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EVE Corporation - Page 934
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Firebolt145
Lalalaland34483 Posts
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KwarK
United States41959 Posts
On January 10 2012 00:47 abominare wrote: At least they put that fit out of it's misery. What the fuck was that mach doing in lowsec like that. We're the TL alliance not fucking Moa/Nemesis. That fit is correct. | ||
hagon
United Kingdom556 Posts
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Ramiel
United States1220 Posts
On January 09 2012 17:45 TobZero wrote: 1. i never said its easy 2. i said its fun 3. there is a difference between killing bears doing plexes and getting into fights on purpose where you are outnumbered from the start because u want a good fight and fun in pvp. you should fly more drakes. your br confirms that for you right now the best thing would be to fly more drakes. battlereport to my loss: the fight started with mach 2 harbs rokh and a daredevil where i repeatedly forced the daredevil off the field but couldnt kill it because i couldnt risk getting into point range. so i shoot the first harb off the field and proceded to damage the second one. i kited them at max range when the rapier landed on the field for the first time (mach pilot reshiped to rapier, probably warped off when he saw i was 100mn). i switched to the rapier and droped it to armor and he warped off. beeing out of range of the previous harb i flew into its direction to apply dmg. when at 100k i was about to align out again when the rapier was back and landed on me at 30. as the tengu turns like a brick with the 100mn i had 4-5sec left to be aligned when the rapier landed so he got point and webs on me. i switched target back to rapier heated my launchers and hoped i could smash him before the 2 additional pilots returned. to my bad they reshiped quite fast and when the rapier was in 40% shield a cyna (probably previous harb pilot) and the daredevil returned to the field. they landed both on the rapier which resulted in them beeing able to attack me within seconds. quad webs then killed me really fast with the sniper rokh still on the field. i went from like 45% shields to 0 in seconds with both invulns heated. when i died the rapier had 2% shields left ![]() probably the only mistake i made the whole fight was to not gtfo when i forced the rapier off the field the first time. its just to much risk engaging when im solo. maybe i could have handeled my 100mn cycle a bit better to align faster but this was minor error. that is the second solo tengu i lose and its the second time due to rapier fucking me up. hopfully this wont be so scary anymore when i switch to the active tengu. currently my biggest issues are: 1. falcon 2. rapier(webs) 3. neut with active this list should go 1. falcon 2. neut. rapier(webs) should be no concern anymore if there isnt neut or a lot of dps (which is shouldnt engage anyway) in the end i at least got lucky with losing skills. i have every sub V except the defensive sub which was at IV. i lost the defensive skill! so instead of 3d its only a few hours ![]() | ||
Ramiel
United States1220 Posts
what i meant to say is that you should fly more drakes. your thought process in your br confirms that you should fly more drakes first. better idea for your wallet imo also its a great ship to learn on! come on sp roams with chriss and so dorth | ||
abominare
United States1216 Posts
On January 10 2012 02:14 hagon wrote: fit is not correct for moving in lowsec imo, ether you fit properly for combat or you put 7 warp stabs on Thank you. Additionally why that at least has similarities to a "optimal" high sec incursion running mach, I still say its absolutely retarded to bring un prop modded expensive shinies to an easily warpable low sec spot. The TC, which is pretty much penalized to worthlessness to begin with, and the sebo could of been either dropped for prop mod or webs. If he really needed the TC for tracking, he would of gotten more use out of a web, as well as anyone else shooting the same target would of, hell id even accept target painter for the tengus you may have had with you. You should also never forgive yourself for actually owning an auto targeter, everyday you look into the mirror a little part of your soul should die as you say out loud " I bought an auto targeting mod". You could of put a salvager on it and salvage a single wreck and it would have been infinitely more useful. You could of placed a remote cap relay for "just in case my logis screw up", or a neut for wtf im in low sec I could get pointed because pvp happens here. Hell I'd even accept drone control unit to avoid the embarrassment of actually owning an auto targeter. | ||
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tofucake
Hyrule18968 Posts
Bonus: +3 Max Locked Targets It is never activated We spent a lot of time working on our Incursion fits, abom. | ||
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tofucake
Hyrule18968 Posts
On January 10 2012 00:08 TobZero wrote: oh holy shit i was so sure that minmatar was em weak. after looking it up now again i see how retarded it was to shoot thunders. that totaly changes everything and i only lost my ship because im retarded as fuck and shoot the wrong ammo..... omg. had i not been so stupid i would have cleared the situation quite easy ...ahaaaaaaaaaaa /selfrage even when i hate your somehow always insulting comments i really appreciate it as it helps me get better - even if its a slow process. gonna write those fucking racial resist profiles on a note and stick it on my screen so i can stop sucking so hard. i definatly dont blame the loss on my fit. the fit is fine as it is. im 100% aware that its my errors that lead to death! you are right that it is stupid to fly more expensive fits when i still make mistakes like useing wrong ammo. i really need to stop doing this - totaly avoidable. what would be the other disadvantages you think i dont realize at from flying an active fit? dont say rapier dont do dps. what i meant more is that when im active tanked and get webbed i wont die in such short ammount of time as the buffer tengu which relies on its speed a lot to prevent dmg. once that speed is gone im basicly bare ass on hot cloals. Yeah t1 minnie has giant EM hole. t2 ships always plug the hole in base resists. t3 plug it harder, as well as another weak resist. | ||
abominare
United States1216 Posts
On January 10 2012 02:40 tofucake wrote: Auto Targeter II Bonus: +3 Max Locked Targets It is never activated We spent a lot of time working on our Incursion fits, abom. That makes it better how? | ||
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tofucake
Hyrule18968 Posts
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abominare
United States1216 Posts
Sounds good to me. Yes machs kill things fast, FC should be tagging the order of every not frig/super fast dying ship type, so that everyone knows immediately what to move on. FC should also assign pilots to be on frig duty that are capable of quickly dispatching frigs and not be wasting dps on having everyone free fire. Even with bleh skills you should be able to target 8 ships, even with one shotting you should still be locking faster than your guns cycle. | ||
Warri
Germany3208 Posts
Even with sebo on targetting takes about 10 seconds whereas targets usually die within 5 seconds if you shoot the right ones. You havent flown incursion with our fleet so you have no idea. Not even mentioning that there is no other useful mod for that slot anyway. | ||
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tofucake
Hyrule18968 Posts
On January 10 2012 04:19 abominare wrote: reducing angular by 60% (for virtually everyone too) < than increasing tracking by a miniscule percentage since its the 4th of the same mod type under huge penalties? Sounds good to me. Yes machs kill things fast, FC should be tagging the order of every not frig/super fast dying ship type, so that everyone knows immediately what to move on. FC should also assign pilots to be on frig duty that are capable of quickly dispatching frigs and not be wasting dps on having everyone free fire. Even with bleh skills you should be able to target 8 ships, even with one shotting you should still be locking faster than your guns cycle. oh yeah we also always had a huginn and/or tengu for webs anyways | ||
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Firebolt145
Lalalaland34483 Posts
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tofucake
Hyrule18968 Posts
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KwarK
United States41959 Posts
On January 10 2012 02:14 hagon wrote: fit is not correct for moving in lowsec imo, ether you fit properly for combat or you put 7 warp stabs on Obviously not. I'd agreed to scout the guy out. He's retarded. | ||
abominare
United States1216 Posts
On January 10 2012 04:41 Warri wrote: dude, have you flown a mach before? It cant even lock 8. It can only lock 7, which is less than the total frig spawn/wave. Even with sebo on targetting takes about 10 seconds whereas targets usually die within 5 seconds if you shoot the right ones. You havent flown incursion with our fleet so you have no idea. Not even mentioning that there is no other useful mod for that slot anyway. My bad, was off the top of my head. Mach max target is 7. Now in terms of what I meant with gun cycle. You can only lock 7 targets at a time, but if you have say 6 targets locked you can begin locking a near infinite number of targets. By abusing this mechanic it means you should stay in the green for keeping up with target locking assuming that TTK (time to kill) 6 targets is <= single lock timer. So if we assume best speed case that you one shot every frig, Perfect Skills with this fit results in about 3.25 cycle time on guns. Thus total TTK on 6 one shot frigs is 19.5 Secs. assuming zero delay in you firing. Non mwd frigs have locking time of 11.1 seconds very easily under the 19.5 secs ttk. | ||
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KwarK
United States41959 Posts
On January 10 2012 02:37 abominare wrote: Thank you. Additionally why that at least has similarities to a "optimal" high sec incursion running mach, I still say its absolutely retarded to bring un prop modded expensive shinies to an easily warpable low sec spot. The TC, which is pretty much penalized to worthlessness to begin with, and the sebo could of been either dropped for prop mod or webs. If he really needed the TC for tracking, he would of gotten more use out of a web, as well as anyone else shooting the same target would of, hell id even accept target painter for the tengus you may have had with you. You should also never forgive yourself for actually owning an auto targeter, everyday you look into the mirror a little part of your soul should die as you say out loud " I bought an auto targeting mod". You could of put a salvager on it and salvage a single wreck and it would have been infinitely more useful. You could of placed a remote cap relay for "just in case my logis screw up", or a neut for wtf im in low sec I could get pointed because pvp happens here. Hell I'd even accept drone control unit to avoid the embarrassment of actually owning an auto targeter. You have no clue what you're talking about because you didn't run the lowsec incursions with us. The sebo is huge. Absolutely necessary for vanguards. Not having a sebo will literally halve your income in NCO sites. It's that simple. No sebo and you spend more time locking than firing. The TC is also valuable and is switched between optimal and tracking scripts dependent on the site, something you can't do with a web. You get a real increase out of it and we have a loki for webs. The auto targeter increases your max locked targets passively. In this case you just have no idea what the module does. You don't activate it, it means in the NCOs where you need to have whatever is flagged as webbed by the loki prelocked to f1 it you massively increase your completion speed. You can't start locking after broadcast, that'd take forever, and when there are a dozen frigates you can't lock them all. The auto targeter is huge. Abom, you have no idea what the fuck you're talking about because you have never been in any way involved in the activity. You're mocking people who know their shit and spent time coming up with a fit and every point you raise simply illustrates your cluelessness about the requirements of the ship. You need to shut up. | ||
abominare
United States1216 Posts
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tofucake
Hyrule18968 Posts
On January 10 2012 05:10 abominare wrote: Or by not wasting slots you could of had another DPS instead of a huginn and clear sites faster. Hell even if you just had to have it, target painters would of helped the tengus more than a practically useless sebos on machs in this situation. not words sense make do your Our fleets were carefully planned. And no, Huginn was necessary in some sites. Hitting incursion frigs going 4k/s is hard. Especially without a TC. | ||
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