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Simple Questions and Answers - Page 66

Forum Index > Hearthstone General
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Ganashal
Profile Joined January 2014
New Zealand0 Posts
Last Edited: 2014-02-11 22:09:21
February 11 2014 22:06 GMT
#1301
Gadzetstan Auctioneer might be a candidate. Mana worm does but has multiple issues, 1) it's similarly unlikely to get to try, and 2) the silence would obscure the effect.

My question though based on the Faceless situation: why not silence HIS Archmage? You'd still get the Fireball...

Edit: in fact, if all you've played is the Faceless, you can likely silence his 'mage then cast the Fireball to get a second Fireball in hand. Your choice whether to shoot his face or his 'Mage
Conti
Profile Joined November 2010
Germany2516 Posts
February 11 2014 22:11 GMT
#1302
In that situation, because I outright killed his Archmage the same turn with Shadow Word: Death. Though I suppose I could have silenced him before killing him, now that you mention it.
B.I.G.
Profile Blog Joined August 2010
3251 Posts
February 11 2014 23:17 GMT
#1303
is there a TL hearthstone player thread? would like to be able to play against people and be able to say more than thanks or goodbye..
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 12 2014 01:33 GMT
#1304
I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Malhavoc
Profile Joined October 2010
Italy308 Posts
February 12 2014 12:50 GMT
#1305
On February 12 2014 06:18 mordek wrote:
I'm trying to think if there are any other abilities that trigger on spell cast but I can't think of anything at the moment.



Wild Pyromancer. The spell resolves before the 1 damage triggered ability, however.
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 12 2014 16:11 GMT
#1306
On February 12 2014 10:33 obesechicken13 wrote:
I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell.

I felt like there was an obvious one. This was it. If this is the case I would guess you get a fireball.
It appears the difference with Wild Pyromancer is "After" instead of "Whenever"
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
February 12 2014 16:42 GMT
#1307
On February 13 2014 01:11 mordek wrote:
Show nested quote +
On February 12 2014 10:33 obesechicken13 wrote:
I would assume that silence triggers archmage's effect and gives a fireball before silencing because auctioneer draws before the effect of the spell.

I felt like there was an obvious one. This was it. If this is the case I would guess you get a fireball.

Can you clarify what you mean by this?

I have a hard time understanding. Do you mean that you agree with what I am saying and that Antonidas' ability gets triggered by the silence spell giving you a fireball?
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 12 2014 16:56 GMT
#1308
Auctioneer was the obvious other minion that triggers on spell cast that I couldn't think of. Ganashai also posted it but I was too lazy to edit in both quotes
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Ganashal
Profile Joined January 2014
New Zealand0 Posts
February 12 2014 17:34 GMT
#1309
On February 13 2014 01:56 mordek wrote:
Auctioneer was the obvious other minion that triggers on spell cast that I couldn't think of. Ganashai also posted it but I was too lazy to edit in both quotes


That's ok, I forgive you.

In other news, I'd be now 99% sure after having witnessed him in action. The Fireball is given BEFORE the spell resolves, so, excepting any bugs, you would get the Fireball.
Mortal
Profile Blog Joined November 2010
2943 Posts
February 12 2014 17:47 GMT
#1310
I got to do this once and felt like such a douche- setup antonidas with an apprentice. next turn, faceless that antonidas, missiles. fireballs galore. it was specifically a deck tailored to do exactly that bullshit, and it only ever worked once lol. good fun though
The universe created an audience for itself.
tomnov
Profile Blog Joined January 2011
Israel148 Posts
February 12 2014 17:57 GMT
#1311
the difference between the "after" and "whenever" you cast a spell also causes this:
if you Shadow Madness or Mind Control a Wild Pyromancer, he will trigger, but if you cast them on Antonidas or Gadgetzan Auctioneer they will not
I reject your reality and substitute my own
dzony
Profile Joined June 2012
Poland15 Posts
February 13 2014 13:27 GMT
#1312
What does Al'Akir say when he attacks? My shaman is level 45 and I still haven't figured this out.
At least I have chicken.
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
Last Edited: 2014-02-13 13:51:57
February 13 2014 13:50 GMT
#1313
On February 13 2014 22:27 dzony wrote:
What does Al'Akir say when he attacks? My shaman is level 45 and I still haven't figured this out.


Like swatting insects!

http://www.hearthhead.com/card=32/alakir-the-windlord

Useful site if you want to know random trivia like that. Has the audio files for all the cards.
If you are not supporting K-Pop you are hurting E-Sports.
Mnemic
Profile Joined April 2010
Botswana80 Posts
Last Edited: 2014-02-13 14:25:39
February 13 2014 14:25 GMT
#1314
Is it me or healing spells need some nerf? I pay 10 mana to deal 10 dmg ( Pyroblast ) , druid pays 3 mana and heals 8 HP (Healing Touch). He pays 7 mana less and negates 80% of pyroblast (not to mention the tempo loss). WTF?!?
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
February 13 2014 14:47 GMT
#1315
Healing is the direct counter to mage's burn playstyle.
If you are not supporting K-Pop you are hurting E-Sports.
mordek
Profile Blog Joined December 2010
United States12705 Posts
February 13 2014 15:14 GMT
#1316
It's just you, as you get more experienced with this type of card game you'll understand how much more valuable 10 dmg is vs 10 healing.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
Mortal
Profile Blog Joined November 2010
2943 Posts
February 13 2014 15:44 GMT
#1317
yeah, healing =! to damage output. they're completely different, and damage should always cost more.
The universe created an audience for itself.
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-02-13 15:58:17
February 13 2014 15:55 GMT
#1318
It's because you can't heal reactively. If someone Fireballs your 8/6 you can't heal him next turn and get him back... but if your enemy heals his minion by 6 you can always Fireball to negate the heal.

It's similar to secrets being super efficient compared to their normal spell counterparts. Snipe is a 2 mana Shadow Bolt, Explosive Trap a 2 mana Consecration, Mirror Entity a 3 mana Faceless Manipulator. But they all have to be cast predictively (except Explosive, fuck that thing).
I am the Town Medic.
Mnemic
Profile Joined April 2010
Botswana80 Posts
February 13 2014 17:25 GMT
#1319
On February 14 2014 00:44 Mortal wrote:
yeah, healing =! to damage output. they're completely different, and damage should always cost more.


I'm aware that healing is not the same as dmg output. Healing is ,like Nekovivie wrote, a direct counter to mage's burn (a counter to direct dmg). What bothers me is the difference in the mana cost and the effect it has.

On February 14 2014 00:55 Alzadar wrote:
It's because you can't heal reactively. If someone Fireballs your 8/6 you can't heal him next turn and get him back... but if your enemy heals his minion by 6 you can always Fireball to negate the heal.


Thanks for the clarification. So, just to check if i get it, a card saying "give 8 hp" would have a much higher mana cost than "heal 8 hp" ?


Mortal
Profile Blog Joined November 2010
2943 Posts
Last Edited: 2014-02-13 18:00:47
February 13 2014 17:54 GMT
#1320
That's correct. You know Power Word: Shield? Similarly, a card that "gave" 8 health would cost quite a bit, whereas a card that simply heals absent health can cost quite a bit less.

Also, my apologies for my argument previous not being clearly phrased.
The universe created an audience for itself.
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