• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:07
CET 09:07
KST 17:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League64Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Rollback Netcode in Brood War [Recap] 0-6 Defeat for Mong's Team Bot on ladder Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away.
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8478 users

The future of graphics in games - Page 6

Forum Index > General Forum
Post a Reply
Prev 1 4 5 6 7 8 18 Next All
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
Last Edited: 2011-08-01 18:13:35
August 01 2011 18:12 GMT
#101
He seemed pretty elitist from the video, Guess we wait and see how this plays out?
Looks good but I don't think we'll be seeing this any time soon.


On August 02 2011 03:07 Cold-Blood wrote:
I would love to see all the math they have behind this compared to the polygon math, but that would most likely give away something they don't want given away.

Giving the reason why they have been silent for so long.


I think its to do with their patents, the ones in Australia may work differently from say USA.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
August 01 2011 18:15 GMT
#102
My gosh... I thought it couldn't get any better. I can only imagine RTS games with these types of graphics.
THE_oldy
Profile Joined July 2010
Australia97 Posts
August 01 2011 18:16 GMT
#103
On August 02 2011 03:07 leecH wrote:
Show nested quote +
On August 02 2011 03:02 THE_oldy wrote:
I think they're doing something different than standard polygon tech. Its not just going to be something as simple as just lots and lots of polygons, only smaller.

A computer wont be required to consistently keep the location of every atom in memory, or some other brute force way of doing things. I don't know how they would go about it, but that's just the point; They're developing a new method.

If they're method was obvious someone would have done it already. So to all skeptics of this, i doubt its going to be anything like a method that might jump into your head when your saw the video, like using terrabites of raw data of something.


you dont know what a polygon is. you have no clue what your talking about.

i play the buzzkiller in this thread.
im a dick. youre welcome.


A polygon is just a 3 points that make up a triangle right? What i mean is that they are not just going to be using the same methods as polygons but with just 1 point instead of 3 or something.
Strategy is the motivation for tactics
Nycaloth
Profile Joined October 2010
147 Posts
August 01 2011 18:18 GMT
#104
The real problem with computer graphics in gaming, imho, is that the spectacular advances in hardware and software technology combined with marketing efforts have made it acceptable, yes even common place, to produce games with shoddy mechanics and poor to nonexistent storytelling, just as long as the graphics look really really shiny. hope this is not too far OT.
"I'm still confused, but on a higher level" ~Fermi
Rickilicious
Profile Joined July 2009
United States220 Posts
August 01 2011 18:19 GMT
#105
Boy would I love to see that water have some ripples or something. zomg.
Doug Righteous
SockArms
Profile Blog Joined November 2010
United States591 Posts
August 01 2011 18:20 GMT
#106
well if this is real and can be used AWESOME!!!!


If it's fake it's still freaking funny/awesome
| Cloud9 | DK | Liquid |
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-08-01 18:21:40
August 01 2011 18:21 GMT
#107
http://www.youtube.com/ccpgames#p/c/67C46A980E7C1EE0/0/Gf26ZhHz6uM
Pretty cool display of realistic hair/cloths moving and flowing across geometry.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Batch
Profile Joined May 2010
Sweden692 Posts
August 01 2011 18:23 GMT
#108
On August 02 2011 03:16 THE_oldy wrote:
Show nested quote +
On August 02 2011 03:07 leecH wrote:
On August 02 2011 03:02 THE_oldy wrote:
I think they're doing something different than standard polygon tech. Its not just going to be something as simple as just lots and lots of polygons, only smaller.

A computer wont be required to consistently keep the location of every atom in memory, or some other brute force way of doing things. I don't know how they would go about it, but that's just the point; They're developing a new method.

If they're method was obvious someone would have done it already. So to all skeptics of this, i doubt its going to be anything like a method that might jump into your head when your saw the video, like using terrabites of raw data of something.


you dont know what a polygon is. you have no clue what your talking about.

i play the buzzkiller in this thread.
im a dick. youre welcome.


A polygon is just a 3 points that make up a triangle right? What i mean is that they are not just going to be using the same methods as polygons but with just 1 point instead of 3 or something.

Hopefully their atoms aren't 1 point polygons. Things in one dimension are usually hard to see. ^_^
Valashu
Profile Joined August 2010
Netherlands561 Posts
August 01 2011 18:24 GMT
#109
Be true dammit! I want minecraft in infinite powah mode!
The superior pilot uses his superior judgement to avoid exercising his superior skill.
THE_oldy
Profile Joined July 2010
Australia97 Posts
August 01 2011 18:25 GMT
#110
On August 02 2011 03:18 Nycaloth wrote:
The real problem with computer graphics in gaming, imho, is that the spectacular advances in hardware and software technology combined with marketing efforts have made it acceptable, yes even common place, to produce games with shoddy mechanics and poor to nonexistent storytelling, just as long as the graphics look really really shiny. hope this is not too far OT.


made acceptable?
"Check out how shiny this new game i just made" has been part of it since the beginning. Its a driving force behind developing graphics, and its the reason games build with solid mechanics in mind, like sc2, are more graphical than the most "check out how shiny this is! whats a game play mechanic?" games of 10 years ago
Strategy is the motivation for tactics
ArYeS
Profile Joined June 2010
Slovenia268 Posts
August 01 2011 18:26 GMT
#111
This technology doesn't offer reflections, transparency, refractions or real shadows...
animating these voxels is also very heavy.. this is useless ...
arbitrageur
Profile Joined December 2010
Australia1202 Posts
August 01 2011 18:27 GMT
#112
The australian government has given this company millions of dollars as a grant:
http://www.startupsmart.com.au/growth/2011-03-07/government-grants-pump-$2-million-into-new-inventions.html

Highly doubt they wouldn't have hired experts to determine the validity of Euclideon's claims.
sixfour
Profile Blog Joined December 2009
England11062 Posts
August 01 2011 18:34 GMT
#113
now the only difficulty is to make a game that's actually worth playing with all these new pretty graphics, rather than just making something that looks nice for the sake of it like 99% of games released in the last decade
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 01 2011 18:35 GMT
#114
What do they mean when they will "hand it over"? For free? If so, then I'd expect rapid improvement in the years too come. Starcraft 3 @_@/
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Bibdy
Profile Joined March 2010
United States3481 Posts
August 01 2011 18:36 GMT
#115
On August 02 2011 03:24 Valashu wrote:
Be true dammit! I want minecraft in infinite powah mode!


Isn't the charm of Minecraft the fact that it's blocky and it leaves a lot to the imagination? You know, the thing people pine for from video-games prior to the 2000s?
arbitrageur
Profile Joined December 2010
Australia1202 Posts
August 01 2011 18:36 GMT
#116
On August 02 2011 03:35 KimJongChill wrote:
Starcraft 3


the dopamine release in my brain when i hear these 2 words is just stupid
keeblur
Profile Joined April 2010
United States826 Posts
August 01 2011 18:37 GMT
#117
I get the idea he's trying to sell it, but I won't buy into it unless I see something other than camera pans of detailed environments. Plus I'm more interested in better games, not just better graphics.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
FinBenton
Profile Joined March 2011
Finland870 Posts
August 01 2011 18:37 GMT
#118
Make the games looks exactly like real life, then im happy.
DannyJ
Profile Joined March 2010
United States5110 Posts
August 01 2011 18:38 GMT
#119
Well, its cool, if it actually works.
.:Myr:.
Profile Joined July 2011
Portugal24 Posts
August 01 2011 18:40 GMT
#120
I want to believe...
Prev 1 4 5 6 7 8 18 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft827
StarCraft: Brood War
firebathero 522
Mind 455
Larva 275
Barracks 251
Leta 247
Hyuk 186
Shuttle 151
scan(afreeca) 133
Mong 103
Killer 84
[ Show more ]
Shine 82
Free 55
Stork 47
Shinee 45
ToSsGirL 44
Bale 34
ZergMaN 21
yabsab 19
NaDa 16
Counter-Strike
Sick61
Other Games
summit1g11020
Livibee190
Organizations
Counter-Strike
PGL7205
Other Games
gamesdonequick1274
StarCraft: Brood War
UltimateBattle 12
[ Show 8 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
FEL
1h 53m
Sparkling Tuna Cup
1h 53m
Replay Cast
14h 53m
WardiTV Weekly
1d 3h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
3 days
Kung Fu Cup
3 days
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
5 days
[ Show More ]
GSL
5 days
Epic.LAN
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.