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On April 01 2012 02:17 mrgerry wrote: You can call them innovative all you want, but if the game isn't fun it doesn't matter. DoW2 was pretty awful and the expansions to CoH completely ruined the series for me. You can use that defense for alot of RTS games that have come out but it doesn't save them from being bad. Just an unpolished game with gimmick mechanics to gain sales. To be honest, DOW2's single player campaign was miles beyond SC2's. SC2's campaign was pretty much like every other RTS campaign I've played over the last decade (with way too much hand-holding) whereas DOW2's (and its expansion packs) was a breath of fresh air.
Sad to see relic losing employees. They've really made their mark on the RTS scene with COH and both DOW games.
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It's pretty obvious that companies like Relic will get picked up by another publisher, since they have established series created from them, if THQ goes under.
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sucks, so many good games from THQ
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On April 01 2012 04:03 TehPrime wrote: It's pretty obvious that companies like Relic will get picked up by another publisher, since they have established series created from them, if THQ goes under.
no, that is not obvious.
do you know how many employees worked for Relic before and after this layoff of 39 people? no? :D
Relic does not own the IP.
Relic is crippled by these layoffs and most of the employees who created the games of their hey day are long gone.
if another publisher picks them up they may take a few key employees from Relic and incorporate them into a different studio as happened with EALA and Victory/BioWare.
unless u own a crystal ball u have no idea what the future of the now crippled Relic is.
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Lalalaland34503 Posts
On April 01 2012 03:40 {CC}StealthBlue wrote: And now the War 40k MMO has been scrapped. So pissed. Well, not completely. It's just been turned into a single player game instead of an MMO.
I really hope those people laid off can find something to do quickly.
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Sadness ensues
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NOOOOOOOOOOOOOOOOOOOo my beloved comany of heroes if thq goes down this is going to be very bad people arent seeing this but the industry is becoming more and more contrained by the day ask yourself how many companies have been bought out or have gone bankrupt in the last 10 years and then ask yourself whose left- JUST THE BIG GUYS EA, Activision, Blizzard, Konami, and Ubisoft im probably forgetting a few but those are the biggest i guess Sony and Microsoft technically count but you get the idea
Edit: as someone stated above the future of relic is not certain at all and what is more likely to happen is there all going to be picked up by different studios i dont want to know what things are gonna be like 10 years from now when there are only like 10 games coming out in a year
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MrHoon
10183 Posts
although one may say these RTS' dont have the 'esports' factor BW/SC2 has, many can say these games were damn fun games
It's a pity, I loved the original dawn of war (disliked DoW2 though), Homeworld was every scifi fleet battle fanboy's jizzdream and Company of Heroes still is one of my favorite games
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Everytime I hear the name THQ, I can only think of this game. It gives me so much nostalgia.
+ Show Spoiler +
Most of the other game names I don't even recognize
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On February 05 2012 05:07 G3CKO wrote: People remember Relic for CoH and DoW and not HOMEWORLD??
Also Relic can't balance their games at all, look at all their games. It's one of the reasons why their game don't have a long running online community. Such a shame that a company full of people with a lot of creativity is dragged down by the gameplay and balancing departments.
Examples:
DoW I: Entire Necron race, Eldar fleet of foot DoW II: Let's give nob squads big shootas that does like 15 dps and 100% accuracy on the move! CoH: Let's take away the only thing the Germans have against armor spam, and buff the already OP Allies even more!
lol have you ever played COH germans have the best armor and might i add the pak 38 owns tanks what exactly did they take away? The germans excel on maps with bridges which was a majority of them btw i play both allies and germans and the game is pretty balanced at this point. Also allied armor is shit anyway a few panthers at a choke and say goodbye also the germans have the flak 88 have you even played the game recently allied use pretty much all infantry and m4 sherman for support thats it no one masses m4 shermans anymore
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COH was a badass game, they got rid of all the guys that made it though and so they only have themselves to blame if they go under
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Can't say I'll miss them if they die. Their most recent games have been mediocre at best.
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Red Faction is a great series. This sucks.
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Yea... it's really sad when mismanagement of a once great company leads to it's bankruptcy. Why does the CEO only get a 50% pay cut, when he should get replaced entirely.
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On February 24 2012 03:19 Lann555 wrote:disgrace that was Dawn of War 2. I actually bought it on day 1, based on the reputation of THQ with RTS-games, but they completely caved to the pressure of the decline. They stripped almost all strategy from the game and turned it into a shallow game where you just run around with a few squads all game. No base-building, limited resource management, very little diversity. Went back to playing Dawn of War 1 shortly after. Ah, gaming....what happened to you? 
Did you even give DoW2 a try? It is actually harder to play than DoW1 and has much more complex resource management (and more resources to manage). The lack of base building is working great for this game.
Check this out:
http://www.own3d.tv/video/151102/ESL_1v1_Summer_Warm-up_Cup_-_SF_-_Swat858_vs._Spirit_-_Game__1
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On April 01 2012 06:47 JimmyJRaynor wrote:Show nested quote +On April 01 2012 04:03 TehPrime wrote: It's pretty obvious that companies like Relic will get picked up by another publisher, since they have established series created from them, if THQ goes under. no, that is not obvious. do you know how many employees worked for Relic before and after this layoff of 39 people? no? :D Relic does not own the IP. Relic is crippled by these layoffs and most of the employees who created the games of their hey day are long gone. if another publisher picks them up they may take a few key employees from Relic and incorporate them into a different studio as happened with EALA and Victory/BioWare. unless u own a crystal ball u have no idea what the future of the now crippled Relic is.
Well. if 19% of their staff was laid off... And you say 39 people were laid off, what ever would the answer be??
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On April 02 2012 06:09 Manit0u wrote:Show nested quote +On February 24 2012 03:19 Lann555 wrote:disgrace that was Dawn of War 2. I actually bought it on day 1, based on the reputation of THQ with RTS-games, but they completely caved to the pressure of the decline. They stripped almost all strategy from the game and turned it into a shallow game where you just run around with a few squads all game. No base-building, limited resource management, very little diversity. Went back to playing Dawn of War 1 shortly after. Ah, gaming....what happened to you?  Did you even give DoW2 a try? It is actually harder to play than DoW1 and has much more complex resource management (and more resources to manage). The lack of base building is working great for this game. Check this out: http://www.own3d.tv/video/151102/ESL_1v1_Summer_Warm-up_Cup_-_SF_-_Swat858_vs._Spirit_-_Game__1 Played both a lot, but what you're saying is plain wrong. DoW hit it on the nail. You spent a miniscule amount of time macroing but still had lots of options (depending on the expansion and how fucked up the balance was respectively. During DC the game was almost unplayable for example). But at its core the mechanics worked much better than the DoW 2 ones which made you cap points over and over and over. Its was not entertaining and certainly not complex. You essentially spent more time macroing, because you had to use your army to cap points instead of interacting with your opponent.
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DoW1 was also about capping points and what most players did was battling over them most of the time. What's different in DoW2? The only thing that comes to my mind would be early base rushes, but that's such a small part of it that it's negligible.
On topic: THQ seems to be grasping at every possible straw. This march 75% off mass sale for example...
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THQ is just the vanguard of the video game bubble bursting.
Most of the major publisher's stocks have either been flat or trending down for the last 5 years. Dumping $50 million into each game and not having them recoup costs is killing the industry. It's looking more and more likely that the indie/small-time game is going to be the major driver, not massive triple A undertakings.
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