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Hearthstone General Discussion - Page 32

Forum Index > Hearthstone General
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Mortal
Profile Blog Joined November 2010
2943 Posts
February 06 2014 07:13 GMT
#621
I mean, sometimes the battlecries are insane. the SI-7 Agent is awesome, and the Farseer is a favorite in the current meta also. Away from battlecries, the Harvest Golem deathrattle is what makes it compelling. I don't have a brilliant reason why there are no yeti equivalents at 3 mana- maybe just seemed boring for game design.
The universe created an audience for itself.
Brian333
Profile Joined August 2010
657 Posts
February 06 2014 09:09 GMT
#622
Injured Blademaster is a 4/3 3 drop.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
February 06 2014 09:40 GMT
#623
I don't understand why people are so scared of human interaction in this game. I added some guy after a game and said "kiss me" and he just says "umadbro" and deletes me. So I add him again for fun, and he does the same thing. I just want to feel like I'm playing against other humans..
Twitch.tv/Ragequitbm for all the fans
FetTerBender
Profile Blog Joined September 2010
Germany1393 Posts
February 06 2014 09:42 GMT
#624
On February 06 2014 18:40 RagequitBM wrote:
I don't understand why people are so scared of human interaction in this game. I added some guy after a game and said "kiss me" and he just says "umadbro" and deletes me. So I add him again for fun, and he does the same thing. I just want to feel like I'm playing against other humans..


The game design doesnt really support any interaction between the players apart from emotes or friends from RL / your bnet friendslist.
There's a fine line between bravery and stupidity.
RagequitBM
Profile Joined November 2011
Canada2270 Posts
February 06 2014 09:44 GMT
#625
Thats why i add people after almost everygame! But people just can't handle talking to strangers i guess
Twitch.tv/Ragequitbm for all the fans
Brian333
Profile Joined August 2010
657 Posts
February 06 2014 09:50 GMT
#626
I don't think it's about talking to strangers. It's the abundance of trolling and BM.

The only requests I get usually follow games where my opponent is obviously mad.
Drazerk
Profile Blog Joined September 2010
United Kingdom31255 Posts
Last Edited: 2014-02-06 09:51:41
February 06 2014 09:51 GMT
#627
Win abusers trade friend requests pretty well. I mean they are doing it for other motives but they will still add you and talk to you for a bit so at least one sub section of the game has found a way to talk to strangers
Alaric
Profile Joined November 2009
France45622 Posts
February 06 2014 09:51 GMT
#628
When I play against obvious beginners (since the open beta) I tend t add them so I can offer some starting advice if they need it. Noone has accepted yet.
Cant take LMS hipsters serious.
Kickboxer
Profile Blog Joined November 2010
Slovenia1308 Posts
February 06 2014 10:28 GMT
#629
It's crazy how antisocial Blizzard has become in their games, first the dismal sc2 interface, then the total "alone or bust" fiasco that was D3 where multiplayer was penalized into the ground, and now this game which basically feels like solitaire.

Either they know something we don't, or their whole multiplayer-oriented department needs to be fired...
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
February 06 2014 10:41 GMT
#630
On February 06 2014 19:28 Kickboxer wrote:
It's crazy how antisocial Blizzard has become in their games, first the dismal sc2 interface, then the total "alone or bust" fiasco that was D3 where multiplayer was penalized into the ground, and now this game which basically feels like solitaire.

Either they know something we don't, or their whole multiplayer-oriented department needs to be fired...


I agree with the mistakes about SC2 (I don't play D3 so I can't comment) but I think in Hearthstone it's quite good that you can't communicate with people during the game, it would be too distracting and has no sider effects for them like it does in SC2.
I think they should add groups or chat rooms though but talking to your opponent in the game would be off putting.

Perhaps it could become a toggle-able feature
I will make Yogg Saron priest work...
scFoX
Profile Joined September 2011
France454 Posts
February 06 2014 14:15 GMT
#631
On February 06 2014 16:06 jrkirby wrote:
Does anyone else feel like there is a dip in minion power at 3 mana? 3/2 + ability for 2 is common, and there's DID and Yeti for 4, but most 3 mana are 3/3 or worse.


They're not going to make a 3/4 minion for 3 if that's what you are asking (and if they did, it would certainly be vanilla). Yeti is already borderline as it is. There's a few 4/3 minions (e.g. Injured Blademaster and Kirin Tor Mage) but they're more manageable. 3/3 minions generally have pretty good abilities.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-02-06 15:42:04
February 06 2014 15:41 GMT
#632
On February 06 2014 23:15 scFoX wrote:
Show nested quote +
On February 06 2014 16:06 jrkirby wrote:
Does anyone else feel like there is a dip in minion power at 3 mana? 3/2 + ability for 2 is common, and there's DID and Yeti for 4, but most 3 mana are 3/3 or worse.


They're not going to make a 3/4 minion for 3 if that's what you are asking (and if they did, it would certainly be vanilla). Yeti is already borderline as it is. There's a few 4/3 minions (e.g. Injured Blademaster and Kirin Tor Mage) but they're more manageable. 3/3 minions generally have pretty good abilities.


There are a bunch of class specific 3 drops that are pretty strong. Misha, Frothing Berserker (even as a vanilla card he would be decent) and Unbound Elemental are all pretty beastly 3 drops.

Imp Master is pretty strong if you're willing to count her as a 2/5.
I am the Town Medic.
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 06 2014 17:23 GMT
#633
i actually wish Blizzard would allow me to click permanent squelch instead of requiring me to do it each time. i dont like interacting with the other players at all. to each their own though.
mordek
Profile Blog Joined December 2010
United States12704 Posts
Last Edited: 2014-02-06 17:28:43
February 06 2014 17:28 GMT
#634
If everyone playing was in a cheery mood all the time it wouldn't be a problem but let's be real. This is by far the most clean cut solution I can think of.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Mortal
Profile Blog Joined November 2010
2943 Posts
February 06 2014 20:08 GMT
#635
yeah I pretty much squelch every time and hate interacting with the in-game HS community. it seems to be a fairly toxic bunch- nothing like LoL, fighting games, or FPS, but still enough to give me a reason to just ignore everyone and play my game.
The universe created an audience for itself.
Complete
Profile Joined October 2009
United States1864 Posts
February 06 2014 20:18 GMT
#636
On February 07 2014 05:08 Mortal wrote:
yeah I pretty much squelch every time and hate interacting with the in-game HS community. it seems to be a fairly toxic bunch- nothing like LoL, fighting games, or FPS, but still enough to give me a reason to just ignore everyone and play my game.

wtf, how the can you judge opponents you can't even talk to...?
Mortal
Profile Blog Joined November 2010
2943 Posts
February 06 2014 22:27 GMT
#637
spamming emotes seems like the equivalent of spamming chat in sc2 or emotes in wow. generally just annoying- and if you read a lot of HS forums other than this one (regulated well because it's liquid), it's toxic.
The universe created an audience for itself.
Tal
Profile Blog Joined May 2004
United Kingdom1015 Posts
February 07 2014 00:34 GMT
#638
On February 05 2014 17:45 Brian333 wrote:
Show nested quote +
On February 05 2014 15:49 Tal wrote:
On February 05 2014 10:27 SagaZ wrote:
I am running some sort of mid range shaman deck, but I feel like I am lacking a strong finisher. My victorys usually come from card advantage thanks to wolfs, mana tide and actioneer + removal. But I just feel I lack a "win condition"
Any one with experience with shaman? What is your usual late game plan? Any of the rockbiter + windfurry combos (AlÀkir or Doomhamer)? or burn? (lava burst or leroy?) Or do you play big minions like ragnaros or ysera and hope they can't deal with them?


Bloodlust is my favourite win condition. But apart from that, everything you mentioned except Leroy, who I've never been able to make work.


Bloodlust is okay but with UTH in the current meta and the abundance of Hunters on ranked, you sometimes set up the win condition for your opponent while trying to set up a Bloodlust finisher. You're also left dodging a lot of things -- Blizzard, Consecrate, Flamestrike, Holy Nova, Shadow Flame, Equality Pyromancer, etc. That cumbersome downside is made up by the fact that Bloodlust is a one card finisher, though.

Windfury with Leeroy gives you turn 6 12-damage burst. Throw in a Rockbiter and it is turn 7 18-damage burst. With Flametongue on the board, it's 16-damage burst. Rockbiter is good removal / value otherwise so it's not a dead card outside of the finishing set-up. Leeroy has some value as removal. Windfury is kind of a dead card, though. I've played with using Windspeaker instead but I don't like how it works. The plus-side is that you have a 3/3 body left over but it slows the finisher to turn 8, and I don't know if a 3/3 body is worth much if you're playing Windspeaker outside of the combo.

I don't like Al'Akir otherwise. It's 6 damage without buffs -- the same as Leeroy while costing 4 more mana. It's hard to gauge whether or not you should save Rockbiter because you're often waiting much longer for the finish. Outside of being used as a finisher, it's also not as good as Leeroy as removal. Leeroy's lower cost gives you the ability to play other cards. Al'Akir can deal some damage and stay alive but he's so useless alive he might as well be dead.


Yes Bloodlust needs setting up, and you have to play around AoE, but you still get a chance to use it most games. The exception is, as you point out, hunters - who you can't safely use it against. Generally it works well for me though.

Windfury/Leroy/Rockbiter sounds nice: I haven't tried that combo.
It is what you read when you don't have to that determines what you will be when you can't help it.
Gentso
Profile Joined July 2010
United States2218 Posts
February 07 2014 15:09 GMT
#639
What's with control warriors dropping inner rage from their decks? This card has served me quite well, especially against these hyper aggro decks.
TimesharE
Profile Joined September 2010
United States62 Posts
February 07 2014 15:50 GMT
#640
On February 08 2014 00:09 Gentso wrote:
What's with control warriors dropping inner rage from their decks? This card has served me quite well, especially against these hyper aggro decks.


cruel taskmaster puts a minion on the board
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