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THQ Suffering Terrible Terrible Damage - Page 9

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HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
February 21 2012 15:31 GMT
#161
Wow that's... sad, THQ have made so many great RTS's over the years, would hate to see them go this way :/
Jarree
Profile Joined January 2012
Finland1004 Posts
February 21 2012 17:07 GMT
#162
I have a female friend working in THQ Montreal studio. I was really surprised that she out of all my friends would end up working with video games, since i have a lot of gamer friends and she's a linguistic (is that even the correct word? ) . Sad to hear these kind of news.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17946 Posts
Last Edited: 2012-02-23 18:16:19
February 23 2012 18:15 GMT
#163
THQ Montreal recieves $25,000 per employee per year.. as a result THQ has over emphasized hiring for that studio.. and they are putting square pegs in round holes because of that government cash..


this is really sad man

THQ releases a 20+ year old Arcade wrestling game that is really really mediocre mechanics and is flat out dull.
and they make it a "press release".

http://electronictheatre.co.uk/mobile/mobile-phone-game-news/16338/wwe-wrestlefes​t-launches-europe

NASDAQ collectively yawned at this announcement and their stock fell from .61 to .60

THQ is really grasping at straws at this point
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Lann555
Profile Joined February 2010
Netherlands5173 Posts
February 23 2012 18:19 GMT
#164
Can't say I really care at this point.

THQ used to be one of my favorite producers, with superb games like CoH, Dawn of War 1 and the super underrated Homeworld, but it's been a while since they showed anything decent. A bunch of crappy console-games with close to no depth and that disgrace that was Dawn of War 2. I actually bought it on day 1, based on the reputation of THQ with RTS-games, but they completely caved to the pressure of the decline. They stripped almost all strategy from the game and turned it into a shallow game where you just run around with a few squads all game. No base-building, limited resource management, very little diversity. Went back to playing Dawn of War 1 shortly after.

Ah, gaming....what happened to you?
Fantasy Fan! Gogogo vultures
iglocska
Profile Joined May 2011
Norway589 Posts
February 23 2012 18:28 GMT
#165
It would be a shame if they went under, considering the massively successful games that Relic has created. Homeworld 1+2, DoW 1, CoH were all absolutely stellar games
zeeQue
Profile Joined March 2010
United Kingdom184 Posts
February 23 2012 19:31 GMT
#166
On February 06 2012 19:00 LF9 wrote:
Show nested quote +
On February 06 2012 03:21 Santiago4ever wrote:
Nerf Eldar

I find it hard to imagine a company such as Relic going into the gutter, I really hope THQ doesn't manage to go under and bring them with them in the fall. Now go make me a DoW3 that is a polished DoW1 without all the crap from DoW2!!! Also, make me Homeworld 3 now. Shut up and take my money if you do!

Eldar was fine. It was Ork, with all the building guns, you practically had to take the whole map before you could attack them. Bullcrap.


Someone didn't play at a high enough level... Clearly. As for people saying Dark Crusade was pretty balanced? Oh jees... Winter Assualt was the closest and even then there was stupid things that would make certain maps and MUs unplayable


As for THQ going down, it'll be a loss for RTS gamers everywhere, they've always made good RTS games, obviously not on the level Starcraft was but they were always enjoyable
fofa2000
Profile Joined October 2010
Canada548 Posts
February 23 2012 19:35 GMT
#167
Didn't THQ also create Supreme commander? I really loved that game!
-smells likes tasty soup, what's the menu?-fresh jaedong style marine stew served with a glass of dragoon slush!-The food's any good?Quite unusual names, never heard-all my food's good, the kitchen's this way-btw whatu terarn doing alone in a zerg colony?
TrueIsAwesome
Profile Joined April 2010
Finland160 Posts
February 23 2012 19:43 GMT
#168
On February 24 2012 04:35 fofa2000 wrote:
Didn't THQ also create Supreme commander? I really loved that game!


So did i, have you seen the sequal? It's just as bad as what they did with DoW to DoW2
TheToast
Profile Blog Joined August 2010
United States4808 Posts
February 23 2012 22:35 GMT
#169
On February 24 2012 04:43 TrueIsAwesome wrote:
Show nested quote +
On February 24 2012 04:35 fofa2000 wrote:
Didn't THQ also create Supreme commander? I really loved that game!


So did i, have you seen the sequal? It's just as bad as what they did with DoW to DoW2


THQ was the publisher on the games, yes. But both were developed by Gas Powered Games, the dev behind the Dungeon Siege series.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
Jago
Profile Joined October 2010
Finland390 Posts
February 23 2012 22:40 GMT
#170
Out of all publically listen game companies, there are exactly 2 that are run very well: ActivisionBlizzard and Konami.
crms
Profile Joined February 2010
United States11933 Posts
February 23 2012 22:43 GMT
#171
if they were responsible for the DoW game I played a couple weekends ago for free on steam, I can understand why they're going out of business. What a terrible, terrible game.

Sad to see any game company go under as an avid gamer but if you put out bad titles, i'm not sure what they can expect.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
TheToast
Profile Blog Joined August 2010
United States4808 Posts
February 23 2012 22:45 GMT
#172
On February 24 2012 07:43 crms wrote:
if they were responsible for the DoW game I played a couple weekends ago for free on steam, I can understand why they're going out of business. What a terrible, terrible game.

Sad to see any game company go under as an avid gamer but if you put out bad titles, i'm not sure what they can expect.


Which one was that? They published 2 Warhammer 40k: DoW titles and I think 2 other Warhammer 40k titles.
I like the way the walls go out. Gives you an open feeling. Firefly's a good design. People don't appreciate the substance of things. Objects in space. People miss out on what's solid.
TrickyGilligan
Profile Joined September 2010
United States641 Posts
February 23 2012 23:18 GMT
#173
On February 24 2012 07:43 crms wrote:
if they were responsible for the DoW game I played a couple weekends ago for free on steam, I can understand why they're going out of business. What a terrible, terrible game.

Sad to see any game company go under as an avid gamer but if you put out bad titles, i'm not sure what they can expect.


I realize this is a Starcraft website, but the amount of irrational hatred that the DoW2 games get from this community really makes me sad. I realize the Relic games aren't what you would consider a traditional RTS, but they are incredibly innovative and interesting. Are they as balanced and polished as a Blizzard game? Well no, they don't have unlimited money. But they're breaking new ground, doing stuff no one else is with the genra. Not all of these experiments work, but there's more than enough good points to make up for the bad ones.

Honestly, if I had to choose between Blizzard or Relic continuing to make RTS games, I'd have to choose Relic. Blizzard is going to spend the rest of their RTS making life trying to recapture what was so great about Broodwar. I can still go back and play Broodwar anytime I want, I don't really see any innovation coming out of Blizzard for RTS almost ever again. Relic on the other hand has done crazy stuff with all 3 of their RTS games, Homeworld, CoH and DoW. All of these are unique and interesting in their own right, that they all came out of one developer is insane. The fact that this same developer is being brought down by a crappy publisher is even crazier, and makes me deeply sad.
"I've had a perfectly wonderful evening. But this wasn't it." -Groucho Marx
JimmyJRaynor
Profile Blog Joined April 2010
Canada17946 Posts
Last Edited: 2012-03-31 13:24:12
March 31 2012 13:22 GMT
#174
One of the very few first class RTS Studios, Relic, just lost 39 employees.

http://www.thestreet.com/story/11475698/1/thq-announces-update-for-warhammer174-40000174-dark-millennium8482.html

That big Warhammer 40K MMO has been "refocused" into a different kind of game and, as a result, they can't afford to keep people. Originally, it was designed to be an MMO with monthly payments and was being projected as a giant cash cow. But, that is no more.

so another 138 people are getting the boot.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SnowyPsilocybin
Profile Joined March 2011
United Kingdom265 Posts
March 31 2012 13:44 GMT
#175
Thats a shame, I remember THQ mostly for WCW/NWO revenge on the N64. Spent so many hours playing that, Goldeneye and Mario Kart as a kid :D
mrgerry
Profile Joined September 2008
United States1508 Posts
March 31 2012 17:17 GMT
#176
You can call them innovative all you want, but if the game isn't fun it doesn't matter. DoW2 was pretty awful and the expansions to CoH completely ruined the series for me. You can use that defense for alot of RTS games that have come out but it doesn't save them from being bad. Just an unpolished game with gimmick mechanics to gain sales.
Disarray
Profile Blog Joined December 2007
United States1164 Posts
March 31 2012 17:23 GMT
#177
DoW2 was a great game, and the change in tactical direction was the best thing they could have done for that series. a 40k RTS shouldn't be about basebuilding and macroing your econ to resupply mass ammounts of troops. It should be about having limited troops and using them in a tactical way. If you want to play Starcraft with 40k models, play DoW1.

Don't tarnish the great things with DoW2 because you were too poor of a player to recognize the great things they did to that game.
Input limit reached. Please wait to perform more actions.
tuho12345
Profile Blog Joined July 2011
4482 Posts
March 31 2012 17:24 GMT
#178
Oh man CoH has the best campaign mission out of all RTS games to me Sad to see they're going down.
ain
Profile Joined July 2010
Germany786 Posts
March 31 2012 18:33 GMT
#179
On April 01 2012 02:23 Disarray wrote:
DoW2 was a great game, and the change in tactical direction was the best thing they could have done for that series. a 40k RTS shouldn't be about basebuilding and macroing your econ to resupply mass ammounts of troops. It should be about having limited troops and using them in a tactical way. If you want to play Starcraft with 40k models, play DoW1.

Don't tarnish the great things with DoW2 because you were too poor of a player to recognize the great things they did to that game.

DoW 1 wasnt macro heavy at all and definitely cant be compared to Starcraft. It had minimal base building and very dynamic eco and combat systems.

DoW 2 was more about capping points than it was about fighting and thats why it failed.

{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
Last Edited: 2012-03-31 18:41:55
March 31 2012 18:40 GMT
#180
And now the War 40k MMO has been scrapped. So pissed.
"Smokey, this is not 'Nam, this is bowling. There are rules."
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