 17 2016 01:32 Cricketer12 wrote:
On March 16 2016 23:34 MrMike wrote:
Any chance we get a card that nullifies battlecries/spells? Or blocks them? Or something? Im thinking of how they can reasonably help us counter OP garbage like Reno, Entomb, cards like that. Need the card to be neutral too.

If you seriously think Reno and Entomb need counters you havent played Hearthstone in the past year.


What? Huh? I play all the time. Reno is just a tad silly. Entomb also renders two good minons unplayable once turn 6 hits.

The counter to Reno is simply to make deck that can deliver about 90 damage. No problem :D

The counter to Entomb is to simply not play any good minions. Great :D

What game have YOU been playing? LOL

This game is sooooo flooded with aggro and priest is just soooo weak. If you want counter to those, please give me aoe that actually efficiently clears.
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
itchiko
Profile Joined November 2014
0 Posts
March 16 2016 18:47 GMT
#319
Something I have noticed:
in the video explaining C'thun there is a part about the 4 elemental lords:
Ragnaros, Al'akir and Neptulon all used the image in their respective hearthstone card.

And Therazane was also shown via a nice picture that I have never seen before.

To me that means that Therazane is very probably a card of this extension and my bet is very high on it/her being the Shaman legendary.

magicallypuzzled
Profile Joined June 2011
United States588 Posts
March 16 2016 18:59 GMT
#320
if the first rogue card is the last class to get revealed I am going to be so annoyed. well not really but I want to see it so bad.
is depressed
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