If you could post some replays Darth, we could probably point out if any of your misses are due to overshooting/inaccuracy from to too high sensitivity.
[Game] Osu! - Page 261
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scottyyy
United Kingdom796 Posts
If you could post some replays Darth, we could probably point out if any of your misses are due to overshooting/inaccuracy from to too high sensitivity. | ||
501TFX
Austria345 Posts
Atleast I can see actual improvement again, since I started to play regularly again, yay | ||
maru~
2345 Posts
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Cyro
United Kingdom20278 Posts
On April 30 2014 15:41 DarthXX wrote: Genuinely surprised reading through the last few pages at peoples' mouse settings. I play on 3200dpi and can't imagine going down to 400, do you guys like drag that mouse across your desk or something This is 500dpi on 1080 height (2.16 inches top to bottom of screen) look at 1:15 - 1:28 here for handling basically everywhere on the screen with a high level of control: If you're actually using 3200dpi, by definition, on a 1080 height screen (1920x1080) then you're crossing the entire vertical play area in 0.3375 inches - which is kinda silly high sens. That 500dpi there is on the low end - and i often use 800 height window to make it 1.6 inch vertical instead of 2.16 - but 3200dpi is kinda silly. If you want to improve a lot, seriously, pick a number from 800 to 1200, make sure it's 1:1 and then don't change it for 2 weeks - that's assuming your window is 1080 height. I used 3200dpi when i started playing osu in ~2011 - and very quickly learned that is was quite a silly idea, and everything that i knew about using a mouse was wrong | ||
scottyyy
United Kingdom796 Posts
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nooboon
2602 Posts
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Cyro
United Kingdom20278 Posts
On May 01 2014 07:24 nooboon wrote: I used to use this setup: 1000dpi mouse+ 10/11 windows mouse acceleration + 2.0x in-game osu mouse acceleration. Its not about how fast the mouse moves but rather the precision and accuracy. Speed will come naturally. Well, by using the windows mouse acceleration, you're taking DPI as a means of measuring sensitivity out of the equation - it means little to nothing now. The windows 1-11 scale does something completely different if you have the high negative+positive acceleration of "enhanced pointer precision" enabled, and i can't begin to imagine why you would want to then double every count recieved by osu to skip half of the pixels, or use another lair of positive acceleration at the same time. That's one of the worst trainwrecks of mouse settings i've ever heard of, do you even have any vids of remotely acceptable aim with it? I'm curious if you can get past laptop touchpad level*, but if you could do better, it would be amusing *A guy once mentioned using ridiculous mouse settings in a thread on TL before. He posted an osu video - Val4r ran through it using laptop trackpad?/touchpad and beat his score. It was quite funny at the time You can do quite well with messed up settings, some good mouse players lack a basic understanding of hardware and do some things like using two different sens multipliers - but some things are so far out of the box that it's probably impossible to bring world class performance with them, no matter how good you are | ||
nooboon
2602 Posts
On May 01 2014 11:20 Cyro wrote: Well, by using the windows mouse acceleration, you're taking DPI as a means of measuring sensitivity out of the equation - it means little to nothing now. The windows 1-11 scale does something completely different if you have the high negative+positive acceleration of "enhanced pointer precision" enabled, and i can't begin to imagine why you would want to then double every count recieved by osu to skip half of the pixels, or use another lair of positive acceleration at the same time. That's one of the worst trainwrecks of mouse settings i've ever heard of, do you even have any vids of remotely acceptable aim with it? I'm curious if you can get past laptop touchpad level*, but if you could do better, it would be amusing *A guy once mentioned using ridiculous mouse settings in a thread on TL before. He posted an osu video - Val4r ran through it using laptop trackpad?/touchpad and beat his score. It was quite funny at the time You can do quite well with messed up settings, some good mouse players lack a basic understanding of hardware and do some things like using two different sens multipliers - but some things are so far out of the box that it's probably impossible to bring world class performance with them, no matter how good you are No I do not have any videos. In hindsight, keeping some of the replays would have been interesting. That was at the very start when I first began osu. I did it because I felt I was not getting to the notes fast enough and I thought that increasing mouse sensitivity was the way to go. My hand speed was very slow at the time. It worked well for 5 stars and lower; but at 5 stars accuracy and precision become a lot more important. The main thing I realized was that it was not about how fast the mouse is but rather your own hand speed. By decreasing the mouse sensitivity to normal levels I was able to get more precision, accuracy and faster hand movement that resulted in faster mouse movement as well. It also helped a ton outside of osu as well. In short I thought that I could bypass hand speed by increasing mouse speed. | ||
Cyro
United Kingdom20278 Posts
I'm really glad to have spent years playing osu (mostly casually before) and working on that stuff, as well as more recently (~6 months) posture etc. Even basic health stuff helps a lot This ranking system is pretty hardcore, went from 97.5% to 98.65% on a song and PP reward went up by *1.213x. It was a lower ranked map (basically irrelevant) but on a 150pp map.. that would make it 182pp - for getting two 100's and a 50 instead of like five 100's. Same combo length and everything, on the higher rank i even scored 1k less on the spinner (5k vs 6k) Little something to keep my rank going up: FC run starts at 7:40 500dpi def too low for 1920x1080 optimal i think ^Felt really nice to finally get that one, but it feels to me highly under-rated at 108pp being somewhat difficult on jumps, having streams at parts which you can't afford to mess up (or it's worth a ton less pp) and then still having brain-screwy patterns | ||
DarthXX
Australia998 Posts
On April 30 2014 18:12 scottyyy wrote: Yeah, it's more accurate to use a lower sensitivity. There's more room for error - with high sens like 3200dpi, a misjudged movement of like 1 millimeter will result in a missed note. You can build up more reliable muscle memory when you have a larger range of movement to work with. If you could post some replays Darth, we could probably point out if any of your misses are due to overshooting/inaccuracy from to too high sensitivity. Probably lots, I'm not very good at this game but recently was reading through this thread and saw all the DPI discussions and I hadn't really thought about it that much. Although its probably right, more recently the more jumpy maps like Remote Control are very tough to pass. Just picked a bunch of random replays http://www.mediafire.com/download/8uh8nqbw3d8addz/DarthXX_Osu_Replays.rar On May 01 2014 03:05 Cyro wrote: This is 500dpi on 1080 height (2.16 inches top to bottom of screen) https://www.youtube.com/watch?v=gleyeG5VE-U look at 1:15 - 1:28 here for handling basically everywhere on the screen with a high level of control: https://www.youtube.com/watch?v=BdkkkRMW5vk If you're actually using 3200dpi, by definition, on a 1080 height screen (1920x1080) then you're crossing the entire vertical play area in 0.3375 inches - which is kinda silly high sens. That 500dpi there is on the low end - and i often use 800 height window to make it 1.6 inch vertical instead of 2.16 - but 3200dpi is kinda silly. If you want to improve a lot, seriously, pick a number from 800 to 1200, make sure it's 1:1 and then don't change it for 2 weeks - that's assuming your window is 1080 height. I used 3200dpi when i started playing osu in ~2011 - and very quickly learned that is was quite a silly idea, and everything that i knew about using a mouse was wrong I play Osu in a window 1024x768, I hadn't ever really checked but I just measured and it is 0.85cm of movement from top to bottom on 1080 which matches up with what it should be, so at least my mouse driver isn't screwy like it has been in the past. I'll step it down and give it a go, feels like moving a brick though ![]() Back to 4 star maps we go | ||
Cyro
United Kingdom20278 Posts
On May 02 2014 13:11 DarthXX wrote: Probably lots, I'm not very good at this game but recently was reading through this thread and saw all the DPI discussions and I hadn't really thought about it that much. Although its probably right, more recently the more jumpy maps like Remote Control are very tough to pass. Just picked a bunch of random replays http://www.mediafire.com/download/8uh8nqbw3d8addz/DarthXX_Osu_Replays.rar I play Osu in a window 1024x768, I hadn't ever really checked but I just measured and it is 0.85cm of movement from top to bottom on 1080 which matches up with what it should be, so at least my mouse driver isn't screwy like it has been in the past. I'll step it down and give it a go, feels like moving a brick though ![]() Back to 4 star maps we go Yea that's suuper low~ Good luck Btw, have you tried 1366x768 window, if you want 768 height? I'm pretty sure that the osu gameplay area does not scale particularly with width of the window, and it makes the UI much cleaner | ||
maru~
2345 Posts
Still can't defeat Skystar though, fucking short sliders. | ||
OdinOfPergo
United States840 Posts
https://osu.ppy.sh/ss/1576530 After some head jarring terrible plays I managed to fc this again.. I beat my previous acc by 5%.. I feel like it was mostly a fluke though. | ||
Cyro
United Kingdom20278 Posts
![]() bam Also wow, 1465 combo freedom dive four dimensions HR HD @5min: | ||
501TFX
Austria345 Posts
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Xafnia
Canada874 Posts
Fuck me. | ||
Cyro
United Kingdom20278 Posts
what unstable rate do you usually have for this map Xafnia? It's 150pp for 1x 100, but 134pp for 7x 100. Guess i'l run through it a bit more, but i don't like the massive emphasis on that every single % of accuracy, while harder stuff (like enabling HR) destroys PP unless you have the reading skill, aim and unstable rate to not take an accuracy penalty for enabling it. I feel a little sad that i'm pushed towards getting 99.5 - 100%, instead of taking that 99% into a 92-95% HR HD fc | ||
Xafnia
Canada874 Posts
If you want more 150pp from a map with lower acc, just play something harder. The only reason all my top scores are super high acc, is I can't FC anything more jumpy/faster. HD adds nothing on non-jump maps btw. | ||
maru~
2345 Posts
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Cyro
United Kingdom20278 Posts
On May 09 2014 23:07 Xafnia wrote: I actually replaced my 1x 100 with a 2x 100 in our multi game. -_- If you want more 150pp from a map with lower acc, just play something harder. The only reason all my top scores are super high acc, is I can't FC anything more jumpy/faster. HD adds nothing on non-jump maps btw. ok What's your unstable rate for that map? I don't think i can check it myself without osu supporter~ | ||
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