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Your post makes completely no sense Ramsing and doesn't seem very thought out. I'm sure the 2km radius decloak is larger than the ~500m range that ejected items pop out from you, and why would you be ejecting stuff as you burn towards someone to decloak them anyway?
I won't say I know for sure what or what doesn't get you a ban, but common sense tells me that ejecting ships/corpses will never ever cause as much lag as anchoring a large bubble...
And nobody drops 100 shuttles in front of a station to decloak people, nor can you even fit that many in anything short of a capital ship. =_=
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Don't know how tough CCP is on spamming cans or ships. I've heard rumours that the dscanner delay was implemented because goons would use it to lag fights(turn off overview and spam during fleet fights) but I have no idea if that is true.
Some people also say that using cans within bubbles to decloak people coming out of warp is a bannable offense but I haven't really looked up that either since I'm not all that into bubble camping.
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People drop cans all the time in bubbles for the purpose of decloaking. Though the 2 min timer before you can drop another can stops the spam.
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On July 15 2010 07:49 pahndah wrote: Your post makes completely no sense Ramsing and doesn't seem very thought out. I'm sure the 2km radius decloak is larger than the ~500m range that ejected items pop out from you, and why would you be ejecting stuff as you burn towards someone to decloak them anyway?
I won't say I know for sure what or what doesn't get you a ban, but common sense tells me that ejecting ships/corpses will never ever cause as much lag as anchoring a large bubble...
And nobody drops 100 shuttles in front of a station to decloak people, nor can you even fit that many in anything short of a capital ship. =_=
I think that came out wrong. People would drop corpses all around a gate every few km's so that there would be an almost complete spread around the gate for an instant uncloak, which CCP verified was an exploit at some point in time. I doubt they would care about dropping it in 1 spot but when you do it to have a full, 3d coverage of the gate then it's a bit of a no-no.
edit: Corpses especially because people don't normally turn on "biomass" on their overview so they might miss it.
As for dropping the shuttles, I was in an e-uni fleet and we were just about finished with a war with some merc corp in high sec. With a few minutes to go we decided to have the whole fleet dock up, get in noob ships and eject them in front of the station with various colorful names as a farewell present. IIRC the FC was contacted by a GM and was warned not to do it again.
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motbob
United States12546 Posts
-_-
I wonder if I can go a year without losing 1b for some stupid reason or another.
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You could have asked one of the DIRECTORS TO DO IT!!! Whhyyyyy
Edit: I hear its safe to put that 3.5bil back into the corp. Only us directors can access it, it won't get stolen!
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On July 16 2010 13:52 motbob wrote: -_-
I wonder if I can go a year without losing 1b for some stupid reason or another.
Reech lost his skills c/d?
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![[image loading]](http://i3.photobucket.com/albums/y92/Amnesty2/120900888529.jpg)
User was warned for this post
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Confirmed, in other news, when are you coming back revo?
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motbob
United States12546 Posts
On July 16 2010 15:22 r.Evo wrote:Show nested quote +On July 16 2010 13:52 motbob wrote: -_-
I wonder if I can go a year without losing 1b for some stupid reason or another. Reech lost his skills c/d? funny you should post a witty response when the first 1b that I lost was in your cargohold O_O
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Kizu wants storytime please.
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motbob
United States12546 Posts
On July 16 2010 16:28 pahndah wrote: Kizu wants storytime please. Earlier this summer, JP lost a tengu with subsystems to a suicide gank. This loss was not nearly as bad as the almost identical suicide gank suffered by revo last year, since a t3 ship + subs no longer costs 1.2b.
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motbob
United States12546 Posts
BTW i deserved both the revo loss and the necros loss. Before, I was ignorant of the principles of suicide ganking and this week I was ignorant of the fact that not everyone in Liquid has strong (or even existent) ties to TL.
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I paid back most of it :p and that Necro dude's an asshole.
Pahndah we have a couple of want-to-be Amarr BC pilots. I'm referring them to you because both of them have bad skillplans in my opinion.
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hahaha you dealt with necros lol. you should have asked before you took the plunge
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On the bright side, Liquid still has not kicked anyone out yet due to failing too hard. So far only inactive people have been kicked!
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motbob
United States12546 Posts
On July 17 2010 05:43 WiljushkA wrote: hahaha you dealt with necros lol. you should have asked before you took the plunge I didn't kick him. He left.
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Haha I can't believe he did that though
Unfortunately I didn't think about the fact that he had been harping about needing money for a Tengu and that this CNR would be the perfect oppurtunity to fund said ship.
Wasn't he in corp for a year or some odd?
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On July 17 2010 07:20 motbob wrote:Show nested quote +On July 17 2010 05:43 WiljushkA wrote: hahaha you dealt with necros lol. you should have asked before you took the plunge I didn't kick him. He left.
no i meant, you should have asked around if you were to do bussiness with him :D
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Necros joined corp 2weeks before I did and all he's been doing to this day is loging in every 2 days to change skills and stuff, never says anything either. Anyway sorry about the loss motbob.
Btw, what does "brown cow" mean?
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