• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:27
CET 13:27
KST 21:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23ISSL (IntoTheTV x SOOP SC2 League): Premier7Weekly Cups (October 12-18): 5.0.17 era begins1
StarCraft 2
General
Liquibets sc2 season 30 Evil Geniuses - shutting down Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
WardiTV Mondays ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 550 Graveyard Shift The PondCast: SC2 News & Results Mutation # 549 Endless Sparkles Mutation # 548 Shining Bright
Brood War
General
Rollback Netcode in Brood War BW General Discussion Top Players of October 2026 (EBPD Rankings) [Megathread] Daily Funny Videos How SKT1 S-Tiers Felt To Be Swept By Flash
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [$1250] International ShieldBattery League New Worlds Star League
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Deus Ex 3!? Mobile Legends: Bang Bang Armies of Exigo - YesYes?
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17907 users

The Chess Thread - Page 103

Forum Index > General Forum
Post a Reply
Prev 1 101 102 103 104 105 132 Next
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2018-11-30 18:48:19
November 30 2018 18:47 GMT
#2041
In general, people want the "Classical" chess champion to be the player who plays the best chess in classical time controls.

There exist world rapid and blitz championships, where skill in rapid and blitz time controls is celebrated, but as we so clearly saw in the tiebreaks, they are not the same thing.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
LegalLord
Profile Blog Joined April 2013
United States13779 Posts
November 30 2018 18:48 GMT
#2042
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.
History will sooner or later sweep the European Union away without mercy.
Sakat
Profile Blog Joined October 2014
Croatia1599 Posts
November 30 2018 21:34 GMT
#2043
On December 01 2018 02:34 iamthedave wrote:
Show nested quote +
On December 01 2018 00:26 Sakat wrote:
On November 30 2018 23:20 iamthedave wrote:
Carlsen suggested maybe throwing in some rapids mid-series, so like 2 games of classical then 2 rapid, maybe 2 classical then 2 apocalypse, forcing them to prepare for very different standards and time controls and really test their full chess acumen over the course of the championship.

Both better for viewership and a fuller confirmation of who is the better chess player.

That would massively favour him over anyone else


Why is that a problem?

Are you against one of the best chess players in history being the world champion?

Wow man. That's streching my post to it's limits.

Magnus is ofc the overall best player so I wouldn't be against this, I simply stated a fact
My boy Ptak defeated two GSL champions!
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
November 30 2018 21:48 GMT
#2044
I feel like requiring speed chess is unfair to older players. The mind and body both become slower as we grow older, but what can help to keep older people competitive is experience and wisdom. Those aren't quite as valuable in speed chess.

I'd be really interested to see a distribution of ages against ELO peaks for speed chess formats and whatever other formats there are.
IgnE
Profile Joined November 2010
United States7684 Posts
December 01 2018 00:18 GMT
#2045
Carlsen believes that the world championship format needs to be spiced up. “In general it’s good to incorporate more rapid and blitz in the world championship because to some extent it is a purer form of chess because preparation plays less of a role,” he says. “Instead, it is more about quick calculation, intuition and instinct, all of the things I think are important in chess. So I would like that – and also more games in the match to give more room for experiments and taking chances.”
It is terrible to die of thirst at sea. Must you so salt your truth that it will no longer even slake thirst?
iamthedave
Profile Joined February 2011
England2814 Posts
Last Edited: 2018-12-01 09:36:40
December 01 2018 09:33 GMT
#2046
On December 01 2018 03:48 LegalLord wrote:
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.


It wasn't called the Classical chess championship, though, it's called the World Chess Championship. It's the most prestigious event, it attracts the most attention and viewers by far, and the person who holds that championship is considered the top chess player.

I'm not against the idea of having a new, pure classical championship, but the world champion should be the best at chess overall, and testing them in different time controls and formats is good for that reason.

And again, it's arguable if the classical chess championship is even that anymore because it's all about rote memorisation of computer lines than your own moves and preparation.

Adding to Igne's point above: Both Hikaru Nakamura and Alexander Grischuk feel the same way. And of course going way back even Bobby Fischer felt it needed a bit of a change.
I'm not bad at Starcraft; I just think winning's rude.
sertman
Profile Blog Joined February 2011
United States540 Posts
Last Edited: 2018-12-01 13:09:54
December 01 2018 13:07 GMT
#2047
On December 01 2018 03:48 LegalLord wrote:
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.


There needs to be a tiebreak mechanism because matches can't last indefinitely. I'm sure the PK analogy is used quite often, but it rings true here. There isn't a realistic or pragmatic format where Magnus is incentivized to play for a win. Fabi and Magnus could have easily gone another 12 without a decisive result. Magnus said himself that more emphasis needs to be put on faster time controls, and in the current era of computer preparation I'm simply not sure if you have players as skilled as Magnus and Fabi, if classical chess will retain its reputation for producing brilliant game and being the benchmark for the best players in the world. I hope that getting master norms remains with classical chess, but at the absolute highest level we now have 2 decisive results in the last 24 WCC classical games, and the chess community and media no longer has the patience for Kasparov-Karpov 1-esque marathon matches with 40 draws over 48 games.

The reality is that the chess landscape is changing and it's better for chess if someone like Magnus, who is dominant in rapid, blitz, and even bullet, is the WC. Any tournament that the World Champion plays in, he is favored to win. During the GCT this year, Fabi scored 9th place out of 10 in two separate rapid/blitz tournaments and got absolutely smashed by Levon in this years SCC, 20.5-6.5. He needs to start improving his intuition and processing speed if he wants to keep up in any of the competitions that are going to start attracting much more attention as we start limiting calculation time in an effort to make chess exciting for spectators and allow more people in chess to make a good living by playing online and speed chess tournaments.

Longshank
Profile Joined March 2010
1648 Posts
December 01 2018 13:39 GMT
#2048
Does there have to be a champion though? If you could end up with no champion you would make sure both players goes for the win. All tiebreak scenarios will most like favour one of the players who will be content with playing for draws.
iamthedave
Profile Joined February 2011
England2814 Posts
December 01 2018 17:59 GMT
#2049
On December 01 2018 22:39 Longshank wrote:
Does there have to be a champion though? If you could end up with no champion you would make sure both players goes for the win. All tiebreak scenarios will most like favour one of the players who will be content with playing for draws.


Yes, of course there does. If you don't beat the champion, you're not the champion. Simple as that.
I'm not bad at Starcraft; I just think winning's rude.
bluzi
Profile Joined May 2011
4703 Posts
December 02 2018 08:19 GMT
#2050
On December 01 2018 03:48 LegalLord wrote:
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.


Its no longer Classical , computers ruined that for us , its actually the least classical format today at the top level , it was amazing to watch Magnus bishop sac on the live stream , I stood up out of my chair and ppl at work asked me what's going on , classical is fun to watch as well , but there is no denying the players are unable to perform due to computers , the first person out of prep that needs to think about moves knows he is behind because he plays vs elite computer line and its very stressful and immediately he thinks about drawing the match , they played so many times vs a computer and lost that they KNOW they cannot beat it , so they try to get to a point where the other player is not a computer anymore and have a non losing position.

Maybe Classical time control needs adjustment , make it faster but not as fast as Rapid.

iamthedave
Profile Joined February 2011
England2814 Posts
December 02 2018 10:27 GMT
#2051
On December 02 2018 17:19 bluzi wrote:
Show nested quote +
On December 01 2018 03:48 LegalLord wrote:
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.


Its no longer Classical , computers ruined that for us , its actually the least classical format today at the top level , it was amazing to watch Magnus bishop sac on the live stream , I stood up out of my chair and ppl at work asked me what's going on , classical is fun to watch as well , but there is no denying the players are unable to perform due to computers , the first person out of prep that needs to think about moves knows he is behind because he plays vs elite computer line and its very stressful and immediately he thinks about drawing the match , they played so many times vs a computer and lost that they KNOW they cannot beat it , so they try to get to a point where the other player is not a computer anymore and have a non losing position.

Maybe Classical time control needs adjustment , make it faster but not as fast as Rapid.



Or rules preventing the use of computers for preparation. Allow it in other tournaments, but for the World Championships you get a chess set, your team, some books, and time. And that's it. No laptops, no pcs, no internet. Strip it back so it's pure human brainpower again.
I'm not bad at Starcraft; I just think winning's rude.
Chewbacca.
Profile Joined January 2011
United States3634 Posts
December 02 2018 15:37 GMT
#2052
On December 02 2018 19:27 iamthedave wrote:
Show nested quote +
On December 02 2018 17:19 bluzi wrote:
On December 01 2018 03:48 LegalLord wrote:
Classical chess championships should be decided in games of classical chess. If you find the rapid format more interesting, it exists and is played by the top players as well. Throwing in rapid games just because classical has stalemates isn’t the right solution.


Its no longer Classical , computers ruined that for us , its actually the least classical format today at the top level , it was amazing to watch Magnus bishop sac on the live stream , I stood up out of my chair and ppl at work asked me what's going on , classical is fun to watch as well , but there is no denying the players are unable to perform due to computers , the first person out of prep that needs to think about moves knows he is behind because he plays vs elite computer line and its very stressful and immediately he thinks about drawing the match , they played so many times vs a computer and lost that they KNOW they cannot beat it , so they try to get to a point where the other player is not a computer anymore and have a non losing position.

Maybe Classical time control needs adjustment , make it faster but not as fast as Rapid.



Or rules preventing the use of computers for preparation. Allow it in other tournaments, but for the World Championships you get a chess set, your team, some books, and time. And that's it. No laptops, no pcs, no internet. Strip it back so it's pure human brainpower again.

Being able to monitor the players and ensure they don't use computers for the months leading up to the championship seems nigh impossible to accomplish.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
December 02 2018 15:47 GMT
#2053
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.
Jockmcplop
Profile Blog Joined February 2012
United Kingdom10025 Posts
Last Edited: 2018-12-02 17:12:03
December 02 2018 16:58 GMT
#2054
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


On the discussion of spicing up the world championships, I would prefer to see a chess960 classical game before the rapid games. If you wanna throw out preparation 960 is a great way to do it. A computer can find even starting positions easily, its just the weird castling that might be a problem.
RIP Meatloaf <3
GreenHorizons
Profile Blog Joined April 2011
United States24485 Posts
December 02 2018 17:09 GMT
#2055
On December 03 2018 01:58 Jockmcplop wrote:
Show nested quote +
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


How does this phenomenon change with skill?

Approximately how many optimal starting moves should/would be memorized by various levels of chess players?
"People like to look at history and think 'If that was me back then, I would have...' We're living through history, and the truth is, whatever you are doing now is probably what you would have done then" "Scratch a Liberal..."
Jockmcplop
Profile Blog Joined February 2012
United Kingdom10025 Posts
Last Edited: 2018-12-02 17:23:19
December 02 2018 17:17 GMT
#2056
On December 03 2018 02:09 GreenHorizons wrote:
Show nested quote +
On December 03 2018 01:58 Jockmcplop wrote:
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


How does this phenomenon change with skill?

Approximately how many optimal starting moves should/would be memorized by various levels of chess players?



Most average skill players know 2-3 openings fairly deep (like 10 moves) with a few branching paths. The number of these openings and branches you need to know multiplies quickly once you start getting above 1600 (which is where I'm at). Personally I feel like this is the big thing stopping me from improving.
The amount of preparation done by World Championship players is insane. They will know every single opening up to 20 moves and further, such that once the opening position takes shape, there will only be 4-5 possible divergence points. My numbers might be off by quite a bit, I don't follow top level chess particularly closely, its just the feeling I get from watching these recent Carlsen games.

If someone here is more experienced with higher level chess they may be able to answer this more accurately.
RIP Meatloaf <3
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2018-12-02 20:54:09
December 02 2018 20:46 GMT
#2057
On December 03 2018 02:17 Jockmcplop wrote:
Show nested quote +
On December 03 2018 02:09 GreenHorizons wrote:
On December 03 2018 01:58 Jockmcplop wrote:
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


How does this phenomenon change with skill?

Approximately how many optimal starting moves should/would be memorized by various levels of chess players?



Most average skill players know 2-3 openings fairly deep (like 10 moves) with a few branching paths. The number of these openings and branches you need to know multiplies quickly once you start getting above 1600 (which is where I'm at). Personally I feel like this is the big thing stopping me from improving.
The amount of preparation done by World Championship players is insane. They will know every single opening up to 20 moves and further, such that once the opening position takes shape, there will only be 4-5 possible divergence points. My numbers might be off by quite a bit, I don't follow top level chess particularly closely, its just the feeling I get from watching these recent Carlsen games.

If someone here is more experienced with higher level chess they may be able to answer this more accurately.


At 1600 memorizing openings isn't even close to the top of the list of things to improve on.

As for the world championship, how much of the game is memorized varies quite a bit depending on how early one of the players succeeds in surprising the other. For example in Game 2 Caruana surprised Carlsen with 10 ... Rd8 putting Carlsen out of preparation by move 11 (with Caruana staying in preparation for another ~6 moves).

It isn't always obvious how much is prepared (especially if one of the players forgets some of their prep. or intentionally takes their time to bait their opponent into playing more aggressively), so I don't think you can get solid numbers on how many moves are memorized.
Puosu
Profile Blog Joined April 2007
7110 Posts
December 02 2018 21:19 GMT
#2058
fwiw. I've been told by ~FM level players that openings start being a thing to spend time studying on at about ~2000 elo.
pmh
Profile Joined March 2016
1416 Posts
Last Edited: 2018-12-02 22:37:17
December 02 2018 22:29 GMT
#2059
On December 03 2018 02:09 GreenHorizons wrote:
Show nested quote +
On December 03 2018 01:58 Jockmcplop wrote:
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


How does this phenomenon change with skill?

Approximately how many optimal starting moves should/would be memorized by various levels of chess players?



Opening theory has always been importent in chess,computers did not realy change that they just go deeper. some players know lots of theory,others know less. There is no given amount how much one should know at a certain level. Even some club players know their favorit openings 15 moves deep,and most of the popular sub variations that can occur.
You can still see difference in playstyle,for example by looking what opening and variations of it people do prefer. Some like tactical variations and others like more positionsl variations.
You can go a long way in chess by just studying openings. More importent to study/practice is tactics though. almost every game at club level is decided by tactics.


For world championship i like te old system and old time controls (winner keeps title when drawn)
It is very unfair to the challenger but the system did create legends.
Rapid is popular though,and also more interesting from an esports perspective. Not only becaue it is faster but also because it seems to give less draws in general.
I do like the rapid part in the current system but i do not like the blitz part or even worse the armageddon game. Maybe 6 or 8 blits games after the normal games and if it still is a tie then the champion will keep the title.
GreenHorizons
Profile Blog Joined April 2011
United States24485 Posts
Last Edited: 2018-12-03 05:26:40
December 03 2018 05:24 GMT
#2060
On December 03 2018 07:29 pmh wrote:
Show nested quote +
On December 03 2018 02:09 GreenHorizons wrote:
On December 03 2018 01:58 Jockmcplop wrote:
On December 03 2018 00:47 travis wrote:
What's wrong with using computers for the months leading up to the championship?
What kind of edge do they give?

What, do they have computers play the style of whatever opponent they are going to play, and then use another computer to help beat that style?

Genuinely curious here. Used to love chess when I was a kid but never play it anymore, still watch a match from time to time though.


Computers have explored all the best openings and found the exact optimal moves, which is easier in the beginning of the game when there are fewer sensible positions the players could find themselves in. All of these positions are fully mapped out by computers so by studying them players tend to fall into identical or very similar patterns of moves.

This makes half of chess the study of these computer 'mappings' of opening theory. If you want to discover a player's chess 'personality' it doesn't even come into play until the middlegame. This is why top level chess looks so different now to 50-60 years ago and the classic players.


How does this phenomenon change with skill?

Approximately how many optimal starting moves should/would be memorized by various levels of chess players?



Opening theory has always been importent in chess,computers did not realy change that they just go deeper. some players know lots of theory,others know less. There is no given amount how much one should know at a certain level. Even some club players know their favorit openings 15 moves deep,and most of the popular sub variations that can occur.
You can still see difference in playstyle,for example by looking what opening and variations of it people do prefer. Some like tactical variations and others like more positionsl variations.
You can go a long way in chess by just studying openings. More importent to study/practice is tactics though. almost every game at club level is decided by tactics.


For world championship i like te old system and old time controls (winner keeps title when drawn)
It is very unfair to the challenger but the system did create legends.
Rapid is popular though,and also more interesting from an esports perspective. Not only becaue it is faster but also because it seems to give less draws in general.
I do like the rapid part in the current system but i do not like the blitz part or even worse the armageddon game. Maybe 6 or 8 blits games after the normal games and if it still is a tie then the champion will keep the title.

That's helpful.

When I played chess I sometimes got too in my head and while thinking several moves ahead fail to return to the very first one in the series I've imagined and move a wrong piece and get caught.

I imagine at masters level and possibly before that's a pretty rare issue (unintentionally/surprisingly) losing a piece and has to be intentionally set up more than a move or two in advance?

When making a move how many moves ahead do the various levels of chess players typically imagine or recall?

Also is there an online (audio visual, rather than textual) resource you guys would recommend where I could learn more about the theory behind chess and other faq's for noobs? I'd probably prefer one more youtube entertainment style over some masters having a discussion just so you all have an idea what I'm looking for.
"People like to look at history and think 'If that was me back then, I would have...' We're living through history, and the truth is, whatever you are doing now is probably what you would have done then" "Scratch a Liberal..."
Prev 1 101 102 103 104 105 132 Next
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 30
IntoTheiNu 936
WardiTV379
RotterdaM312
TKL 158
Rex104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 312
Reynor 255
TKL 158
Rex 104
Codebar 60
StarCraft: Brood War
Calm 6194
Shuttle 1242
Horang2 816
Soma 494
Jaedong 429
Light 427
ZerO 408
firebathero 326
Soulkey 287
Rush 281
[ Show more ]
Stork 263
hero 181
Zeus 176
Snow 162
Dewaltoss 126
Mind 95
Hyun 94
Pusan 91
sorry 34
soO 27
JYJ 21
Movie 18
Hm[arnc] 15
Creator 14
zelot 13
yabsab 11
Sacsri 9
Noble 7
Terrorterran 2
Dota 2
Dendi515
XcaliburYe80
Counter-Strike
fl0m5008
olofmeister1770
dupreeh565
Heroes of the Storm
crisheroes265
Khaldor47
Other Games
B2W.Neo881
XaKoH 435
DeMusliM271
Pyrionflax215
ArmadaUGS34
ZerO(Twitch)12
Organizations
Counter-Strike
PGL172
StarCraft: Brood War
lovetv 8
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 20
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Laughngamez YouTube
• Migwel
StarCraft: Brood War
• ChaeLyn 6
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 4185
• WagamamaTV320
Upcoming Events
Replay Cast
10h 33m
The PondCast
21h 33m
KCM Race Survival
21h 33m
OSC
1d 1h
IntoTheTV X SOOP
2 days
Reynor vs Solar
ByuN vs SHIN
Clem vs MaxPax
herO vs Rogue
IPSL
3 days
WorsT vs nOmaD
Dewalt vs andersOn
AI Arena Tournament
3 days
IntoTheTV X SOOP
3 days
IPSL
4 days
Azhi_Dahaki vs ggnore13
Double vs WIZARD
Replay Cast
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Invitational
5 days
YoungYakov vs Lambo
SHIN vs TBD
Percival vs Shameless
Solar vs TBD
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-03
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.