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On October 31 2016 00:06 killa_robot wrote: You lose because you don't expect it and thus don't counter it while playing. Just play something like zoo or some other aggro deck to get out of the higher ranks.
Speaking from experience this is always a good advice for ladder. In my own games, every time i tried to hit high ranks or reach legend, and i started the month with a control deck i simply put- ran out of time.
I had 58% winrate with control warrior few seasons ago, finished at rank 9. Next month i picked aggro deck, forgot which one it was, winrate was 52-53% finished rank 1.
Basically if you have other stuff to do in life than play heartstone like me, you will run out of time with a control deck.
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On October 31 2016 21:40 Svizcy wrote:Show nested quote +On October 31 2016 00:06 killa_robot wrote: You lose because you don't expect it and thus don't counter it while playing. Just play something like zoo or some other aggro deck to get out of the higher ranks. Speaking from experience this is always a good advice for ladder. In my own games, every time i tried to hit high ranks or reach legend, and i started the month with a control deck i simply put- ran out of time. I had 58% winrate with control warrior few seasons ago, finished at rank 9. Next month i picked aggro deck, forgot which one it was, winrate was 52-53% finished rank 1. Basically if you have other stuff to do in life than play heartstone like me, you will run out of time with a control deck. Thanks for the tips guys (But I think killa robot meant low ranks not high ranks). With that and the help Ghostcom offered I learned quite a few things. It´s nice to know that there are people that have helpful advice for struggling players and don´t just laugh about them with their troll acoounts. Usually Im a calm person but the last few seasons were a bit frustating. And I think the salt from the community can sometimes be infectious. But I always try to seek for advice even when I let off some steam.
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I still don't understand why people want priest to have a good early game? What priest lacks in the early game they make up for in light years in the late-game.
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On November 01 2016 16:04 WindWolf wrote: I still don't understand why people want priest to have a good early game? What priest lacks in the early game they make up for in light years in the late-game.
Late game doesn't exist if you're dead. All classes need some sort of way of surviving. For priest that would mean he can outheal aggro or mass removal. And it sorta does just that, but in standard without lightbomb it is just much harder.
That said, i think priest has good way to deal with aggro right now, and the problem is more general, as in aggro is too good in this game overall. Getting rid of shamman minions is a nightmare for any class not just for priest. Warrior has Brawl and well other classes don't, some have good taunts, but that doesn't help when shamman has access to Hex(best single target removal in game if you ask me).
Thats why it is much easier to beat lets say zoolock, because their removal is shit and it balances out the deck, while shamman has good minions and good removal at same time and both are cheap to cast. And hunter for example has shitty minions and good direct damage/hero power. (savanah highmane being the exception).
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On November 01 2016 17:47 Svizcy wrote:Show nested quote +On November 01 2016 16:04 WindWolf wrote: I still don't understand why people want priest to have a good early game? What priest lacks in the early game they make up for in light years in the late-game. Late game doesn't exist if you're dead. All classes need some sort of way of surviving. For priest that would mean he can outheal aggro or mass removal. And it sorta does just that, but in standard without lightbomb it is just much harder. That said, i think priest has good way to deal with aggro right now, and the problem is more general, as in aggro is too good in this game overall. Getting rid of shamman minions is a nightmare for any class not just for priest. Warrior has Brawl and well other classes don't, some have good taunts, but that doesn't help when shamman has access to Hex(best single target removal in game if you ask me). Thats why it is much easier to beat lets say zoolock, because their removal is shit and it balances out the deck, while shamman has good minions and good removal at same time and both are cheap to cast. And hunter for example has shitty minions and good direct damage/hero power. (savanah highmane being the exception). Maybe, but when you have (imho) one of the best late game in the game, is it a good idea to give them a strong early game as well. If they are going to give priest good early game, they should also tone down the late game.
As for priest not getting good heals, how will they print them without busting Auchenai Soulpriest / Embrace the Shadow? Hint: you cannot.
Thankfully Anyfin exists so that there is something that can win against priest late-game. And before you say "but this is very hard for priest to win", think of Freeze Mage vs. Control Warrior
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your Country52797 Posts
On November 01 2016 23:57 WindWolf wrote:Show nested quote +On November 01 2016 17:47 Svizcy wrote:On November 01 2016 16:04 WindWolf wrote: I still don't understand why people want priest to have a good early game? What priest lacks in the early game they make up for in light years in the late-game. Late game doesn't exist if you're dead. All classes need some sort of way of surviving. For priest that would mean he can outheal aggro or mass removal. And it sorta does just that, but in standard without lightbomb it is just much harder. That said, i think priest has good way to deal with aggro right now, and the problem is more general, as in aggro is too good in this game overall. Getting rid of shamman minions is a nightmare for any class not just for priest. Warrior has Brawl and well other classes don't, some have good taunts, but that doesn't help when shamman has access to Hex(best single target removal in game if you ask me). Thats why it is much easier to beat lets say zoolock, because their removal is shit and it balances out the deck, while shamman has good minions and good removal at same time and both are cheap to cast. And hunter for example has shitty minions and good direct damage/hero power. (savanah highmane being the exception). Maybe, but when you have (imho) one of the best late game in the game, is it a good idea to give them a strong early game as well. If they are going to give priest good early game, they should also tone down the late game. As for priest not getting good heals, how will they print them without busting Auchenai Soulpriest / Embrace the Shadow? Hint: you cannot. Thankfully Anyfin exists so that there is something that can win against priest late-game. And before you say "but this is very hard for priest to win", think of Freeze Mage vs. Control Warrior Freeze mage vs control warrior is basically unwinnable though. Priest can get good heals by having the cards restricted to friendly characters (like your hero). It's really not that hard.
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psa to shaman players on the ladder
there's no cure for autism
lava shocks a 1/1 dude, hexes a twilight guardian while rolling a 1/1 searing totem the same turn, next turn he gets spell damage totem + rolls 4/4 on lightning storm on my azure drake and the frog
i believe it
MCTs my ysera HAHAHAHAHAHAHAA
XDFXDXDXDFASdfqeRFRQ
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On November 02 2016 09:32 The_Templar wrote: Freeze mage vs control warrior is basically unwinnable though.
Which was the point I was trying to make with regards to priest vs. anyfin. It's not very different from freeze mage vs. control warrior imho
I still think that if priest gets buffed early on, they need a big late game nerf
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On November 04 2016 03:28 WindWolf wrote:Show nested quote +On November 02 2016 09:32 The_Templar wrote: Freeze mage vs control warrior is basically unwinnable though.
Which was the point I was trying to make with regards to priest vs. anyfin. It's not very different from freeze mage vs. control warrior imho I still think that if priest gets buffed early on, they need a big late game nerf
Even priest can win against anyfin paladin by entombing both warleaders. But yeah, I agree that priest lategame is bullshit, especially with Entomb being a card. It's just retarded that you can destroy a minion without triggering the deathrattle (Assassinate + Silence, 5 mana) + having it in your deck (kinda Like Convert, 2 mana) thus boosting your deck size, which means you will be getting to fatigue 1 turn later. Plus all the Priest card stealing like Shifting Shade and Thoughtsteal, which are guaranteed to get you at least a decent card if not a gamechanging one. At least Rogue steals are balanced by giving you a RANDOM CLASS CARD and not a CARD FROM YOUR OPPONENT'S DECK. Yes Rogue can still get some pretty bullshit RNG and get a gamewinning random card, but at least they can't get your Ragnaros or Ysera.
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hey guys wanna know whats rly fun
matching 5 mages in 6 games isnt
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well. i play a lot of arena. a few thousand wins.
i think i just played vs the most ridiculous deck i have EVER encountered, featuring;
turn 5 Loatheb turn 6 coin into Dr Boom turn 10 Y'Shaarj (pulls out a Bog Creeper first turn).
none of these were discovered or anything, they were.. just in his deck. and this when I was at 4-2?!
oh and throw in a couple of fireballs and the such for good measure. he also had card draw, mechs with goblin blastmage, etc.
such wow.
yes, this is arena, not wild.
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On November 05 2016 12:53 Stancel wrote: hey guys wanna know whats rly fun
matching 5 mages in 6 games isnt
Please give me those mages. I'm meeting the weirdest shit at rank 14 these days. I only played one game yesterday. It was versus what must have been an OTK priest (except he played shifting shades and bishop and really not that much cycle). Pulled Prophet Velen off Barnes at turn 4. Then managed to revive it 3 times despite his best chance in any of those was 1/4. I won in the end, but considering the RNG I decided that it was not a good day to play HS.
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On November 04 2016 21:40 K5 wrote:Show nested quote +On November 04 2016 03:28 WindWolf wrote:On November 02 2016 09:32 The_Templar wrote: Freeze mage vs control warrior is basically unwinnable though.
Which was the point I was trying to make with regards to priest vs. anyfin. It's not very different from freeze mage vs. control warrior imho I still think that if priest gets buffed early on, they need a big late game nerf Even priest can win against anyfin paladin by entombing both warleaders. But yeah, I agree that priest lategame is bullshit, especially with Entomb being a card. It's just retarded that you can destroy a minion without triggering the deathrattle (Assassinate + Silence, 5 mana) + having it in your deck (kinda Like Convert, 2 mana) thus boosting your deck size, which means you will be getting to fatigue 1 turn later. Plus all the Priest card stealing like Shifting Shade and Thoughtsteal, which are guaranteed to get you at least a decent card if not a gamechanging one. At least Rogue steals are balanced by giving you a RANDOM CLASS CARD and not a CARD FROM YOUR OPPONENT'S DECK. Yes Rogue can still get some pretty bullshit RNG and get a gamewinning random card, but at least they can't get your Ragnaros or Ysera. A smart Anyfin player will throw his Warleaders in Equality-combo.
Hopefully another archetype emerges from the new set that can beat Priest, because not only are priest getting good early game, but also even more strong late-game. And couldn't Dragonfire Potion be a neutral card.
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I have a feeling the priest is getting what shammans got in the past...they are getting a buff, but imho to much of it.
Why can't we have baby steps blizzard?
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On November 08 2016 21:00 Svizcy wrote: I have a feeling the priest is getting what shammans got in the past...they are getting a buff, but imho to much of it.
Why can't we have baby steps blizzard? They tried that with Shaman in TGT and it failed miserably, at least this time BRM leaving standard very shortly gives a built in safety net - since many of the best looking priest cards for the set are dragon themed once BRM and TGT go taking the early game options away the deck will die whether Priest ends up OP or not.
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Maybe, there will still be some really powerfull things left, and there is also wild to consider, donno if they expect wild to kinda balance itself out in some time or what. Not just saying that because of priest obviously.
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On November 08 2016 23:23 Svizcy wrote: Maybe, there will still be some really powerfull things left, and there is also wild to consider, donno if they expect wild to kinda balance itself out in some time or what. Not just saying that because of priest obviously. Blizzard doesn't care about wild. Dr. Boom is still in it's own league for OPness.
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pick druid match 4 mages in a row
pick mage match a druid with every fucking possible answer including a topdecked mulch after a mana wyrm > turn 2 coin shattered sun start
k
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Where is the shaman cards from the new set Blizzard? No so far, but we've seen filler commons
On November 09 2016 05:00 Orcasgt24 wrote:Show nested quote +On November 08 2016 23:23 Svizcy wrote: Maybe, there will still be some really powerfull things left, and there is also wild to consider, donno if they expect wild to kinda balance itself out in some time or what. Not just saying that because of priest obviously. Blizzard doesn't care about wild. Dr. Boom is still in it's own league for OPness. As a wild player I disagree about Dr.Boom. Good yes, but not broken. I also don't think N'zoth is a big issue either. It is certainly good, but not broken. Your deck either wants to kill (or almost kill) your opponent before they play N'Zoth or you are saving up a board clear to use after they play N'Zoth.
And if they doesn't care about wild, why did they release Eater of Secrets
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On November 11 2016 19:11 WindWolf wrote: And if they doesn't care about wild, why did they release Eater of Secrets Cloaked Huntress .
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