On May 18 2014 01:29 Cyro wrote: Yea, lots of filthy tablet users though :D
another aim derp like my suklaapallit run
Those short sliders..
Pls teach me :D
But nice play regardless. Pretty impressive even with the choke at the end.
P.S. I'm just a scrub but lower dpi has made a world of difference. Per previous.. anything past about 1k is just shooting yourself in the foot. I run 600 atm on 1366x768 but I feel like between 600-850 is opt. Could be wrong and I'm still feeling about in the water myself..
Fast edit; To make this more relatable.. I came from the high end of sens. When I first started playing osu I had it set up at like 2.2k I couldn't pass most hards. I'm sure it was not just my sens that is holding me back.. But changing my sens and general play style has at least let me get started in the right direction.
Why does my offset seem so off in this game? Like most times it feels fine on 0 but every once in a while it's extremely offbeat unless I set it to -60 or so. And no matter how correct is seems as soon as I get to a song with lots of streams I realize how wrong I was. Even if I complete the song with a good percentage, unless I've played it a bunch of times, it feels like I'm just sort of guessing when a super long stream shows up.
I can beat most, tho definitely not all, ar=9 songs with 85% or higher so I know I can't be that bad. My sense of rhythm can't be that inconsistent. It doesn't help that I alternate I suppose. It's just really frustrating to not be able to beat a song and get 75% or lower on no fail, and then get 95%+ if I play it in no click mode.
I don't think it's my equipment either. Benq xl2420T, some sennheiser 598's hooked up to a xonar dg, and a red switch QFR.
Has anyone else experienced this or am I just crazy/bad?
But nice play regardless. Pretty impressive even with the choke at the end.
P.S. I'm just a scrub but lower dpi has made a world of difference. Per previous.. anything past about 1k is just shooting yourself in the foot. I run 600 atm on 1366x768 but I feel like between 600-850 is opt. Could be wrong and I'm still feeling about in the water myself..
Fast edit; To make this more relatable.. I came from the high end of sens. When I first started playing osu I had it set up at like 2.2k I couldn't pass most hards. I'm sure it was not just my sens that is holding me back.. But changing my sens and general play style has at least let me get started in the right direction.
You mean like the jumpy short sliders? Just hold for as long as you can before making clean snap to the next one. edit: Oh, i see the crazy 8x small slider jump - i never had any trouble for that, they hold for two quarter-beats i think, you just have to get used to the time interval - best to hold them for too long, instead of not long enough, because as long as you reach the next one
600dpi on 768 height is equivelant to..~ 844dpi on 1080 height, so higher sens than me by a bit
When i make serious sens changes, like i did 500 to 750 - it really took like six hours of playing across 2-3 days for it to stop feeling like it was terrible - and like it was the dpi's fault, not mine, for being bad - until suddenly my aim was way better in some ways than it used to be
On May 18 2014 16:23 kill619 wrote: Why does my offset seem so off in this game? Like most times it feels fine on 0 but every once in a while it's extremely offbeat unless I set it to -60 or so. And no matter how correct is seems as soon as I get to a song with lots of streams I realize how wrong I was.
Many maps might need a ±5ms, the rare map might need ±10. More than that is pretty much guaranteed to have an online offset set already. And really, if you are getting 85% acc, the offset is pretty much completely irrelevant.
I can beat most, tho definitely not all, ar=9 songs with 85% or higher so I know I can't be that bad. My sense of rhythm can't be that inconsistent. It doesn't help that I alternate I suppose.Even if I complete the song with a good percentage, unless I've played it a bunch of times, it feels like I'm just sort of guessing when a super long stream shows up.
In most cases, 85% acc = basically mashing, and high ARs are a lot easier to read too. (Lower ARs give PP bonuses actually). Also, alternating everything is really hard accuracy wise. If you just mean alternating for streams, you need more practice.
Consider this; If you are alternating everything and you come upon a stream, you have to double your click speed on both fingers. If you are single tapping, you just weave your 2nd finger in between your 1st.
If you have trouble getting good acc alternating everything, I highly recommend switching to single tap.
It's just really frustrating to not be able to beat a song and get 75% or lower on no fail, and then get 95%+ if I play it in no click mode.
The way Relax mode works, it really doesn't mean all that much, even aim-wise.
am I just crazy/bad?
Yes. You'll get there eventually if you practice. What's your IGN?
If you get 95% on relax mod, you're missing 5% of the notes because of your cursor~
That's the equivalent of, with PERFECT input from your left hand, dropping combo fifty times on a 1000 combo map, hardly appropriate for an FC. It's made worse by your left hand never being perfect, or even desyncing slightly from right hand, so that both can have basically perfect input, but your actual combined input is wrong - this is why you can fail some streams for example, when you'd get SS on either relaxmod or auto aim. That makes you miss more on top of the relaxmod fails
I particularly shoot for SS with relaxmod unless i'm doing aim practice on maps significantly too hard for me
You can relaxmod pretty much anything, but i like doing Freedom Dive 4dimensions, the square jump practice maps (look it up) and V is For are probably good maps too though
Oh we really should start doing these more often. Misfortunate timing we had last time heh. I think I made it half a map? and promptly decided I was too drunk for Osu.
But nice play regardless. Pretty impressive even with the choke at the end.
P.S. I'm just a scrub but lower dpi has made a world of difference. Per previous.. anything past about 1k is just shooting yourself in the foot. I run 600 atm on 1366x768 but I feel like between 600-850 is opt. Could be wrong and I'm still feeling about in the water myself..
Fast edit; To make this more relatable.. I came from the high end of sens. When I first started playing osu I had it set up at like 2.2k I couldn't pass most hards. I'm sure it was not just my sens that is holding me back.. But changing my sens and general play style has at least let me get started in the right direction.
You mean like the jumpy short sliders? Just hold for as long as you can before making clean snap to the next one. edit: Oh, i see the crazy 8x small slider jump - i never had any trouble for that, they hold for two quarter-beats i think, you just have to get used to the time interval - best to hold them for too long, instead of not long enough, because as long as you reach the next one
600dpi on 768 height is equivelant to..~ 844dpi on 1080 height, so higher sens than me by a bit
When i make serious sens changes, like i did 500 to 750 - it really took like six hours of playing across 2-3 days for it to stop feeling like it was terrible - and like it was the dpi's fault, not mine, for being bad - until suddenly my aim was way better in some ways than it used to be
Mmk, I guess it's just a personal block then. I mostly just treat them as singles tbh. But I realize that's a terrible habit and I've been trying to break it recently.. I suppose just keep practicing heh.
On May 18 2014 16:23 kill619 wrote: Why does my offset seem so off in this game? Like most times it feels fine on 0 but every once in a while it's extremely offbeat unless I set it to -60 or so. And no matter how correct is seems as soon as I get to a song with lots of streams I realize how wrong I was.
Many maps might need a ±5ms, the rare map might need ±10. More than that is pretty much guaranteed to have an online offset set already. And really, if you are getting 85% acc, the offset is pretty much completely irrelevant.
I can beat most, tho definitely not all, ar=9 songs with 85% or higher so I know I can't be that bad. My sense of rhythm can't be that inconsistent. It doesn't help that I alternate I suppose.Even if I complete the song with a good percentage, unless I've played it a bunch of times, it feels like I'm just sort of guessing when a super long stream shows up.
In most cases, 85% acc = basically mashing, and high ARs are a lot easier to read too. (Lower ARs give PP bonuses actually). Also, alternating everything is really hard accuracy wise. If you just mean alternating for streams, you need more practice.
Consider this; If you are alternating everything and you come upon a stream, you have to double your click speed on both fingers. If you are single tapping, you just weave your 2nd finger in between your 1st.
If you have trouble getting good acc alternating everything, I highly recommend switching to single tap.
It's just really frustrating to not be able to beat a song and get 75% or lower on no fail, and then get 95%+ if I play it in no click mode.
The way Relax mode works, it really doesn't mean all that much, even aim-wise.
am I just crazy/bad?
Yes. You'll get there eventually if you practice. What's your IGN?
On May 18 2014 16:23 kill619 wrote: Why does my offset seem so off in this game? Like most times it feels fine on 0 but every once in a while it's extremely offbeat unless I set it to -60 or so. And no matter how correct is seems as soon as I get to a song with lots of streams I realize how wrong I was.
Many maps might need a ±5ms, the rare map might need ±10. More than that is pretty much guaranteed to have an online offset set already. And really, if you are getting 85% acc, the offset is pretty much completely irrelevant.
I can beat most, tho definitely not all, ar=9 songs with 85% or higher so I know I can't be that bad. My sense of rhythm can't be that inconsistent. It doesn't help that I alternate I suppose.Even if I complete the song with a good percentage, unless I've played it a bunch of times, it feels like I'm just sort of guessing when a super long stream shows up.
In most cases, 85% acc = basically mashing, and high ARs are a lot easier to read too. (Lower ARs give PP bonuses actually). Also, alternating everything is really hard accuracy wise. If you just mean alternating for streams, you need more practice.
Consider this; If you are alternating everything and you come upon a stream, you have to double your click speed on both fingers. If you are single tapping, you just weave your 2nd finger in between your 1st.
If you have trouble getting good acc alternating everything, I highly recommend switching to single tap.
It's just really frustrating to not be able to beat a song and get 75% or lower on no fail, and then get 95%+ if I play it in no click mode.
The way Relax mode works, it really doesn't mean all that much, even aim-wise.
am I just crazy/bad?
Yes. You'll get there eventually if you practice. What's your IGN?
What's IGN?
in game name
Do any of you have suggestions or tips for playing marathon maps? The ones I am playing are roughly 15 minutes. At least one of them I am trying to DT so that takes it down a bit.
Mmk, I guess it's just a personal block then. I mostly just treat them as singles tbh. But I realize that's a terrible habit and I've been trying to break it recently.. I suppose just keep practicing heh.
Yea, don't treat them as singles. If anything, treat them like two notes of a stream, using hitsounds on high volume helps a lot with them
Mmk, I guess it's just a personal block then. I mostly just treat them as singles tbh. But I realize that's a terrible habit and I've been trying to break it recently.. I suppose just keep practicing heh.
Yea, don't treat them as singles. If anything, treat them like two notes of a stream, using hitsounds on high volume helps a lot with them
Really? I keep hitsounds rather low. Since I've been trying to not rely on them too much. It just seemed to me they are meant to be guidelines, and you should try to follow song tempo over it.
I'll take your advice and try turning it up for a while and see how it helps.
If there's one thing you should absolutely rely on, it's hitsounds. This is assuming you know what the hitsounds are supposed to sound like, which is easy you just watch the top score replay.
On May 19 2014 23:05 scottyyy wrote: If there's one thing you should absolutely rely on, it's hitsounds. This is assuming you know what the hitsounds are supposed to sound like, which is easy you just watch the top score replay.
That's how I do it too .. I don't actually listen to the music itself all too much (except it's really punchy or I like it a looot) and only listen to the beat of the hitsounds .. since often they have their own melody more or less anyways
Edit: While I still can't play anything slower than AR9 for the life of me .. god .. I'm not able to relearn it. I'm not even relying on the approach circles anymore (HD is most of the time no problem for me anymore) but the (for me seemingly) clusterfuck of most slower maps is screwing me over t.t /rant
V Is For [Insane] takes some serious skill or at least stamina, gj
As for hitsounds, you need to rely on them for some stuff. I found it far easier to play certain styles of maps with them extremely loud (stuff like Tik Tok!) and other styles with them quiet but audible (streams that are longer than 20 notes long and some other stuff)
Something you need to watch out for with hitsounds is that sometimes people unknowingly use hitsounds with a bit of pre-delay in the sample. This is kinda like having an incorrect offset, because if you keep the hitsound sounding perfectly on time with the music, you'll actually be off by a few ms.
I play mania with FL, and I'm using the same hitsounds xafina uses (he sent them to me a while back). With this setup I can actually determine when a map's offset is off by more than ~5 ms or so, just based on trying to keep my hitsounds as on time sounding as possible (and watching the accuracy meter thing).
You shouldn't need to rely on hitsounds to understand the rhythm in a map (if you do, chances are the map is bad [at least in terms of rhythm] or you have a truly godawful sense of rhythm), but they are really useful when you're playing at high accuracy.
some of the faster scores (approach rate, mostly.. i can play 210-230bpm ar9 and not have issues unless it's an FC that's worth a massive amount) really mess me up though. I played @3:30am and my heartrate before was in the 60's. I spiked to ~140 at the end of the FC and was back at low 70's a couple minutes after. That sounds pretty ridiculous to me and i have some somewhat serious health concerns because of this. What kind of HR (edit: heart rate, not hard rock lol) is normal/dangerous? Anyone else get this?
From some quick reading it seems like 140 isn't super bad - but i feel kinda crazy (hands shaking too much to hit anything aside from basic patterns)