On November 12 2011 06:26 IGNProLeague wrote: IGN Prime, which we have a great partnership with for IGN Pro League, is giving away free access to the Star Wars: The Old Republic beta to every single member they have, including brand new sign-ups! Check out the teaser video:
Instructions for key redemption: 1) Visit www.swtor.com/redeembetacode and login to your Star Wars: The Old Republic account or create a new one and opt-in to the game testing program (www.swtor.com/tester). 2) Redeem your Beta Testing Code (above). 3) Enter your code prior to 11:59PM CENTRAL STANDARD TIME on Friday, 11/18/2011. 4) You will receive an invite with your gameplay dates at a later time. Invites will be sent to the email address associated with your Star Wars: The Old Republic account. Please add the email address no-reply@bioware.swtor.com to your 'safe senders' list in your email client to ensure delivery.
This is what you see when you try to redem your key.
Sounds like it'd be just a weekend... pretty misleading as the promotion definitely did not make it sound like it'd be only a two day thing.
I've been on the beta for the last few builds, solid game. Missions are interesting yet they do a good job at spreading the same kinds out to help kill the feeling of repetitiveness. Classes are well done and easy to grasp, once you unlock advanced classes things may get a bit trickier but by no means something you can't figure out. I rather enjoy a game where I need to pay attention and put forth some effort. Flashpoints are a lot of fun, I couldn't get enough of them even with odd group makeups you can still complete them. Overall its been a good experience, I'll definitely be dropping Rift for it as my time sink away from SC2.
I had long since written off playing the game because of Origin and a subscription fee, and the beta caused that opinion to COMPLETELY stay exactly the same.
The game is good, great even, but it's hardly revolutionary. Everything it's done has been done before, although it does enough improving on the formula to make it better in some areas than competitors. The problems laid out in the most general sense I can to avoid NDA are as follows:
1) Dialogue - the game's most touted feature, as has been already revealed, is a mass-effect style conversation system that you have to use with every NPC that wants to give you a quest and about 5-6 times per flashpoint. The loading times before conversations make them somewhat of a pain when all you want to do is get a generic quest from an NPC, but these scenes do a lot to enhance flashpoints and storyline quests (mostly just the main quest for the area and 1-2 more). The voice acting on the whole is supurb with few exceptions, but given the sheer volume of voice-acted content, this is not surprising. They also allow for some quests to split into light/dark side (another announced mechanic), which brings me to my second problem:
2) The light/dark mechanic is poorly done. Without going into detail, there are some (especially in the Sith sections) especially odd light/dark side option choices that are not clear. Given that the bonuses are based on how high or low the stat is and receive no points for being in the middle (the fatal KotOR flaw), this makes the game frustrating and doesn't allow you to built characters, but caricatures.
3) The Cover system sucks. As has been shown, the cover system allows ranged classes to perform special abilities and get bonuses to defense against ranged combatants. The problem is that it's either extraordinarily contrived (chest high walls everywhere in a quest area) or difficult to use (no chest high walls) even with the touted "portable cover". So, in larger combat, you're stuck wasting an action to get into cover, then stuck in place rather than being mobile, which is supposedly one of the greatest strengths of ranged classes. This makes ranged classes feel stale and uninteresting.
Apart from that I can't get into the rest of my gripes without violating the NDA as they are much more specific. Let me reiterate when I say the game as a whole is quite excellent (7.5/10 IMO), and I think a lot of people will love it, but it does have it's flaws. I greatly enjoyed playing the Jedi Consular, and if the game ends up going independent and F2P (let's be honest, it will, this is no WoW-killer) I'll be there playing that class.
It's not as overall shit as it used to be, but a lot of the shit I utterly despised was still there.
Perhaps I'm just done with WoW-esque MMO's. I just can't stand the playstyle anymore. I do hope the rest of you have a ball with this game though if that's your thang; I just find this entire methodology of MMO extremely monotonous.
I played an operative this weekend and holy shit. Extremely fun class once you figure out the subtleties of it. I picked it originally because I didn't want to play it at launch, but I'm seriously reconsidering that now.
On November 15 2011 00:17 deth2munkies wrote: I had long since written off playing the game because of Origin and a subscription fee, and the beta caused that opinion to COMPLETELY stay exactly the same.
The game is good, great even, but it's hardly revolutionary. Everything it's done has been done before, although it does enough improving on the formula to make it better in some areas than competitors. The problems laid out in the most general sense I can to avoid NDA are as follows:
1) Dialogue - the game's most touted feature, as has been already revealed, is a mass-effect style conversation system that you have to use with every NPC that wants to give you a quest and about 5-6 times per flashpoint. The loading times before conversations make them somewhat of a pain when all you want to do is get a generic quest from an NPC, but these scenes do a lot to enhance flashpoints and storyline quests (mostly just the main quest for the area and 1-2 more). The voice acting on the whole is supurb with few exceptions, but given the sheer volume of voice-acted content, this is not surprising. They also allow for some quests to split into light/dark side (another announced mechanic), which brings me to my second problem:
2) The light/dark mechanic is poorly done. Without going into detail, there are some (especially in the Sith sections) especially odd light/dark side option choices that are not clear. Given that the bonuses are based on how high or low the stat is and receive no points for being in the middle (the fatal KotOR flaw), this makes the game frustrating and doesn't allow you to built characters, but caricatures.
3) The Cover system sucks. As has been shown, the cover system allows ranged classes to perform special abilities and get bonuses to defense against ranged combatants. The problem is that it's either extraordinarily contrived (chest high walls everywhere in a quest area) or difficult to use (no chest high walls) even with the touted "portable cover". So, in larger combat, you're stuck wasting an action to get into cover, then stuck in place rather than being mobile, which is supposedly one of the greatest strengths of ranged classes. This makes ranged classes feel stale and uninteresting.
Apart from that I can't get into the rest of my gripes without violating the NDA as they are much more specific. Let me reiterate when I say the game as a whole is quite excellent (7.5/10 IMO), and I think a lot of people will love it, but it does have it's flaws. I greatly enjoyed playing the Jedi Consular, and if the game ends up going independent and F2P (let's be honest, it will, this is no WoW-killer) I'll be there playing that class.
When you first posted the origin comment I thought you were talking about Origin Systems, the division of EA, responsible for trammel and thereby ruining the greatest MMO ever made, UO. I am significantly happier that it is just a shitty DRM platform.
So it says I got into the beta, but I can't log into my account because it changed my password or something, for security. It said it would send an e-mail with the new PW, but I haven't gotten it. What I do?
On November 16 2011 07:45 Dalguno wrote: So it says I got into the beta, but I can't log into my account because it changed my password or something, for security. It said it would send an e-mail with the new PW, but I haven't gotten it. What I do?
They recently had everyone reset their password. If yours still isn't working just go to the login screen and do password recovery/reset like normal, then check your email (and your spam filter).