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Thread Rules 1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution. 2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20) 3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible. 4. Use [code] tags to format code blocks. |
On March 29 2013 22:51 Nausea wrote:Show nested quote +On March 29 2013 21:17 ddengster wrote: To answer your example, you can change the z-values to some unique value (something which you know you will probably never hit)when you 'drop' it. And you could loop over all the windows for the highest z values and assign the next highest z to the window you want. Or even define a 'highest' z value that the whole UI system follows. Thank you. I got another answer on gamedev which I think I will try. "Instead of storing the window pointers in a vector, store them in the list. Mouse testing is then done from top to bottom, and drawing is done from bottom to top. Moving a window to the top requires that the window be removed and added to the front of the list." You can also just store your windows in a linked list, ordered by last focus. Draw from back to front, test for input from front to back. Whenever you focus a window, remove that window from the linked list and add it back at the head. Should be simpler and faster than checking a bunch of z-value numbers
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JAVA
i'm trying to average a color from subimages of a bufferedimage. i'm using the getRGB(int, int, int, int, int[], int, int) method that returns an integer array, but the array is filled with large negative integers. How do I use these to average the color?
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This may be of assistance:
http://docs.oracle.com/javase/6/docs/api/java/awt/image/BufferedImage.html#getRGB(int, int, int, int, int[], int, int) http://stackoverflow.com/questions/6001211/format-of-type-int-rgb-and-type-int-argb
Recall that an int in java is 32 bits. Look at this like 4 bytes:
10101010 | 10101010 | 10101010 | 10101010
With TYPE_INT_ARBG, you get 4 bytes, a (alpha), r (red), b (blue), g (green) in order. So you get 8 bits of each color, and 8 bits of alpha:
aaaaaaaa | rrrrrrrr | bbbbbbbb | gggggggg
I don't know how you're defining average color, but presumably you want to separate out the r, b, and g portions (dunno if you care about alpha).
You're going to have to learn how to do bit shifting 'n shit for that, unless BufferedImage has helper methods. See if you can dig up helper methods for dealing with TYPE_INT_ARBG. If not, have fun with the >> & bullshit 
Also this may be one of those things that gets fucked up on big vs. little endian, but probably not if you're only using java. I think java may be stuck at big endian regardless of your comp's architecture. Perhaps.
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On March 31 2013 12:32 phar wrote:This may be of assistance: http://docs.oracle.com/javase/6/docs/api/java/awt/image/BufferedImage.html#getRGB(int, int, int, int, int[], int, int) http://stackoverflow.com/questions/6001211/format-of-type-int-rgb-and-type-int-argbRecall that an int in java is 32 bits. Look at this like 4 bytes: 10101010 | 10101010 | 10101010 | 10101010 With TYPE_INT_ARBG, you get 4 bytes, a (alpha), r (red), b (blue), g (green) in order. So you get 8 bits of each color, and 8 bits of alpha: aaaaaaaa | rrrrrrrr | bbbbbbbb | gggggggg I don't know how you're defining average color, but presumably you want to separate out the r, b, and g portions (dunno if you care about alpha). You're going to have to learn how to do bit shifting 'n shit for that, unless BufferedImage has helper methods. See if you can dig up helper methods for dealing with TYPE_INT_ARBG. If not, have fun with the >> & bullshit  Also this may be one of those things that gets fucked up on big vs. little endian, but probably not if you're only using java. I think java may be stuck at big endian regardless of your comp's architecture. Perhaps. i'm trying to pixelate an image. so i'm trying average the color of each subimage, acting as a huge pixel in the final image.
we haven't gone over bit shifting in class, so i think a solution shouldn't involve that :s
i separated the colors, but how i do converted them back into an rgbarray[] ? i'm using the corresponding setRGB(...) with 6 args
not generalized ...
for(int y = 0; y < height - 54; y += 53) { for(int x = 0; x < width - 72; x += 71) { img.getSubimage(x, y, 71, 53).getRGB( 0, 0, 71, 53, samples, 0, 71);
for(int i = 0; i < samples.length - 1; i++) { colorSum += samples[i]; System.out.println(samples[i]); }
for(int i = 0; i < samples.length - 1; i++) Color c = new Color(samples[i]); int r = c.getRed(); int g = c.getGreen(); int b = c.getBlue(); } //calculate average of each color ... pixelated.getSubimage(x, y, 70, 52).setRGB(0, 0, 70, 52, samples, 0, 70); }
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Bit of a stretch to post it here, but anyone on TL at the Chicago Invitational ICPC Programming Contest this Weekend?
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Java
When I use socket.getInetAddress(), I usually get this format: /IP I'd like to change it to only "IP" without the forward slash. Any ideas? I'm currently thinking of override, but how do I know what variable should I use?
E.g.
@override public String toString() { return inetAddress; }
Or do I have to use some kind of string manipulation to get only the IP out of this method getInetAddress()?
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On March 31 2013 12:08 necrosexy wrote: JAVA
i'm trying to average a color from subimages of a bufferedimage. i'm using the getRGB(int, int, int, int, int[], int, int) method that returns an integer array, but the array is filled with large negative integers. How do I use these to average the color?
This isn't java, but it may be of use to you. Basically you can pixelate images on an html5 canvas, or otherwise manipulate the colour values of each pixel. I've seen a bunch of tutorials on this, this is what I found from a google search right now
http://www.html5canvastutorials.com/labs/html5-canvas-pixelated-image-focus/
Hope this helps
Edit: http://html5doctor.com/video-canvas-magic/
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On April 01 2013 03:52 JeanLuc wrote:Show nested quote +On March 31 2013 12:08 necrosexy wrote: JAVA
i'm trying to average a color from subimages of a bufferedimage. i'm using the getRGB(int, int, int, int, int[], int, int) method that returns an integer array, but the array is filled with large negative integers. How do I use these to average the color?
This isn't java, but it may be of use to you. Basically you can pixelate images on an html5 canvas, or otherwise manipulate the colour values of each pixel. I've seen a bunch of tutorials on this, this is what I found from a google search right now http://www.html5canvastutorials.com/labs/html5-canvas-pixelated-image-focus/Hope this helps Edit: http://html5doctor.com/video-canvas-magic/ i figured it out. i was on the right track.
[...] avgR = r / samples.length; avgG = g / samples.length; avgB = b / samples.length;
//assign average to samples[] for(int i = 0; i < samples.length - 1; i++) { Color c = new Color(avgR, avgG, avgB); samples[i] = c.getRGB(); }
//set pixels of the average colors from samples[] //to the blank BufferedImage 'pixelated' pixelated.getSubimage(x, y, xOffset, yOffset).setRGB(0, 0, xOffset, yOffset, samples, 0, xOffset);
int r = 0; int g = 0; int b = 0; }
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Anyone here familiar with Eclipse RCP?
Could use a bit of help
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Anyone tried pythonchallenge? I am at question #5 now and its been fun so far
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Can anyone recommend any WAMP tutorials or paid classes? I started developing my website locally but couldn't get it to communicate with the Amazon API so I did a nono and just edited my live site. But I landed a project and I want to do it properly so I'm starting with bootstrap (also downloaded sublime text which is awesome).
Also with this site it's not that big so after I develop it on WAMP it'll probably be easy to just ftp the site when it's finished. But in general how do you deploy a larger website or web app? Or what if you need to make adjustments? Do you make every adjustment locally first then upload? Is there some sort of web development framework I can follow?
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Hyrule18982 Posts
Generally it's something like
Production, Development, Sandbox
And most ISPs block home servers. You're best off renting a server from an actual server company and using your home WAMP setup as your sandbox/development server.
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On April 02 2013 08:01 tofucake wrote: Generally it's something like
Production, Development, Sandbox
And most ISPs block home servers. You're best off renting a server from an actual server company and using your home WAMP setup as your sandbox/development server.
Thanks for the info. I think I can just make a subdomain on my webhost and just dump the database and all the files onto it. I was looking at Git but it seems pretty complicated (I'm not even good with basic command line) and more powerful than what I really need. But it has just the features I'm looking for. Version control would be nice, speedy cloning would be desirable for quick "pulls and pushes". Having the ability to just download the site off a central server work on it locally and upload it after modifications in a quick and easy manner would be great because I usually have other programmers to do the actual development of parts of the site. Can you recommend an easy one with a GUI (and even a development server/environment)?
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On April 02 2013 10:07 lannisport wrote:Show nested quote +On April 02 2013 08:01 tofucake wrote: Generally it's something like
Production, Development, Sandbox
And most ISPs block home servers. You're best off renting a server from an actual server company and using your home WAMP setup as your sandbox/development server. Thanks for the info. I think I can just make a subdomain on my webhost and just dump the database and all the files onto it. I was looking at Git but it seems pretty complicated (I'm not even good with basic command line) and more powerful than what I really need. But it has just the features I'm looking for. Version control would be nice, speedy cloning would be desirable for quick "pulls and pushes". Having the ability to just download the site off a central server work on it locally and upload it after modifications in a quick and easy manner would be great because I usually have other programmers to do the actual development of parts of the site. Can you recommend an easy one with a GUI (and even a development server/environment)? Git has many GUIs (http://git-scm.com/downloads/guis), and is very easy to use for basic version control. SVN is also good, but not really any easier to use.
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On March 29 2013 03:18 ZenithM wrote:Show nested quote +On March 29 2013 03:10 POiNTx wrote: try { statements; } catch (ExceptionClass e) { statements }
I think that is even more readable. This is another well-established coding convention, and what is standard in C# (see Microsoft's guidelines here: http://msdn.microsoft.com/en-us/library/vstudio/ff926074.aspx). But what darkness proposed was a really weird and ugly hybrid form of the Java standard and the C# one :D As someone said, as long as everybody who works on the same code uses the same conventions that's fine, but it's better to pick up established conventions as your own to begin with. I personally follow the Oracle Java Code conventions to code in Java and the Microsoft guidelines to code in C#. I believe it's good to be able to follow flexibly whatever convention you have to use in a given situation. Edit: Damn and it's been such a long time since I've written some C#. I need me some C#  It's so much more cool, fun and powerful than Java... :'( C# is my language of choice so I also use this format. It's by far (IMO) the most readable. But of course when I am asked (usually this involves force) to use other languages, I use their conventions if I am aware of them.
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On April 02 2013 17:40 AmericanUmlaut wrote:Show nested quote +On April 02 2013 10:07 lannisport wrote:On April 02 2013 08:01 tofucake wrote: Generally it's something like
Production, Development, Sandbox
And most ISPs block home servers. You're best off renting a server from an actual server company and using your home WAMP setup as your sandbox/development server. Thanks for the info. I think I can just make a subdomain on my webhost and just dump the database and all the files onto it. I was looking at Git but it seems pretty complicated (I'm not even good with basic command line) and more powerful than what I really need. But it has just the features I'm looking for. Version control would be nice, speedy cloning would be desirable for quick "pulls and pushes". Having the ability to just download the site off a central server work on it locally and upload it after modifications in a quick and easy manner would be great because I usually have other programmers to do the actual development of parts of the site. Can you recommend an easy one with a GUI (and even a development server/environment)? Git has many GUIs (http://git-scm.com/downloads/guis), and is very easy to use for basic version control. SVN is also good, but not really any easier to use.
Thanks for this sir. Sublime text is awesome btw! It's gonna make learning python a whole lot funner.
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I am currently trying to get into the habit of working on something every day, because I think I am a way too lazy person. The problem with this is, that I want to start small but only get ideas which are a little too big for my taste. However, it also lead to a question, which is less linked to my own problems, but interesting in general. At least for people interested in programming.
What programs should every programmer write at least once in his life? What kind of functionality should every programmer implement at least once in his life? (Better version I found while writing this post. )
It's kind of like the question about which programming languages every programmer should know, just a little different since it isn't as much about the tools but about their application.
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On April 03 2013 03:20 DMII wrote:I am currently trying to get into the habit of working on something every day, because I think I am a way too lazy person. The problem with this is, that I want to start small but only get ideas which are a little too big for my taste. However, it also lead to a question, which is less linked to my own problems, but interesting in general. At least for people interested in programming. What programs should every programmer write at least once in his life?What kind of functionality should every programmer implement at least once in his life? (Better version I found while writing this post.  ) It's kind of like the question about which programming languages every programmer should know, just a little different since it isn't as much about the tools but about their application.
I like that attitude 
Building something new every day is very difficult. I vaguely remember in the haze of my youth I went through a period where I programmed something new every day. I remember using programming competition problems as fodder, going through them by the pile until I got bored of algorithms.
From there I moved onto bigger projects, thinking of how to create programs which are based on features generated from the algorithms.
Then I went to college, gave up on CS and 'traditional programming', then learned more functional and math scripting as my needs required.
Finally, I'm back at programming, but more on the maintenance side.
Anywho, I got distracted.... If you're still looking into algorithms and implementation details, then find a good programming challenge website (there are dozens for each language). If you are trying to make the jump to features within a larger program, then try to write something like Conway's Game of Life. If you think you're up for the challenge, try to design projects based on your own need, then implement them and deploy them. You win if you can make 1$ from it.
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man...double pointers Anyone going for a C programming job should look them up.
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