• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:41
CET 15:41
KST 23:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA14
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
2v2 maps which are SC2 style with teams together? Data analysis on 70 million replays soO on: FanTaSy's Potential Return to StarCraft BGH Auto Balance -> http://bghmmr.eu/ A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1894 users

[DotA] Replays~!! - Page 7

Forum Index > General Games
Post a Reply
Prev 1 5 6 7 8 9 77 Next
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
Last Edited: 2008-03-26 22:08:38
March 26 2008 22:06 GMT
#121
You do what I did:
Every game pick one aspect of your game you wanna improve whether it's last hitting, juking, timing, item build perfection, or harder heroes to play like potm/pudge, or challenge yourself and see how fast you can farm a relic on fiend/syllabear[for .48b where treads are still old style and can be bought for bear ] try to get a real understanding of the game, I.E. one set item build doesn't work every game. Learn that runes spawn at every even minute, random top or bot, but if one is already spawned another one won't. If you pick up a rune at a odd minute:55 seconds or before you can get a potential double rune action. Learn to jungle, to double or triple stack spawns, learn when to pull each specific camp.

Playing scrims with people you intend on making a team with is the only time you should scrim. Ringing is okay I guess.

Edit: read your post again and it sounds like you haven't played or understand every hero yet.

I don't know why people don't do this. Back in the day it was pretty mandatory and expected but newer players don't even play every hero. You should DEFINITELY play every hero at least once and know EVERY single skill and what it does, although you do not need to know exact cooldowns. There's a friend of mine who picked up dota like 3 months ago and he still didn't know that BM's roar was a 1 min cooldown, that's pretty important to know....

Same for items, but even more specific. You should know EVERY SINGLE item and what EXACTLY it does. Also, have a general idea about orbstacks.



TheMusiC
Profile Joined January 2004
United States1054 Posts
March 26 2008 22:53 GMT
#122
so i have a hard time timing the global on silencer

any suggestions?

whenever i play him i'm like "fuck do i press it now? wait no, now? wait.."obv. it's useful in escaping/helping escapes, but what about team battles?

also i don't play him much, but whatever
Fzero
Profile Blog Joined October 2007
United States1503 Posts
March 26 2008 23:03 GMT
#123
People won't agree with this, but in my experience the most important thing you need to do to be an above-average DotA player is in the first 15 minutes of the game. If you fail at laning, you'll be behind all game and unable to really compete with better players who have multiple advantages over you at that point.


YOU NEED ITEMS ON 90% OF THE HEROES IN DOTA

I'm saying this because the better you are at making money the more successful you will be. No, "ricing" with lina isn't a good idea. But being able to last hit/deny with lina's animation is an effective way to get those early bottles, early boots, etc... Makes you a more successful laning partner and gives you the slight advantage.


Prime example:

You're in a game against Mer-lini and Vigoss, lets say. However, neither of them are in your lane. What is your strategy at this point? Well, your first goal is to dominate the lane you're in. Your lane is the easy lane, probably why you're in it too. Know this. The first step to winning team games is having confidence in your lane partner. Find someone around your skill level or better than you and pick two heroes who complement each other. At this point you don't want to worry about soloing because you won't be doing it 95% of the time.

So what makes a good lane?

Well, recognize that when you dual lane you'll almost always be against another dual lane. So you need to understand how to play in this environment. There are four heroes in your lane, including yourself. How is your positioning? Look at how the other 2 are playing. Are they huddling around the creep wave? Are you the initiator on your team, or the follow up? Are you positioned where the opposition can double stun you? (Never, ever do this if you can help it) Are you close enough to follow up if your teammate stuns?

There are two roles in a dual lane:
A) Initiator
B) Follow-up

A) You need to communicate well to your teammate. You need to make it obvious when you will go and when you are running. Understand which person to attack. When you're laning against sven/lina with SK/lesh, understand that as the SK your biggest advantage is that you can stun both of them at once. Try to land your stun in a way that hits both of them.. ie: Walk to a place where you can stun the lina and the sven is basically "in the way". You should let your Lesh know that he needs to harass the lina once or twice in order for the two of you to successfully kill.

B) HARASSSSSSSSSSSSSSSSSSSSSS. Nobody understands that you need to lower their hp before you unless your combo.. not after. This results in you killing the lina before she light strikes/dragon slaves your SK. This is the essence of a successful lane. You can kill one, wait a few, and kill the other if he sticks around. If your SK is almost dead he's going to fountain and you're now alone.. then lina comes back and you're back at square one. Understand how long stuns last. Your job is to allow your sand king to smack lina *two* times after his stun, and you can even do it yourself if you're confident.. otherwise concentrate and stun slightly behind where lina was previously stunned. 90% of the time Lina will beeline straight back to tower after getting stunned. Good players will juke and trick you, but you shouldn't worry so much about this.


That covers a lot the "General" idea behind dual laning, I know most of it is obvious but I figured more people read this than comment and someone might pick something up from here.
Never give up on something that you can't go a day without thinking about.
Fzero
Profile Blog Joined October 2007
United States1503 Posts
March 26 2008 23:04 GMT
#124
On March 27 2008 07:53 TheMusiC wrote:
so i have a hard time timing the global on silencer

any suggestions?

whenever i play him i'm like "fuck do i press it now? wait no, now? wait.."obv. it's useful in escaping/helping escapes, but what about team battles?

also i don't play him much, but whatever


There are two schools of thought... use it when your team is ready to initiate to make it easier for your team, or wait until the fight is underway and drop it to cause chaos. It really depends on your lineup and the type of players you're playing with. I don't think there is "one" answer to say when to use an ultimate like global silence.
Never give up on something that you can't go a day without thinking about.
!BigBlind!
Profile Blog Joined March 2008
69 Posts
March 26 2008 23:18 GMT
#125
Silence is used to stop their most important spell.

If they have SandKing/ES you do it before they go in, if they have lina/omniknight or whatever then you do it before they ult but after the fight starts.
My Replay Thread: http://www.teamliquid.net/blogs/viewblog.php?id=68666
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
March 26 2008 23:55 GMT
#126
Enigma/maiden n shit are all canceled
Judicator
Profile Blog Joined August 2004
United States7270 Posts
March 26 2008 23:55 GMT
#127
Using Silence offensively (pre-emptively) results in them to more likely run and less likely to stay and cast a spell.
Get it by your hands...
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 27 2008 08:32 GMT
#128
ah yes, laning. I remember when I was reading a dota-allstars guide it said when the enemy hero attacks you let him because he'll take more damage from the creeps attacking him lol. So for a really long time I'd never harass with qop and just try to LH then someone told me that's really wrong so then I'd always attack the opposing hero and end up messing up the creep positioning. Now after watching a lot of replays I realize that for qop pretty much you can't waste a single arrow when laning. When you're not lasthitting/denying you have to hit the enemy hero a couple times, depending on positioning, creep numbers ofc. I try to scream harass starting at lv3 with lv2 scream but save my mana for lv5/lv3 scream.

Out of the people I play with, there's one really good player, about lv15 chinese ladder level which is top 50. When he plays qop I always see him being really really aggressive. When he was laning vs a potm as soon as the potm was 2/3 health and he was 2/3 health he'd get behind the creep waves and attack the potm, scream. When I was laning vs him with qop solo mid vs his WL in an inhouse. He did the exact same thing, whenever I was 2/3 or half health even when I was on my side with the high ground he'd get behind the creep waves and start attacking me, maybe it was because he knew I was noob so he was being ultra aggressive plus he was using warlock. In another in house I've seen him solo mid with skeleton king and completely dominate a puck to the point the puck switched lanes. Pretty funny stuff.
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 27 2008 08:44 GMT
#129
oh and i just realized scrim is english for cw in china, just getting friends together to play clan war style games right
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
March 27 2008 09:23 GMT
#130

I always made the lineups for my team when we played competitively. The best thing is to have a team of 5 players who are able to execute every role. There's a lot more roles than you think: Solo, support, support-secondary carry, carry, pusher, initiator, follow-up initiator, ganker/roamer, jungle, jungle-ganker etc.


I was curious, if you could possibly give me examples of each of them roles. I had not really thought of so many roles before.
Whats the altitude?
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 27 2008 09:24 GMT
#131
is potm a classic support-secondary carry?
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
March 27 2008 16:14 GMT
#132
Note: Some heroes fall under more than one category, and some heroes like necrolyte can be used in a solo lane if you're playing on a really skilled team. Goes along the lines of what I said earlier about you need 5 who can play everything and you can start getting really imaginative. People even run solo rooftrellen. There are some overlapping roles, but be assured they are all present.

Solo: Not necessarily your carry, but a hero that is able to lane alone vs multiple people. Usually ends up being carry
Examples: Silencer, Zeus, Mag, PotM, Shadowfiend, Viper, QoP, BM, Puck, Warlock

Support: Heroes that are able to buy wards, buy chicken/crow, in early game start the initiates, are able to amplify your carry/solo's effectiveness.
Examples: CM, Tauren, Necro, Omni, Lina, Sven, Lesh, CK, SK, Skel King, Levi, Pugna, Tiny, Ogre Magi.... Generally, all str heroes since the majority of them have stuns. Support is a general term that encompasses all heroes that are not there to carry/solo/jungle.

Support Secondary Carry: Heroes that are inherently support OR are not able to start dealing decent damage until about midgame. It is very possible for these heroes to outclass and out dps your main carry but usually require sick items or farming time alone. Desolator is great on some of these heroes because it helps as the game progresses, and they don't have to actually farm for mkb,radiance,buriza etc.
Examples: PotM, Furion, Magnus laning, Puck, Fiend, Razor, Sniper, Bane Elemental, Weaver, Juggernaught

Carry: This should be obvious, the heroes that can win the game for you in the long run. Whether through jungle or solo or lane.
Examples: Mag, Terrorblade, Luna, Void, Spectre, Silencer, Fiend, almost all agi heroes.

Pusher: Pushers are usually only good when they provide two roles [like pugna for ward support and mek] or your team is trying to win a more fast paced game with an all push lineup. Mek is a really nice item on some these heroes.
Examples: THD, Pugna, Avernus, Furion, KotL, Bane, Warlock, WD

Initiator: Mostly blink aoe stunners or someone who can start the team fights/ganks off.
Examples: Any stunner... The best are blink aoe stunners like Tauren, Mag, Levi
Then there's void with chrono, Beastmaster's roar, Warlock's infernal, Centaur's blink stun, Pudge's hook, Bane's sleep and fiends grip with necros out

Follow up initiator: Many overlap from the initator category but are MORE effective if there's a primary initiator on your team:
Examples: Sand king blinking in with epi burrow after any initiator, Silencer's global, CM's ult, Levi

Ganker Roamer: Some heroes are able to almost exclusively roam which provides two benefits, 1 two solo on your team, granted they can handle it [ again alluding to my point ] and 2, rune control and keeps the other team guessing. If you play these expect not to get stacked items.
Examples: Venomancer, BH, VS, Chen, Sven, Skel King

Jungle: Jungle is a really awesome technique. Provides 2 solos, money not stolen, if done correctly a faster way to level than even a solo could + more money and no denies. Must know how neutral spawns work in order to double or even triple stack. Also can double or triple stack ancients.
Examples: Furion if not bothered and BM are by far probably the best junglers, I'll explain in the next category. In .48b you can crow yourself a full bottle so if someone buys it for you almost anyone can jungle but I'll list the classic ones/most effective. BB, Juggernaught, Terrorblade, Luna, Ursa, Centaur.

Jungle ganker: This is a nice role too. Most junglers are simply unable to help gank in between jungling because they don't have the hp or the versatility to move around. BM and Furion are the best simply because of maphawk roar and quillbeast for BM and furion can tp anywhere. If furion is completely left alone he is absolutely the easiest jungle hero. You can triple stack all 3-4 spawns in your area with created treants with a little micro. Not to mention he has a global that can hit anyone in his vision [ done correctly ] and is able to tp anywhere non fogged.

Hope that helped some people out, was a lot to type. Anyway, that's not the SOLE way to view this game but that's how I see it when you talk about roles and lineups. I couldn't list every single hero but I tried to list the most common ones. A lot of people fail to realize these different roles and try to stick heroes in a role they simply are not able to excel in.
Chewits
Profile Joined September 2006
Northern Ireland1200 Posts
March 27 2008 16:47 GMT
#133
Nice post. Thanks for that. It is what I kind of thought they were
Whats the altitude?
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 27 2008 16:53 GMT
#134
Can you explain or give some tips as how to jungle well? I've read the dota-allstars guides. Stacking is just knowing when neutral creeps spawn, lure the creeps thats there already out so new ones will spawn there right.
!BigBlind!
Profile Blog Joined March 2008
69 Posts
March 27 2008 16:57 GMT
#135
Scrim is a game between two different teams that, while it doesn't count for anything, is taken pretty seriously.

A game between 10 friends would be an inhouse.

I'm not sure which category you're having cw fit under.
My Replay Thread: http://www.teamliquid.net/blogs/viewblog.php?id=68666
Judicator
Profile Blog Joined August 2004
United States7270 Posts
March 27 2008 17:01 GMT
#136
Silencer can't solo versus good teams, once that first runes show up that silencer will be playing safe, he just screams "GANK ME" whenever he works mid.

Jungling is just pulling at the correct times, just watch some replays, look at the timer when they pull and take note of the order they do it in. Its essentially creeping in War3 ladder with a proper order and proper time. Neutral creeps return to their spawn points after 7 seconds of chase so if you are ranged or have summons (or illusions), you can attack while they run back, taking little damage.
Get it by your hands...
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
March 27 2008 17:09 GMT
#137
On March 28 2008 01:57 !BigBlind! wrote:
Scrim is a game between two different teams that, while it doesn't count for anything, is taken pretty seriously.

A game between 10 friends would be an inhouse.

I'm not sure which category you're having cw fit under.


its scrim, in the chinese ladder theres a cw room where teams of fives create or join games and then do bans/picks
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
March 27 2008 19:35 GMT
#138
This is the type of shit you need to learn to do when jungling:


When you're comfortable with creep pull times, knowing when you can take on double/triple spawns, and timing spawns so after your camp rotates you will always have another to go to, that's when you are a successful jungle player.

There are plenty of vids now where you level faster and get more gold via bottle+crow like I mentioned, but for pure skill and technicality that video displays good work. Also, something merlini is known for other than pure farming. It was pretty ingenious at the time when he discovered the technique with BM.
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
March 27 2008 22:54 GMT
#139
Hah I never saw that last part with the axes



;D
{ToT}Strafe
Profile Blog Joined October 2004
Thailand7026 Posts
March 27 2008 22:54 GMT
#140
Btw Ack make more long posts, gives something nice and helpful to read
Prev 1 5 6 7 8 9 77 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
14:00
Bonus Weekend Qualifier
WardiTV499
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 50
StarCraft: Brood War
Calm 8284
Hyuk 8016
Sea 7769
Rain 4949
GuemChi 1367
Mini 521
firebathero 327
Larva 276
BeSt 226
PianO 226
[ Show more ]
Leta 151
Last 97
Barracks 64
Killer 51
Sea.KH 40
JulyZerg 40
ToSsGirL 38
Backho 35
Noble 24
soO 23
Terrorterran 18
HiyA 15
SilentControl 15
scan(afreeca) 13
yabsab 11
Sacsri 9
Shine 9
Bale 6
Dota 2
Gorgc8684
singsing2080
qojqva1450
Dendi872
XcaliburYe158
League of Legends
Reynor85
Counter-Strike
ScreaM1758
allub233
oskar165
Heroes of the Storm
Khaldor313
Other Games
B2W.Neo2498
crisheroes518
Fuzer 326
Hui .285
Pyrionflax222
KnowMe65
XaKoH 47
Dewaltoss21
Organizations
Dota 2
PGL Dota 2 - Main Stream35563
StarCraft 2
ComeBackTV 1493
StarCraft: Brood War
lovetv 10
Kim Chul Min (afreeca) 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH170
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2397
• WagamamaTV386
League of Legends
• Nemesis2889
Upcoming Events
IPSL
5h 19m
StRyKeR vs OldBoy
Sziky vs Tarson
BSL 21
5h 19m
StRyKeR vs Artosis
OyAji vs KameZerg
OSC
8h 19m
OSC
18h 19m
Wardi Open
21h 19m
Monday Night Weeklies
1d 2h
OSC
1d 8h
Wardi Open
1d 21h
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
3 days
Replay Cast
4 days
LAN Event
5 days
Replay Cast
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-11-21
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.