• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:36
CET 03:36
KST 11:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion5Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 AI Tournament 2026 SC2 All-Star Invitational: Jan 17-18 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
[ASL21] Potential Map Candidates Fantasy's Q&A video BGH Auto Balance -> http://bghmmr.eu/ Potential ASL qualifier breakthroughs? BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2506 users

EVE Corporation - Page 943

Forum Index > General Games
Post a Reply
Prev 1 941 942 943 944 945 2021 Next
https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
Antoine
Profile Blog Joined May 2010
United States7481 Posts
Last Edited: 2012-01-17 22:19:48
January 17 2012 22:10 GMT
#18841
i read the csm part about npc null very carefully as it is near and dear to my heart due to syndicate (the #1 region in the game) being 100% npc null and my conclusion is that it's not a big deal for what we do (and from what i know what you guys do too). the limited scope of it would restrict it to being mostly a change that affects big alliances that like to retreat to or live in npc null like pl do, aaa has done in the past, wn/raiden may be preparing to do, and so forth. furthermore it isn't an obnoxious thing for small alliances to deal with like pocos are.

e: it's about time you guys come around to gallente superiority
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
Valashu
Profile Joined August 2010
Netherlands561 Posts
January 17 2012 22:15 GMT
#18842
Nerfing Drake and buffing Talos?

*Cartman* Fuck you guys, I'm going Gallante.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
January 17 2012 22:32 GMT
#18843
Drake loss 1: My browser was double clicking in space, making my ship align to things and move when i didn't want it to. I should haverealized and got out. This was my mistake.

Drake loss 2: Cloaky proteus with scrams / long points warped in on us along with a shit ton of ships. I could not get out, and we could not kill the proteus as we were mostly being jammed. Once I was scrammed it was GG.

Drake loss 3: Warped in again on them, except this time they had about 5 light tackle ships. A jag and malediction decided to go for me. I was jammed 100% of the time, along with most of our fleet. So when I was calling for those guys to die- our fleet could do nothing. The FC gave the warp out order and everyone left. So again I died.

Really other than the 1st lost I am really not that pissed. Our fleet comp was such that our lone drake (me) had to be up close and getting points on things for as long as possible. I had to be agressive and ensure that what we were trying to shoot at would at least die. When there is that much ECM on the field, and that much light tackle- a single scram from any fast mover is death to a drake. Normally in nano situations, we can easily primary and call out any fast mover buring at us and make sure they are no a threat. But in this case, it was just not possible. Either way I could have flown better, and losing 3 drakes is just another learning experience for me At least i got on some really juicy kills (and killed an onyx with kwark + chriss) so my KB still looks good lol. Best part- i never got podded <3

A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Mandini
Profile Joined April 2011
United States1717 Posts
January 17 2012 23:35 GMT
#18844
Drake hat trick complete
JJoNeEightY
Profile Joined December 2010
United States509 Posts
Last Edited: 2012-01-18 00:26:35
January 18 2012 00:26 GMT
#18845
You have joined the elite ranks of the Drake Hat Trickers. Prior to today, the only members of this illustrious organization were the notorious Kwark uK and myself.

Kwark still stands alone, however, on the tengu hat trick.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2012-01-18 00:30:57
January 18 2012 00:30 GMT
#18846
Incorrect, this is his third:

http://teamliquid.killmail.org/?a=kill_detail&kll_id=11747212
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11747547
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11748734

--

http://teamliquid.killmail.org/?a=kill_detail&kll_id=11758676
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11766129
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11767750

(this one is debatable but it is indeed 3 drakes in a 24 hour period)

--

Call it a hattrick of hattricks
?
JJoNeEightY
Profile Joined December 2010
United States509 Posts
January 18 2012 00:57 GMT
#18847
Enlightening!

I hereby appoint you 'Head Archivist' of Team Liquid Alliance.

It is your duty to preserve our rich history so that future generations might learn from both our errors and our triumphs. Also, you get a secretary (one Caellum Terra - no, you can't make him wear a skirt.)
TurpinOS
Profile Joined February 2010
Canada1223 Posts
Last Edited: 2012-01-18 02:02:20
January 18 2012 02:02 GMT
#18848
But can I decide to wear the skirt on my own ?
http://eve.znaor.hr/pimpmydomi/
Inzek
Profile Blog Joined May 2008
Chile802 Posts
January 18 2012 02:11 GMT
#18849
On January 18 2012 11:02 TurpinOS wrote:
But can I decide to wear the skirt on my own ?


this canadians... tbh
happy bd mandini....
Stork FAN!!!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34500 Posts
Last Edited: 2012-01-18 06:39:11
January 18 2012 06:37 GMT
#18850
On January 18 2012 09:30 419 wrote:
Incorrect, this is his third:

http://teamliquid.killmail.org/?a=kill_detail&kll_id=11747212
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11747547
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11748734

--

http://teamliquid.killmail.org/?a=kill_detail&kll_id=11758676
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11766129
http://teamliquid.killmail.org/?a=kill_detail&kll_id=11767750

(this one is debatable but it is indeed 3 drakes in a 24 hour period)

--

Call it a hattrick of hattricks

How the fuck do you keep track of these things

Oh and someone donated a cynabal killmail to us a couple hours ago. He was ratting at belts, michael landed on him in drake. Cynabal burns off, michael chases for about 130km and has heated his mwd to 99%. Michael finally gives up chase when the cynabal decides to turn around and rams michael. Michael gets a web on, I manage to whore from firing at 90km (yay tengu).
Moderator
Mandini
Profile Joined April 2011
United States1717 Posts
January 18 2012 07:59 GMT
#18851
https://forums.eveonline.com/default.aspx?g=posts&m=665542#post665542

My friend soloed 3 ratting russian drakes in a dramiel so obviously I know what I'm talking about.
Johnny Business
Profile Joined August 2010
Sweden1251 Posts
Last Edited: 2012-01-18 12:19:34
January 18 2012 11:34 GMT
#18852
http://sv.twitch.tv/hkarn/b/305837727

they really mad.
Serious Business
Valashu
Profile Joined August 2010
Netherlands561 Posts
Last Edited: 2012-01-18 13:03:48
January 18 2012 13:00 GMT
#18853
Some Dev posts
https://forums.eveonline.com/default.aspx?g=posts&m=667979#post667979


Please keep in mind these notes date back from December, and as such some points may have evolved as we are gathering more data with time.

+ Show Spoiler +

TALOS VS NAGA:


"Surprisingly enough, the Talos seems quite popular, and a lot better performance wise than the initial feedback suggested. Even if we have been discussing its relative balance with the Naga, nothing is planned to be changed on either of them for now; in the remote possibility we tweak them, it would most likely be modifications affecting all tier 3 battlecruisers, like a slight speed decrease. But again, tier 3 battlecruisers are not on the top of our balancing list right now.


DRAKE (and to an extent, tier 2 battlecruisers):

There is a reason why it is the most used battlecruiser out there. The problem with the Drake is that it is does everything too well for little cost or sacrifice, while being easy to train for. Thus, and to an extent most of the tier 2 battlecruisers create a certain number of issues that should be addressed:

(Yes, leaving tier 1 battlecruisers out of the discussion because there is no point arguing with the obvious fact they need some attention).


Overshadow other tech 1 hulls: the leap in performance between cruiser and tier 2 battlecruiser classes is just too great for too little cost (average slot count, EHP mainly). This, coupled with the gain in damage for having access to more weapon slots, as well as extra fitting power (ever tried squeezing turrets into an Omen and keep a decent fit?), makes the small loss of speed irrelevant when leaving the cruiser class as battlecruisers still remain fairly mobile. That's partly why the Hurricane also is so popular.

Overshadows tech 2 counterparts: Heavy Assault Ships and Command Ships are suffering from this situation. This is most apparent with the Nighthawk, but any ship that shares a common role with them is affected. Why take the time to train up and pay for an expensive hull when there is an easy to get into and cheap option available that almost have the same performance?

Incorrectly funnel new players: don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP. What's the point of a Bellicose? Exequror? Maller? Moa? They shouldn't be things you just skip on the way to a greater purpose, like a leaf of salad in my 250gr double-layered onion and egg hamburger.

Have odd, conflicting, or too much versatile roles: Drake has both a shield resistance and damage bonus, making it quite effective at passive tanking, but doesn't give it a focused purpose. Then you have the Myrmidon, which doesn't really know what it is supposed to do, like some Japanese anime characters don't know which gender they are trying to be: it's a mix of a turret ship without turret bonuses (and often ends up with autocannons fitted, the blasphemy), but also is a drone ship for its drone bonuses, while lacking the bandwidth or bay to support this claim. Some examples to solve this could be to turn the Drake in line with the Caracal and Raven in term of role, as a heavy offensive medium range missile platform, and to turn the Myrmidon into a proper drone ship. That would also help having a consistent, logical progression line between the cruiser and battleship roles as well, if we are careful not having the larger versions override the smaller ones"



Autocannon Drake gogo?

Also, instead of buffing ships like the Nighthawk, we'll just nerf draek.

6 months training on the verge of being whelped.
The superior pilot uses his superior judgement to avoid exercising his superior skill.
Valenius
Profile Joined September 2010
United Kingdom1266 Posts
January 18 2012 13:26 GMT
#18854
On January 18 2012 20:34 Johnny Business wrote:
http://sv.twitch.tv/hkarn/b/305837727

they really mad.



Hhahahah what happened

'I used to fuck ___ like him for fun' - I'm sure he says ponies..
KwarK
Profile Blog Joined July 2006
United States43468 Posts
January 18 2012 13:32 GMT
#18855
There's a good chance we could do something with ham drakes given a missile velocity bonus.
ModeratorThe angels have the phone box
Warri
Profile Joined May 2010
Germany3208 Posts
January 18 2012 13:55 GMT
#18856
On January 18 2012 22:26 Valenius wrote:
Show nested quote +
On January 18 2012 20:34 Johnny Business wrote:
http://sv.twitch.tv/hkarn/b/305837727

they really mad.



Hhahahah what happened

'I used to fuck ___ like him for fun' - I'm sure he says ponies..

I get the impression that one guy doesnt want to be fucked with and he has johnnys ip. OH NOES.
ghost_403
Profile Joined September 2010
United States1825 Posts
January 18 2012 15:28 GMT
#18857
On January 18 2012 22:00 Valashu wrote:
Some Dev posts
https://forums.eveonline.com/default.aspx?g=posts&m=667979#post667979


Please keep in mind these notes date back from December, and as such some points may have evolved as we are gathering more data with time.

+ Show Spoiler +

TALOS VS NAGA:


"Surprisingly enough, the Talos seems quite popular, and a lot better performance wise than the initial feedback suggested. Even if we have been discussing its relative balance with the Naga, nothing is planned to be changed on either of them for now; in the remote possibility we tweak them, it would most likely be modifications affecting all tier 3 battlecruisers, like a slight speed decrease. But again, tier 3 battlecruisers are not on the top of our balancing list right now.


DRAKE (and to an extent, tier 2 battlecruisers):

There is a reason why it is the most used battlecruiser out there. The problem with the Drake is that it is does everything too well for little cost or sacrifice, while being easy to train for. Thus, and to an extent most of the tier 2 battlecruisers create a certain number of issues that should be addressed:

(Yes, leaving tier 1 battlecruisers out of the discussion because there is no point arguing with the obvious fact they need some attention).


Overshadow other tech 1 hulls: the leap in performance between cruiser and tier 2 battlecruiser classes is just too great for too little cost (average slot count, EHP mainly). This, coupled with the gain in damage for having access to more weapon slots, as well as extra fitting power (ever tried squeezing turrets into an Omen and keep a decent fit?), makes the small loss of speed irrelevant when leaving the cruiser class as battlecruisers still remain fairly mobile. That's partly why the Hurricane also is so popular.

Overshadows tech 2 counterparts: Heavy Assault Ships and Command Ships are suffering from this situation. This is most apparent with the Nighthawk, but any ship that shares a common role with them is affected. Why take the time to train up and pay for an expensive hull when there is an easy to get into and cheap option available that almost have the same performance?

Incorrectly funnel new players: don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP. What's the point of a Bellicose? Exequror? Maller? Moa? They shouldn't be things you just skip on the way to a greater purpose, like a leaf of salad in my 250gr double-layered onion and egg hamburger.

Have odd, conflicting, or too much versatile roles: Drake has both a shield resistance and damage bonus, making it quite effective at passive tanking, but doesn't give it a focused purpose. Then you have the Myrmidon, which doesn't really know what it is supposed to do, like some Japanese anime characters don't know which gender they are trying to be: it's a mix of a turret ship without turret bonuses (and often ends up with autocannons fitted, the blasphemy), but also is a drone ship for its drone bonuses, while lacking the bandwidth or bay to support this claim. Some examples to solve this could be to turn the Drake in line with the Caracal and Raven in term of role, as a heavy offensive medium range missile platform, and to turn the Myrmidon into a proper drone ship. That would also help having a consistent, logical progression line between the cruiser and battleship roles as well, if we are careful not having the larger versions override the smaller ones"



Autocannon Drake gogo?

Also, instead of buffing ships like the Nighthawk, we'll just nerf draek.

6 months training on the verge of being whelped.


I'm crossing my fingers for a myrm buff, but I don't think it's going to happen. Can't help but imagine a myrmidon with 125mbits drone bandwidth... I WOULD BE UNSTOPPABLE.
They say great science is built on the shoulders of giants. Not here. At Aperture, we do all our science from scratch, no hand holding. Step aside, REAL SCIENCE coming through.
NathanEO
Profile Joined May 2008
Germany254 Posts
January 18 2012 15:41 GMT
#18858
Nerf the Drake CCP. While you are at it also nerf the Tengu. Then just remove Caldari from the game.
Warri
Profile Joined May 2010
Germany3208 Posts
January 18 2012 16:22 GMT
#18859
http://www.eveonline.com/devblog.asp?a=blog&nbid=3380
dat ragecomic, lol.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
January 18 2012 17:07 GMT
#18860
On January 18 2012 22:00 Valashu wrote:
Some Dev posts
https://forums.eveonline.com/default.aspx?g=posts&m=667979#post667979


Please keep in mind these notes date back from December, and as such some points may have evolved as we are gathering more data with time.

+ Show Spoiler +

TALOS VS NAGA:


"Surprisingly enough, the Talos seems quite popular, and a lot better performance wise than the initial feedback suggested. Even if we have been discussing its relative balance with the Naga, nothing is planned to be changed on either of them for now; in the remote possibility we tweak them, it would most likely be modifications affecting all tier 3 battlecruisers, like a slight speed decrease. But again, tier 3 battlecruisers are not on the top of our balancing list right now.


DRAKE (and to an extent, tier 2 battlecruisers):

There is a reason why it is the most used battlecruiser out there. The problem with the Drake is that it is does everything too well for little cost or sacrifice, while being easy to train for. Thus, and to an extent most of the tier 2 battlecruisers create a certain number of issues that should be addressed:

(Yes, leaving tier 1 battlecruisers out of the discussion because there is no point arguing with the obvious fact they need some attention).


Overshadow other tech 1 hulls: the leap in performance between cruiser and tier 2 battlecruiser classes is just too great for too little cost (average slot count, EHP mainly). This, coupled with the gain in damage for having access to more weapon slots, as well as extra fitting power (ever tried squeezing turrets into an Omen and keep a decent fit?), makes the small loss of speed irrelevant when leaving the cruiser class as battlecruisers still remain fairly mobile. That's partly why the Hurricane also is so popular.

Overshadows tech 2 counterparts: Heavy Assault Ships and Command Ships are suffering from this situation. This is most apparent with the Nighthawk, but any ship that shares a common role with them is affected. Why take the time to train up and pay for an expensive hull when there is an easy to get into and cheap option available that almost have the same performance?

Incorrectly funnel new players: don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP. What's the point of a Bellicose? Exequror? Maller? Moa? They shouldn't be things you just skip on the way to a greater purpose, like a leaf of salad in my 250gr double-layered onion and egg hamburger.

Have odd, conflicting, or too much versatile roles: Drake has both a shield resistance and damage bonus, making it quite effective at passive tanking, but doesn't give it a focused purpose. Then you have the Myrmidon, which doesn't really know what it is supposed to do, like some Japanese anime characters don't know which gender they are trying to be: it's a mix of a turret ship without turret bonuses (and often ends up with autocannons fitted, the blasphemy), but also is a drone ship for its drone bonuses, while lacking the bandwidth or bay to support this claim. Some examples to solve this could be to turn the Drake in line with the Caracal and Raven in term of role, as a heavy offensive medium range missile platform, and to turn the Myrmidon into a proper drone ship. That would also help having a consistent, logical progression line between the cruiser and battleship roles as well, if we are careful not having the larger versions override the smaller ones"



Autocannon Drake gogo?

Also, instead of buffing ships like the Nighthawk, we'll just nerf draek.

6 months training on the verge of being whelped.


Drake life.
Prev 1 941 942 943 944 945 2021 Next
Please log in or register to reply.
Live Events Refresh
AI Arena Tournament
20:00
Swiss - Round 2
Laughngamez YouTube
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 14717
Stork 375
Shuttle 72
NaDa 57
zelot 55
Noble 36
Rock 20
Dota 2
febbydoto51
LuMiX1
Other Games
summit1g7384
JimRising 500
XaKoH 173
ViBE145
KnowMe35
minikerr16
Ketroc12
Models2
Organizations
Other Games
gamesdonequick1373
StarCraft 2
WardiTV735
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 73
• davetesta43
• Airneanach8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 67
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift5497
Upcoming Events
All-Star Invitational
24m
MMA vs DongRaeGu
herO vs Solar
Clem vs Reynor
Rogue vs Oliveira
Sparkling Tuna Cup
7h 24m
OSC
9h 24m
Shameless vs NightMare
YoungYakov vs MaNa
Nicoract vs Jumy
Gerald vs TBD
Creator vs TBD
BSL 21
17h 24m
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
IPSL
17h 24m
Dewalt vs Sziky
Replay Cast
1d 6h
Wardi Open
1d 9h
Monday Night Weeklies
1d 14h
The PondCast
3 days
Big Brain Bouts
5 days
Serral vs TBD
[ Show More ]
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
SC2 All-Star Inv. 2025
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.