Also is a PvP hml tengu alright for fw l4s?
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kollin
United Kingdom8380 Posts
Also is a PvP hml tengu alright for fw l4s? | ||
Divine-Sneaker
Denmark1225 Posts
It's just so versatile and defensively strong in many ways. | ||
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KwarK
United States41991 Posts
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kollin
United Kingdom8380 Posts
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unsniped
United States241 Posts
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KwarK
United States41991 Posts
[Tengu, fw] Ballistic Control System II Ballistic Control System II Ballistic Control System II Warded Gravimetric Backup Cluster I Warded Gravimetric Backup Cluster I Gist A-Type 100MN Afterburner EM Ward Field II Federation Navy Stasis Webifier Adaptive Invulnerability Field II Warp Disruptor II Large Shield Extender II Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Rapid Light Missile Launcher II, Caldari Navy Scourge Light Missile Medium Ancillary Current Router I Medium Polycarbon Engine Housing I Medium Polycarbon Engine Housing I Tengu Engineering - Capacitor Regeneration Matrix Tengu Offensive - Accelerated Ejection Bay Tengu Propulsion - Fuel Catalyst Tengu Electronics - Dissolution Sequencer Tengu Defensive - Supplemental Screening Talon Alpha Talon Beta Talon Gamma Talon Delta Talon Epsilon Talon Omega Eifyr and Co. 'Rogue' Evasive Maneuvering EM-705 Zor's Custom Navigation Hyper-Link Zainou 'Snapshot' Light Missiles LM-905 Zainou 'Deadeye' Rapid Launch RL-1005 155 sensor strength, flying death to frigates, 361 kin dps (enough). You can switch a lowslot eccm for a nano and a polycarb for a range rig to taste and a bunch of other changes as the RLM give you a fair bit of fitting room you wouldn't otherwise have. Downgrades to the AB create even more room if desired. Equally you can switch the EM ward field to a midslot eccm and then just go nuts with the rigs and lowslots but if you want to be able to survive in PvP it's kinda vital to have some kind of EM plug. | ||
unsniped
United States241 Posts
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KwarK
United States41991 Posts
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Firebolt145
Lalalaland34484 Posts
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Impervious
Canada4175 Posts
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unsniped
United States241 Posts
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KwarK
United States41991 Posts
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KwarK
United States41991 Posts
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Shootemup.
United States1044 Posts
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KwarK
United States41991 Posts
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Shootemup.
United States1044 Posts
On January 09 2013 05:33 KwarK wrote: That's pretty much what I tried tango, it did fuck all dps because of the HML nerf and whenever I got jammed (had dissolution + midslot eccm rather than talons) the bs rats were back at full health. You grind them down so slowly that you cannot afford to be jammed in a tengu. Maybe midslot ECCM plus talons? If DPS is the problem with HMLs then using RLMLs won't help, they still do less DPS to BS sized targets. | ||
Body_Shield
Canada3368 Posts
http://teamliquid.killmail.org/?a=kill_detail&kll_id=9663421 Second Solo kill: http://teamliquid.killmail.org/?a=kill_detail&kll_id=10116686 | ||
nonentity
160 Posts
http://tuskers.killmail.org/?a=kill_detail&kll_id=10251494 Apparently even my character creation was heralded by node crashes across new eden... | ||
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Firebolt145
Lalalaland34484 Posts
Second solo kill: http://firebolt145.killmail.org/?a=kill_detail&kll_id=8722695 | ||
Shootemup.
United States1044 Posts
First wave of potential BC changes. The Harb didn't lose a midslot like I thought it would, it instead lost a high and a turret slot, but it gains a +10% damage per level instead of 5%, so it actually gains a little dps. The Drake isn't changed all that much, it gets an EHP and cap nerf, and the Cyclone's split weapon systems are switched from primarily turrets with some missiles to primarily missiles with some turrets. I wish CCP would just get rid of split weapon systems already. | ||
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