|
So I can't judge a game that I've played? It would be different if I played for a very short period of time or none at all.
Before I even said it was easy I said it has been 3-4 years since I've played it. Also in my first response I said 3-4 years is definitely enough time to introduce big in-game changes.
I don't think anyone would take my comment as ' oh man this guy said its easy compared to other fps games, guess I'm gonna skip out on gunz '
I don't understand your comment about camera angle speed. Camera angle = mouse speed and that's a subjective setting. In GunZ you aren't shooting people through pixels in walls that only players who spend a lot of time playing know about. In games like UT and Quake you also don't have the RPG element where players who play longer generally have better equipment. To me, that kinda sucks for an fps because to accurately judge skill you shouldn't start out with different stuff.
Still waiting on a reply however if GunZ actually has leagues or sponsors for good teams...also what other fps you've played and at what level so I can try and understand what you're comparing your GunZ experience to.
|
I looked up some game play videos on youtube, and it was a big turn down...
|
On November 11 2008 10:36 Ack1027 wrote: So I can't judge a game that I've played? It would be different if I played for a very short period of time or none at all.
Before I even said it was easy I said it has been 3-4 years since I've played it. Also in my first response I said 3-4 years is definitely enough time to introduce big in-game changes.
I don't think anyone would take my comment as ' oh man this guy said its easy compared to other fps games, guess I'm gonna skip out on gunz '
I don't understand your comment about camera angle speed. Camera angle = mouse speed and that's a subjective setting. In GunZ you aren't shooting people through pixels in walls that only players who spend a lot of time playing know about. In games like UT and Quake you also don't have the RPG element where players who play longer generally have better equipment. To me, that kinda sucks for an fps because to accurately judge skill you shouldn't start out with different stuff.
Still waiting on a reply however if GunZ actually has leagues or sponsors for good teams.
this is just pointless banter now let's agree to disagree or whatever since obviously you're not changing your mind and i've not seen any proof for mine to be fazed
also camera angle is basically as fast as UT on GunZ when maxxed ( which everyone is) clearly gunz is faster than UT in my opinion but oh well. can't agree on that apprantly (hence useless banter ) Also chill > cholera 2-0 :D rape
|
On November 11 2008 10:43 Fishball wrote: I looked up some game play videos on youtube, and it was a big turn down... link?
|
On November 11 2008 10:48 HeavOnEarth wrote:Show nested quote +On November 11 2008 10:43 Fishball wrote: I looked up some game play videos on youtube, and it was a big turn down... link? 
Any of the videos would work. I just can't get myself to enjoy those graphics and cheesy movements.
To some people, gameplay might be everything, but that doesn't work for me.
|
Useless banter?
So from a quick google search I get the following for GunZ Leagues: http://egl.arc-focus.org/news.php - Closed due to inactivity http://www.xfire.com/clans/tpgleague/ - ....? http://www.gunzfactor.com/forums/f43/215046-gunzfactor_2008_winter_tournament_registration.html - tournament with 68 signed up teams.
Unless I'm totally missing some huge coverage or anything it seems like GunZ has tournaments but no stable leagues or sponsors with recognized teams.
To compare: CS: Gotfrag.com, CAL, CEVO, CPL [ until recently ], DreamHack, Countless other European LANs, CGS [ TV airtime with players that have salary ]
Generally, this would be a moot point for someone trying to argue GunZ is easy but for someone like you who is trying to argue that GunZ is a difficult game it is relevant in showing that CS is a bigger game with more competition, hence more competitive. Generally games don't have players on salary if the games themselves are easy or do not have longevity. Obvious example: sc.
Also your opinion about GunZ speed may or may not be true, my point however is that speed does not make something harder or better necessarily.
Basically, I'm fairly certain the vast majority of gamers [ if you want to be more specific fps competitive players or competitive gamers ] would agree that GunZ is not a game that could be compared competitively to games like CS, Source, UT, Quake.
|
Gunz wasn't bad when I played it at release and for a few weeks a year ago. Unfortunately, like most other 'level-up online rpg games' there is truly nothing to look forward except a slightly stronger version of your gun and some clothes (especially after the level 18 rifle that is quite buff for noob bashing.) A redeeming factor is that although you can use real cash for some armor, it does not gimp you severely like almost every other free cash-shop game.
There are some slight latency problems that result in you having to aim a little ahead and also in otherwise impossible double K.Os like C.S. that is comedic at first and simply annoying later.
You'll find that if you are decent at FPS games such as counter-strike, your skills will easily translate here as tumbling opponents will not dodge your awesome aiming skills. Tumbling, in case you didn't know, is a simple BARREL ROLL in a direction by tapping that direction twice. If you look into advanced techniques, you'll find that only noobs do this.
Once you learn some advanced techniques its a deathmatch curb stomp unless you have the dedication to get to level 30+ even though there is nothing for you there itemwise, I suppose harder opponents are more fun but still. I find that most of the time I spent dying was because I used all my ammo and had to resort to using a sword, not my greatest strength but decent enough for noob bashing.
Later on, as I got to higher levels and noob bashing became slightly harder, I started to abuse camera angles present in 3rd person shooter games in levels such as Mansion and camp so that as people came I would pop out of pillars for .1 second and give them a nice cup of shotgun to the face. 95% of people would spam pointlessly at the pillar you are hiding behind where u can give them some more shotgun shots to their face for easy kills. For the smarter people I would slashshot away if I am not confident in killing them or go for a sneeky kill.
The only difficult part of the game personally was sword only duels.
LoL at the guy who said this game is a hard FIRST person shooter.
To conclude, I'd have to say that its fun but has not much replay value, or at least not as much as I would have liked to keep me playing. It is very nice for the price of Free but once boredom sets in you will most likely not play this game again for a while.
I don't believe there are any leagues either. I can see GunZ being slightly better as a competitive standard compared to WoW
To Conclude, it's a game you'll most likely enjoy the first few weeks you play with your friends or even teamliquid dudes but the interest will most likely not last.
|
Also your opinion about GunZ speed may or may not be true, my point however is that speed does not make something harder or better necessarily.
faster = harder only question is how much
And likewise just because a game sold out doesn't mean it's harder than the rest of them quite the opposite actually, most games that are endorsed have more aesthetic appeal than gameplay if you see what i'm getting at. YET again i cannot judge because i don't play CS on that level, likewise you can't judge GunZ That's just the point I'm making.
Tbh, the only way to get real "sponsorship" is to move to korea NA CW is basically iCCup for GunZ.
Basically, I'm fairly certain the vast majority of gamers [ if you want to be more specific fps competitive players or competitive gamers ] would agree that GunZ is not a game that could be compared competitively to games like CS, Source, UT, Quake.
I don't see the difference between Street basketball and professional basketball Lets say for example GunZ is street basketball and CS is professional. they could considerably have the same talented players, but CS takes it another level because you could actually play all day and make a living, whereas people who play gunZ have a day job. So likewise, Yes. CS and gunZ can't be compared on that level of competition, but likewise i don't think i ever denied that
I was arguing the difficulty of the game - it's not easy like you previously stated. that's it.
|
LoL at the guy who said this game is a hard FIRST person shooter.
Just writes off how little you know about GunZ It's all aim in the end. All your little sword tricks only help you dodge and even then tactics and smart team orienated playing > flying around like chuck norris; you'll just get shot down ez
Please play the game competitively instead of just playing noobs and thinking that's what GunZ is Starcraft isn't fastest. GunZ isn't glitchy swordplay.
To Conclude, it's a game you'll most likely enjoy the first few weeks you play with your friends or even teamliquid dudes but the interest will most likely not last....[ if you aren't capable of playing the game at a high level]
...fixed
It's a competitive game.
Gunz wasn't bad when I played it at release and for a few weeks a year ago. Unfortunately, like most other 'level-up online rpg games' there is truly nothing to look forward except a slightly stronger version of your gun and some clothes (especially after the level 18 rifle that is quite buff for noob bashing.) A redeeming factor is that although you can use real cash for some armor, it does not gimp you severely like almost every other free cash-shop game.
It's not even an mmorpg It's an FPS Levels make barely any difference against an adapt player a first time player that gets a level 60 will still get 100% rolled by a level 1 skilled player - or even moderate player. whereas in any other "mmorpg" the level 1 will be like rofl 1 dmg 1dmg level 60.. oh this is how you attack *smash* It's not even comparible to "mmorpg" ; it's blatantly obvious "GunZ" <-- is an FPS.
Later on, as I got to higher levels and noob bashing became slightly harder, I started to abuse camera angles present in 3rd person shooter games in levels such as Mansion and camp so that as people came I would pop out of pillars for .1 second and give them a nice cup of shotgun to the face. 95% of people would spam pointlessly at the pillar you are hiding behind where u can give them some more shotgun shots to their face for easy kills. For the smarter people I would slashshot away if I am not confident in killing them or go for a sneeky kill.
this is worse than iccup abusing - it's VGT abusing. Jesus christ no one who reads this thread take this guys seriously- he has absolutely no clue of what he's talking about.
|
while i appreciate heavonearth attempts to defend gunz, a lot of the stuff you say makes no sense (then again, same goes for the people you're arguing against.. maybe you're trying to give them a taste of their own medicine? )
and fwiw, the whole point of leagues is moot. there are plenty of amazing games that never had wide league support -- that doesn't make them any less of a good game. it's an issue of advertising, and of being seen as valuable for sponsors, not players. that's all.
|
anyone wanna teach me to use swords?
Xyric on Gunz
|
On November 11 2008 12:37 JeeJee wrote:while i appreciate heavonearth attempts to defend gunz, a lot of the stuff you say makes no sense (then again, same goes for the people you're arguing against.. maybe you're trying to give them a taste of their own medicine?  ) and fwiw, the whole point of leagues is moot. there are plenty of amazing games that never had wide league support -- that doesn't make them any less of a good game. it's an issue of advertising, and of being seen as valuable for sponsors, not players. that's all.
Well, I'm done trying to debate with him, but the league point is not moot imo.
Name one of these 'plenty of amazing games' which in this context would be an FPS game that never had wide league support. I'm curious.
|
This game isn't a 1st person shooter. Its 3rd person
How am I VGT Abusing whatever that is? All I do is use the environment around me to my advantage. It's similar to CS where people can camp but people who are better than the camper can easily kill them or find a way around it. Iccup abusing is way worse with people who lag disconnect, leave the game when they get their geyser stolen, etc.
YES THAT DEFINITELY IS FROM A FIRST PERSON POINT OF VIEW
Also, this game has the lamest music ever with women trying to sing opera. Imagine your mom trying to sing opera and you have some of the game's track music right there.
|
I think i turned off the game music after about a minute of listening and Ok,jesus christ it's a third person shooter, for whatever reason you're putting that out there i don't know the relevance for your argument but alright? it was the most irrelevant technicality u could point out
|
On November 11 2008 12:37 JeeJee wrote:while i appreciate heavonearth attempts to defend gunz, a lot of the stuff you say makes no sense (then again, same goes for the people you're arguing against.. maybe you're trying to give them a taste of their own medicine?  ) and fwiw, the whole point of leagues is moot. there are plenty of amazing games that never had wide league support -- that doesn't make them any less of a good game. it's an issue of advertising, and of being seen as valuable for sponsors, not players. that's all.
oh idk what i'm doing i'm just bored from studying for physics / calculus and debating over a game is pretty amusing i think i'm losing horribly though they're teaming against me!
although like half the points i made weren't even answered so i guess that means im in the clear! woohoo
i wonder if anyone is going to want to play gunz anymore lol
|
On November 11 2008 14:02 HeavOnEarth wrote: I think i turned off the game music after about a minute of listening and Ok,jesus christ it's a third person shooter, for whatever reason you're putting that out there i don't know the relevance for your argument but alright? it was the most irrelevant technicality u could point out
I say:
LoL at the guy who said this game is a hard FIRST person shooter.
Notice that I emphasized FIRST, maybe I should have bolded, italicized, underlined the FIRST. I say this so people who read this topic won't think it is a CS clone but instead a 3rd person shooter.
So you respond:
Just writes off how little you know about GunZ It's all aim in the end. All your little sword tricks only help you dodge and even then tactics and smart team orienated playing > flying around like chuck norris; you'll just get shot down ez
No I am saying it isn't a first person shooter because it isn't a first person shooter. I thought it was silly so I just pointed it out that it's third person. Hard or easy whatever, any game has obvious skill gaps and I'm sure GunZ is no exception (perhaps the top .0000000000000001 % or Korean players) but that's not the argument I'm trying to make. I never ever tried to argue with you ever before anyways I was just pointing out my personal review of GunZ at a non-competitive level and how easy it is to noob bash.
These people who are playing, I doubt 99.99% of the people who visit this topic will end up going top competitive or even amateur leagues anyways. What I am saying is relevant because that is what most of these people who play this game will end up facing. Easy deathmatch bashing if they have any decent FPS experience, followed by boredom since there is nothing to look forward to really with more levels besides better armor and guns that become a little better by level, unless they go competitive or have a MASSIVE HARDON for this game.
.... Yeah.
My opinion stays that most people who play this will enjoy it for a few weeks or perhaps up to a month before getting bored. It has the mechanisms for a competitive game yet it has no means of real competition with failure North American leagues and Clan Wars for enlarging your e-elongation.
|
how about we dont play GunZ and go to a club and have a couple drinks.... or ten, and play with real gunz. how bout dat?
|
On November 11 2008 06:13 Ki_Do wrote: i can teach the moves for those who dont know butterfly double butterfly half step half half step quickmed flash step ik I never figured out how to half-step. I just made do with butterfly/slash-shoot/flash-step.
Also, gunz is not easy oO The difference from the worst players to the best players is similar to that of sc, but the difference from people who know the basics of k-style and the best players is a lot smaller than those who know the basics of sc and the best. But, mastering all of the correct keystrokes and proper timing for all the moves, knowing when and how to use each one, on top of accuracy and game sense (knowing where people and things are in the game/map), all add up to create a lot of things you have to worry about, making the game fairly challenging. For those saying gunz is easy, that's like saying sc is easy when you just play iccup at C- level. If you're like the best gunz player ever, then fine you can say it's easy, but I don't see iloveoov coming out and saying sc is easy.
So, Ijji gunz, sever/channel? Time?
|
i disagree to teh oone who said u dont need to learn k style no sprayer or even "goodaimer" can beat a good kstyle player also the skill gap in gunz is pretty big, with time the mechanics will increase cause there are many tricks to be discovered and some tricks require pretty awesome timing, thats why some say that insta isnt worth( pretty hard to do but still a pimp) dbf btw is awesome and pretty imba
|
I used to play it alot, I think I last played about ½ year ago. I probably suck at it nowadays, though you can pretty much get lucky with RS spam dependless of opponents skill level, if the area is open enough.
|
|
|
|