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On December 02 2008 22:44 Delvin wrote:Show nested quote +On December 02 2008 21:12 aseq wrote: Okay, i got one:
A puzzle game, with a top-down view of a level. There were a number of colored fur balls which you had to roll around, each had to make it onto some kind of beacon. Once you rolled them into one of 4 directions it wouldn't stop until hitting a wall or some other doodad. New elements such as portals, doors, arrows which forced direction and stuff like that was introduced every 10 levels (a cool image appeared too). There were 100 or 110 levels in total. I played this on the amiga 500, but i don't know what it was ported from. The Tinies. I've got this on a "5 of the best" Kalisto compilation cd for PC.
Awesome! Actually, that made me remember the name of it on the amiga: Tiny Skweeks. Found it here: http://www.abandonia.com/en/games/702/Tiny Skweeks.html
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On December 02 2008 11:44 QuietIdiot wrote: It was a 3D windows 98ish game involving a transforming blue robot in the middle of a cityscape with regular intercom communication with some 3x3 still pictures every so often with live acted voices. It was a 3rd person shooter I think, but I could transform into a fast moving ground vehicle of some kind as well. 3rd person shooter. Not anime, very 90s comic-bish.
Also another game, a 1st person shooter that involved a futuristic space scenario and some of the weapons you carried was a voodoo doll, and you could kill people with it when angled correctly. Some other weapons you could kind of zap or burn people with in a very shamanistic way. Others seemed like conventional weapons, 3d, half-life graphics I think.
Maybe the Blood series? I remember this was the fps where u could kill your enemies with voodoo doll and stuff.
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On December 02 2008 07:19 Archaic wrote:This one game ages ago: You were basically in space, and the galaxy/universe/solar system thing was a bunch of hexagonal parts. There were a bunch of random planets, and you could send transport ships to them and try to inhabit them. There were like... 5 races, and you could upgrade ships, and build a fleet. Then aliens would come and you could attack them. You would fight in lines. i.e. Your ships are vertically lined on the left, theirs on the right. Anyone have any ideas? Show nested quote +On December 02 2008 07:05 Empyrean wrote: Also anyone remember nanosaur/bugdom? Fucking own. OMG. These games were pure ownage! Ahh, nostalgia is great. EDIT: Another game: It is similar to stratego, but it had like... elephants, and other things It was very similar to chess, actually. The only difference was each unit had a power level (none >9000), ranging 1-9 It worked like: 1>9>8>7>6>5>4>3>2>1. It had little river sections though, and it was really fun. NOTE: Both of these games were on the mac.
Im almost 100% sure that ur talking about one of my favorite game all time:Masters of Orion 1-2.
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16927 Posts
On December 02 2008 07:05 Empyrean wrote: Ok. This is back in those old school macs I think. Before even powermacs were out. We only had a demo of it on the shitty computer we had (though strangely, our classroom also had two iMacs. The old kind with the colored plastic).
It was sort of a turn based strategy game about the body and diseases. You chose what side you played on, and every turn you got a certain number of "units" to place wherever you want and you could attack things. If you played as the human you got to make choices like what to eat, etc., and you got units like B-cells, T-cells, etc. If you played as the diseases (and trust me, every single fourth grader chose this option) you got units to deploy and stuff. The demo always ended once you got the conjunctivitis unit, which sucks because it had 60 attack and it was so much stronger than anything else in the demo.
Also anyone remember nanosaur/bugdom? Fucking own.
No one knows what game this is? I've been trying to find it forever
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On December 03 2008 02:43 pokerface wrote:Show nested quote +On December 02 2008 07:19 Archaic wrote:This one game ages ago: You were basically in space, and the galaxy/universe/solar system thing was a bunch of hexagonal parts. There were a bunch of random planets, and you could send transport ships to them and try to inhabit them. There were like... 5 races, and you could upgrade ships, and build a fleet. Then aliens would come and you could attack them. You would fight in lines. i.e. Your ships are vertically lined on the left, theirs on the right. Anyone have any ideas? On December 02 2008 07:05 Empyrean wrote: Also anyone remember nanosaur/bugdom? Fucking own. OMG. These games were pure ownage! Ahh, nostalgia is great. EDIT: Another game: It is similar to stratego, but it had like... elephants, and other things It was very similar to chess, actually. The only difference was each unit had a power level (none >9000), ranging 1-9 It worked like: 1>9>8>7>6>5>4>3>2>1. It had little river sections though, and it was really fun. NOTE: Both of these games were on the mac. Im almost 100% sure that ur talking about one of my favorite game all time:Masters of Orion 1-2.
Sounds a lot like MoO, except for the bit about the hexes (and the original had 9 races). And yah, MoO1 is awesome enough that even if it isn't what you're thinking of, you really should play it. I still bust it out from time to time and it's always as good as I remember.
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anybody remember a chess game for computer where u had to micro when u beat a figure? 'maps` where different depending on white/black squares sweet game
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On December 02 2008 09:06 TonyL2 wrote: This is probably a tough one, but I remember an old PC FPS game that was around early to mid 90s
I just remember it was killing people in a building, I think they were aliens and it was a bit like Duke Nukem 3D/Half Life, the look of it
I think it began with a "B" maybe "Brain" or "Body"
bodycount
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On December 01 2008 21:29 brambolius wrote:Show nested quote +On December 01 2008 18:48 SweeTLemonS[TPR] wrote: This was for the NES. You were a knight, and your country was at war with another country or something. You had to bombard the gates of a castle to get inside, and once inside you had to sword fight another character.
defender of the crown?
Yeah, that's it.
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I'm currently searching for the name of an old RTS PC game I played like 10 years ago. It was somewhat similar to Command & Conquer (I played both game at the same time), but I think it was pretty unknown. It had a 2D engine as well. It had a sci-fi setting, I think it was supposed to be on earth a few 100 years in the future. During the game you could manually "assemble" the units you wanted to produce with your factories. For example you could choose wheels for your tanks instead of tracks or a flamethrower instead of a cannon and other stuff. You could build ships as well, iirc. I thought the name was something with "Europe" or "Europa" but I'm not sure. I searched for about 1h already but I couldn't find anything.
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On December 02 2008 11:44 QuietIdiot wrote:
Also another game, a 1st person shooter that involved a futuristic space scenario and some of the weapons you carried was a voodoo doll, and you could kill people with it when angled correctly. Some other weapons you could kind of zap or burn people with in a very shamanistic way. Others seemed like conventional weapons, 3d, half-life graphics I think.
Voodoo doll was in Blood, but that wasn't in space
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On December 03 2008 02:37 pokerface wrote:Show nested quote +On December 02 2008 11:44 QuietIdiot wrote: It was a 3D windows 98ish game involving a transforming blue robot in the middle of a cityscape with regular intercom communication with some 3x3 still pictures every so often with live acted voices. It was a 3rd person shooter I think, but I could transform into a fast moving ground vehicle of some kind as well. 3rd person shooter. Not anime, very 90s comic-bish.
Also another game, a 1st person shooter that involved a futuristic space scenario and some of the weapons you carried was a voodoo doll, and you could kill people with it when angled correctly. Some other weapons you could kind of zap or burn people with in a very shamanistic way. Others seemed like conventional weapons, 3d, half-life graphics I think. Maybe the Blood series? I remember this was the fps where u could kill your enemies with voodoo doll and stuff. oo yeah, wasn't in space but it was Blood 2. Thanks.
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On December 02 2008 11:44 QuietIdiot wrote: It was a 3D windows 98ish game involving a transforming blue robot in the middle of a cityscape with regular intercom communication with some 3x3 still pictures every so often with live acted voices. It was a 3rd person shooter I think, but I could transform into a fast moving ground vehicle of some kind as well. 3rd person shooter. Not anime, very 90s comic-bish.
Future Cop LAPD?
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A long time ago a friend and i played a game on his computer that i've been looking for. It was a side view puzzle where each stage was filled with orange boulders stacked on top of each other across the map and i think the object was for your little character to push the boulders so that they would all fall down without crushing you. The boulders were actually pretty small on the screen (1/4 inch on screen maybe) and i don't remember any stages spanning left to right. It came on one of those floppy disks that was actually floppy, if that helps.
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On December 14 2008 04:42 uNiGNoRe wrote: I'm currently searching for the name of an old RTS PC game I played like 10 years ago. It was somewhat similar to Command & Conquer (I played both game at the same time), but I think it was pretty unknown. It had a 2D engine as well. It had a sci-fi setting, I think it was supposed to be on earth a few 100 years in the future. During the game you could manually "assemble" the units you wanted to produce with your factories. For example you could choose wheels for your tanks instead of tracks or a flamethrower instead of a cannon and other stuff. You could build ships as well, iirc. I thought the name was something with "Europe" or "Europa" but I'm not sure. I searched for about 1h already but I couldn't find anything.
One of these?: Earth 2140, Warzone 2100, Metal Fatigue
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On December 14 2008 06:17 johanes wrote:Show nested quote +On December 14 2008 04:42 uNiGNoRe wrote: I'm currently searching for the name of an old RTS PC game I played like 10 years ago. It was somewhat similar to Command & Conquer (I played both game at the same time), but I think it was pretty unknown. It had a 2D engine as well. It had a sci-fi setting, I think it was supposed to be on earth a few 100 years in the future. During the game you could manually "assemble" the units you wanted to produce with your factories. For example you could choose wheels for your tanks instead of tracks or a flamethrower instead of a cannon and other stuff. You could build ships as well, iirc. I thought the name was something with "Europe" or "Europa" but I'm not sure. I searched for about 1h already but I couldn't find anything. One of these?: Earth 2140, Warzone 2100, Metal Fatigue
No, it's not one of those, but it looked pretty similar to Earth 2140 but the landscape was brighter/friendlier, and there were no mechs like in Metal Fatigue.
But thanks for your help.
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On December 14 2008 06:14 patrick321 wrote: A long time ago a friend and i played a game on his computer that i've been looking for. It was a side view puzzle where each stage was filled with orange boulders stacked on top of each other across the map and i think the object was for your little character to push the boulders so that they would all fall down without crushing you. The boulders were actually pretty small on the screen (1/4 inch on screen maybe) and i don't remember any stages spanning left to right. It came on one of those floppy disks that was actually floppy, if that helps.
Boulder Dash aka Rockford?
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On December 15 2008 05:46 Telemako wrote:Show nested quote +On December 14 2008 06:14 patrick321 wrote: A long time ago a friend and i played a game on his computer that i've been looking for. It was a side view puzzle where each stage was filled with orange boulders stacked on top of each other across the map and i think the object was for your little character to push the boulders so that they would all fall down without crushing you. The boulders were actually pretty small on the screen (1/4 inch on screen maybe) and i don't remember any stages spanning left to right. It came on one of those floppy disks that was actually floppy, if that helps. Boulder Dash aka Rockford?
That game is dope. So is DoTC. Hell, my father used to play Boulder Dash when he was attending Uni - and I played it too, as a kid. How's that for longetivity?
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On December 01 2008 10:22 thedeadhaji wrote: great thread yo~
I was wondering what game this is - Made around '90-'93'ish, although I'm sure there's many iterations of it. You clear level after level, where you try to get a ball from one part of screen to the other, by placing/constructing contraptions on the screen so that when you press "start", the ball starts to drop, rolls along your stuff you placed, or if you placed a spring it bounces, etc and the goal is to "design" the parts for the level so that the ball ends up @ the goal. I'm not sure if it was a ball but I remember that the object of the game was this design process of placing these thingies, and the only thing that makes sense would be a ball.
Think of it like a rudimentary physics simulator-ish thingy. It was pretty colorful iirc, reds and blues, yellows etc. I played it on the mac but I'm sure there was a PC version as well.
The answer given to this question is not 100% correct, the game's correct name is T.I.M. (The Incredible Machine). I used to mess around with that.
Oh and also: great thread. Let's see if I can think up anything that I can't remember, but only describe - seems like I remember everything I played
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On December 15 2008 05:46 Telemako wrote:Show nested quote +On December 14 2008 06:14 patrick321 wrote: A long time ago a friend and i played a game on his computer that i've been looking for. It was a side view puzzle where each stage was filled with orange boulders stacked on top of each other across the map and i think the object was for your little character to push the boulders so that they would all fall down without crushing you. The boulders were actually pretty small on the screen (1/4 inch on screen maybe) and i don't remember any stages spanning left to right. It came on one of those floppy disks that was actually floppy, if that helps. Boulder Dash aka Rockford?
Wow, the gameplay looks really similar but after looking through some pictures the visuals don't seem to match up with my memory. The wiki article says there were many versions though so i probably just played one of those. Thanks a lot.
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