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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
psycroptic
Profile Joined January 2011
Canada115 Posts
September 01 2011 15:22 GMT
#15201
On September 02 2011 00:04 Warri wrote:
Show nested quote +
On September 01 2011 23:58 psycroptic wrote:
since when did you get 30 seconds from docking? you can dock and undock immediately.

no.

yeah im retarded. you get 30 seconds but can still undock despite session change timer.

its cool im just going to play it off like i was trolling...

i was trolling
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
September 01 2011 15:22 GMT
#15202
There is no warning, you can press the undock button immediately, but if you'll notice, the undock bar thing takes quite a bit longer than usual if you do.

Also: http://www.evenews24.com/2011/08/30/rumour-possible-upcoming-super-capital-changes-on-october/
Dreadnoughts
They would be buffed up, permitting them to dish out more damage and the siege module cycle would change from the current to five (5) minutes.

mwaha
So, five-card stud, nothing wild... and the sky's the limit
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
September 01 2011 15:22 GMT
#15203
someone willing to help me out a bit? I'm not sure what I should que up next week and added a couple of things that seem to be useful but don't know if they really are as useful as they look. On top of that I'm not sure in which order I should add them. Talking about improving my drake.
What I got in mind right now is something like:
+ Show Spoiler +
Target Navigation Prediction V (5 days, 4 hours, 39 minutes, 12 seconds) [left, training right now]
Drone Interfacing IV (3 days, 16 hours, 42 minutes, 8 seconds)
Long Range Targeting IV (1 day, 12 hours, 31 minutes, 28 seconds)
Shield Rigging IV (2 days, 6 hours, 47 minutes, 12 seconds)
Shield Operation V (4 days, 7 hours, 18 minutes, 22 seconds)
Drone Durability IV (3 days, 16 hours, 42 minutes, 8 seconds)
Minmatar Drone Specialization IV (3 days, 16 hours, 42 minutes, 8 seconds)

____________

Targeting V (4 days, 7 hours, 18 minutes, 22 seconds)
Long Range Targeting V (8 days, 14 hours, 36 minutes, 45 seconds)
Missile Bombardment V (7 days, 7 hours, 37 minutes, 15 seconds)
Guided Missile Precision V (18 days, 7 hours, 3 minutes, 7 seconds)
High Speed Maneuvering V (18 days, 18 hours, 18 minutes, 35 seconds)
Acceleration Control V (15 days, 14 minutes, 52 seconds)
Battlecruisers V (21 days, 22 hours, 51 minutes, 45 seconds)
Energy Management V (12 days, 21 hours, 55 minutes, 8 seconds)
Energy Systems Operation V (4 days, 7 hours, 18 minutes, 22 seconds)


I'm pretty sure the ones above the line are more important, or at least give more boost / time than those below the line. Infact below the line is just a bunch of skills I thought would be useful to have at V and hit "add to plan 'basics' ". Haven't sorted out what is needed and what would be best first so it's not in an order, just what came to my mind.

A few thoughts on my own
Targeting V: It's only 4 days, I don't think that it's great but hell, it's only 4 days
Long range Targeting V: I guess a must have since (according to eft) I got more shootingrange than locking range? But since I'm proooobably never going to sit at 70km and rofl the shit out of my enemies while not pointing them it's still kinda useless?
Missile Bombardment V: I don't think I need more range, and surely not before long range targetting V. So probably very low priority.
Guided Missile Precision V: That's probably one of the best skills in my list, but it does need 18 days. So I don't know if I should go for it early on (just like bc V) or get a couple of other skills in the same time
High Speed Maneuvering V: Less cap need is always awesome, don't know if needed.
Acceleration Control V: Probably a very low priority, looks nice but I don't think it will have an impact at all.
Battlecruisers V Pretty much the same as guided missile.
Energy Management V and Energy Systems Operation V: same as high speed maneuvering. more cap is awesome, don't know if it's needed but a 4 day train for energy sys operations probably is worth it?

Other maybe useful skills would be: warhead upgrades V (16 days), heavy missile spec V (18 days), Awu V (21 days and boring as it can get), combat drone op V (8 days), drone interfacing V (20 days?). That's pretty much everything I can think of right now.

So would be awesome if someone who got more experience flying drakes could tell me a bit about what skills are needed / good and which ones are just stupid because they're not worth the training time.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Pufftrees
Profile Joined March 2009
2449 Posts
September 01 2011 15:24 GMT
#15204
On September 02 2011 00:22 Body_Shield wrote:
There is no warning, you can press the undock button immediately, but if you'll notice, the undock bar thing takes quite a bit longer than usual if you do.

Also: http://www.evenews24.com/2011/08/30/rumour-possible-upcoming-super-capital-changes-on-october/
Show nested quote +
Dreadnoughts
They would be buffed up, permitting them to dish out more damage and the siege module cycle would change from the current to five (5) minutes.

mwaha



Ah that makes sense, definitely had some long timers.

GoGo Dreadnoughts!
Chance favors the prepared mind.
Warri
Profile Joined May 2010
Germany3208 Posts
September 01 2011 15:29 GMT
#15205
As body said, you were able to undock during session change, but the process would take as long as the whole session cahnge (bar moving extremely slow).

After patch: You can now immediately switch ships after docking and then undock again, so total dock - switch - undock time is now 30s.
Invol2ver
Profile Joined September 2010
United States330 Posts
September 01 2011 16:41 GMT
#15206
On September 02 2011 00:22 Toadesstern wrote:
someone willing to help me out a bit? I'm not sure what I should que up next week and added a couple of things that seem to be useful but don't know if they really are as useful as they look. On top of that I'm not sure in which order I should add them. Talking about improving my drake.
What I got in mind right now is something like:
+ Show Spoiler +
Target Navigation Prediction V (5 days, 4 hours, 39 minutes, 12 seconds) [left, training right now]
Drone Interfacing IV (3 days, 16 hours, 42 minutes, 8 seconds)
Long Range Targeting IV (1 day, 12 hours, 31 minutes, 28 seconds)
Shield Rigging IV (2 days, 6 hours, 47 minutes, 12 seconds)
Shield Operation V (4 days, 7 hours, 18 minutes, 22 seconds)
Drone Durability IV (3 days, 16 hours, 42 minutes, 8 seconds)
Minmatar Drone Specialization IV (3 days, 16 hours, 42 minutes, 8 seconds)

____________

Targeting V (4 days, 7 hours, 18 minutes, 22 seconds)
Long Range Targeting V (8 days, 14 hours, 36 minutes, 45 seconds)
Missile Bombardment V (7 days, 7 hours, 37 minutes, 15 seconds)
Guided Missile Precision V (18 days, 7 hours, 3 minutes, 7 seconds)
High Speed Maneuvering V (18 days, 18 hours, 18 minutes, 35 seconds)
Acceleration Control V (15 days, 14 minutes, 52 seconds)
Battlecruisers V (21 days, 22 hours, 51 minutes, 45 seconds)
Energy Management V (12 days, 21 hours, 55 minutes, 8 seconds)
Energy Systems Operation V (4 days, 7 hours, 18 minutes, 22 seconds)


I'm pretty sure the ones above the line are more important, or at least give more boost / time than those below the line. Infact below the line is just a bunch of skills I thought would be useful to have at V and hit "add to plan 'basics' ". Haven't sorted out what is needed and what would be best first so it's not in an order, just what came to my mind.

A few thoughts on my own
Targeting V: It's only 4 days, I don't think that it's great but hell, it's only 4 days
Long range Targeting V: I guess a must have since (according to eft) I got more shootingrange than locking range? But since I'm proooobably never going to sit at 70km and rofl the shit out of my enemies while not pointing them it's still kinda useless?
Missile Bombardment V: I don't think I need more range, and surely not before long range targetting V. So probably very low priority.
Guided Missile Precision V: That's probably one of the best skills in my list, but it does need 18 days. So I don't know if I should go for it early on (just like bc V) or get a couple of other skills in the same time
High Speed Maneuvering V: Less cap need is always awesome, don't know if needed.
Acceleration Control V: Probably a very low priority, looks nice but I don't think it will have an impact at all.
Battlecruisers V Pretty much the same as guided missile.
Energy Management V and Energy Systems Operation V: same as high speed maneuvering. more cap is awesome, don't know if it's needed but a 4 day train for energy sys operations probably is worth it?

Other maybe useful skills would be: warhead upgrades V (16 days), heavy missile spec V (18 days), Awu V (21 days and boring as it can get), combat drone op V (8 days), drone interfacing V (20 days?). That's pretty much everything I can think of right now.

So would be awesome if someone who got more experience flying drakes could tell me a bit about what skills are needed / good and which ones are just stupid because they're not worth the training time.


You really should round out your cap skills before anything else on that list, or BC V. High speed maneuvering and missile supports to V will all have less of an impact than those.

You will be blown away at how much of a difference BC V makes for drakes. And 5ing those energy skills will make it the sick cap boat that it can be. I'd focus on those.
Losing money is less good than making it, confirm?
Shadyzz
Profile Joined March 2010
15 Posts
Last Edited: 2011-09-01 16:43:50
September 01 2011 16:42 GMT
#15207
Edit: Question answered already.
Nyovne
Profile Joined March 2006
Netherlands19140 Posts
September 01 2011 16:43 GMT
#15208
On September 02 2011 00:22 Toadesstern wrote:
someone willing to help me out a bit? I'm not sure what I should que up next week and added a couple of things that seem to be useful but don't know if they really are as useful as they look. On top of that I'm not sure in which order I should add them. Talking about improving my drake.
What I got in mind right now is something like:
+ Show Spoiler +
Target Navigation Prediction V (5 days, 4 hours, 39 minutes, 12 seconds) [left, training right now]
Drone Interfacing IV (3 days, 16 hours, 42 minutes, 8 seconds)
Long Range Targeting IV (1 day, 12 hours, 31 minutes, 28 seconds)
Shield Rigging IV (2 days, 6 hours, 47 minutes, 12 seconds)
Shield Operation V (4 days, 7 hours, 18 minutes, 22 seconds)
Drone Durability IV (3 days, 16 hours, 42 minutes, 8 seconds)
Minmatar Drone Specialization IV (3 days, 16 hours, 42 minutes, 8 seconds)

____________

Targeting V (4 days, 7 hours, 18 minutes, 22 seconds)
Long Range Targeting V (8 days, 14 hours, 36 minutes, 45 seconds)
Missile Bombardment V (7 days, 7 hours, 37 minutes, 15 seconds)
Guided Missile Precision V (18 days, 7 hours, 3 minutes, 7 seconds)
High Speed Maneuvering V (18 days, 18 hours, 18 minutes, 35 seconds)
Acceleration Control V (15 days, 14 minutes, 52 seconds)
Battlecruisers V (21 days, 22 hours, 51 minutes, 45 seconds)
Energy Management V (12 days, 21 hours, 55 minutes, 8 seconds)
Energy Systems Operation V (4 days, 7 hours, 18 minutes, 22 seconds)


I'm pretty sure the ones above the line are more important, or at least give more boost / time than those below the line. Infact below the line is just a bunch of skills I thought would be useful to have at V and hit "add to plan 'basics' ". Haven't sorted out what is needed and what would be best first so it's not in an order, just what came to my mind.

A few thoughts on my own
Targeting V: It's only 4 days, I don't think that it's great but hell, it's only 4 days
Long range Targeting V: I guess a must have since (according to eft) I got more shootingrange than locking range? But since I'm proooobably never going to sit at 70km and rofl the shit out of my enemies while not pointing them it's still kinda useless?
Missile Bombardment V: I don't think I need more range, and surely not before long range targetting V. So probably very low priority.
Guided Missile Precision V: That's probably one of the best skills in my list, but it does need 18 days. So I don't know if I should go for it early on (just like bc V) or get a couple of other skills in the same time
High Speed Maneuvering V: Less cap need is always awesome, don't know if needed.
Acceleration Control V: Probably a very low priority, looks nice but I don't think it will have an impact at all.
Battlecruisers V Pretty much the same as guided missile.
Energy Management V and Energy Systems Operation V: same as high speed maneuvering. more cap is awesome, don't know if it's needed but a 4 day train for energy sys operations probably is worth it?

Other maybe useful skills would be: warhead upgrades V (16 days), heavy missile spec V (18 days), Awu V (21 days and boring as it can get), combat drone op V (8 days), drone interfacing V (20 days?). That's pretty much everything I can think of right now.

So would be awesome if someone who got more experience flying drakes could tell me a bit about what skills are needed / good and which ones are just stupid because they're not worth the training time.

BC5, then cap skills. That's pretty much it. But no doubt as to BC5 first.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
September 01 2011 17:36 GMT
#15209
BC5, Cap skills V'd and Acceleration Control V.

We're nanoers and you guys aren't advocating Accel Control V? Really?

PS I've managed to latch on to the neighbouring WiFi connection here from the middle of nowhere (legally) but it's really really shit. Yes you don't need a good connection for EVE but I'm talking losing the network every 5 seconds and unable to download 20mb EVE update shit.
Moderator
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
Last Edited: 2011-09-01 17:45:03
September 01 2011 17:43 GMT
#15210
another thing that might be useful would be thermo dynamics. Just saw that it's still only at 3
, which means a 2 day train for IV or 2+12 days for V. That sounds pretty nice as well. Don't know about V but 2 days for IV ist pretty "cheap" considering the rest of my skills on that list are 15+ days needed skills.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
September 01 2011 20:05 GMT
#15211
IV is good. V it later.
Moderator
Fawkes
Profile Blog Joined May 2010
Canada1935 Posts
September 01 2011 20:45 GMT
#15212
What's the most expensive kill mail you guys have, out of curiousity?
Taeyeon ~ Jennie ~ Seulgi ~ Irene @Fawkes711
Weken
Profile Joined November 2010
United Kingdom580 Posts
September 01 2011 20:48 GMT
#15213
IMO get the x1 cap skill to V as it is really good. High speed manoeuvring IMO isn't great as the 5% cap reduction isn't huge considering it's only 1 module it affects. Also you could train acceleration control 5 which takes less time and makes your microwarpdrove 5% more efficient. Also the speed boost it gives is awesome.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
September 01 2011 20:49 GMT
#15214
On September 02 2011 05:45 Fawkes wrote:
What's the most expensive kill mail you guys have, out of curiousity?

3.xb tengu is what I remember. We've killed a 4.xb vargur but that was with out-of-corp alts.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
September 01 2011 20:50 GMT
#15215
HSM V isn't really that amazing at all. Like I said, BC V or cap skills V'd or accel control V. Gogo.
Moderator
Weken
Profile Joined November 2010
United Kingdom580 Posts
September 01 2011 21:00 GMT
#15216
On September 02 2011 02:36 Firebolt145 wrote:
BC5, Cap skills V'd and Acceleration Control V.

We're nanoers and you guys aren't advocating Accel Control V? Really?

PS I've managed to latch on to the neighbouring WiFi connection here from the middle of nowhere (legally) but it's really really shit. Yes you don't need a good connection for EVE but I'm talking losing the network every 5 seconds and unable to download 20mb EVE update shit.

That sounds like you are using my wireless connection.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
September 01 2011 21:08 GMT
#15217
Actually I've ended up tethering my phone's 3G connection. My data plan is supposed to be 'unlimited' but with the fine print 'fair usage policy' of 750mb. It's working fine, but I don't think I can use it all the time etc so I'll probably just mission and update queues for now.
Moderator
Firebolt145
Profile Blog Joined May 2010
Lalalaland34503 Posts
Last Edited: 2011-09-01 22:17:02
September 01 2011 22:13 GMT
#15218
[22:10:52] Miriam Solette > holy shit
[22:10:55] Miriam Solette > this person is so stupid
[22:11:11] Miriam Solette > we were talking about calculating flight times of missiles and shit
[22:11:21] Miriam Solette > and i was saying 'yeah it's good to know a general number, like drakes can shoot 80km'
[22:11:26] Miriam Solette > and he says NO
[22:11:32] Miriam Solette > you need to know your EXACT distance
[22:11:37] Miriam Solette > with acceleration calculated
[22:11:41] Miriam Solette > and shit
[22:11:42] Miriam Solette > and i'm like
[22:11:51] Miriam Solette > fuck that, if you're pvping, you're not gonna be doing MATH
[22:12:06] Miriam Solette > and he's like 'but what would you do if a falcon decloaks at 80km'
[22:12:15] Miriam Solette > 'if you miss one salvo, it could lose you the fight, you need to know if you can shoot at 79.5km or only at 80.5km'
[22:12:24] Miriam Solette > and i'm like OH GOD WHAT IF THE FALCON IS MWDING AWAY?
[22:12:33] Miriam Solette > BETTER GET OUT THE CALCULATOR AND TRIGONOMETRY CHARTS

holy fuck people are stupid
Moderator
Pufftrees
Profile Joined March 2009
2449 Posts
September 01 2011 22:32 GMT
#15219
On September 02 2011 02:36 Firebolt145 wrote:


PS I've managed to latch on to the neighbouring WiFi connection here from the middle of nowhere (legally)


ROOOOFL.

Did you add the legally part because VoV might report you to the feds? Or someone else in the corp, ahahha.
Chance favors the prepared mind.
Inzek
Profile Blog Joined May 2008
Chile802 Posts
September 02 2011 01:39 GMT
#15220
On September 02 2011 07:13 Firebolt145 wrote:
[22:10:52] Miriam Solette > holy shit
[22:10:55] Miriam Solette > this person is so stupid
[22:11:11] Miriam Solette > we were talking about calculating flight times of missiles and shit
[22:11:21] Miriam Solette > and i was saying 'yeah it's good to know a general number, like drakes can shoot 80km'
[22:11:26] Miriam Solette > and he says NO
[22:11:32] Miriam Solette > you need to know your EXACT distance
[22:11:37] Miriam Solette > with acceleration calculated
[22:11:41] Miriam Solette > and shit
[22:11:42] Miriam Solette > and i'm like
[22:11:51] Miriam Solette > fuck that, if you're pvping, you're not gonna be doing MATH
[22:12:06] Miriam Solette > and he's like 'but what would you do if a falcon decloaks at 80km'
[22:12:15] Miriam Solette > 'if you miss one salvo, it could lose you the fight, you need to know if you can shoot at 79.5km or only at 80.5km'
[22:12:24] Miriam Solette > and i'm like OH GOD WHAT IF THE FALCON IS MWDING AWAY?
[22:12:33] Miriam Solette > BETTER GET OUT THE CALCULATOR AND TRIGONOMETRY CHARTS

holy fuck people are stupid


anyway as far as i know... misisle dont have accel (or have infinte accel for that matters..) so range is just v*t.. im very probably wrong tbh
Stork FAN!!!
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