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https://discord.gg/c8jHgQpMSY

mity hat tree discord if you care
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
April 21 2013 01:09 GMT
#30441
On April 21 2013 09:24 Warri wrote:
Show nested quote +
On April 21 2013 08:39 DefMatrixUltra wrote:
On April 20 2013 22:24 Skilledblob wrote:
that is not an option for now. If the Megathron Navy is just a crap boat than so be it but I'd appreciate a bit longer explanation

If you want to do high-sec missions and you're thinking of spending more than 500m, you want a Machariel. It uses the same skills apart from a) large projectiles and b) Minmatar battleship. Everything else is the same.

You forgot Controlled Bursts.


I was phrasing it in terms of "you don't need to train any additional skills apart from:" but yes, Controlled Bursts is a skill you do not need to train to get a Mach going.
DiracMonopole
Profile Joined May 2010
United States1555 Posts
April 21 2013 01:54 GMT
#30442
I was going to joke about a laser macha, but angel ships are some of the only ships that dont do more dps at some particular with lasers than with their bonused weapon system
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
April 21 2013 02:03 GMT
#30443
Speaking of Angel ships, I really hope they don't get the nerf bat when CCP "balances" the pirate ships. Dramiel → Cynabal → Machariel seem like some of the most fun ships to fly in the entire game.

Although I guess the TE nerf affects the Angel ships the most of all the pirate ships..
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
April 21 2013 02:53 GMT
#30444
On April 21 2013 10:54 DiracMonopole wrote:
I was going to joke about a laser macha, but angel ships are some of the only ships that dont do more dps at some particular with lasers than with their bonused weapon system


http://i.imgur.com/fQgjU5S.png

So close to not needing that stupid PDS...
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
April 21 2013 04:47 GMT
#30445
On April 21 2013 10:09 DefMatrixUltra wrote:
Show nested quote +
On April 21 2013 09:24 Warri wrote:
On April 21 2013 08:39 DefMatrixUltra wrote:
On April 20 2013 22:24 Skilledblob wrote:
that is not an option for now. If the Megathron Navy is just a crap boat than so be it but I'd appreciate a bit longer explanation

If you want to do high-sec missions and you're thinking of spending more than 500m, you want a Machariel. It uses the same skills apart from a) large projectiles and b) Minmatar battleship. Everything else is the same.

You forgot Controlled Bursts.


I was phrasing it in terms of "you don't need to train any additional skills apart from:" but yes, Controlled Bursts is a skill you do not need to train to get a Mach going.

think he is referencing kwark's discovery that a certain person, who had a macha missioning character through ccp-approved means had decided to train controlled bursts V on the character. because who doesn't want their bursts to be controlled?
?
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
April 23 2013 01:34 GMT
#30446
I am in love. Good by caracal. I might revisit the cerb once they do HAC changes... But until then, this is my new goddess.

[image loading]
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Impervious
Profile Blog Joined March 2009
Canada4222 Posts
April 23 2013 01:41 GMT
#30447
Did you notice the capacitor on that thing? Good luck killing anything before you run out of cap.
~ \(ˌ)im-ˈpər-vē-əs\ : not capable of being damaged or harmed.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
Last Edited: 2013-04-23 01:44:30
April 23 2013 01:42 GMT
#30448
On April 23 2013 10:41 Impervious wrote:
Did you notice the capacitor on that thing? Good luck killing anything before you run out of cap.


did you notice that i have the med neut running? and web? I only plan to have those on once light tackle gets close.

MWD, point, guns, its around 2:15

Heated scorch is 650 DPS
Heated Multi is 780 DPS
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
April 23 2013 02:13 GMT
#30449
I would have thought you'd spring for the Drake Navy Issue, Chessur.
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
April 23 2013 02:26 GMT
#30450
On April 23 2013 11:13 Omigawa wrote:
I would have thought you'd spring for the Drake Navy Issue, Chessur.


Its shit. After what CCP did to HMLs it has no damage. With HAM's you can't fit anything worthwhile in the mids, (not to mention you need all of your rigs to help apply damage) and its slow.

I also looked at the Nomen. While it goes 4.2k/s unheated, snaked and linked- it has no dps, and no cap.
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
April 23 2013 03:10 GMT
#30451
On April 23 2013 11:26 Ramiel wrote:
Show nested quote +
On April 23 2013 11:13 Omigawa wrote:
I would have thought you'd spring for the Drake Navy Issue, Chessur.


Its shit. After what CCP did to HMLs it has no damage. With HAM's you can't fit anything worthwhile in the mids, (not to mention you need all of your rigs to help apply damage) and its slow.

I also looked at the Nomen. While it goes 4.2k/s unheated, snaked and linked- it has no dps, and no cap.


The funny thing is that even if HAMs had 0 CPU and 0 grid usage, you'd still have to think hard how to use them.
eX Killy
Profile Joined November 2012
Taiwan906 Posts
April 23 2013 03:14 GMT
#30452
so i got bc 5 done, im training cybernetics 5 atm and i want to try living in a worm hole, what skills should i train that i would need to get accepted to a starting wh corp.
telling it like it is
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
Last Edited: 2013-04-23 04:20:27
April 23 2013 03:58 GMT
#30453
As far as flying ships... a starting WH corp will probably require you to be able to T2 fit either armor or shields, with T2 guns on a BC of your choice.

A good (C5-C6, C6-C6) WH corp would require significantly more skills/ability to fly more ships.

Beyond just flying ships, make sure to train Astrometrics V & Astro supports skills to atleast III.

Astrometrics V
Astrometric Acquisition III
Astrometric Pinpointing III
Astrometric Rangefinding III

You should also practice scanning for signatures so you are at least somewhat competent. You can find videos on YouTube that show the most efficient ways to do it. Cloaking would help.

The next ship you want to start training for is one of the T3 cruisers. Not positive but I believe Loki's and Tengu's are most prevalent. The reason being is with mass limits on wormholes, T3's tend to pack the most bang for your buck.

EDIT: the Wormhole subforum on EVE-O has a list of reputable WH corps. Most of them have their own websites where you need to fill out an app. The app will detail the minimum skills you need before applying. In the Corp recruitment subforum there are also listings for WH corps but you have to dig around. Most of those threads will also list minimum skill reqs.

Again, this is only for serious WH corps. A shitty WH corp might not have any requirements (including you being able to provide an API key), but they don't last long because people like VoV join and steal the entire corps networth 5 hours later rofl.
eX Killy
Profile Joined November 2012
Taiwan906 Posts
April 23 2013 05:46 GMT
#30454
thanks for the help so far, is there any specific weapon type that i should train for? lasers, missiles? etc
telling it like it is
Viceorvirtue
Profile Joined July 2010
United States273 Posts
April 23 2013 06:07 GMT
#30455
Speaking of wormholes I got my alt into a c3 corp. Their lowsec exit was into dudreda and they suicided a 1.8b tengu by warping it to 0 of e uni. The rest of the stuff in the sma is likely worth 1.6b or so and because of their strangely fucked up ranking system i cant access the cha at all until i get 'promoted' but can use the sma just fine. Question now is do I just take whatever is left asap or wait and try to get roles?
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
April 23 2013 06:33 GMT
#30456
smash and grab is probably the best bet, if you were recruited from the corp recruitment channel then odds are there are other thieves in the corp as well.
?
Tdelamay
Profile Joined October 2009
Canada548 Posts
April 23 2013 17:49 GMT
#30457
Surprise guys!

https://forums.eveonline.com/default.aspx?g=posts&t=228222

Capital rigs! Now super expensive!
This road isn't leading anywhere...
Omigawa
Profile Blog Joined August 2010
United States1556 Posts
April 23 2013 18:27 GMT
#30458
On April 23 2013 14:46 eX Killy wrote:
thanks for the help so far, is there any specific weapon type that i should train for? lasers, missiles? etc


It really depends on the circumstances. All of the T3's are competent at PVP, but to get the most out of your ship you really need to know what type of bonus the wormhole gives. The corp you're looking to apply to should have some sort of list of ships they want you to be able to fly.

AFAIK the vast majority of wormholes give bonuses to either armor or shields. If the wormhole you live in gives a bonus to shields you'll want your T3 to be a shield fit, likewise if the wormhole gives bonuses to armor. If your corp PVP's in other peoples' wormhole often you're gonna want to be able to at least T2 fit a BC (preferably Attack BC, bang for buck and everything) or better in the other bonus type.

Like I said, it really just depends on the circumstance. Here is a list of minimum skills Aperture Harmonics requires of applicants, for an example: http://dontshootx.com/index.php?topic=6830.msg57610#msg57610

For a better idea of what types of ships people fly in wormhole I would suggest checking out the top tier WH corp's KBs. VoC and AHARM specifically. Talk to tofu or Karah when they login, they're both in VoC and could give you better advice than I can.

On April 23 2013 15:07 Viceorvirtue wrote:
Speaking of wormholes I got my alt into a c3 corp. Their lowsec exit was into dudreda and they suicided a 1.8b tengu by warping it to 0 of e uni. The rest of the stuff in the sma is likely worth 1.6b or so and because of their strangely fucked up ranking system i cant access the cha at all until i get 'promoted' but can use the sma just fine. Question now is do I just take whatever is left asap or wait and try to get roles?


Having no experience in this sort of situation I would have to say it depends on the amount of time you've spent in corp. If it's less than a say like a week, personally I would grab whatever isn't bolted down.
Body_Shield
Profile Blog Joined February 2011
Canada3368 Posts
April 23 2013 21:30 GMT
#30459
On April 24 2013 02:49 Tdelamay wrote:
Surprise guys!

https://forums.eveonline.com/default.aspx?g=posts&t=228222

Capital rigs! Now super expensive!

better get your t2 large rigs installed!
So, five-card stud, nothing wild... and the sky's the limit
Shootemup.
Profile Blog Joined July 2010
United States1044 Posts
Last Edited: 2013-04-23 22:03:14
April 23 2013 21:56 GMT
#30460
On April 23 2013 12:14 eX Killy wrote:
so i got bc 5 done, im training cybernetics 5 atm and i want to try living in a worm hole, what skills should i train that i would need to get accepted to a starting wh corp.

I haven't been following the latest balance changes CCP has proposed, so my advice may be outdated once the patch hits but I can tell you what most WH corps use now. For C1s to C4s, Tengus are very prevalent due to their ability to project DPS at range and tank the sites easily (the sleeper sites tend to spawn everything kind of spread out and neut a lot). These corps tend to use Drakes as a stepping stone for newer players as they can also be RR fit and engage at similar ranges to the Tengus.

C5 through C6 WH corps tend to use armor (unless they live in a Pulsar obviously, but most people avoid Pulsars) for subcaps, and for caps mainly armor (although quite a lot of people like the shield fit Moros). You really can't go wrong with the Loki, as it is the only subcap used in serious Cap Escalations (the way to make the real money off of C5 and C6 sleeper sites) and is very useful in PvP as it does decent DPS, has an ok tank, and has long range webs. You also see a lot of Proteii (great damage and tank, perfect for a brawl on a WH at zero which is what most WH PvP boils down to), Guardians for obvious reasons, those weird people who like to fly Legions (basically worse than a Loki or a Proteus in all situations you would find in a WH but it can work), Bhaalgorns to neut everything, and armor HACs and BS usually flown by people who don't have the SP to fly an armor T3.

If you want to go into low class WHs then a Tengu is a great option, but this will obviously vary from corp to corp. If you want to get into C5s and C6s then I would highly suggest training for the Loki, as you will be able to PvE and PvP (in WHs) very effectively with it. There are "beginner" wh corps for both lower class WHs and upper class WHs, so don't feel like you need to start off in a C3 WH corp.
"Dirty Timber Picker" Mity Teem Larquad. "I am a baddie and tango is a smartiepants." -KwarK "When you said you didn't play Invoker I thought you were just being modest"
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