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Gadzetstan Auctioneer might be a candidate. Mana worm does but has multiple issues, 1) it's similarly unlikely to get to try, and 2) the silence would obscure the effect.
My question though based on the Faceless situation: why not silence HIS Archmage? You'd still get the Fireball...
Edit: in fact, if all you've played is the Faceless, you can likely silence his 'mage then cast the Fireball to get a second Fireball in hand. Your choice whether to shoot his face or his 'Mage
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In that situation, because I outright killed his Archmage the same turn with Shadow Word: Death. Though I suppose I could have silenced him before killing him, now that you mention it.
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is there a TL hearthstone player thread? would like to be able to play against people and be able to say more than thanks or goodbye..
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I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell.
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On February 12 2014 06:18 mordek wrote: I'm trying to think if there are any other abilities that trigger on spell cast but I can't think of anything at the moment.
Wild Pyromancer. The spell resolves before the 1 damage triggered ability, however.
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On February 12 2014 10:33 obesechicken13 wrote: I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell. I felt like there was an obvious one. This was it. If this is the case I would guess you get a fireball. It appears the difference with Wild Pyromancer is "After" instead of "Whenever"
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On February 13 2014 01:11 mordek wrote:Show nested quote +On February 12 2014 10:33 obesechicken13 wrote: I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell. I felt like there was an obvious one. This was it. If this is the case I would guess you get a fireball. Can you clarify what you mean by this?
I have a hard time understanding. Do you mean that you agree with what I am saying and that Antonidas' ability gets triggered by the silence spell giving you a fireball?
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Auctioneer was the obvious other minion that triggers on spell cast that I couldn't think of. Ganashai also posted it but I was too lazy to edit in both quotes
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On February 13 2014 01:56 mordek wrote:Auctioneer was the obvious other minion that triggers on spell cast that I couldn't think of. Ganashai also posted it but I was too lazy to edit in both quotes 
That's ok, I forgive you.
In other news, I'd be now 99% sure after having witnessed him in action. The Fireball is given BEFORE the spell resolves, so, excepting any bugs, you would get the Fireball.
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I got to do this once and felt like such a douche- setup antonidas with an apprentice. next turn, faceless that antonidas, missiles. fireballs galore. it was specifically a deck tailored to do exactly that bullshit, and it only ever worked once lol. good fun though
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the difference between the "after" and "whenever" you cast a spell also causes this: if you Shadow Madness or Mind Control a Wild Pyromancer, he will trigger, but if you cast them on Antonidas or Gadgetzan Auctioneer they will not
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What does Al'Akir say when he attacks? My shaman is level 45 and I still haven't figured this out.
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On February 13 2014 22:27 dzony wrote: What does Al'Akir say when he attacks? My shaman is level 45 and I still haven't figured this out.
Like swatting insects!
http://www.hearthhead.com/card=32/alakir-the-windlord
Useful site if you want to know random trivia like that. Has the audio files for all the cards.
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Is it me or healing spells need some nerf? I pay 10 mana to deal 10 dmg ( Pyroblast ) , druid pays 3 mana and heals 8 HP (Healing Touch). He pays 7 mana less and negates 80% of pyroblast (not to mention the tempo loss). WTF?!?
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Healing is the direct counter to mage's burn playstyle.
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It's just you, as you get more experienced with this type of card game you'll understand how much more valuable 10 dmg is vs 10 healing.
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yeah, healing =! to damage output. they're completely different, and damage should always cost more.
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It's because you can't heal reactively. If someone Fireballs your 8/6 you can't heal him next turn and get him back... but if your enemy heals his minion by 6 you can always Fireball to negate the heal.
It's similar to secrets being super efficient compared to their normal spell counterparts. Snipe is a 2 mana Shadow Bolt, Explosive Trap a 2 mana Consecration, Mirror Entity a 3 mana Faceless Manipulator. But they all have to be cast predictively (except Explosive, fuck that thing).
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On February 14 2014 00:44 Mortal wrote: yeah, healing =! to damage output. they're completely different, and damage should always cost more.
I'm aware that healing is not the same as dmg output. Healing is ,like Nekovivie wrote, a direct counter to mage's burn (a counter to direct dmg). What bothers me is the difference in the mana cost and the effect it has.
On February 14 2014 00:55 Alzadar wrote: It's because you can't heal reactively. If someone Fireballs your 8/6 you can't heal him next turn and get him back... but if your enemy heals his minion by 6 you can always Fireball to negate the heal.
Thanks for the clarification. So, just to check if i get it, a card saying "give 8 hp" would have a much higher mana cost than "heal 8 hp" ?
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That's correct. You know Power Word: Shield? Similarly, a card that "gave" 8 health would cost quite a bit, whereas a card that simply heals absent health can cost quite a bit less.
Also, my apologies for my argument previous not being clearly phrased.
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