The Official Fighting Games Topic - Page 171
| Forum Index > General Games |
|
SayaSP
Laos5494 Posts
| ||
|
Nytefish
United Kingdom4282 Posts
| ||
|
freelander
Hungary4707 Posts
If a special move is good enough, your whole game can become a huge mixup: are you doing it at the moment or not. This reminds me of AC Testament's hadoryuken. | ||
|
H
New Zealand6138 Posts
On May 02 2009 04:27 SayaSP wrote: Stopped at Sirlin | ||
|
sung_moon
United States10110 Posts
also gg's miniroman..... lvlng up cammy hard omg bb/mvc2.... where art thou? | ||
|
Harem
United States11393 Posts
| ||
|
Scooter
United States747 Posts
but I put so much effort into that post... | ||
|
Ginseng
United States268 Posts
On May 02 2009 07:08 sung_moon wrote: omg bb/mvc2.... where art thou? http://platial.com/map/BlazBlue-Arcade-Machine-Locations/577119 There's 3 at the SJSU location actually, just SJSU overlapped Milpitas and Sunnyvale Golfland. | ||
|
SayaSP
Laos5494 Posts
+ Show Spoiler + ![]() | ||
|
myrmidon2537
Philippines2188 Posts
| ||
|
CharlieMurphy
United States22895 Posts
| ||
|
Ginseng
United States268 Posts
![]() | ||
|
MCMcEmcee
United States1609 Posts
Hakumen is strong. | ||
|
Ginseng
United States268 Posts
Hakumen is sick, is he your main? or just trying him out? | ||
|
Bill307
Canada9103 Posts
Baod (Tamara) vs Wilson (Silvio) Very close ending. Random facts: Silvio has a really fast overhead, but it damage scales a lot. Tamara's projectile deals a LOT of damage, probably ~2.5k. Kaaai (Virginia) vs Wilson (Silvio) Close game. + Show Spoiler [vid] + Ave (Virginia) vs Bill307 (Nobuko) It turns out Nobuko's multi-hit crossups are a lot easier to do against Virginia because her collision box stops at her neck, making it easy to cross through the hitbox at her head. Also, I found another way to do the cross-up: walk forward, jump forward, airdash back, j.AA (2 hits). + Show Spoiler [vid] + Bill307 (Nobuko) vs Wilson (Silvio) Owned. + Show Spoiler [vid] + | ||
|
sung_moon
United States10110 Posts
ROFL another awesome episode of alphaism radio show they were talkin bout justin win vs. poonko iyo etc. " yea after poonjko went back to korea i think he went back to starcraft" hahahaha | ||
|
freelander
Hungary4707 Posts
I don't get it | ||
|
Bill307
Canada9103 Posts
| ||
|
freelander
Hungary4707 Posts
On May 04 2009 17:28 Bill307 wrote: Basically, first you hit your opponent with 5D / 5V / dust / whatever. The game then adds walls on the sides of the screen, allowing you to do a corner combo in midscreen. This lasts until your Vermillion meter (the small red bar above your super bar) runs out. During this time, gravity does not increase per hit and the opponent cannot tech: you can continue to combo them as long as they don't come to rest on the ground. I see, thanks does it prorate the combos and is the V an overhead? | ||
|
Nytefish
United Kingdom4282 Posts
(something) 2B 2C 236A if I'm not right next to them. (something) 2C 2V j.C dj.C j.V 2C 2V j.C dj.C j.V (and again if that something was a 5V with full bar) I don't know if that does more damage than just 5V j.V looping, suppose I should test it out. The sound for her 236V special is pretty glitchy, a lot of the time you can still hear the swishing after it's over. | ||
| ||
![[image loading]](http://i44.tinypic.com/xbllwm.jpg)
![[image loading]](http://www.nikingstore.com/product/samples/01/3.jpg)