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SC Magic:The Gathering tournament - Page 6

Forum Index > General Games
Post a Reply
Prev 1 4 5 6 7 8 19 Next All
kirtar111
Profile Joined May 2007
United States72 Posts
Last Edited: 2008-05-27 05:09:27
May 27 2008 05:07 GMT
#101
the server mentioned in the description is an IRC server?
Jogoling
trollbone
Profile Blog Joined July 2007
France1905 Posts
May 27 2008 10:15 GMT
#102
plzzz i wannttt so badly to playyyyy !!!! even if i have not T1

I played a few time with the program and its very good and i'm accustomed to it !!!

I can PM my deck and u can take a decision ?
trollbone
Profile Blog Joined July 2007
France1905 Posts
Last Edited: 2008-05-27 13:05:54
May 27 2008 13:05 GMT
#103
For those who have a problem with the filtersand also the master database

Just download this pack, its better than the pack in the first page

U have no problem of master database, no problem of card filter and also u have pre-constructed deck + World champion deck
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
May 27 2008 14:31 GMT
#104
trollbone, simply PM me your decklist
And kirtar, it is not. You have to open MWSplay and connect to that server there.
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
May 27 2008 16:25 GMT
#105
On May 27 2008 22:05 trollbone wrote:
For those who have a problem with the filtersand also the master database

Just download this pack, its better than the pack in the first page

U have no problem of master database, no problem of card filter and also u have pre-constructed deck + World champion deck

There now my filter works correctly. Thanks troll.
Not bad for a cat toy.
gokai
Profile Blog Joined August 2004
United States812 Posts
May 27 2008 18:05 GMT
#106
Damn, Magic seems so intimidating. Can't we just play the Pokemon card game. That game is so fun.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
May 27 2008 21:12 GMT
#107
Small update: When you send your decklists to me, please open the .mwdeck file with notepad and send the contents of that to me. It makes it easier for me.
Stegosaur
Profile Joined May 2007
Netherlands1231 Posts
May 27 2008 21:15 GMT
#108
On May 27 2008 09:58 FragKrag wrote:
Show nested quote +
On May 27 2008 08:06 RamenStyle wrote:
Anyone can speed me up on the stuff that came out after the Rath Cycle(up to Stronghold)?


Basic Mechanics, Some cards
Urza Saga- C-C-COMBO block
Morphling: Son of a bitch is a staple for most blue decks. Can combine abilities that are already badass.

Masques Block-
I didn't really play many of these cards.
I think Rishadin Port was one of the bullshit cards
However, I think the Fading Mechanic came in around this time.

Invasion-
Only part I remember is the multi colored cards. Red-Blue card, wtf?

Odyssey-
Flashback, Threshold bonuses, Morph (wtf?)
Interesting Note: Torment (3rd part) was really, really, really, good for black players.

Onslaught-
Double Strike= First Strike + Regular attack, Storm (FUCKING BULLSHIT, also funny how BLUE got the ONLY COUNTER (Stifle))

Mirrodin- (probably my favorite due to Darksteel artifacts <3<3<3 Darksteel Forge)
Affinity, Artifact Lands, Equipment Artifacts, Skull Clamp, Gosu Trinisphere, ZOMG DARKSTEEL COLOSSUS, Indestructible, Crucible of Worlds (Bullshit card), Staff of Domination (Bullshit card)

Kamigawa-
It's about fucking trees. Nigga plz. (I do like Kokushu, and it has a good place in my Dragon Deck =) )

etc etc etc



Ravnica block: Hybrid manacosts (payable by both red/green mana for example) and guild themes. Red/green cards are Gruul guild, red/black cards Rakdos etc, all guild-aligned cards share themes. Shock-duallands.

Timespiral block: 'Timeshifted' cards aka old cards making a return, old cards getting new colours (A black Wrath of God in the form of Damnation, a green Ball Lightning etc) and Tarmogoyf.

Lorwyn block: Tribes, lots of creature synergies and lands that come into play tapped unless you reveal a creature/tribal card of the chosen type. Lots of +1/+1 counters.

Shadowmoor block: The block we're in now, only 1 set released so far. The opposite of the Lorwyn block in terms of mechanics, lots of -1/-1 counters and many of the legends get a dark counterpart; Sygg river guide in Lorwyn, Sygg river cutthroat in Shadowmoor.
O_o
Cogito
Profile Blog Joined January 2008
United States453 Posts
May 27 2008 21:32 GMT
#109
Artanis, can you make a list of people who have already signed up on the 1st post. Just wondering how much interest there is so far.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
May 27 2008 22:10 GMT
#110
4 people so far: Kirtar111, Krohm, FragKrag, and Brambolius (GG.net).
Trollbone sent in an illegal deck, and I know from lisk that he will send in a deck as well.
kirtar111
Profile Joined May 2007
United States72 Posts
May 27 2008 22:57 GMT
#111
will there be prizes?
lols
Jogoling
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
May 27 2008 23:14 GMT
#112
I'll participate if I have time.
Wonders
Profile Blog Joined September 2006
Australia753 Posts
May 27 2008 23:20 GMT
#113
Sounds like a really great tournament. I think a highlander format (only 1 of each card besides basic lands) would be a bit better though because just having the vintage restricted list and banning power leaves every card in legacy, which still has a few combo decks that can win on turn 2 average in the absence of force of will.
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
Last Edited: 2008-05-28 01:41:56
May 28 2008 01:41 GMT
#114
On May 28 2008 08:20 Wonders wrote:
Sounds like a really great tournament. I think a highlander format (only 1 of each card besides basic lands) would be a bit better though because just having the vintage restricted list and banning power leaves every card in legacy, which still has a few combo decks that can win on turn 2 average in the absence of force of will.


Force of Will is the most annoying blue card ever ;; I don't really like the highlander format. 1 Dark Ritual?! T.T Pretty much kills most good mono-black decks.
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Cogito
Profile Blog Joined January 2008
United States453 Posts
Last Edited: 2008-05-28 02:18:02
May 28 2008 02:15 GMT
#115
On May 28 2008 08:20 Wonders wrote:
Sounds like a really great tournament. I think a highlander format (only 1 of each card besides basic lands) would be a bit better though because just having the vintage restricted list and banning power leaves every card in legacy, which still has a few combo decks that can win on turn 2 average in the absence of force of will.


Yeah, I was playing Vintage with some guy, and he pulled out some combo that won the game before I even played a card. Deck was legit too...
kirtar111
Profile Joined May 2007
United States72 Posts
May 28 2008 02:21 GMT
#116
On May 28 2008 10:41 FragKrag wrote:
Show nested quote +
On May 28 2008 08:20 Wonders wrote:
Sounds like a really great tournament. I think a highlander format (only 1 of each card besides basic lands) would be a bit better though because just having the vintage restricted list and banning power leaves every card in legacy, which still has a few combo decks that can win on turn 2 average in the absence of force of will.


Force of Will is the most annoying blue card ever ;; I don't really like the highlander format. 1 Dark Ritual?! T.T Pretty much kills most good mono-black decks.


You must be playing Sui-Black or Storm combo for it to matter...
Jogoling
Demoninja
Profile Blog Joined April 2007
United States1190 Posts
May 28 2008 02:34 GMT
#117
I haven't actually played T1 in a long long time and the only times I played was with P9 so I'm gonna suck. I say next time we do T2!
FragKrag
Profile Blog Joined September 2007
United States11567 Posts
May 28 2008 02:51 GMT
#118
On May 28 2008 11:21 kirtar111 wrote:
Show nested quote +
On May 28 2008 10:41 FragKrag wrote:
On May 28 2008 08:20 Wonders wrote:
Sounds like a really great tournament. I think a highlander format (only 1 of each card besides basic lands) would be a bit better though because just having the vintage restricted list and banning power leaves every card in legacy, which still has a few combo decks that can win on turn 2 average in the absence of force of will.


Force of Will is the most annoying blue card ever ;; I don't really like the highlander format. 1 Dark Ritual?! T.T Pretty much kills most good mono-black decks.


You must be playing Sui-Black or Storm combo for it to matter...


I play Sui-Black =D
*TL CJ Entusman #40* "like scissors does anything to paper except MAKE IT MORE NUMEROUS" -paper
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
May 28 2008 05:39 GMT
#119
My fucking god, the decks those guys have... I died in 3 turns today. From a weird Flash/Sliver combo.

They took the fun right out of this game for me. I made a deck that I would of made when I was 13. But it just completely fails against those guys. Too used to the whole "playing with friends" thing.
Not bad for a cat toy.
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
May 28 2008 14:25 GMT
#120
Krohm, due to the restrictions, I don't think there will be many turn 3 kills, especially if you have some disruption in your deck.

Also, I expected more people to join up.
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