[Game] Osu! - Page 315
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							Cyro
							
							
						 
						United Kingdom20319 Posts
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							FlaShFTW
							
							
						 
						United States10227 Posts
						 On May 01 2015 12:58 Cyro wrote: Can you link some aim intensive plays from him? angelsim is more know for his insane streaming abilities. | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
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							Cyro
							
							
						 
						United Kingdom20319 Posts
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							Bobbias
							
							
						 
						Canada1373 Posts
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							Xafnia
							
							
						 
						Canada874 Posts
						 God I suck. | ||
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							deakachu
							
							
						 
						103 Posts
						 ![[image loading]](http://i.imgur.com/Xxb6uxx.png) Finally passed this, quite an achievement for a scrub like me. Can anyone recommend some quality maps in the 5.8-6.4* range, as it is quite hard to sift through all the unranked maps and I don't have many at the moment. | ||
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							maru~
							
							
						 
						2345 Posts
						 https://osu.ppy.sh/s/260141 https://osu.ppy.sh/s/52878 & https://osu.ppy.sh/s/59874 https://osu.ppy.sh/s/222453 https://osu.ppy.sh/s/225179 https://osu.ppy.sh/s/103972 https://osu.ppy.sh/s/213240 https://osu.ppy.sh/s/213068 https://osu.ppy.sh/s/73734 https://osu.ppy.sh/s/90094 https://osu.ppy.sh/s/276013 https://osu.ppy.sh/s/106614 https://osu.ppy.sh/s/42741 https://osu.ppy.sh/s/240733 https://osu.ppy.sh/s/242318 https://osu.ppy.sh/s/78579 https://osu.ppy.sh/s/257407 https://osu.ppy.sh/s/213558 + obligatory CRN stuff | ||
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							falconfan02
							
							
						 
						United States231 Posts
						 Single tapping speed is still atrocious and is limiting me on some maps, but my alternating has gotten much better, so hoping I can improve it to the point that I can do both with similar accuracy. | ||
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							deakachu
							
							
						 
						103 Posts
						 On May 05 2015 05:49 maru~ wrote: Some maps in that range I enjoyed lately (no particular order and difficulty varies): https://osu.ppy.sh/s/260141 https://osu.ppy.sh/s/52878 & https://osu.ppy.sh/s/59874 https://osu.ppy.sh/s/222453 https://osu.ppy.sh/s/225179 https://osu.ppy.sh/s/103972 https://osu.ppy.sh/s/213240 https://osu.ppy.sh/s/213068 https://osu.ppy.sh/s/73734 https://osu.ppy.sh/s/90094 https://osu.ppy.sh/s/276013 https://osu.ppy.sh/s/106614 https://osu.ppy.sh/s/42741 https://osu.ppy.sh/s/240733 https://osu.ppy.sh/s/242318 https://osu.ppy.sh/s/78579 https://osu.ppy.sh/s/257407 https://osu.ppy.sh/s/213558 + obligatory CRN stuff Thanks. Some of these are really nice. Do the people here ever play multis together? | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
						 there's not many of us and some (me included) are inactive right now compared to some previous times Lowered my mouse dpi once again To what value and game resolution? :D 60hz aero is terrible  "swamp cursor" really, really applies. From one perspective, the lag time between your movements and when you see them shouldn't change how you play at all - but in reality it's just such a different game if you make a big improvement to input lag | ||
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							Frazzlehoon
							
							
						 
						United States3455 Posts
						 Here's my profile: https://osu.ppy.sh/u/Frazzlehoon I just had some random general questions: It seems like I'm improving (which is good), but it seems like the rate that I'm earning PP is slowing down. I've read the technical description of what it is, but was wondering for more "general" knowledge of how it works, is it basically just how high you score on a particular map compared to others? Sometimes I think I do really well on a map, but then my PP only increases by 2-5. Could someone describe some rule of thumbs that they've seen from experience? Also, does anyone have any strategies for gaining rank? | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
						 PP scales based on a lot of things. Firstly, it depends on the combo - if you play a map perfectly but your max combo is only half of the map, you'll only get ~60% of the PP. Because of that you usually need FC's, but it's acceptable to only combo like 80% of a map if it's very hard, just generally try for FC's. It scales based on accuracy (in particular, it seems to be pretty flat scaling below ~92% - but going from 95% up towards 100% can give a lot of extra PP. That's partially based on the OD of a song - the stat that decides how strict the timing window is before you'll start getting 100's instead of 300's. Accuracy based scaling ignores sliders, as they don't have the same potential to get 100's. If you hit it, even if it's early/late, you'll still get a 300 unless you mess up the slider. The "map length" matters - but that's measured entirely or almost entirely in the circle count of the map, and not by the length of time that it takes. That completely ignores sliders. another important stat is the spacing of the map, like how big the average distance is between circles. Big jumps, constant small-medium jumps (this map: https://osu.ppy.sh/s/127712 is known for those) as well as streams with lots of spacing (that applies more when you can stream well) tend to make maps worth a lot. Generally at a low-ish level you should just try to play stuff you can get ~95-98% accuracy on and FC. That's true at every level, but the more intricate details matter more at a higher level. You should look at the PP that the individual score gives you, rather than your total PP. That tells you a lot more. | ||
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							Frazzlehoon
							
							
						 
						United States3455 Posts
						 I've been working on my accuracy and combo for a lot of the maps that I've been practicing. I've been restarting if I break a combo before 75%ish. Yea, I've been looking at ther PP individually by map, but your descriptions explain why its as such. Sometimes it just seems like a song that I thought I did really well on (and is difficult compared to my higher scores) isn't giving as much PP as I thought it would when I finished the song. Hopefully, I'll be hitting the 100 PP mark soon haha. For songs, I've been mainly just downloading the most recent "Beatmap Pack Listings." Are there any other places to get groupings of songs that are approved/ranked? | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
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							falconfan02
							
							
						 
						United States231 Posts
						 On May 06 2015 16:30 Cyro wrote: To what value and game resolution? :D 60hz aero is terrible  "swamp cursor" really, really applies. From one perspective, the lag time between your movements and when you see them shouldn't change how you play at all - but in reality it's just such a different game if you make a big improvement to input lag Down to 1500dpi and playing on fullscreen 1920x1080. And yeah i was amazed at the difference, for some reason I had just never bothered to try it. I do get screen tearing on my cursor during quick jumpy movements now, but doesn't really affect my gameplay at all. | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
						  And yeah i was amazed at the difference, for some reason I had just never bothered to try it. The gap between 60hz and 144hz is a bigger improvement for cursor feel and also makes the screen tearing much less bad. I don't think i can ever use a monitor below 100hz again | ||
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							Zenith Phantasm
							
							
						 
						United States12 Posts
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							falconfan02
							
							
						 
						United States231 Posts
						 On May 07 2015 21:12 Cyro wrote: Congrats you are now at high sens  The gap between 60hz and 144hz is a bigger improvement for cursor feel and also makes the screen tearing much less bad. I don't think i can ever use a monitor below 100hz again A 144hz monitor is definitely on my future to-buy list. Any one in particular you would recommend? | ||
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							Cyro
							
							
						 
						United Kingdom20319 Posts
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