• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:21
CEST 04:21
KST 11:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview9[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy10
Community News
Weekly Cups (August 25-31): Clem's Last Straw?32Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris46Weekly Cups (Aug 11-17): MaxPax triples again!15Weekly Cups (Aug 4-10): MaxPax wins a triple6
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy Heaven's Balance Suggestions (roast me) Speculation of future Wardii series Weekly Cups (August 25-31): Clem's Last Straw? Geoff 'iNcontroL' Robinson has passed away
Tourneys
LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris Monday Nights Weeklies
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Simple editing of Brood War save files? (.mlx) ASL20 General Discussion Starcraft at lower levels TvP BW General Discussion
Tourneys
[Megathread] Daily Proleagues Is there English video for group selection for ASL [ASL20] Ro24 Group F [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s) Gtx660 graphics card replacement
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
How Culture and Conflict Imp…
TrAiDoS
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 713 users

The Big Programming Thread - Page 225

Forum Index > General Forum
Post a Reply
Prev 1 223 224 225 226 227 1031 Next
Thread Rules
1. This is not a "do my homework for me" thread. If you have specific questions, ask, but don't post an assignment or homework problem and expect an exact solution.
2. No recruiting for your cockamamie projects (you won't replace facebook with 3 dudes you found on the internet and $20)
3. If you can't articulate why a language is bad, don't start slinging shit about it. Just remember that nothing is worse than making CSS IE6 compatible.
4. Use [code] tags to format code blocks.
Shenghi
Profile Joined August 2010
167 Posts
January 05 2013 05:35 GMT
#4481
On January 05 2013 13:26 Saracen wrote:
Just started on ProjectEuler... Is it cheating to use Python? It feels like it's cheating, since Python has pretty much infinite integer precision afaik...

For example, for number 16...
+ Show Spoiler +
reduce(lambda x, y: int(x) + int(y), list(str(2 ** 1000)))

...seems just unfair when it seems like they're looking for a clever/elegant way to deal with large numbers.

Almost all languages have support for large numbers. They are looking for elegant solutions (well, sometimes :p) but dealing with large numbers is not part of that. Rather, I'd say Python is a good choice because it makes you focus on the problems, instead of dealing with large numbers.
People are not born stupid, they choose to be stupid. If you made that choice, please change your mind.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
Last Edited: 2013-01-05 06:17:58
January 05 2013 06:14 GMT
#4482
On January 05 2013 14:35 Shenghi wrote:
Show nested quote +
On January 05 2013 13:26 Saracen wrote:
Just started on ProjectEuler... Is it cheating to use Python? It feels like it's cheating, since Python has pretty much infinite integer precision afaik...

For example, for number 16...
+ Show Spoiler +
reduce(lambda x, y: int(x) + int(y), list(str(2 ** 1000)))

...seems just unfair when it seems like they're looking for a clever/elegant way to deal with large numbers.

Almost all languages have support for large numbers. They are looking for elegant solutions (well, sometimes :p) but dealing with large numbers is not part of that. Rather, I'd say Python is a good choice because it makes you focus on the problems, instead of dealing with large numbers.

They've got to be looking for something other than what I've posted above, though. Problem 20 can be done the exact same way, and I'm pretty sure that's not what they want...

EDIT: Nevermind, that seems to be how everyone is doing it on the problem thread...
Ame
Profile Joined October 2009
United States246 Posts
January 05 2013 06:46 GMT
#4483
On January 05 2013 15:14 Saracen wrote:
Show nested quote +
On January 05 2013 14:35 Shenghi wrote:
On January 05 2013 13:26 Saracen wrote:
Just started on ProjectEuler... Is it cheating to use Python? It feels like it's cheating, since Python has pretty much infinite integer precision afaik...

For example, for number 16...
+ Show Spoiler +
reduce(lambda x, y: int(x) + int(y), list(str(2 ** 1000)))

...seems just unfair when it seems like they're looking for a clever/elegant way to deal with large numbers.

Almost all languages have support for large numbers. They are looking for elegant solutions (well, sometimes :p) but dealing with large numbers is not part of that. Rather, I'd say Python is a good choice because it makes you focus on the problems, instead of dealing with large numbers.

They've got to be looking for something other than what I've posted above, though. Problem 20 can be done the exact same way, and I'm pretty sure that's not what they want...

EDIT: Nevermind, that seems to be how everyone is doing it on the problem thread...


I treated problem 16 as pretty much 'can you make your own way to deal with big numbers'.

Sure you can just use whatever large number support (BigIntger for Java~), but if you have the time (aka bored) might as well give it a shot and see if you can solve it without that stuff. I ended up using an Array of arbitrary size, though if I were to try again I'd probably see if it would be cleaner in an ArrayList.

Then for future problems that require large numbers copy/paste/tweak your original solution... or just use the support in the language for lazy o/
b3n3tt3
Profile Joined January 2012
595 Posts
January 05 2013 07:44 GMT
#4484
Using the cheesy bigInt solution kinda defeats the purpose of the problem though... since you can just multiply manually and store the 50~ digit number on string
flexgd
Profile Joined September 2011
183 Posts
January 05 2013 14:24 GMT
#4485
Hi fellow TLers,

im starting to learn Java and have a specific problem to solve (interfaces and abstract classes / beginner stuff). Is any expert for Java out there who I could pm for a few questions? :D

Thanks in advance

Regards
AmericanUmlaut
Profile Blog Joined November 2010
Germany2577 Posts
January 05 2013 14:31 GMT
#4486
Just ask in here, lots of the people who hang out in this thread are good Java programmers (though not me)
The frumious Bandersnatch
SgtCoDFish
Profile Blog Joined July 2010
United Kingdom1520 Posts
Last Edited: 2013-01-05 17:18:08
January 05 2013 14:50 GMT
#4487
EDIT: AAAAAAAAAAAAAAAAAAAARGH

It was so simple

My inital commits used the format of My Name (SgtCoDFish) <my_email_address <at> domain <dot> com>

But apparently, you're not allowed to use an invalid email address. I changed to my_email_address@domain.com and it pushed first time

aaaaaaaaaaaaaaaaaaargh don't make the same mistake as me

EDIT: Typical, got an email from them just after I posted this. I'll edit again if I manage to get it fixed, but atm it looks like a problem on their end.

OK guys, I figure I might aswell ask for help here since I've sent a request to GitHub and so far got nothing, and the internet has drawn blanks. I've googled like hell and nothing I've found has worked/been relevant.

I've committed to GitHub from this comp before. Then I didn't commit anything for like 5 months, didn't really change anything about my dev environment/my git setup, and created a new project. I coded it almost entirely before I made the repo on GitHub (stupid, but I was motivated and didn't want to stop for anything). Now I made some local commits, got to version 1.0 and tried to push using Eclipse...

"Can't connect to any repository: <my repo> (<my repo's address>: error occurred during unpacking on the remote end: index-pack abnormal exit)"

I figured it was a bug with Eclipse, so I tried it on the command line. Same error: "index-pack abnormal exit"

I updated my eclipse to latest, and updated all git stuff on my machine (well, I reinstalled to latest version)

I've tried every fix that I've found online and nothing has changed. I've set sharedRepository = true, I've updated some openssl libs used by cygwin (doubted it would be this since the git package comes compiled on Windows, but I was desperate). I've made a new local repo and tried to push from that and got the same. I saw something about incorrect permissions, but that was server-side.

Everything seems to point to it being a problem on their end. I can only imagine that my local "pack" is corrupted and they're bugging out with it, or else it's a problem for them. If it's their problem, obviously you guys can't do anything, but is there anything I can perhaps do to get a more descriptive message/fix it? Anyone had anything similar?
BisuDagger
Profile Blog Joined October 2009
Bisutopia19248 Posts
January 05 2013 17:53 GMT
#4488
Can anyone recommend a place online that does a thorough job of explaining in C++ char pointers? I need a good review for upcoming interview questions. Thanks!
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2013-01-05 18:14:23
January 05 2013 18:09 GMT
#4489
On January 06 2013 02:53 BisuDagger wrote:
Can anyone recommend a place online that does a thorough job of explaining in C++ char pointers? I need a good review for upcoming interview questions. Thanks!


Sorry, but if you need a review of something that basic, you should fail those interview questions. I hope you didn't say that you have experience working with C++, or knowledge of C++, or something like that in your application, because that would be a lie.

Anyways, here's my explanation:


char *chararray = "hello"; //this is just a short way of writing the following code:
//char *chararray = new char[6];
//chararray[0] = h; chararray[1] = e; same for l,l and o; chararray[5] = '\0'; (add escape sequence, so whoever uses this string knows where it ends
//at this point, the value of chararray is just some random number. that number is the address of where the pointer points to. if that random number happens to be "42", then the first letter of the string, 'h', is located at memory location "42"

chararray[3] = 's'; //the entire string is now "helso"

char value = *chararray; //value = h; the little star is just a way to tell the compiler "don't give me the value of chararray, but instead interpret the value of chararray as a memory address, then look at what's actually at that memory address, and give it to me"
value = *(chararray+2) //value = l, charrarray+2 is just an expression, the result of which yields a temporary value, which has the same type as chararray but points to two elements "behind" chararray

char *secondarray = chararray; //secondarray points to the same string as chararray
chararray++; //now it's changed for real; the entire string is now "elso". notice that 'h' hasn't disappeared. it's still where it was before, you just don't use it anymore.
value = *chararray; //value = e

//fortunately, we backed the old point up with secondarray, so we can still print hello
cout<<secondarray<<endl; //prints hello and newline
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19248 Posts
January 05 2013 18:28 GMT
#4490
On January 06 2013 03:09 heishe wrote:
Show nested quote +
On January 06 2013 02:53 BisuDagger wrote:
Can anyone recommend a place online that does a thorough job of explaining in C++ char pointers? I need a good review for upcoming interview questions. Thanks!


Sorry, but if you need a review of something that basic, you should fail those interview questions. I hope you didn't say that you have experience working with C++, or knowledge of C++, or something like that in your application, because that would be a lie.

Anyways, here's my explanation:

+ Show Spoiler +

char *chararray = "hello"; //this is just a short way of writing the following code:
//char *chararray = new char[6];
//chararray[0] = h; chararray[1] = e; same for l,l and o; chararray[5] = '0'; (add escape sequence, so whoever uses this string knows where it ends
//at this point, the value of chararray is just some random number. that number is the address of where the pointer points to. if that random number happens to be "42", then the first letter of the string, 'h', is located at memory location "42"

chararray[3] = 's'; //the entire string is now "helso"

char value = *chararray; //value = h; the little star is just a way to tell the compiler "don't give me the value of chararray, but instead interpret the value of chararray as a memory address, then look at what's actually at that memory address, and give it to me"
value = *(chararray+2) //value = l, charrarray+2 is just an expression, the result of which yields a temporary value, which has the same type as chararray but points to two elements "behind" chararray

char *secondarray = chararray; //secondarray points to the same string as chararray
chararray++; //now it's changed for real; the entire string is now "elso". notice that 'h' hasn't disappeared. it's still where it was before, you just don't use it anymore.
value = *chararray; //value = e

//fortunately, we backed the old point up with secondarray, so we can still print hello
cout<<secondarray<<endl; //prints hello and newline

Thanks for the reply.

I've been working in TorqueScript for over two years with a simulations company. Scripting greatly depreciated my skills in C++ because I don't have to deal with pointers in torque. I guess I was looking for a more advanced guide then just basic assignment or memory access. I should have been way more clear just doing a lot of things right now. There are many questions that ask for output to the screen and its been a while since I've dealt with pointer manipulation in general. I guess maybe I just need a better heads up on what trick questions to look out for. Like I said, over 2 years is a long time and it makes you forget what type of questions companies are looking for.

For example finding the output of this code:

class A
{
public:
A() : m_x(0) {}
public:
static ptrdiff_t member_offset(const A &a)
{
const char *p = reinterpret_cast<const char*>(&a);
const char *q = reinterpret_cast<const char*>(&a.m_x);

return q - p;
}

private:
int m_x;
};

class B :public A
{
public:
B() : m_x('a') {}
public:
static int m_n;
public:
static ptrdiff_t member_offset(const B &b)
{
const char *p = reinterpret_cast<const char*>(&b);
const char *q = reinterpret_cast<const char*>(&b.m_x);

return q - p;
}

private:
char m_x;
};

int B::m_n = 1;

class C
{
public:
C() : m_x(0) {}
virtual ~C() {}

public:
static ptrdiff_t member_offset(const C &c)
{
const char *p = reinterpret_cast<const char*>(&c);
const char *q = reinterpret_cast<const char*>(&c.m_x);

return q - p;
}

private:
int m_x;
};

int main()
{
A a;
B b;
C c;
cout << ((A::member_offset(a) == 0) ? 0 : 1);
cout << ((B::member_offset(b) == 0) ? 0 : 2);
cout << ((A::member_offset(b) == 0) ? 0 : 3);
cout << ((C::member_offset(c) == 0) ? 0 : 4);
cout << endl;

system("pause");
return 0;
}
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
netherh
Profile Blog Joined November 2011
United Kingdom333 Posts
Last Edited: 2013-01-05 18:40:13
January 05 2013 18:39 GMT
#4491
On January 06 2013 03:09 heishe wrote:

Sorry, but if you need a review of something that basic, you should fail those interview questions. I hope you didn't say that you have experience working with C++, or knowledge of C++, or something like that in your application, because that would be a lie.



That's pretty harsh - he's looking for a review of something that shouldn't really be used in modern C++ because of how icky it is.



char *chararray = "hello"; //this is just a short way of writing the following code:
//char *chararray = new char[6];
chararray[3] = 's'; //the entire string is now "helso"



For example, I think this is actually wrong.

IIRC "hello" is a string literal - a const char* stored statically, not in memory allocated with new. This means that trying to change a character like that is actually undefined behaviour...
flexgd
Profile Joined September 2011
183 Posts
January 05 2013 19:19 GMT
#4492
On January 05 2013 23:31 AmericanUmlaut wrote:
Just ask in here, lots of the people who hang out in this thread are good Java programmers (though not me)


Alright here goes
The Task is this: I have this Code by default:
+ Show Spoiler +
interface Conscience {

double value(int firings);
}

interface Shareholder {

double value(int firings, double sharevalue);
}

abstract class Employee {

double salary;

Employee(double salary) {
this.salary = salary;
}

@Override
public abstract String toString();

public abstract int getIndex();

boolean striking(double salarycut, int firings, double sharevalue) {

}

}

The first task is to implement the "striking" method which calculates if an employee is on strike or not. The "cost" of an employee is a product of salary*salarycut.

If an employee is supporting the interface "Conscience" its cost decreases by the value calculated trough this method (more on that later)

If an employee is supporting the interface "Shareholder" its cost increases by the value calculated through its method (again more on that later)

Finally if the cost is < 40.0 the employee is on strike and isnt if its >= 40.0.

There are two types of employees: 1.workers and 2. bosses

The 2nd Task involves creating a class "worker" which implements the "Conscience" interface:

-workers are constructed via salary and a "consciencesvalue"
-getIndex() returns 0 for workers
-toString() returns "worker" + the salary
-The method value(int firings) from the Conscious interface returns the value of firings*consciencevalue
(this is what lowers the "cost" value in the boolean method)

I implemented this like this:


+ Show Spoiler +
public static class Worker extends Employee implements Conscience {

static double consciencevalue;

static double value;

public Worker(double salary, double consciencevalue) {
super(salary);
this.consciencevalue = consciencevalue;


}

@Override
public String toString() {
String s = "Worker " + salary;
return s;
}

@Override
public int getIndex() {
return 0;
}

@Override
public double value(int firings) {
value = firings * consciencevalue
return value;
}


}


Now my first problem is this. I cant seem to get

@Override
public double value(int firings) {
value = firings * consciencevalue
return value;
}

this part right. I tested it in main printing out Worker.value and it always returns 0.0.

The same problem occurs in the 3rd Task which asks me to implement the "Boss" class.

- getIndex() for bosses is 1
- toString() returns "Boss" + salary
- Boss implements Conscience AND Shareholder
- value(int firings) returns firings*0.2 for bosses
- value(int firings, double sharevalue) returns firings*sharevalue

I implemented it like this:


+ Show Spoiler +
public static class Boss extends Employee implements Conscience, Shareholder {

static double value;
static double value2;

public Boss(double salary) {
super(salary);
}

@Override
public String toString() {
String s = "Boss " + salary;
return s;
}

@Override
public int getIndex() {
return 1;
}

@Override
public double value(int firings) {
value = 0.2 * firings;
return value;
}

@Override
public double value(int firings, double sharevalue) {
value2 = firings * sharevalue;
return value2;
}


}

Again I have the same problem, the double value(...) methods dont return anything.
There is also a fourth task which I can only start to work on after i got this running :D
Finally, how can i implement the boolean method so it calculates the costs with the right formula according to if its a "Boss" or a "Worker".
As i said I'm a beginner hope you dont mind.

Thanks in advance.

Regards
Morga
Profile Joined August 2010
Belgium35 Posts
January 05 2013 19:39 GMT
#4493
Google about the keyword static & don't be stupid (following the suggestions of your ide without thinking about it).
heishe
Profile Blog Joined June 2009
Germany2284 Posts
January 06 2013 00:01 GMT
#4494
On January 06 2013 03:39 netherh wrote:
Show nested quote +
On January 06 2013 03:09 heishe wrote:

Sorry, but if you need a review of something that basic, you should fail those interview questions. I hope you didn't say that you have experience working with C++, or knowledge of C++, or something like that in your application, because that would be a lie.



That's pretty harsh - he's looking for a review of something that shouldn't really be used in modern C++ because of how icky it is.

Show nested quote +


char *chararray = "hello"; //this is just a short way of writing the following code:
//char *chararray = new char[6];
chararray[3] = 's'; //the entire string is now "helso"



For example, I think this is actually wrong.

IIRC "hello" is a string literal - a const char* stored statically, not in memory allocated with new. This means that trying to change a character like that is actually undefined behaviour...


Well, it compiles like that. I'm not even sure if the standard says that changing the value of a constant (e.g. via const_cast) is undefined behavior. Either way, on all machines that you can get this code to compile on, it will run without problems or unexpected behavior, because statically stored things don't get stored any differently than stuff that is created on the heap. It's still just some address in memory space.

Of course if you were to create the array using new, the locations of the two arrays would be different: One would be "above the stack" where static stuff like that is usually allocated, and the other would be somewhere in heap memory. I just wanted to illustrate what "hello" does in terms of functionality.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
icystorage
Profile Blog Joined November 2008
Jollibee19350 Posts
January 06 2013 00:02 GMT
#4495
I think CecilSunkre(?) has some exercises in a blog that actually makes you understand pointers.
Too lazy to search but its there!
LiquidDota StaffAre you ready for a Miracle-? We are! The International 2017 Champions!
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2013-01-06 01:33:42
January 06 2013 01:30 GMT
#4496
On January 06 2013 02:53 BisuDagger wrote:
Can anyone recommend a place online that does a thorough job of explaining in C++ char pointers? I need a good review for upcoming interview questions. Thanks!

How about you write a memory pool implementation? You can use char buffers to hold data and placement new things in the char buffers.

Here's a snippet I wrote a little while ago:
template <typename T>
void FastList<T>::Node::Assign( const T& _data )
{
new (data) T( _data ); // placement copy
}


data is just a char array of the sizeof( T ).

Then you can also worry about memory alignment since a char alignment is of (usually) just one byte. I'd use a union and a double along with your char buffer for this.
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
Last Edited: 2013-01-06 07:46:10
January 06 2013 07:45 GMT
#4497
On January 06 2013 04:19 flexgd wrote:
...snip...


As far as I'm aware, the problem is that you're using the static variable "value" inside the function "value". I would recommend using a different name for the method and the variable, because the "value" inside your class could either call the method or the variable called "value". This may be completely wrong because I'm not a Java programmer.

Also, I'm not sure if static is used properly here, or if you mean public.
There is no one like you in the universe.
cersdfsd
Profile Joined January 2013
Bahamas2 Posts
January 06 2013 08:12 GMT
#4498
--- Nuked ---
Abductedonut
Profile Blog Joined December 2010
United States324 Posts
January 06 2013 08:54 GMT
#4499
On January 06 2013 17:12 cersdfsd wrote:
I am too fat
My boyfriend will left me. Because I am too fat. 70kg,165cm.So I want to buy a bicycle. Mountain bike or road bike ?Just for lose weight. Heard that this is well. What do you think?
*links omitted*


Gotta watch out for dem boyfriends leaving you because you're too fat in the big programming thread??

This is golden.
magicmUnky
Profile Joined June 2011
Australia280 Posts
January 06 2013 10:11 GMT
#4500
yeah fat people need carbon fibre bikes to lose weight
Prev 1 223 224 225 226 227 1031 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL S2 Championship: Playoffs
CranKy Ducklings128
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 109
Vindicta 84
StarCraft: Brood War
Britney 12693
Artosis 879
sSak 67
NaDa 29
Icarus 10
yabsab 8
Dota 2
NeuroSwarm116
LuMiX1
Counter-Strike
taco 239
Super Smash Bros
hungrybox580
AZ_Axe84
Other Games
summit1g6686
shahzam912
C9.Mang0641
JimRising 460
ViBE160
Sick125
Maynarde103
Livibee78
Mew2King59
Nathanias20
Organizations
Other Games
gamesdonequick912
BasetradeTV25
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH229
• davetesta2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5739
Other Games
• Scarra1045
Upcoming Events
The PondCast
7h 39m
RSL Revival
7h 39m
Maru vs SHIN
MaNa vs MaxPax
Maestros of the Game
14h 39m
Classic vs TriGGeR
Reynor vs SHIN
OSC
1d
MaNa vs SHIN
SKillous vs ShoWTimE
Bunny vs TBD
Cham vs TBD
RSL Revival
1d 7h
Reynor vs Astrea
Classic vs sOs
Maestros of the Game
1d 14h
Serral vs Ryung
ByuN vs Zoun
BSL Team Wars
1d 16h
Team Bonyth vs Team Dewalt
CranKy Ducklings
2 days
RSL Revival
2 days
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
2 days
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
[ Show More ]
Maestros of the Game
2 days
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
2 days
RSL Revival
3 days
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
3 days
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
3 days
Team Hawk vs Team Sziky
Sparkling Tuna Cup
4 days
Monday Night Weeklies
4 days
Liquipedia Results

Completed

CSL Season 18: Qualifier 2
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
RSL Revival: Season 2
Maestros of the Game
Sisters' Call Cup
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

LASL Season 20
2025 Chongqing Offline CUP
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.