|
On January 11 2005 17:36 Myrmidon wrote: My zvz is pretty weak because of my bad control and intuition, but I do know this:
When you have around 9-12 muts vs. enemy muts, you DO NOT want to focus fire with the entire group. 12 (your group of 12) x 9 damage (one volley) = 108. Mutalisks have 120 HP. This means it will take two volleys from the entire group to kill a mutalisk (108 x 2 = 216 > 120). That's almost 100 wasted damage. Instead, if you hotkey 7-8 mutalisks to a group, then two volleys from each mutalisk will do a total of 126//144 damage, which means you don't waste much of your attacking potential. Send your extra muts slightly in front to draw fire so the killgroup doesn't take casualties, and have the extras just hit random targets or something. Keep in mind that if your group of 7-8 gets reduced to 6 or less, you'll want to just attack-move or something, as then it'll take 3 volleys instead of 2 (or possibly 2 if there's been enough splash damage going around).
Also, beware of too much excessive shift usage, as if they just pull an injured mutalisk back that you're focusing on, then it won't be too pretty for you. Scourge are your friends, but don't make more than you can control effectively. Getting six scourge to clone to one mutalisk each in a battle is great for you, but getting six scourge to all bomb one poor mutalisk means you probably lose the game (I'm talking smaller numbers).
|
Canada9720 Posts
|
Not my first post, but like the 5th one (first post didn't make sense at all)
On July 02 2004 23:38 OctoPuSs wrote:Show nested quote +On July 02 2004 15:16 STIMEY d okgm fish wrote: i started doing that after abandon started ignoring me for no fucking reason. fuck abandon
heres what i saw. abandon playing a game. abandon comes back to chat. abandon joins game. never answers my questions. never responds to anything i said. for like 50 minutes, while he leaves a game, joins, and plays
u all make me feel like i have to say "hi, xxx, sorry for bothering you" every time i see you. that is not a nice feeling u know. imagine it. u wake up, first person you see:
"hi, good morning, sorry for bothering you" "hi, yeah whats up, sorry for bothering you" ...... If you know you're bothering him, why the hell do you keep msging him when you know that he WON'T answer you back. I don't think you should publicaly say that your friends are ignoring you. It's not good for your "image".
That was so bad wasn't it? Young fool I was...
|
GrandInquisitor
New York City13113 Posts
Sairs can also be useful to hunt down overlords if he doesn't guard them well, and of course dweb counters hydras nicely as well. Usually that's pushing it, but still...
first post and i'm already offering stupid pvz advice =D
|
16984 Posts
My first post was in a thread asking for your favorite TvP replay.
"I liked didi vs boxer on char."
|
Braavos36374 Posts
In the thread "Matrix: Revolutions [Spoilers]"
On November 06 2003 07:15 Hot_Bid wrote: the ending sucked. this is not because the movie was hard to figure out, because it definitely was not. at least it's a better ending than the "matrix within a matrix" thing.
did anyone find it stupid that they could create ships with gravitation lifts, electromagnetic pulses, and sophisticated docking electronics, but had to use machine guns and reload them via wheelbarrow?
anyway, it turns out that the first move occurs mostly inside the matrix, and that's when it's fun. naturally, the best scenes occur in the matrix (without Neo there, as being God really takes the excitement out of action sequences), i.e. the chase scene in Reloaded and the scenes with merovingian in Revolutions.
i wanted much more in-matrix time in this one... i mean that's what was revolutionary, the physics defying fighting. the ships and giant exosuits with guns were cool but 40-50 minutes of it?? overkill.. real world and xion just aren't as interesting as the mystique of the matrix.
|
On August 11 2006 07:11 ilovezil wrote: damn...i made an account on tl.net just to get a chance to ask a question
From the canata live fan interview -_-
|
is awesome32274 Posts
|
is awesome32274 Posts
Im embarrased by the first 3 pages, im not looking anymore
|
On December 25 2006 21:07 DrainX wrote: Back on topic though I think its perfectly moraly justifyable to pirate as long as you still buy what you think is good. Remember, when you copy something nothing is removed anywhere so it cant be compared to theft. Its not possible for someone to lose anything from me creating a copy of something. It is in no way proven that people who pirate buy less. Actualy an investigation in Sweden showed that people who regualrly pirate movies were more interested in movies and actualy went to the cinema twice as offen as usual. If I buy one movie and watch it or if I buy one movie and watch ten... what differance does it make? I gain a lot from it and no one loses anything from it. Its not like books stop selling cuz there are librarys :/
um right
|
|
Hope no one makes their first post in here linking to itsself making an infinite loop destroying the universe
|
Kennigit
Canada19447 Posts
On October 14 2006 09:08 Kennigit wrote: ...i shed a tear at the end when he walked off to the great beyond In the VOD Tracker thread - re: boxer's "going away" video
|
On September 23 2002 00:58 iD.Twisted wrote:bm   !! rofl
My first.
Omg
|
Korea (South)17174 Posts
|
"Mondi is destroying his opponents also ... winning ZvT on Gorky with Androide, for instance : >"
|
"In my experience, going the hydra way can be a viable build and also really fun. I would usually do a 2 hatch hydra like I would vs Protoss to rush him, but with some variations depending on what my oponent is doing. If the oponent isn't carefull enough he could also lose 1 or 2 overlords which really will put him in a defensive mode. And when you go out with your 8+ hydra (while constantly producing) he wont have mutalisks ready usually. One thing that can kill you is mass speedling, if you see him delaying his lair he's probably going that route and just constantly check what he's producing early on. It is important to know of his activites because you don't want to be caught off guard in a flank. Alot things can go wrong when you go hydra, but the more you play it the more you'll learn from your loss. The average Zerg player isn't ready for a ZvZ where the oponent goes Hydra so that will give you an advantage whereas you usually know how to play vs a mutaling player. So just start playing lots of ZvZ and come back later if you have other problems with a context or a replay.
I hope this helped a little, if not well oh well. First post "
|
Beyonder
Netherlands15103 Posts
On June 11 2007 07:07 iD.Twisted wrote:My first. Omg 
and it actually got worse
|
|
Thats Strafe[iR], thats not me
|
|
|
|