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LoL takes #1 E-sport spot in Korea - Page 88

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Xalorian
Profile Joined September 2011
Canada433 Posts
March 15 2012 22:20 GMT
#1741
On March 16 2012 07:16 blubbdavid wrote:
Show nested quote +
On March 16 2012 06:41 Xalorian wrote:
On March 16 2012 05:01 superstartran wrote:
On March 16 2012 04:57 Xalorian wrote:
On March 16 2012 04:54 superstartran wrote:
On March 16 2012 04:43 Exempt. wrote:
On March 16 2012 04:40 superstartran wrote:
On March 16 2012 04:39 Exempt. wrote:
Saddest part is the players have actually convinced themselves that their game is challenging LOL. They'll defend it with every last breathe.




Please link me to your League and Starcraft 2 profiles. I'm willing to bet you aren't anywhere good enough to make any kind of judgement on either game.


You first buddy. Willing to bet I'm over twice as good as you at both.




I'm not the one claiming that any game is better than the other. I'm just merely stating that League isn't as bad as people think it is, otherwise there wouldn't be such as massive population. It's not exactly the greatest competitive game IMO, but that's my own opinion. I'm not here making any claims at all without any kind of evidence that Starcraft 2 is the superior game at all like you are, or making broadbased claims that League is bad.


You haven't pointed out any good examples, haven't posted any evidence, and won't even show your standing in each game (which would add to your credibility if you were any good in both of them). It's pretty obvious that you've been caught in tons of argumentative holes by various posters and you simply just start with ad hominen / changing your argument in order to get out of said argumentative holes.


But you never stopped stating that SC2 was dieing super fast, that in a year or two it would be irrelevant and dead and that LoL was super competitive because of is "team aspect" and had the better end of the stick in every way and that it is all deserved.

Not claiming that one game is better than the other, right?

Don't expect people to treat you nicely, when you are being a douche at every occasions against the whole SC2 community, on TL.



SC2's population is dying rapidly off. That is a fact. It's been stated on here multiple times that the player population on various servers has massively dropped since the release of the game. I believe that Sc2's competitive scene won't last very long BECAUSE of said population drop. Sponsors aren't going to stick around when the player population is too low, it's a proven trend from games like CS and WC3.

That fact is already being proven in the Korean scene right now. SC2 is a dying game over there, and not many people play it. League is getting more company support because it is so popular among the general population. It's simple facts.

And two, I never said League was superior in the competitive aspect, I said that it will always have more players because it has social interaction among people unlike Starcraft 2. The fact that it continues to grow in population has much more to do with the fact that the game is actually decent.


But keep it up SC2 fanboy.


On March 16 2012 04:56 GeorgeForeman wrote:
I'm completely baffled by these reactions.

People are really opining the fact that a game exists that can attract broad swaths of casual fans to watch streams/tournaments? "Casuals" are what you need for a game to thrive and become a broader thing. Personally, I'd rather not have esports remain a tiny, niche market. I'd like to see major tournaments with high production values and top-level talent become a consistent, normal thing. I'd like to costs of subscriptions to come down. Etc. etc. etc. The way this stuff happens is you get "casuals" involved.

As for the alleged low skill ceiling in LoL (which makes no sense in comparisson to an RTS and I can't comment on relative to something like DOTA2), you could just as easily argue that there's a low ceiling for popular games like American football or whatever, and that often times the deciding factor is teamwork. That doesn't and shouldn't disqualify a game from being entertaining or compelling to watch.


Which is really the point. League of Legends continues to grow because it attracts so many new players to its game. However, it is still a decent enough game competitively that a competitive scene can grow out of it. You cannot possibly expect your game to grow and sustain without a casual playerbase; there's a reason why SC2 is failing so hard in Korea, and that's because people don't play it.

I understand the Starcraft 2 community is upset, but it is the way it is. League of Legends will likely overtake SC2 as the flagship E-Sport game in the not so distant future simply due to sheer money and manpower. It's already overtaken SC2 in Korea (where many people thought it would be invincible, which is obviously not the case). In the West, SC2 still remains the flagship game, but not for long IMO simply due to the fact that companies will see there's not enough viewers compared to League, and will eventually jump ship to the broader fanbase.


By the look of it, I think that you have skipped my other post entirely. Stop rambling the same shit again, you have absolutly no way to predict that SC2 will die off OR that SC2 is actually dieing off, and I have actually many way to prove you the opposite.

And, again, nice thing for LoL that it is successful, but seriously, there is NO link between those two games and there is NO link between the LoL viewerbase and the SC2 viewerbase. A moba will not overtake a RTS, that fucking makes no senses.

I will quote myself, because i'm sure that you are too lazy to go 2 page back. You are still full of shit for rambling about how SC2 will die off, so all my arguments are up to date with your continual retarded facts. I'm not a SC2 fanboys, you are a SC2 haters, hating on an entire community for the lolz.

On March 16 2012 04:01 Xalorian wrote:
On March 16 2012 03:38 superstartran wrote:
On March 16 2012 03:29 Xalorian wrote:
On March 16 2012 02:58 superstartran wrote:
On March 16 2012 02:51 XiGua wrote:
On March 16 2012 02:45 superstartran wrote:
On March 16 2012 01:09 Exempt. wrote:
On March 16 2012 00:46 Rorance wrote:
[quote]

Okay, understood.

I'm going to try and parallel E-Sports with Sports in order to draw a comparison most people can grasp, I hope.

You can look at any sport that makes people compete on an individual level such as table tennis or golf and argue that they require more individual skill to succeed in. Which is of course correct, but that's only because if you make a mistake it's a lot more unforgiving then if you make a mistake in a team oriented sport like Hockey or Football (CFL/NFL variety).

What hurts my head is when people say team games require less or no skill because they aren't punished nearly as hard for making individual mistakes. If a table tennis player over shoots and misses the table, bam the opponent is up a point, if you are a quarterback and throw an interception you at least have the rest of your team on the field to stop an immediate touchdown and the defense to recover the ball. Taking away individual accountability doesn't make any team based sport require less skill on an individual level, they aren't mutually exclusive. We wouldn't have individuals on teams like Wayne Gretzky or Peyton Manning getting held up on people's shoulders and being heralded as masters of their craft if individual skill didn't matter.

Of course no sport really has a skill cap, it would lead to a very uninteresting viewing experience. If two people hit the skill cap in table tennis i'm sure it would be fun to watch for the first 3 minutes but after that when you realize no player is going to drop the ball so to speak it removes any aspect of suspense. I think this holds true for e-sports as well, if you had even 10 people hit the skill cap in LoL and pitted them in a 5vs5 the game would simply never end. People would realize the game isn't a viable competitive medium and move on, or Riot would fix it somehow, maybe make people maintain 300+ APM or get booted as so many people hold that number as a measure of skill these days.

Balance is also a relatively easy thing to address, even in a game with as many diverse pieces as LoL has. Day[9] summed balance up really well on an episode of the Daily or SotG, I can't quite remember. To paraphrase he said something along the lines of if something is overpowered then every single person would simply use that race/class/strategy/character. That of course would mean the game would get very stale very quick and not be a viable competitive medium. Of course the volatility of LoL simply means this won't happen, if one combination of characters seems to be unbeatable somebody will find a crack in that and exploit it with another combination of characters. It's like mixing boxing, rock paper scissors and chess into a sport between two opponents who have 5 hands that act on their own but are guided by one person.

Let me break that down a bit and explain... The boxing aspect comes from the fact you are trying to beat your opponent in a set number of rounds either by knocking him out or through a much longer game plan and simply out playing him. Rock paper scissors covers the randomness that is inherent in every game and sport; you, you're team and your opponents can't be predicted and individuals will have advantages over others but generally balance over all as a team. Chess simply because each person has a set amount of pieces to play with, 5 in the case of LoL with their active skills (You can go into items but shhhh), knowing what to use and when and being able to make those decisions in a split second repeatedly and accurately over a 20-30 minute game is exhausting. Doing all that is hard enough, but doing it with 4 other people while trying to act as a coherent whole is a difficult task.


I agree with you when you say knowledge gives you the tools you need to improve and be skillful. You don't see many pro golfers using a driver on the green >.<' Having the knowledge to know what tools to use and when is what really separates E-Sports from sports in my opinion.


Just as a followup I believe the reason why most people say team games like LoL are less skilled than sc2 is because if one is to be punished less severely on a mistake it slowly discludes the mistake over time. The problem with LoL is exactly that -- it discludes a lot of mistakes into a severely nasty punishment to the team in the end where one team wins a teamfight and ends the game.

That's a huge problem with the game because it emphasizes the skill needed for the singular teamfight and less on everything that leads up to the teamfight. This leads to the game being less dynamic / strategic. With the game being less strategic players can then focus more practice in perfecting a smaller number of mechanical skills in the first place. When the player can then focus more energy into a singular skill at hand they can then reach the supposed skillcap for that mechanical skill and perfect it. At this point we're at a dilemma as to whether or not players can do this as there is no proof or not this is theorteically possible. My proposition is that this is possible for players to perfect the mechanical skills required in LoL and thus hit or enclose the skillcap unlike ever seen before in any other competitive esport seen yet.

That's why I believe LoL in it's current state won't last as a competitive game.

You bring an interesting point about if 10 players hit then skillcap then a 5v5 would never end. I think this will happen to a lesser extent. Games will continuously get longer and longer if something isn't done to fix it because pushing and ending a near even game is too highly difficult for either team to do. As well, when games get longer and longer those mistakes we were talking about before will continuously become less important -- ever much so that the team fight becomes increasingly more important.


I think you are completely correct about balance, it's a pretty easy fix to design the game to be better. In order to make the game better I feel they need to rebalance the game in a way where the end team fight plays a slightly less importance in the grand scheme of things. In which case LoL certainly would be a more competitive game in my eyes.

One area in which I think they could do this is revamping their summoner spell system, the game would be much more dynamic and strategic if it were possible for players to change their summoner spells during the game. This would further increase the skillcap by adding larger strategic depth to the game. The means by which they do this whether by cooldowns, gold use, whatever, doesn't matter.

TL;DR: I simply don't understand why people are so vehemently against my opinions when their were thousands upon thousands of SC2 related threads stating that starcraft was designed wrong and was a bad game. Well it was, and blizzard redesigned and balanced the game until shit like 4 gate weren't so predominant. LoL NEEDS to go through this same phase in design change or it flat out won't deliver as a good competitive game.



Everything leading up to teamfights is infinitely more important than the teamfight itself. If you're jungler does his job properly and secures dragons/puts two lanes behind you already have the game won before any real teamfight occurs.



And two, Starcraft 2 is a badly designed game and the whole nation of Korea recognizes it. The only reason why it stays alive in the West is because of some unknown elitist reasoning that people keep thinking it is a great game. The game is dying rapidly, and without your casual fan base your game flat out loses sponsors. Without sponsors, your game dies, period.

It's not dying rapidly...

I could say that the Starcraft 2 player base is getting smaller and smaller but the whole scene is not going to be gone as fast as you say.




Casual fan base is everything when it comes to sponsors. Without sponsors, your competitive gaming community will die. Period. Warcraft 3 suffered the same fate, but much slower due to the fact that the player base was sustained for quite sometime due to DotA and various other factors (such as it actually being a legitimately fun team game unlike SC2).

If you look at peak numbers for the NA/Korean servers you'll find that it's going down rapidly. People are moving on because the game simply cannot hold their attention, because it's not good enough of a game.



LOL.

Casual fan base is everything to sponsors? WHAT? That's not fucking even remotely true. Viewers is everything for sponsors. They don't care about ANYTHING else.

And, viewers wise, SC2 is GROWING. The fact that LoL viewers numbers is growing faster doesn't change a shit for the SC2 community in the end. SC2 is still growing and will still grow. It's not even in competition against LoL. It's not even the same type of game.

People shitting and saying that SC2 is shrinking and dieing are even more retarded that those that are blindly shitting on the LoL success. SC2 is doing absolutly great, the fact that LoL pull more viewers change nothing to it. Actually, the fact that the SC2 player base is shrinking while the viewer base is growing is quite awesome and pretty much prove the fact that SC2 eSports scene is solid. Even when people stop playing it, they still watch it.






And guess who sponsors are gonna fork out money to? The game with more viewers. Which game has more viewers? The game that is viewed as more "casual" and "friendly." Guess what that game is. Hint : It's not Starcraft 2.


SC2's viewer numbers are growing marginally. SC2's player base is dying rapidly off. Your viewer numbers in a year or two will rapidly drop off, just like how the viewer numbers for Counter-Strike rapidly fell off except for a few thousand hardcore players. It's the same pattern that WC3 followed also, and you'd be real blind to believe that SC2 is going to sustain itself as an E-Sport for very long considering how bad the player population is right now.


And the fact that League pulls in more viewers is a big thing. Right now you have a very limited amount of companies willing to sponsor events/teams/etc. To believe otherwise would be asinine. Those companies want to sponsor something that will get them the most coverage. Starcraft 2 wasn't doing it for the Koreans, so they switched to League because it is a far more popular game.


You are really full of shit, seriously.

SC2 team actually have more sponsors than LoL teams. Viewers number don't "grow" marginaly. Just look at any MLG events or Dreamhack, or Day9 stream, or IPL TAC. Yes, LoL have more viewers... why in the fucking hell should that imply that SC2 will drop or is less successful than it was? LoL success have nothing to do with SC2 success, and LoL is obviously not leeching SC2 viewers, since the viewers count is still growing despite the big rise in LoL viewers.

I'm not a fan of LoL, but I hope that it will stay popular and big for a long time, since it's good for the community money-wise and viewers-wise. I don't see how it's actually bad for SC2, at all. Actually, it will probably just push Blizzard to kick their own ass and do something about it, to share a bigger part of the cake. And that's just good for us, SC2 viewers and players.

And, no, Korea didn't switched to LoL form SC2, that's a blatant lie. Actually, the SC2 community in Korea is intact if not bigger than it was. Most people switching for something are not switching from SC2, but from BW. SC2 is not having the success that it had with BW in Korea, but the scene still lived there, and as showed by the last GSL final, is actually growing, without the help of OGN or OSL. Less success in Korea but a fucking big success story here, in the west. It's a fair trade for us, I would say and i'm perfectly fine with it.

You are just a retarded and a blind hater that don't know shit about the SC2 scene, the same way that those shitthing on LoL are haters. So please, now, just leave this whole website and never look back : no one wants retarded haters here. Go and enjoy your LoL, learn to have fun and relax, instead of vigorously shitting on everything that is not your game. I love SC2 and I enjoy SC2. I love KoF13 and follow KoF13, even tho it doesn't have that big of a success and I don't need to bitch on every other fighter games just to validate my own opinion. You can love anything you want and follow anything you want, that's all fine. A human actually mentally stable would not need to shit on a whole community just to feel better.

Don't worry for us, the SC2 scene is doing fine and will still continue to do fine for a long time. In the end, as long as I can PLAY the game I love, as long as I can follow the casters I love and the players I love, playing the game that I love, I don't fucking need it to be the best ESPORT or the MOST POPULAR GAME. I don't need validation of the mass to feel better, nor should you. If LoL is your think, that's really nice and you should be happy about the success that it have... But I don't fucking see how it's remotely linked to the SC2 scene.


I REPEAT, SC2 is doing fine. If LoL is doing better, good thing for them, still doesn't change a shit to the fact that SC2 is doing fine and that it will continue to do so. And SC2 is still played by tons and tons of peoples, that's way enough to be successful as a spectator eSports, even if LoL have more than that.

Has Milkis told you this?


Don't even know what you are talking about, actually :x
snailz
Profile Joined April 2011
Croatia900 Posts
Last Edited: 2012-03-15 22:27:03
March 15 2012 22:24 GMT
#1742
On March 15 2012 07:05 XiGua wrote:
Show nested quote +
On March 15 2012 07:05 JackDino wrote:
On March 15 2012 07:04 TigerKarl wrote:
I just uninstalled the game because i can't stand how shitty the community in that game is.

You better not try HoN in that case.

Or DotA. XD

DotA-genres have communities like that.


seriously, this.

i mean, playing BW on iccup first time in 2012 wasnt very nice and noob friendly, but after playing HoN for the first time, let me tell you, you have to wonder with who you share this planet with

ive never been more insulted in just 2 hours ever, not to mention the ragequits, and everybody yelling while nobody is even trying to tell you what to do different xD

i even joined games titled "noob only" :DDD

anyhows, shame about sc2 "ghost town" effect, but with no lan and things dying so fast ingame, i can see why we are where we are at. sad actually, fuck you blizzard, you greedy cunts.
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
gbooo
Profile Joined March 2012
39 Posts
March 15 2012 22:25 GMT
#1743
On March 16 2012 07:20 Cosmology wrote:
Show nested quote +
On March 16 2012 06:53 Xiphos wrote:
On March 16 2012 06:51 Chill wrote:
I play both games. They're both fucking hard. Who cares which one is harder you dummies?


You must be talking about BW and LoL right?

wtf lol? You think SC2 is easier than LoL? Are you dumb?

Hey Chill implied it not him.

Why so butt hurt you realize it was a joke right?
mooper
Profile Joined February 2012
7 Posts
March 15 2012 22:29 GMT
#1744
On March 16 2012 05:01 superstartran wrote:
Show nested quote +
On March 16 2012 04:57 Xalorian wrote:
On March 16 2012 04:54 superstartran wrote:
On March 16 2012 04:43 Exempt. wrote:
On March 16 2012 04:40 superstartran wrote:
On March 16 2012 04:39 Exempt. wrote:
Saddest part is the players have actually convinced themselves that their game is challenging LOL. They'll defend it with every last breathe.




Please link me to your League and Starcraft 2 profiles. I'm willing to bet you aren't anywhere good enough to make any kind of judgement on either game.


You first buddy. Willing to bet I'm over twice as good as you at both.




I'm not the one claiming that any game is better than the other. I'm just merely stating that League isn't as bad as people think it is, otherwise there wouldn't be such as massive population. It's not exactly the greatest competitive game IMO, but that's my own opinion. I'm not here making any claims at all without any kind of evidence that Starcraft 2 is the superior game at all like you are, or making broadbased claims that League is bad.


You haven't pointed out any good examples, haven't posted any evidence, and won't even show your standing in each game (which would add to your credibility if you were any good in both of them). It's pretty obvious that you've been caught in tons of argumentative holes by various posters and you simply just start with ad hominen / changing your argument in order to get out of said argumentative holes.


But you never stopped stating that SC2 was dieing super fast, that in a year or two it would be irrelevant and dead and that LoL was super competitive because of is "team aspect" and had the better end of the stick in every way and that it is all deserved.

Not claiming that one game is better than the other, right?

Don't expect people to treat you nicely, when you are being a douche at every occasions against the whole SC2 community, on TL.



SC2's population is dying rapidly off. That is a fact. It's been stated on here multiple times that the player population on various servers has massively dropped since the release of the game. I believe that Sc2's competitive scene won't last very long BECAUSE of said population drop. Sponsors aren't going to stick around when the player population is too low, it's a proven trend from games like CS and WC3.

That fact is already being proven in the Korean scene right now. SC2 is a dying game over there, and not many people play it. League is getting more company support because it is so popular among the general population. It's simple facts.

And two, I never said League was superior in the competitive aspect, I said that it will always have more players because it has social interaction among people unlike Starcraft 2. The fact that it continues to grow in population has much more to do with the fact that the game is actually decent.


But keep it up SC2 fanboy.


Show nested quote +
On March 16 2012 04:56 GeorgeForeman wrote:
I'm completely baffled by these reactions.

People are really opining the fact that a game exists that can attract broad swaths of casual fans to watch streams/tournaments? "Casuals" are what you need for a game to thrive and become a broader thing. Personally, I'd rather not have esports remain a tiny, niche market. I'd like to see major tournaments with high production values and top-level talent become a consistent, normal thing. I'd like to costs of subscriptions to come down. Etc. etc. etc. The way this stuff happens is you get "casuals" involved.

As for the alleged low skill ceiling in LoL (which makes no sense in comparisson to an RTS and I can't comment on relative to something like DOTA2), you could just as easily argue that there's a low ceiling for popular games like American football or whatever, and that often times the deciding factor is teamwork. That doesn't and shouldn't disqualify a game from being entertaining or compelling to watch.


Which is really the point. League of Legends continues to grow because it attracts so many new players to its game. However, it is still a decent enough game competitively that a competitive scene can grow out of it. You cannot possibly expect your game to grow and sustain without a casual playerbase; there's a reason why SC2 is failing so hard in Korea, and that's because people don't play it.

I understand the Starcraft 2 community is upset, but it is the way it is. League of Legends will likely overtake SC2 as the flagship E-Sport game in the not so distant future simply due to sheer money and manpower. It's already overtaken SC2 in Korea (where many people thought it would be invincible, which is obviously not the case). In the West, SC2 still remains the flagship game, but not for long IMO simply due to the fact that companies will see there's not enough viewers compared to League, and will eventually jump ship to the broader fanbase.


Why are you posting on TL?
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
March 15 2012 22:34 GMT
#1745
On March 16 2012 07:29 mooper wrote:
Show nested quote +
On March 16 2012 05:01 superstartran wrote:
On March 16 2012 04:57 Xalorian wrote:
On March 16 2012 04:54 superstartran wrote:
On March 16 2012 04:43 Exempt. wrote:
On March 16 2012 04:40 superstartran wrote:
On March 16 2012 04:39 Exempt. wrote:
Saddest part is the players have actually convinced themselves that their game is challenging LOL. They'll defend it with every last breathe.




Please link me to your League and Starcraft 2 profiles. I'm willing to bet you aren't anywhere good enough to make any kind of judgement on either game.


You first buddy. Willing to bet I'm over twice as good as you at both.




I'm not the one claiming that any game is better than the other. I'm just merely stating that League isn't as bad as people think it is, otherwise there wouldn't be such as massive population. It's not exactly the greatest competitive game IMO, but that's my own opinion. I'm not here making any claims at all without any kind of evidence that Starcraft 2 is the superior game at all like you are, or making broadbased claims that League is bad.


You haven't pointed out any good examples, haven't posted any evidence, and won't even show your standing in each game (which would add to your credibility if you were any good in both of them). It's pretty obvious that you've been caught in tons of argumentative holes by various posters and you simply just start with ad hominen / changing your argument in order to get out of said argumentative holes.


But you never stopped stating that SC2 was dieing super fast, that in a year or two it would be irrelevant and dead and that LoL was super competitive because of is "team aspect" and had the better end of the stick in every way and that it is all deserved.

Not claiming that one game is better than the other, right?

Don't expect people to treat you nicely, when you are being a douche at every occasions against the whole SC2 community, on TL.



SC2's population is dying rapidly off. That is a fact. It's been stated on here multiple times that the player population on various servers has massively dropped since the release of the game. I believe that Sc2's competitive scene won't last very long BECAUSE of said population drop. Sponsors aren't going to stick around when the player population is too low, it's a proven trend from games like CS and WC3.

That fact is already being proven in the Korean scene right now. SC2 is a dying game over there, and not many people play it. League is getting more company support because it is so popular among the general population. It's simple facts.

And two, I never said League was superior in the competitive aspect, I said that it will always have more players because it has social interaction among people unlike Starcraft 2. The fact that it continues to grow in population has much more to do with the fact that the game is actually decent.


But keep it up SC2 fanboy.


On March 16 2012 04:56 GeorgeForeman wrote:
I'm completely baffled by these reactions.

People are really opining the fact that a game exists that can attract broad swaths of casual fans to watch streams/tournaments? "Casuals" are what you need for a game to thrive and become a broader thing. Personally, I'd rather not have esports remain a tiny, niche market. I'd like to see major tournaments with high production values and top-level talent become a consistent, normal thing. I'd like to costs of subscriptions to come down. Etc. etc. etc. The way this stuff happens is you get "casuals" involved.

As for the alleged low skill ceiling in LoL (which makes no sense in comparisson to an RTS and I can't comment on relative to something like DOTA2), you could just as easily argue that there's a low ceiling for popular games like American football or whatever, and that often times the deciding factor is teamwork. That doesn't and shouldn't disqualify a game from being entertaining or compelling to watch.


Which is really the point. League of Legends continues to grow because it attracts so many new players to its game. However, it is still a decent enough game competitively that a competitive scene can grow out of it. You cannot possibly expect your game to grow and sustain without a casual playerbase; there's a reason why SC2 is failing so hard in Korea, and that's because people don't play it.

I understand the Starcraft 2 community is upset, but it is the way it is. League of Legends will likely overtake SC2 as the flagship E-Sport game in the not so distant future simply due to sheer money and manpower. It's already overtaken SC2 in Korea (where many people thought it would be invincible, which is obviously not the case). In the West, SC2 still remains the flagship game, but not for long IMO simply due to the fact that companies will see there's not enough viewers compared to League, and will eventually jump ship to the broader fanbase.


Why are you posting on TL?

This is a Gaming Community. THE BEST Gaming Community.
What kind of gaming community would this be if it were filled with people like you - the one that blindly defends their favorite game. TL would be worse than the Blizzard/LoL forums. Discussion in this place is the best by far (this thread is one of the worst l0l) and i embrace it.
Nada's body is South Korea's greatest weapon.
Dark_Chill
Profile Joined May 2011
Canada3353 Posts
March 15 2012 22:37 GMT
#1746
On March 16 2012 07:20 Cosmology wrote:
Show nested quote +
On March 16 2012 06:53 Xiphos wrote:
On March 16 2012 06:51 Chill wrote:
I play both games. They're both fucking hard. Who cares which one is harder you dummies?


You must be talking about BW and LoL right?

wtf lol? You think SC2 is easier than LoL? Are you dumb?

User was warned for this post


What is this I don't even. You think two games in completely different genres can be compared in terms of difficulty? Stop calling other people dumb when your argument makes no sense
CUTE MAKES RIGHT
Bub
Profile Blog Joined June 2006
United States3518 Posts
March 15 2012 22:39 GMT
#1747
Wow thats unbelievable. Casual yay...
XK ßubonic
iiGreetings
Profile Joined March 2011
Canada563 Posts
March 15 2012 22:41 GMT
#1748
On March 14 2012 20:02 Ectrid wrote:
Show nested quote +
On March 14 2012 20:01 x-Catalyst wrote:
But but but... I'm sad now
I mean LoL is a great game, I play it myself. But when I think South Korean Esports, Starcraft just screams out. I don't like it being replaced


Yeah SC:BW screams out!

Broodwar will never die, never has and never will
Adapt and React I MKP, PartinG, EffOrt ♥
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2012-03-15 22:44:22
March 15 2012 22:43 GMT
#1749
Nevermind. xD
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
archonOOid
Profile Blog Joined March 2011
1983 Posts
March 15 2012 22:51 GMT
#1750
i just hate lol for no reason... i guess it has to do with me playing another noob game, sc2.

User was warned for this post
I'm Quotable (IQ)
mooper
Profile Joined February 2012
7 Posts
Last Edited: 2012-03-15 23:00:33
March 15 2012 22:58 GMT
#1751
On March 16 2012 07:34 Kenpachi wrote:
Show nested quote +
On March 16 2012 07:29 mooper wrote:
On March 16 2012 05:01 superstartran wrote:
On March 16 2012 04:57 Xalorian wrote:
On March 16 2012 04:54 superstartran wrote:
On March 16 2012 04:43 Exempt. wrote:
On March 16 2012 04:40 superstartran wrote:
On March 16 2012 04:39 Exempt. wrote:
Saddest part is the players have actually convinced themselves that their game is challenging LOL. They'll defend it with every last breathe.




Please link me to your League and Starcraft 2 profiles. I'm willing to bet you aren't anywhere good enough to make any kind of judgement on either game.


You first buddy. Willing to bet I'm over twice as good as you at both.




I'm not the one claiming that any game is better than the other. I'm just merely stating that League isn't as bad as people think it is, otherwise there wouldn't be such as massive population. It's not exactly the greatest competitive game IMO, but that's my own opinion. I'm not here making any claims at all without any kind of evidence that Starcraft 2 is the superior game at all like you are, or making broadbased claims that League is bad.


You haven't pointed out any good examples, haven't posted any evidence, and won't even show your standing in each game (which would add to your credibility if you were any good in both of them). It's pretty obvious that you've been caught in tons of argumentative holes by various posters and you simply just start with ad hominen / changing your argument in order to get out of said argumentative holes.


But you never stopped stating that SC2 was dieing super fast, that in a year or two it would be irrelevant and dead and that LoL was super competitive because of is "team aspect" and had the better end of the stick in every way and that it is all deserved.

Not claiming that one game is better than the other, right?

Don't expect people to treat you nicely, when you are being a douche at every occasions against the whole SC2 community, on TL.



SC2's population is dying rapidly off. That is a fact. It's been stated on here multiple times that the player population on various servers has massively dropped since the release of the game. I believe that Sc2's competitive scene won't last very long BECAUSE of said population drop. Sponsors aren't going to stick around when the player population is too low, it's a proven trend from games like CS and WC3.

That fact is already being proven in the Korean scene right now. SC2 is a dying game over there, and not many people play it. League is getting more company support because it is so popular among the general population. It's simple facts.

And two, I never said League was superior in the competitive aspect, I said that it will always have more players because it has social interaction among people unlike Starcraft 2. The fact that it continues to grow in population has much more to do with the fact that the game is actually decent.


But keep it up SC2 fanboy.


On March 16 2012 04:56 GeorgeForeman wrote:
I'm completely baffled by these reactions.

People are really opining the fact that a game exists that can attract broad swaths of casual fans to watch streams/tournaments? "Casuals" are what you need for a game to thrive and become a broader thing. Personally, I'd rather not have esports remain a tiny, niche market. I'd like to see major tournaments with high production values and top-level talent become a consistent, normal thing. I'd like to costs of subscriptions to come down. Etc. etc. etc. The way this stuff happens is you get "casuals" involved.

As for the alleged low skill ceiling in LoL (which makes no sense in comparisson to an RTS and I can't comment on relative to something like DOTA2), you could just as easily argue that there's a low ceiling for popular games like American football or whatever, and that often times the deciding factor is teamwork. That doesn't and shouldn't disqualify a game from being entertaining or compelling to watch.


Which is really the point. League of Legends continues to grow because it attracts so many new players to its game. However, it is still a decent enough game competitively that a competitive scene can grow out of it. You cannot possibly expect your game to grow and sustain without a casual playerbase; there's a reason why SC2 is failing so hard in Korea, and that's because people don't play it.

I understand the Starcraft 2 community is upset, but it is the way it is. League of Legends will likely overtake SC2 as the flagship E-Sport game in the not so distant future simply due to sheer money and manpower. It's already overtaken SC2 in Korea (where many people thought it would be invincible, which is obviously not the case). In the West, SC2 still remains the flagship game, but not for long IMO simply due to the fact that companies will see there's not enough viewers compared to League, and will eventually jump ship to the broader fanbase.


Why are you posting on TL?

This is a Gaming Community. THE BEST Gaming Community.
What kind of gaming community would this be if it were filled with people like you - the one that blindly defends their favorite game. TL would be worse than the Blizzard/LoL forums. Discussion in this place is the best by far (this thread is one of the worst l0l) and i embrace it.


I havent even posted in this thread before I said that so Im not blindly defending anything. TL is a Starcraft progaming team so it would seem that by extension this is a Starcraft website that allows discussion of other games.

So im wondering why that guy is calling people SC2 fanboys on an SC2 site. I think LoL is an awful game compared to Dota2 but I'm not going to register on the biggest LoL community forum and start calling people LoL fanboys, because that would make me a jerk trying to incite a flamewar.
JinnAxel
Profile Joined September 2011
Canada50 Posts
March 15 2012 23:00 GMT
#1752
I don't understand why everyone is crying out like this is the worst thing ever. TL has always been about supporting ESports, and LoL is an ESport. It's not like SC is going to just die off, it just doesn't have the appeal that LoL does. Or at least, no longer has the appeal that LoL now has.

If LoL is doing extremely well, that just means ESports as a whole is doing extremely well. We can't complain about that, as that will effect SC as well.

If you guys actually want to do something about it, you can't just go about bashing LoL and doing nothing productive. You have to go and tell Blizzard to sharpen up and get their stuff sorted out. The only reason why LoL is doing so well is because Riot invests a lot of time and money in making LoL presentable as an ESport. Blizzard has been trailing behind in that sense.
blubbdavid
Profile Blog Joined February 2010
Switzerland2412 Posts
Last Edited: 2012-03-15 23:11:39
March 15 2012 23:06 GMT
#1753
On March 16 2012 07:58 mooper wrote:
Show nested quote +
On March 16 2012 07:34 Kenpachi wrote:
On March 16 2012 07:29 mooper wrote:
On March 16 2012 05:01 superstartran wrote:
On March 16 2012 04:57 Xalorian wrote:
On March 16 2012 04:54 superstartran wrote:
On March 16 2012 04:43 Exempt. wrote:
On March 16 2012 04:40 superstartran wrote:
On March 16 2012 04:39 Exempt. wrote:
Saddest part is the players have actually convinced themselves that their game is challenging LOL. They'll defend it with every last breathe.




Please link me to your League and Starcraft 2 profiles. I'm willing to bet you aren't anywhere good enough to make any kind of judgement on either game.


You first buddy. Willing to bet I'm over twice as good as you at both.




I'm not the one claiming that any game is better than the other. I'm just merely stating that League isn't as bad as people think it is, otherwise there wouldn't be such as massive population. It's not exactly the greatest competitive game IMO, but that's my own opinion. I'm not here making any claims at all without any kind of evidence that Starcraft 2 is the superior game at all like you are, or making broadbased claims that League is bad.


You haven't pointed out any good examples, haven't posted any evidence, and won't even show your standing in each game (which would add to your credibility if you were any good in both of them). It's pretty obvious that you've been caught in tons of argumentative holes by various posters and you simply just start with ad hominen / changing your argument in order to get out of said argumentative holes.


But you never stopped stating that SC2 was dieing super fast, that in a year or two it would be irrelevant and dead and that LoL was super competitive because of is "team aspect" and had the better end of the stick in every way and that it is all deserved.

Not claiming that one game is better than the other, right?

Don't expect people to treat you nicely, when you are being a douche at every occasions against the whole SC2 community, on TL.



SC2's population is dying rapidly off. That is a fact. It's been stated on here multiple times that the player population on various servers has massively dropped since the release of the game. I believe that Sc2's competitive scene won't last very long BECAUSE of said population drop. Sponsors aren't going to stick around when the player population is too low, it's a proven trend from games like CS and WC3.

That fact is already being proven in the Korean scene right now. SC2 is a dying game over there, and not many people play it. League is getting more company support because it is so popular among the general population. It's simple facts.

And two, I never said League was superior in the competitive aspect, I said that it will always have more players because it has social interaction among people unlike Starcraft 2. The fact that it continues to grow in population has much more to do with the fact that the game is actually decent.


But keep it up SC2 fanboy.


On March 16 2012 04:56 GeorgeForeman wrote:
I'm completely baffled by these reactions.

People are really opining the fact that a game exists that can attract broad swaths of casual fans to watch streams/tournaments? "Casuals" are what you need for a game to thrive and become a broader thing. Personally, I'd rather not have esports remain a tiny, niche market. I'd like to see major tournaments with high production values and top-level talent become a consistent, normal thing. I'd like to costs of subscriptions to come down. Etc. etc. etc. The way this stuff happens is you get "casuals" involved.

As for the alleged low skill ceiling in LoL (which makes no sense in comparisson to an RTS and I can't comment on relative to something like DOTA2), you could just as easily argue that there's a low ceiling for popular games like American football or whatever, and that often times the deciding factor is teamwork. That doesn't and shouldn't disqualify a game from being entertaining or compelling to watch.


Which is really the point. League of Legends continues to grow because it attracts so many new players to its game. However, it is still a decent enough game competitively that a competitive scene can grow out of it. You cannot possibly expect your game to grow and sustain without a casual playerbase; there's a reason why SC2 is failing so hard in Korea, and that's because people don't play it.

I understand the Starcraft 2 community is upset, but it is the way it is. League of Legends will likely overtake SC2 as the flagship E-Sport game in the not so distant future simply due to sheer money and manpower. It's already overtaken SC2 in Korea (where many people thought it would be invincible, which is obviously not the case). In the West, SC2 still remains the flagship game, but not for long IMO simply due to the fact that companies will see there's not enough viewers compared to League, and will eventually jump ship to the broader fanbase.


Why are you posting on TL?

This is a Gaming Community. THE BEST Gaming Community.
What kind of gaming community would this be if it were filled with people like you - the one that blindly defends their favorite game. TL would be worse than the Blizzard/LoL forums. Discussion in this place is the best by far (this thread is one of the worst l0l) and i embrace it.


I havent even posted in this thread before I said that so Im not blindly defending anything. TL is a Starcraft progaming team so it would seem that by extension this is a Starcraft website that allows discussion of other games.

So im wondering why that guy is calling people SC2 fanboys on an SC2 site. I think LoL is an awful game compared to Dota2 but I'm not going to register on the biggest LoL community forum and start calling people LoL fanboys, because that would make me a jerk trying to incite a flamewar.

You know that this website exists since 2002, long long before the Proteam was formed?
But you are right about this being a SC website and not a general gaming community.
What do you desire? Money? Glory? Power? Revenge? Or something that surpasses all other? Whatever you desire - that is here. Tower of God ¦¦Nutella, drink of the Gods
snailz
Profile Joined April 2011
Croatia900 Posts
March 15 2012 23:15 GMT
#1754
On March 16 2012 08:00 JinnAxel wrote:
I don't understand why everyone is crying out like this is the worst thing ever. TL has always been about supporting ESports, and LoL is an ESport. It's not like SC is going to just die off, it just doesn't have the appeal that LoL does. Or at least, no longer has the appeal that LoL now has.

If LoL is doing extremely well, that just means ESports as a whole is doing extremely well. We can't complain about that, as that will effect SC as well.

If you guys actually want to do something about it, you can't just go about bashing LoL and doing nothing productive. You have to go and tell Blizzard to sharpen up and get their stuff sorted out. The only reason why LoL is doing so well is because Riot invests a lot of time and money in making LoL presentable as an ESport. Blizzard has been trailing behind in that sense.


there are actually people who dont care about "esports", but do care about starcraft.

so, complaining and criticism should be desirable, especially on site like this.

i dont understand how there are people who come to sc site and call out other people as "fanboys", its just so logicaly retarded, i laughed for 5 minutes ))

anyhows...
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Holophonist
Profile Joined December 2010
United States297 Posts
March 15 2012 23:24 GMT
#1755
On March 16 2012 07:37 Dark_Chill wrote:
Show nested quote +
On March 16 2012 07:20 Cosmology wrote:
On March 16 2012 06:53 Xiphos wrote:
On March 16 2012 06:51 Chill wrote:
I play both games. They're both fucking hard. Who cares which one is harder you dummies?


You must be talking about BW and LoL right?

wtf lol? You think SC2 is easier than LoL? Are you dumb?

User was warned for this post


What is this I don't even. You think two games in completely different genres can be compared in terms of difficulty? Stop calling other people dumb when your argument makes no sense


Why on earth can you not compare two different games in terms of difficulty? THAT makes no sense.
Just like my Grandpa used to say, "Never forget that the... thing.. and there was like.... a guy with this. Hmmm......"
Kentakky
Profile Joined September 2010
Sweden1272 Posts
March 15 2012 23:31 GMT
#1756
On March 16 2012 05:30 Two_DoWn wrote:
Show nested quote +
On March 16 2012 05:22 Azarkon wrote:
Riot's partnership with Tencent is strategic but AFAIK Chinese LoL pro teams are compelled to play on the NA servers, which says to me that there's something wrong there that Valve can improve upon.

Also, Chinese teams aren't doing too well in LoL and I think that has an effect on the success of the game as an eSport in China as well.

The reason chinese teams play on NA is because there is better competition there. The Chinese server is fairly new, so the level of competition isnt as high quite yet. Chinese used to have to play on NA before the server opened anyway, so it isnt as though it is something new and different.

And a Chinese team won the IEM that took place in China. We have yet to actually see a top chinese team go abroad yet, because of Visa issues. Plus the chinese team that DID attend IEM hannover featured a player who had recently broken his wrist.

Show nested quote +
On March 16 2012 05:29 Kentakky wrote:
On March 16 2012 05:22 Azarkon wrote:
Riot's partnership with Tencent is strategic but AFAIK Chinese LoL pro teams are compelled to play on the NA servers, which says to me that there's something wrong there that Valve can improve upon.

Also, Chinese teams aren't doing too well in LoL and I think that has an effect on the success of the game as an eSport in China as well.


Dota2 will have LAN so it'll support their strong base of players in Asia like from China, Singapore and the Pinoys. LoL doesn't have LAN? And it already has Chinese servers not very popular since they don't have many keys(from what I've heard)/still play good ol' DotA.

And for those DotA/2 players who are sad about LoL being nr.1 in Korea shouldn't be, DotA hasn't been very popular over there, they've played similar games but not much DotA as far as I know so meh, Blizzard fucked up though imo giving exclusive rights to 1 company and no LAN etc etc...

Not sure where you heard the release wanst popular. Everything I had heard pointed to the release being a massive success and tremendously popular in china.



My lack of writing skillz sorry I ment to say Dota2 beta isn't a huge deal yet in China due to no keys/no lan yet/all the heroes not added and people still playing wc3 dota fanaticly over there.

No idea about LoLs China release haven't heard a thing about it tbh but I don't really follow LoL at all so there ya go.

All I want is success for Dota2 I don't care about other games as much, I like Sc2 and SF:AE as well for good eSports viewing experiences every now and then but all these Dota2 tournies going on + me playing the game take up all the spare time I have it's sooo good xD
My immune system is so strong that I have to get AIDS just to be normal.
Rorance
Profile Joined January 2011
Canada41 Posts
March 15 2012 23:33 GMT
#1757
On March 16 2012 05:08 Zergneedsfood wrote:
Show nested quote +
On March 16 2012 05:07 Caller wrote:
this entire thread is just the pot calling the kettle black, can we just all agree to stop posting in this thread and let it die


<3


I agree, i'm just going to request it be locked
Better red than dead!
Tal
Profile Blog Joined May 2004
United Kingdom1015 Posts
March 15 2012 23:42 GMT
#1758
With regard to China, LOL seems to be doing very well, though I'd love to see the official figures. Because Tencent makes QQ (the incredibly popular MSN-like chat service that everyone uses), they have a huge internet presence. I have seen LoL adverts online, but never DOTA ones.

At a local internet cafe there were significantly more LoL players than DOTA ones, though actually the most popular things seem to be first person shooters. I didn't see anyone playing SC2.

Even one of my colleagues (a teacher) plays - his work laptop has LoL wallpapers, and we had a great discussion the other day about how M5 have created a new meta, and how this has changed his ranked games.

I think DoTA2's release is going to be great for LoL, as the competition between the two companies will force both to have very high standards. Imagine if SC2 had a competing RTS - I bet chatrooms would have been implemented by now...
It is what you read when you don't have to that determines what you will be when you can't help it.
Tal
Profile Blog Joined May 2004
United Kingdom1015 Posts
March 15 2012 23:45 GMT
#1759
On March 16 2012 08:33 Rorance wrote:
Show nested quote +
On March 16 2012 05:08 Zergneedsfood wrote:
On March 16 2012 05:07 Caller wrote:
this entire thread is just the pot calling the kettle black, can we just all agree to stop posting in this thread and let it die


<3


I agree, i'm just going to request it be locked


I don't think it needs to be locked - but TL posting standards need to be enforced. Uninformed insults deserve bans. There's actually a fair amount of decent posts within the flaming, and it's clearly a timely topic.
It is what you read when you don't have to that determines what you will be when you can't help it.
Pyskee
Profile Joined April 2011
United States620 Posts
March 15 2012 23:53 GMT
#1760
The OP was taken down, but from reading the first few pages it sounds like this is just an op ed piece from Kotaku. Is it just me or does it seem like Kotaku bashes heads with the Starcraft community a lot?
"If you really don't give a shit what brand you chew, chew Stride." - Liquid'Tyler. Gives shoutouts like a boss.
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