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The future of graphics in games - Page 6

Forum Index > General Forum
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Prev 1 4 5 6 7 8 18 Next All
NuKedUFirst
Profile Blog Joined March 2010
Canada3139 Posts
Last Edited: 2011-08-01 18:13:35
August 01 2011 18:12 GMT
#101
He seemed pretty elitist from the video, Guess we wait and see how this plays out?
Looks good but I don't think we'll be seeing this any time soon.


On August 02 2011 03:07 Cold-Blood wrote:
I would love to see all the math they have behind this compared to the polygon math, but that would most likely give away something they don't want given away.

Giving the reason why they have been silent for so long.


I think its to do with their patents, the ones in Australia may work differently from say USA.
FrostedMiniWeet wrote: I like winning because it validates all the bloody time I waste playing SC2.
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
August 01 2011 18:15 GMT
#102
My gosh... I thought it couldn't get any better. I can only imagine RTS games with these types of graphics.
THE_oldy
Profile Joined July 2010
Australia97 Posts
August 01 2011 18:16 GMT
#103
On August 02 2011 03:07 leecH wrote:
Show nested quote +
On August 02 2011 03:02 THE_oldy wrote:
I think they're doing something different than standard polygon tech. Its not just going to be something as simple as just lots and lots of polygons, only smaller.

A computer wont be required to consistently keep the location of every atom in memory, or some other brute force way of doing things. I don't know how they would go about it, but that's just the point; They're developing a new method.

If they're method was obvious someone would have done it already. So to all skeptics of this, i doubt its going to be anything like a method that might jump into your head when your saw the video, like using terrabites of raw data of something.


you dont know what a polygon is. you have no clue what your talking about.

i play the buzzkiller in this thread.
im a dick. youre welcome.


A polygon is just a 3 points that make up a triangle right? What i mean is that they are not just going to be using the same methods as polygons but with just 1 point instead of 3 or something.
Strategy is the motivation for tactics
Nycaloth
Profile Joined October 2010
147 Posts
August 01 2011 18:18 GMT
#104
The real problem with computer graphics in gaming, imho, is that the spectacular advances in hardware and software technology combined with marketing efforts have made it acceptable, yes even common place, to produce games with shoddy mechanics and poor to nonexistent storytelling, just as long as the graphics look really really shiny. hope this is not too far OT.
"I'm still confused, but on a higher level" ~Fermi
Rickilicious
Profile Joined July 2009
United States220 Posts
August 01 2011 18:19 GMT
#105
Boy would I love to see that water have some ripples or something. zomg.
Doug Righteous
SockArms
Profile Blog Joined November 2010
United States591 Posts
August 01 2011 18:20 GMT
#106
well if this is real and can be used AWESOME!!!!


If it's fake it's still freaking funny/awesome
| Cloud9 | DK | Liquid |
Phayze
Profile Blog Joined June 2009
Canada2029 Posts
Last Edited: 2011-08-01 18:21:40
August 01 2011 18:21 GMT
#107
http://www.youtube.com/ccpgames#p/c/67C46A980E7C1EE0/0/Gf26ZhHz6uM
Pretty cool display of realistic hair/cloths moving and flowing across geometry.
Proud member of the LGA-1366 Core-i7 4Ghz Club
Batch
Profile Joined May 2010
Sweden692 Posts
August 01 2011 18:23 GMT
#108
On August 02 2011 03:16 THE_oldy wrote:
Show nested quote +
On August 02 2011 03:07 leecH wrote:
On August 02 2011 03:02 THE_oldy wrote:
I think they're doing something different than standard polygon tech. Its not just going to be something as simple as just lots and lots of polygons, only smaller.

A computer wont be required to consistently keep the location of every atom in memory, or some other brute force way of doing things. I don't know how they would go about it, but that's just the point; They're developing a new method.

If they're method was obvious someone would have done it already. So to all skeptics of this, i doubt its going to be anything like a method that might jump into your head when your saw the video, like using terrabites of raw data of something.


you dont know what a polygon is. you have no clue what your talking about.

i play the buzzkiller in this thread.
im a dick. youre welcome.


A polygon is just a 3 points that make up a triangle right? What i mean is that they are not just going to be using the same methods as polygons but with just 1 point instead of 3 or something.

Hopefully their atoms aren't 1 point polygons. Things in one dimension are usually hard to see. ^_^
Valashu
Profile Joined August 2010
Netherlands561 Posts
August 01 2011 18:24 GMT
#109
Be true dammit! I want minecraft in infinite powah mode!
The superior pilot uses his superior judgement to avoid exercising his superior skill.
THE_oldy
Profile Joined July 2010
Australia97 Posts
August 01 2011 18:25 GMT
#110
On August 02 2011 03:18 Nycaloth wrote:
The real problem with computer graphics in gaming, imho, is that the spectacular advances in hardware and software technology combined with marketing efforts have made it acceptable, yes even common place, to produce games with shoddy mechanics and poor to nonexistent storytelling, just as long as the graphics look really really shiny. hope this is not too far OT.


made acceptable?
"Check out how shiny this new game i just made" has been part of it since the beginning. Its a driving force behind developing graphics, and its the reason games build with solid mechanics in mind, like sc2, are more graphical than the most "check out how shiny this is! whats a game play mechanic?" games of 10 years ago
Strategy is the motivation for tactics
ArYeS
Profile Joined June 2010
Slovenia268 Posts
August 01 2011 18:26 GMT
#111
This technology doesn't offer reflections, transparency, refractions or real shadows...
animating these voxels is also very heavy.. this is useless ...
arbitrageur
Profile Joined December 2010
Australia1202 Posts
August 01 2011 18:27 GMT
#112
The australian government has given this company millions of dollars as a grant:
http://www.startupsmart.com.au/growth/2011-03-07/government-grants-pump-$2-million-into-new-inventions.html

Highly doubt they wouldn't have hired experts to determine the validity of Euclideon's claims.
sixfour
Profile Blog Joined December 2009
England11062 Posts
August 01 2011 18:34 GMT
#113
now the only difficulty is to make a game that's actually worth playing with all these new pretty graphics, rather than just making something that looks nice for the sake of it like 99% of games released in the last decade
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
KimJongChill
Profile Joined January 2011
United States6429 Posts
August 01 2011 18:35 GMT
#114
What do they mean when they will "hand it over"? For free? If so, then I'd expect rapid improvement in the years too come. Starcraft 3 @_@/
MMA: U realise MMA: Most of my army EgIdra: fuck off MMA: Killed my orbital MMA: LOL MMA: just saying MMA: u werent loss
Bibdy
Profile Joined March 2010
United States3481 Posts
August 01 2011 18:36 GMT
#115
On August 02 2011 03:24 Valashu wrote:
Be true dammit! I want minecraft in infinite powah mode!


Isn't the charm of Minecraft the fact that it's blocky and it leaves a lot to the imagination? You know, the thing people pine for from video-games prior to the 2000s?
arbitrageur
Profile Joined December 2010
Australia1202 Posts
August 01 2011 18:36 GMT
#116
On August 02 2011 03:35 KimJongChill wrote:
Starcraft 3


the dopamine release in my brain when i hear these 2 words is just stupid
keeblur
Profile Joined April 2010
United States826 Posts
August 01 2011 18:37 GMT
#117
I get the idea he's trying to sell it, but I won't buy into it unless I see something other than camera pans of detailed environments. Plus I'm more interested in better games, not just better graphics.
Isn't it ironic and selfish to say that God made man in his image, when God was made in man's image?
FinBenton
Profile Joined March 2011
Finland870 Posts
August 01 2011 18:37 GMT
#118
Make the games looks exactly like real life, then im happy.
DannyJ
Profile Joined March 2010
United States5110 Posts
August 01 2011 18:38 GMT
#119
Well, its cool, if it actually works.
.:Myr:.
Profile Joined July 2011
Portugal24 Posts
August 01 2011 18:40 GMT
#120
I want to believe...
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