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The Official Fighting Games Topic - Page 169

Forum Index > General Games
Post a Reply
Prev 1 167 168 169 170 171 296 Next
New Updated Fighting Game Thread
ZoW
Profile Blog Joined January 2009
United States3983 Posts
April 30 2009 09:15 GMT
#3361
On April 30 2009 18:10 Trumpet wrote:
So I've decided to try to learn tekken (5:dr). Do any TLers (preferably on the PSN!) play it much? I'd feel better losing to a TLer than a random when I play online :D


Yes.

I'm a bit out of practice though, but I guess its a good time to start prepping for T6. We can play some games :3
the courage to be a lazy bum
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 30 2009 09:18 GMT
#3362
On April 29 2009 12:09 SayaSP wrote:


here you go daily saya video



lol "Zon-Ghee-efff Wins!"
..and then I would, ya know, check em'. (Aka SpoR)
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
April 30 2009 09:19 GMT
#3363


GODLIKE
I AM SPEECHLESS aND DOING CAPS
And all is illuminated.
myrmidon2537
Profile Blog Joined August 2007
Philippines2188 Posts
April 30 2009 10:53 GMT
#3364
Saya, your videos are always interesting. XD
IPT.PromilKid: I'm only good at Marvel
[X]Ken_D
Profile Blog Joined May 2005
United States4653 Posts
Last Edited: 2009-04-30 11:05:39
April 30 2009 11:05 GMT
#3365
Virtual On: Oratorio Tangram came out yesterday for xbl!
[X]Domain - I just do the website. Nothing more.
myrmidon2537
Profile Blog Joined August 2007
Philippines2188 Posts
April 30 2009 13:34 GMT
#3366
Justin Wong vs 50cent
IPT.PromilKid: I'm only good at Marvel
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
April 30 2009 17:15 GMT
#3367
wtf we switched from comcast to verizon internet plan. the verizon internet works great but i cant connect to the PSN. keeps on saying "Playstation Network has Timed Out" the internet browser works but i cant connect to PSN. any1 got any ideas? would really like to dl the mvc2 demo lol
Forever Young
MCMcEmcee
Profile Joined April 2008
United States1609 Posts
April 30 2009 17:15 GMT
#3368
On April 30 2009 18:10 Trumpet wrote:
So I've decided to try to learn tekken (5:dr). Do any TLers (preferably on the PSN!) play it much? I'd feel better losing to a TLer than a random when I play online :D


not like there's anywhere else to play DR online, as it flat out doesn't work like 99% of the time on xlink kai for PSP =p

sadly 360 never got DR so can't play dat Tekken with you guys, maybe when we all get BR... ;o
[iHs]MCMcEmcee@UFO | のヮの
Ginseng
Profile Blog Joined May 2008
United States268 Posts
April 30 2009 18:05 GMT
#3369
Yea DR online is pretty bad imo.

Also I feel that T6's playstyles are different than T5DR due to b! system and new juggles. I remember struggling a bit when I first touched it since I kept playing it like DR :/
Contact me via the following: Twitter: @notginseng | Discord: Ginseng#9638
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-04-30 19:07:23
April 30 2009 19:07 GMT
#3370
For the record, I'd just like to say that MvC2 is crack.

We played it for at least 4 hours straight yesterday morning, all 3 of us having never played it before. We learned Sent deals huge damage from just random hits, and Commando assist > all.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
Last Edited: 2009-04-30 19:19:27
April 30 2009 19:17 GMT
#3371
On May 01 2009 04:07 Bill307 wrote:
For the record, I'd just like to say that MvC2 is crack.

We played it for at least 4 hours straight yesterday morning, all 3 of us having never played it before. We learned Sent deals huge damage from just random hits, and Commando assist > all.


wow haha
I think I would love it if I had any chance to play it
it seems that it has much more strategy than an average fighter game

edit:
can anyone explain me how you can tag?
I only know that you can do snapback attack(QCF+assist) which forces the opponent to tag..
Also, please someone explain to me how the PP mashing defense works.
(I read the shoryuken.com wiki about the game, but it was confusing)

And all is illuminated.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
Last Edited: 2009-04-30 20:20:00
April 30 2009 20:01 GMT
#3372
More strategic? I doubt that. To us, it was just really, really fast-paced and mobile.

Stuff we learned about tagging and assists:
- You have two assist buttons, one for each assist. Press either button = assist comes out.
- Press LP+LK = tag-in first assist.
- Press HP+HK = tag-in second assist.
- You can call assists one at a time only, and calling assist #2 after assist #1 doesn't happen any faster than calling assist #1 twice in a row.
- I don't know when exactly you can call an assist, but I did read that you can't call assists during blockstun.
- If you get hit (not blocked) while your assist is coming out, then your assist does nothing.
- If your assist gets hit while coming out, then it does nothing.
- To DHC, during your point char's super, you input the super motion you want for your first assist.

I assume the one-at-a-time rule is the reason why teams don't need more than 1 good godlike assist character.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
Last Edited: 2009-04-30 20:11:40
April 30 2009 20:07 GMT
#3373
On May 01 2009 05:01 Bill307 wrote:
More strategic? I doubt that. To us, it was just really, really fast-paced and mobile.

Stuff we learned about tagging and assists:
- You have two assist buttons, one for each assist. Press either button = assist comes out.
- Press LP+LK = tag-in first assist.
- Press HP+HK = tag-in second assist.
- You can call assists one at a time only, and calling assist #2 after assist #1 doesn't happen any faster than calling assist #1 twice in a row.
- I don't know when exactly you can call an assist, but I did read that you can't call assists during blockstun.
- If you get hit (not blocked) while your assist is coming out, then your assist does nothing.
- If your assist gets hit while coming out, then it does nothing.
- To DHC, during your point char's super, you input the super motion you want for your first assist.

I assume the one-at-a-time rule is the reason why teams don't need more than 1 good assist character.


Thanks
What I read on SRK wiki was "you can call an assist anytime if you can do regular attacks"

What is DHC? This was the abbreviation what was never explained.

Also:
I just presume because I never played that there can be a point of having two entirely different assists like one godlike anti-air and a corner lockdown assist or something.

And all is illuminated.
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
April 30 2009 20:27 GMT
#3374
Hmmm for some reason I could never call assists in mid-air, unless it was right after I jumped. o_O

DHC = Delayed Hyper Combo: your point char does a super, then you interrupt his super with your next assist's super. E.g. when MSP teams want to safely switch from Mag to Storm, they do one of Mag's supers first, then DHC into Storm's hailstorm. It costs 2 supers, though.

Personally, I found it was useless to have more than one godlike assist. The reason being, your point char dies REALLY FAST. Like, if Mag eats a few random hits / 2-hit combos from Sent, then 75% of his life is gone. So you NEED to have two godlike point characters.


Btw, here's the scrub guide to beating your scrub friends at Marvel:
1. Pick Santhrax (Storm/Sent/CapCom).
2. Run away with Storm, going "caw! caw! *airdash* caw! caw! caw!".
3. Every time you land, call CapCom assist.
4. Random hailstorms (don't forget to mash!).
5. Tag-in Sent when you're almost dead. (Your opponent's a scrub like you so who cares if Sent eats a free combo. )
6. If they're far, spam normals. If they're close, spam CapCom assists while blocking.
7. Random laser -> rocket punch -> drone super.

And if CapCom ever ends up on point, wait for them to get close and do assist special xx captain sword super (214P 236PP).

This guide is 100% sincere: I won almost every game where I did this, probably because my friends wouldn't pick CapCom for their assist. But after a while it got boring going "caw! caw! caw!" all the time, so I replaced Storm with Mag and instead did random Mag rushdown / cross-ups + spam CapCom assists.

Cyclops has a really annoying assist, too, btw.
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
April 30 2009 20:29 GMT
#3375
The unhype second coming of Marvel
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
KOFgokuon
Profile Blog Joined August 2004
United States14912 Posts
April 30 2009 20:29 GMT
#3376
DHC = delayed hyper cancel
if you're using a super (say storm's lightning storm) you can DHC into a super by your first assist character by inputting the motion for one of his/her supers (for example, dhc into sent's ground super)
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
April 30 2009 20:31 GMT
#3377
Oh yeah, here's another thing we learned about MvC2: not all characters have an airdash, and not all characters have a double jump.
SayaSP
Profile Blog Joined February 2007
Laos5494 Posts
April 30 2009 21:07 GMT
#3378
Oh man I saw MK at a coin op laundry
[iHs]SSP | I-NO-KI BOM-BA-YE | のヮの http://tinyurl.com/MLIStheCV , MLIS.
H
Profile Blog Joined July 2007
New Zealand6138 Posts
April 30 2009 21:11 GMT
#3379
On May 01 2009 06:07 SayaSP wrote:
Oh man I saw MK at a coin op laundry


WARE WA RAIDEN
ZETTAI FUHAI NARE
[iHs]HCO | のヮの | pachi & plexa ownz | RIP _
zizou21
Profile Joined September 2006
United States3683 Posts
Last Edited: 2009-04-30 21:17:06
April 30 2009 21:16 GMT
#3380
btw did u guys hear about SOUL CALIBUR: BROKEN DESTINY (PSP) ?

http://www.neogaf.com/forum/showthread.php?t=360003
more info here

time to get:
[image loading]
its me, tasteless,s roomate LOL!
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