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The Official Blazblue Thread - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 24 Next All
kefkalives
Profile Blog Joined January 2007
Australia1272 Posts
July 02 2009 00:38 GMT
#101
Wow!

Fuck i pray this gets a 360 pal release
prOxi.bOn ; \\ What makes most people feel happy/Leads us headlong into harm.
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
July 02 2009 01:16 GMT
#102
My god I suck at this game, but it's too fun. I dunno what else I was expecting after open box > 20 min training mode > play 20 ranked matches though. Anyhow, at least I found out soon enough that my previously unknown habit of idly drumming ABCD while getting comboed needs to stop. 90% life burst yoyoyo~
Ginseng
Profile Blog Joined May 2008
United States268 Posts
Last Edited: 2009-07-04 03:30:01
July 02 2009 01:22 GMT
#103
Patch is out for ps3.

The latency in this game is REALLY !@#$ING GOOD RIGHT NOW.

Edit: I lied, latency is better, but the frame delay hurts a lot of advanced play, decent for casual play.
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
July 02 2009 01:26 GMT
#104
On July 02 2009 10:22 Ginseng wrote:
Patch is out for ps3.


FUCK.
YES.

definitely up for games all day tomorrow
Forever Young
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
July 02 2009 01:56 GMT
#105
Hm, I just noticed the "Warning Siren beep boop" on the 2nd post. So there's a planned balance patch for this August? I hope it coincides with a post-SBO arcade update, keeping console/arcade in sync.

Unrelated matter: I'm kind of confused by online matchmaking. Searching for "same area" is for best connection, right? All I see is blue (0 bars), and occasionally something else or no symbol at all. Anybody seen more than 2 bars before? I think I saw 2 once.
D00dles
Profile Joined June 2008
Cambodia217 Posts
July 02 2009 02:20 GMT
#106
On July 02 2009 10:16 Myrmidon wrote:
My god I suck at this game, but it's too fun. I dunno what else I was expecting after open box > 20 min training mode > play 20 ranked matches though. Anyhow, at least I found out soon enough that my previously unknown habit of idly drumming ABCD while getting comboed needs to stop. 90% life burst yoyoyo~


Yeah, this isn't SF4.. It's pretty much the sequel to GG which isn't a very friendly game to a new player. Which i'm guessing BB is also.

I hope this game gets a 360 release. Sigh.
"This. How people cant see it is beyond me... how making a copy of something is stealing is also beyond me. Is it stealing to make a photo copy of a book?" - HuskyTheHusky
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
July 02 2009 03:22 GMT
#107
On July 02 2009 10:16 Myrmidon wrote:
My god I suck at this game, but it's too fun. I dunno what else I was expecting after open box > 20 min training mode > play 20 ranked matches though. Anyhow, at least I found out soon enough that my previously unknown habit of idly drumming ABCD while getting comboed needs to stop. 90% life burst yoyoyo~

lol

Every single person I've seen who's learned Arcana Heart, including myself, did the same thing when they first started playing.

Nowadays I drum A B A B A B A B A B to recover. My worst habit is drumming A B A B while I'm still on the ground (where you don't need to press A/B/C to recover): if my opponent drops their combo then I get hit by an American Reset.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
July 02 2009 03:45 GMT
#108
On July 02 2009 10:56 Myrmidon wrote:
Hm, I just noticed the "Warning Siren beep boop" on the 2nd post. So there's a planned balance patch for this August? I hope it coincides with a post-SBO arcade update, keeping console/arcade in sync.


It'll def be after SBO (which is in August). The patch/testing will be done in arcades first, according to Aksys.
"We ain't Capcom" - Aksys, 2009
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
H
Profile Blog Joined July 2007
New Zealand6138 Posts
Last Edited: 2009-07-02 03:48:37
July 02 2009 03:48 GMT
#109
On July 02 2009 11:20 D00dles wrote:
Yeah, this isn't SF4.. It's pretty much the sequel to GG which isn't a very friendly game to a new player. Which i'm guessing BB is also.

I hope this game gets a 360 release. Sigh.


BB is pretty easy to pick up, probably more so than SF4 at an intermediate level. Instead of having 1-frame links in your bnb combos, BB has a mechanic where it stores your input for as long as you're holding the button up to a maximum of 5 frames. I guess that was put in to help out new players and somewhat lessen the effects of lag online (which is compensated for by input delay).

Also it does have a 360 release.
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
July 02 2009 04:03 GMT
#110
IMO BlazBlue, like other "combo-based fighters", has overall easier mid-damage (~2k) combos than SF4.

Combos in SF4 generally require the ability to do joystick motions like the DP (623) and QCFx2 (236236) very fast. Combo-based fighters generally do not.

The most advanced combos, meanwhile, are very difficult in both games, probably moreso in BlazBlue because longer combos => more places for the combo to be super-difficult.
Ginseng
Profile Blog Joined May 2008
United States268 Posts
Last Edited: 2009-07-02 04:55:07
July 02 2009 04:54 GMT
#111
I just went 1-2, or 1-3 ratio vs Soniti's Rachel on dustloop haha :/ His Rachel is really solid
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
Kingkosi
Profile Blog Joined October 2006
United States1215 Posts
July 02 2009 06:46 GMT
#112
On July 02 2009 07:23 H wrote:
Show nested quote +
On July 02 2009 05:07 Kingkosi wrote:
Just picked this up and a tournament edition stick yesterday it's a lot of fun although I am a noob.
Xbox Live tag is KingKosi


wer u liv son

Show nested quote +
On July 02 2009 06:25 sung_moon wrote:
actually is it even worth using BK


Honestly, not really. It's cool and all and it's nice for burst baiting (almost anyone's gonna burst out of a j.D or two once they see how much damage it's doing) but there are better things to spend your meter on like making blocked uppercuts safe with RCs or keeping someone from bursting by comboing into Carnage Scissors for the kill, etc. Blood Kain is wicked cool though, so...

Also yeah, the US PS3 version has not yet been patched. There will be a drastic netcode fix in the near future, according to Aksys.


I live in Las Vegas pimp.
Twitter: @KingKosi
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
July 02 2009 09:16 GMT
#113
Just going to say that v13 is amazingly fun, especially with the low execution barrier. 100% a v13 player now that ive got the game

At the risk of me sounding dumber than I already am, does jin's 5d have some properties that make it only blockable with barrier or something? I played almost 20 matches vs a jin and never normal blocked it once, but barrier worked every time.
pachi
Profile Joined October 2006
Melbourne5338 Posts
July 02 2009 09:41 GMT
#114
On July 02 2009 12:48 H wrote:
Show nested quote +
On July 02 2009 11:20 D00dles wrote:
Yeah, this isn't SF4.. It's pretty much the sequel to GG which isn't a very friendly game to a new player. Which i'm guessing BB is also.

I hope this game gets a 360 release. Sigh.


BB is pretty easy to pick up, probably more so than SF4 at an intermediate level. Instead of having 1-frame links in your bnb combos, BB has a mechanic where it stores your input for as long as you're holding the button up to a maximum of 5 frames. I guess that was put in to help out new players and somewhat lessen the effects of lag online (which is compensated for by input delay).

Also it does have a 360 release.


Possibly not for cambodia if it doesn't use NTSC-JP or NTSC-US.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
July 02 2009 11:36 GMT
#115
On July 02 2009 18:16 Trumpet wrote:
Just going to say that v13 is amazingly fun, especially with the low execution barrier. 100% a v13 player now that ive got the game

At the risk of me sounding dumber than I already am, does jin's 5d have some properties that make it only blockable with barrier or something? I played almost 20 matches vs a jin and never normal blocked it once, but barrier worked every time.


No it's a normal, blockable move. You're probably getting hit out of jump startup or dash recovery, both of which you can cancel with FD.
[iHs]MCMcEmcee@UFO | のヮの
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
Last Edited: 2009-07-02 12:17:49
July 02 2009 12:17 GMT
#116
weird how come every ragna video i see after a hell fang they RC into dash 6D j.D 5B 5C hellfang?
what i do is fang RC 5B 6A JC CDCD inferno. on training mode the one i use does more damage and is not techable. maybe im putting out the wrong buttons or something...

iunno. BB still fuckin rockin
Forever Young
Eti307
Profile Blog Joined March 2004
Canada3442 Posts
July 02 2009 13:42 GMT
#117
btw for those who cares about the story mode:
http://www.dustloop.com/forums/showthread.php?t=6067

this thread explains how to get 100% completion on all stories. I'm personally finishing the story mode right now to experience with the various characters (and while waiting for my stick to arrive)
ZoW
Profile Blog Joined January 2009
United States3983 Posts
Last Edited: 2009-07-02 19:16:01
July 02 2009 18:54 GMT
#118
asdf learning a new engine from scratch is hard


also... it begins already :D

+ Show Spoiler +
[image loading]
the courage to be a lazy bum
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
July 02 2009 19:23 GMT
#119
On July 02 2009 21:17 sung_moon wrote:
weird how come every ragna video i see after a hell fang they RC into dash 6D j.D 5B 5C hellfang?
what i do is fang RC 5B 6A JC CDCD inferno. on training mode the one i use does more damage and is not techable. maybe im putting out the wrong buttons or something...

iunno. BB still fuckin rockin


you're watching old vids or people are being lazy, though Hell's Fang gives a better knockdown than ID. Best Hell's Fang RC followup is dash 6D jD, land, dash 5B 3C 22C.
[iHs]MCMcEmcee@UFO | のヮの
Ginseng
Profile Blog Joined May 2008
United States268 Posts
July 02 2009 19:34 GMT
#120
Flowcharts are way too old, not funny anymore.
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
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