|
Very nice long post Ack, as I am preparing for a local LAN with my newly formed team, it helped me a lot. Since I'm the solo player (we got 2 * 2 friends for dual lanes who know each other, and me), I am definitely seeking to improve on all heroes that can be soloed. I also agree with your Silencer analysis, it occured to me lately no matter how hard I own solo mid, it just puts a gank-magnet on me =( I'll stick to PoTM / Viper / Necro / Invoker (in this order)
Anyway, just one question. Why would ES be good vs Pugna / THD? Yes, I understand, they're great pushers and you want to defend, BUT one Nether Ward and ES rapes himself. Or is that not the case? Please explain (yeah I know this may sound chobo, no worries - I'm still learning )
|
You're welcome...I don't mind typing this stuff at all because I usually just keep it to myself. Some of my former teammates probably don't know that I think this stuff either but I believe my opinions on the game have helped me become the player I am, not necessarily raw skill.
The reason I said that tauren or potm [or both] would be a favorable pick vs Pugna THD is because they are imo the two best defensive heroes. Play the game out long enough, and even if you fed the other team like a monster you should still win simply because pugna and thd will lose effectivness. [ granted no dual sheep lol ]
I feel people overestimate netherward and more specifically, people's ability to place netherwards. In all the replays I've seen of pro players, I've only seen one, maybe two people who really know how to play pugna and how to place the netherward. Tauren still works against a good netherward because usually you'll get arcane ring. You will always know whether netherward is on you or not because of the status icon. If it is, you'll very likely know exactly where it is because someone on your team will get hit by a nether strike from the ward while casting a spell, or you can arcane ring yourself and get hit for very little damage in order to know where it is.
Tauren has 3 stuns. Not many other heroes can boast that. Even without blink dagger Pugna should get dominated simply because he has no health. Mek pugna would be a problem though. Basically, what I'm saying is blink dag tauren echo slam will decimate thd and pugna [ or most any other hero ] and fissure will stop pushes simply because it outranges icepath and creates a PHYSICAL barrier. Netherwards shouldn't hurt you either since you can just walk out of range and arcane ring.
Edit: I'm glad you decided to practice solo heroes. Although, if you want my advice you should practice PotM/Fiend/Syllabear[.48b only]/Mag/Warlock solo because all, but specifically the first 3 have such huge gains if you are good at them. A good potm player is essentially a huge team player plus even if your team is just doing decent potm is able to excel in the game.
I think my fiend is above average, even for the sponsored north american players and it helps because a LOT of players are average or just skip shadowraze. When I play my shadowfiend a lot of players don't expect me to hit my razes and I'd say I have about a 70-80% success rate of hitting razes. Even against really good teams that I expect to lose, if I 1v1 mid against another solo I generally get the first kill in that lane, I got the reps to prove that.
Syllabear is just a monster in games without lots of gank heroes and I think anyone who can use him [ sc players should find him easy ] correctly gets a huge advantage. Mag/Warlock are easier but have the same efficiency I believe transitioning into late game.
|
On March 28 2008 23:02 DevAzTaYtA wrote:Show nested quote +On March 08 2008 05:16 Heen wrote:Pudge CarryMe in KOR IH in USWest Skill level is considerably higher than tl ih but the play style is similar. So it's like an upgraded version of tl dota. this rep is insane. pudge goes around brutally raping people from minute 2. definitely helped me to understand what constitutes a good player/team (hint: it's not farming!). i think i finally understand what ryugie has been bitching about all this time. haha i assume y'all used vent to communicate ganks? it seems like it'd be pretty hard to organize that shit using in-game chat/pings.
its really all about map awareness and frequently looking at where your teamates are on the minimap as well as the enemies (im sure you are very familiar with this being a solid bw team player) but unforunately, most players are pretty clueless (darkcell, siju88, etc) and in such a team oriented game it can get pretty frustrating and just a waste of time for all parties involved =]
yes that was a personal attack
|
In TL.nets defense then Zizou you are somewhere halfway the ladder skill wise. It is true that the level is not high at all, but you have absolutely no reason to act condescending towards any of us/them.
On a sidenote weren't you the one that went AFK because of his bad start? Might have you confused with someone else that game though.
|
strafe, you're probalby right. but i just cannot tolerate DarkCell's bullshit (im not going to elaborate on what this is, but this guy is such a piece of shit i would kill to know what kind of person he is in real life, probably a scum). and i know i sound like a cocky faggot saying this, but siju88 and ilovecats despise me because everytime we are on opposite team, i pretty much crush them and they are the kind of kids that cant stand it -_- dont get me wrong tho, there are good players (you, ryugie, etc) but ever since i got banned by cats, everyone seemed to jump on the bandwagon against me which is really fucking lame because some ppl i did like (kelfion) also turned against me. the last few times ive gotten on ggc (i get on increasingly less because of this problem) the ppl with admin (cats,siju88,etc) immediatly tell me i cannot join because i will "afk". altho to be fair I did one time go afk becasue I was teamed w darkcell and his 12 year old friends and they purposely fuck me over with passive aggresiveness. and i did afk another game (out of like 1,000+ ggc games ffs) because ppl showed up at my place and as much as dota is fun to spectate, i could not subject my guests to it -_- but since a lot of the ggc players on TL are this way, I think its just best for diligent players to stay away D:
still much love to my nigs, specifically dev, itw, and some others who do have a good mentality about the game
|
other day i met strafe in a sig and he didnt go dagon
:////
|
On March 29 2008 07:48 St3MoR wrote:other day i met strafe in a sig and he didnt go dagon :////
Well then I think it's pretty clear it was an imposter.
|
is awesome32269 Posts
|
|
|
ZIZOU WHY DIDN'T I GET A SHOUT OUT? =[
You barely play anymore. o.o
There are a lot of other hosters.
Don't get so mad at them, from what I know they just recently started playing DotA? Although that's been said.
Lastly, I have played many league games and Clan Wars without Ventrillo, you don't have to have Ventrillo to co-ordinate ganks, it's map awareness just as Zizou has said. With that said, it doesn't matter how much awareness you have, you need the skill to go with it.
The trick to non-vent co-ordination is to have experienced team mates that know what to do when you Ping or say something. I've had games where I don't talk at all, and only ping. If you don't have that level of awareness or experience, there are always those one word phrases to give them a clue.
Last I remember, many of the Asian all-stars don't use vent at all. They just say like "Rock" = Initiate Inferno or other phrases that they are familiar with.
BUT, I will say that Vent helps co-ordination and efficiency IMMENSELY, IMO. Typing early game is bad because you'll lose those valuable seconds that can get you more gold or get that deny or that extra hit in the harass war. Sometimes there are things that need to be said, but can't type fast enough. So if you can play with Vent, it'll help, but it's not necessary.
Hi, I'm new. =)
|
playing at a decent level ventrilo is necessary
|
On March 28 2008 23:02 DevAzTaYtA wrote:Show nested quote +On March 08 2008 05:16 Heen wrote:Pudge CarryMe in KOR IH in USWest Skill level is considerably higher than tl ih but the play style is similar. So it's like an upgraded version of tl dota. this rep is insane. pudge goes around brutally raping people from minute 2. definitely helped me to understand what constitutes a good player/team (hint: it's not farming!). i think i finally understand what ryugie has been bitching about all this time. haha i assume y'all used vent to communicate ganks? it seems like it'd be pretty hard to organize that shit using in-game chat/pings.
With that response you still don't understand, if you play carry, your duty is to more or less hit end game quickly, theres nothing wrong with farming, theres something wrong with farming as a support hero, especially a nuker.
And TYG, as in TYG from Riverdale?
|
transcend my love to u goes without saying =]
|
On March 29 2008 09:31 {ToT}Strafe wrote: playing at a decent level ventrilo is necessary
Not necessarily, at decent level you don't need Ventrillo. But when you reach those high tier tournaments like Pride, than probably yeah. If you've played with players A LOT, like VP (although not so much anymore), the necessity for Vent is not as high. But I do agree that Ventrillo helps immensely.
Honestly, I was playing at HLR1, when players know how to play, you don't even need to talk. Every time I ganked with PotM, all I needed to do was ping and it was done. I've had times where I was on vent and I didn't even talk much.
ZIZOU I NEED TO HEAR YOUR LOVE.
|
On March 29 2008 00:31 Ack1027 wrote: You're welcome...I don't mind typing this stuff at all because I usually just keep it to myself. Some of my former teammates probably don't know that I think this stuff either but I believe my opinions on the game have helped me become the player I am, not necessarily raw skill.
The reason I said that tauren or potm [or both] would be a favorable pick vs Pugna THD is because they are imo the two best defensive heroes. Play the game out long enough, and even if you fed the other team like a monster you should still win simply because pugna and thd will lose effectivness. [ granted no dual sheep lol ]
I feel people overestimate netherward and more specifically, people's ability to place netherwards. In all the replays I've seen of pro players, I've only seen one, maybe two people who really know how to play pugna and how to place the netherward. Tauren still works against a good netherward because usually you'll get arcane ring. You will always know whether netherward is on you or not because of the status icon. If it is, you'll very likely know exactly where it is because someone on your team will get hit by a nether strike from the ward while casting a spell, or you can arcane ring yourself and get hit for very little damage in order to know where it is.
Tauren has 3 stuns. Not many other heroes can boast that. Even without blink dagger Pugna should get dominated simply because he has no health. Mek pugna would be a problem though. Basically, what I'm saying is blink dag tauren echo slam will decimate thd and pugna [ or most any other hero ] and fissure will stop pushes simply because it outranges icepath and creates a PHYSICAL barrier. Netherwards shouldn't hurt you either since you can just walk out of range and arcane ring.
Edit: I'm glad you decided to practice solo heroes. Although, if you want my advice you should practice PotM/Fiend/Syllabear[.48b only]/Mag/Warlock solo because all, but specifically the first 3 have such huge gains if you are good at them. A good potm player is essentially a huge team player plus even if your team is just doing decent potm is able to excel in the game.
I think my fiend is above average, even for the sponsored north american players and it helps because a LOT of players are average or just skip shadowraze. When I play my shadowfiend a lot of players don't expect me to hit my razes and I'd say I have about a 70-80% success rate of hitting razes. Even against really good teams that I expect to lose, if I 1v1 mid against another solo I generally get the first kill in that lane, I got the reps to prove that.
Syllabear is just a monster in games without lots of gank heroes and I think anyone who can use him [ sc players should find him easy ] correctly gets a huge advantage. Mag/Warlock are easier but have the same efficiency I believe transitioning into late game. So should I buy bracers?
Sorry, I had to.
|
-___-
it's ok I don't care anymore ;<
|
woahh i have a fan in this thread
|
On March 29 2008 00:31 Ack1027 wrote: You're welcome...I don't mind typing this stuff at all because I usually just keep it to myself. Some of my former teammates probably don't know that I think this stuff either but I believe my opinions on the game have helped me become the player I am, not necessarily raw skill.
The reason I said that tauren or potm [or both] would be a favorable pick vs Pugna THD is because they are imo the two best defensive heroes. Play the game out long enough, and even if you fed the other team like a monster you should still win simply because pugna and thd will lose effectivness. [ granted no dual sheep lol ]
I feel people overestimate netherward and more specifically, people's ability to place netherwards. In all the replays I've seen of pro players, I've only seen one, maybe two people who really know how to play pugna and how to place the netherward. Tauren still works against a good netherward because usually you'll get arcane ring. You will always know whether netherward is on you or not because of the status icon. If it is, you'll very likely know exactly where it is because someone on your team will get hit by a nether strike from the ward while casting a spell, or you can arcane ring yourself and get hit for very little damage in order to know where it is.
Tauren has 3 stuns. Not many other heroes can boast that. Even without blink dagger Pugna should get dominated simply because he has no health. Mek pugna would be a problem though. Basically, what I'm saying is blink dag tauren echo slam will decimate thd and pugna [ or most any other hero ] and fissure will stop pushes simply because it outranges icepath and creates a PHYSICAL barrier. Netherwards shouldn't hurt you either since you can just walk out of range and arcane ring.
Edit: I'm glad you decided to practice solo heroes. Although, if you want my advice you should practice PotM/Fiend/Syllabear[.48b only]/Mag/Warlock solo because all, but specifically the first 3 have such huge gains if you are good at them. A good potm player is essentially a huge team player plus even if your team is just doing decent potm is able to excel in the game.
I think my fiend is above average, even for the sponsored north american players and it helps because a LOT of players are average or just skip shadowraze. When I play my shadowfiend a lot of players don't expect me to hit my razes and I'd say I have about a 70-80% success rate of hitting razes. Even against really good teams that I expect to lose, if I 1v1 mid against another solo I generally get the first kill in that lane, I got the reps to prove that.
Syllabear is just a monster in games without lots of gank heroes and I think anyone who can use him [ sc players should find him easy ] correctly gets a huge advantage. Mag/Warlock are easier but have the same efficiency I believe transitioning into late game.
Yes I've seen lots of good Sylla's, and always had a thing for him even though for some reason he gets despised in Dota-League SIGs (he gets put on the same line as Bone Fletcher for example...and I really don't get that) It doesn't matter, as .51 royally screwed him over (did Icefrog completely forget about him when the treads change got into play?), and the LAN will be on .51 (or the latest up-to-date map that is if a new one comes out). As for Warlock, I'm not bad with him (really, he has quite high damage and a nice animation, you can't suck with him), but he's not my type of hero at all I could use tons of training with Fiend though, but I easily get discouraged after screwing up razes for various reasons...I know that isn't easy to learn at all, but it bugs me when I feel I can perform some hard tasks fine in DotA (arrows, hooks, LSA, Split Earth) yet I fail at razing, which, I feel should go easier. I don't know, maybe SF is just not made for me. I really have a thing for PoTM though. I just fear if this gets known, she'll be banned
|
if it helps immensely it's necessary lol
|
|
|
|