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[HoN/DotA] Let's Play~!! - Page 983

Forum Index > General Games
Post a Reply
Prev 1 981 982 983 984 985 1664 Next
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
July 12 2010 15:04 GMT
#19641
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
EmKey
Profile Joined December 2002
Korea (South)631 Posts
July 12 2010 15:49 GMT
#19642
On July 13 2010 00:04 ahswtini wrote:
Show nested quote +
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org

Thanks for the link. Ill check it out.

How would you describe learning curve to effcienly achieve eqiuvalent of B-ish iccup rank in HoN.
Basically from-zero-to-hero learning guide
for sc/bw it would be something like this :
1 basic mechanics - learning building, units, type of units and attacks, key shortcuts
2 learning BOs for basic strategies for given race
3 understanding micro,macro
4 mechanical traning (apm and efficient control, reaction time)
5 timing attacks in each MU
불놀이야
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 12 2010 16:01 GMT
#19643
Nothing in HoN or DotA is hard. People who tell you otherwise are idiots themselves. Decision making is the key skill to develop, something apparently 90% of either community lacks.

The rest will come pretty easily with games played.
Get it by your hands...
Butigroove
Profile Blog Joined October 2006
Seychelles2061 Posts
July 12 2010 16:10 GMT
#19644
On July 13 2010 01:01 Judicator wrote:
Nothing in HoN or DotA is hard. People who tell you otherwise are idiots themselves. Decision making is the key skill to develop, something apparently 90% of either community lacks.

The rest will come pretty easily with games played.

This.
That being said, I'm terrible at it.

Even sc2 is a harder game than HoN >.<
beach beers buds beezies b-b-b-baaanelings
semantics
Profile Blog Joined November 2009
10040 Posts
July 12 2010 16:12 GMT
#19645
real men play support.
EmKey
Profile Joined December 2002
Korea (South)631 Posts
July 12 2010 16:14 GMT
#19646
Thanks for the info. Looks like there is much more casual gamers in Hon. Much less theorycrafting and overally game is much simpler than sc. Im guessing i should avoid pub games to avoid stroke and hordes of 15yo's with too much time on their hands.
불놀이야
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2010-07-12 16:46:02
July 12 2010 16:44 GMT
#19647
Casual isn't the word, casual implies that these players are intelligent with their choices or can listen. Pubs aren't those players, they think what they're doing is right and the only way of doing it because its worked before and that this time is no different. Scrub is a better word imo.

And there is just about as much theorycrafting in HoN/DotA as there is SC, if not more.

One thing you should do is to check the mechanics section for HoN to understand how spells/damage/items interact with each other and amongst each other.
Get it by your hands...
daz
Profile Blog Joined May 2008
Canada643 Posts
July 12 2010 16:53 GMT
#19648
On July 13 2010 01:44 Judicator wrote:
Casual isn't the word, casual implies that these players are intelligent with their choices or can listen. Pubs aren't those players, they think what they're doing is right and the only way of doing it because its worked before and that this time is no different. Scrub is a better word imo.

And there is just about as much theorycrafting in HoN/DotA as there is SC, if not more.

One thing you should do is to check the mechanics section for HoN to understand how spells/damage/items interact with each other and amongst each other.


Jesus you're cynical. You must have been playing for a while. I can feel myself becoming more and more like this every month I play hon.
Some eat to remember, some smash to forget. 2009msl.com
semantics
Profile Blog Joined November 2009
10040 Posts
July 12 2010 17:10 GMT
#19649
As your game Intelligence goes up so does your arrogance but your tolerance goes in the opposite direction.

And then you start rage quiting and blaming every loss on the crappiest person on your team.

And then you will fit in just fine at teamliquid hon/dota
bhp255
Profile Joined July 2008
United States600 Posts
July 12 2010 17:15 GMT
#19650
On July 13 2010 00:49 EmKey wrote:
Show nested quote +
On July 13 2010 00:04 ahswtini wrote:
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org

Thanks for the link. Ill check it out.

How would you describe learning curve to effcienly achieve eqiuvalent of B-ish iccup rank in HoN.
Basically from-zero-to-hero learning guide

If ur starting from zero, u need to:
- know how to play with all heroes, skills, items (not excel on all, but know what each one is capable of)
- get familiar with the map (from basic stuff like shop locations to tactical spots i.e. above certain ramps, juke spots, ward locations, etc)
- know your role: knowing what role you play in your team will make u jump from the status of a pub to a competitive player

well, thats what i got off the top of my head
and yeah, if you plan to play seriously (which it sounds like you do), HoN is a team game; rarely do competitive players play 1v1 games... as most of the time, 1v1s only account for the early laning phase in regular games, if at all
Following Okazaki's steps to becoming a Fuuko Master
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-07-12 17:26:58
July 12 2010 17:24 GMT
#19651
On July 13 2010 02:15 bhp255 wrote:
Show nested quote +
On July 13 2010 00:49 EmKey wrote:
On July 13 2010 00:04 ahswtini wrote:
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org

Thanks for the link. Ill check it out.

How would you describe learning curve to effcienly achieve eqiuvalent of B-ish iccup rank in HoN.
Basically from-zero-to-hero learning guide

If ur starting from zero, u need to:
- know how to play with all heroes, skills, items (not excel on all, but know what each one is capable of)
- get familiar with the map (from basic stuff like shop locations to tactical spots i.e. above certain ramps, juke spots, ward locations, etc)
- know your role: knowing what role you play in your team will make u jump from the status of a pub to a competitive player

well, thats what i got off the top of my head
and yeah, if you plan to play seriously (which it sounds like you do), HoN is a team game; rarely do competitive players play 1v1 games... as most of the time, 1v1s only account for the early laning phase in regular games, if at all

Or download mods that jeejee posted
[image loading]
and then pick a carry for a 1 a 2 a victory.

else that stuff he said works pretty well.

I'd say learn the map first, if you're good at mechanics you can likely make up for any noob mistakes with some good jukes or timing/placements.

Then i'd start practicing support characters with range, they tend to be the most forgiving for people who aren't too good at last hitting,

Also in game you can always ask what items i should get if you don't know the character if you're playing with tl ppl they will tell you, if you're playing with pubs they could tell you bad shit or rage at you.
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
July 12 2010 17:31 GMT
#19652
On July 12 2010 05:19 Wala.Revolution wrote:
Did they run keeper mid? I always loved doing that.


Keeper with armor/stats apparently rapes the balls out of defiler. Load really needed to switch arachna to mid imo.
Defiler played really poorly though, getting too close to creeps while farming so tree could smack her around before ulting to finish her off =[
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2010-07-12 18:10:11
July 12 2010 18:08 GMT
#19653
On July 13 2010 02:10 semantics wrote:
As your game Intelligence goes up so does your arrogance but your tolerance goes in the opposite direction.

And then you start rage quiting and blaming every loss on the crappiest person on your team.

And then you will fit in just fine at teamliquid hon/dota


HoN/DotA is very unforgiving team game, you can't luck into a kill like you can in Counter-Strike or TF2 and turn the game around, a shitty player on the team will drag the rest of you down. It's carrying in the literal sense. Unless you like losing cause of the same shit over and over again; it's always the same shit too in pubs.

Like in pubs right now, I am sitting at around the fact that I can carry a team with a handful of "broken" late game heroes up to a -12 in kill differential. I would have to play a like a major bitch though, telling idiots to get the fuck out of my lane and to do little farming tricks.

And get out of the mindset of "roles" and get into the mindset of what do I need to do to win, it's not what role you play, it's what I need to do at this given moment.
Get it by your hands...
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
July 12 2010 18:14 GMT
#19654
Yeah definitely should have switched.
Stuck.
rabidch
Profile Joined January 2010
United States20289 Posts
July 12 2010 19:09 GMT
#19655
On July 12 2010 22:16 Heen wrote:
Show nested quote +
On July 12 2010 09:07 rabidch wrote:
Nooooo Heen :[
oh well congrats on 3rd place!
also ye starsboba

Thanks
Ah, there's so much to say about this year's ACG, but I'll probably just make a blog post when I get home. We were lucky in the 1st place to get good group luck so I guess we can't complain much.

i saw some pictures of some tiny ass laptops (11 inch) and not letting ppl use warkeys but thats all i know
LiquidDota StaffOnly a true king can play the King.
lepape
Profile Joined November 2005
Canada557 Posts
July 12 2010 19:49 GMT
#19656
On July 13 2010 02:24 semantics wrote:
Show nested quote +
On July 13 2010 02:15 bhp255 wrote:
On July 13 2010 00:49 EmKey wrote:
On July 13 2010 00:04 ahswtini wrote:
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org

Thanks for the link. Ill check it out.

How would you describe learning curve to effcienly achieve eqiuvalent of B-ish iccup rank in HoN.
Basically from-zero-to-hero learning guide

If ur starting from zero, u need to:
- know how to play with all heroes, skills, items (not excel on all, but know what each one is capable of)
- get familiar with the map (from basic stuff like shop locations to tactical spots i.e. above certain ramps, juke spots, ward locations, etc)
- know your role: knowing what role you play in your team will make u jump from the status of a pub to a competitive player

well, thats what i got off the top of my head
and yeah, if you plan to play seriously (which it sounds like you do), HoN is a team game; rarely do competitive players play 1v1 games... as most of the time, 1v1s only account for the early laning phase in regular games, if at all

Or download mods that jeejee posted
[image loading]
and then pick a carry for a 1 a 2 a victory.


So there's a mod that turns trees into marshmallows?
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2010-07-12 19:57:54
July 12 2010 19:54 GMT
#19657
On July 13 2010 02:24 semantics wrote:
Show nested quote +
On July 13 2010 02:15 bhp255 wrote:
On July 13 2010 00:49 EmKey wrote:
On July 13 2010 00:04 ahswtini wrote:
On July 12 2010 23:37 EmKey wrote:
Is there a Hon's equivalent of tl.net ? I havent played hon beta or dota , i know literally nothing about the game. Some neatly organized info about game mechanics, heroes and some basic strategies. I visited official forum but the info seemed scattered, chaotic and i personally cant judge how accurate it is. Oh and can i play 1v1 or is it only 5v5 ?
Excuse my noobiness

You can try honreplays.org

Thanks for the link. Ill check it out.

How would you describe learning curve to effcienly achieve eqiuvalent of B-ish iccup rank in HoN.
Basically from-zero-to-hero learning guide

If ur starting from zero, u need to:
- know how to play with all heroes, skills, items (not excel on all, but know what each one is capable of)
- get familiar with the map (from basic stuff like shop locations to tactical spots i.e. above certain ramps, juke spots, ward locations, etc)
- know your role: knowing what role you play in your team will make u jump from the status of a pub to a competitive player

well, thats what i got off the top of my head
and yeah, if you plan to play seriously (which it sounds like you do), HoN is a team game; rarely do competitive players play 1v1 games... as most of the time, 1v1s only account for the early laning phase in regular games, if at all

Or download mods that jeejee posted
[image loading]
and then pick a carry for a 1 a 2 a victory.

else that stuff he said works pretty well.

I'd say learn the map first, if you're good at mechanics you can likely make up for any noob mistakes with some good jukes or timing/placements.

Then i'd start practicing support characters with range, they tend to be the most forgiving for people who aren't too good at last hitting,

Also in game you can always ask what items i should get if you don't know the character if you're playing with tl ppl they will tell you, if you're playing with pubs they could tell you bad shit or rage at you.


i know you're kidding about mods but there are a few mods that are actually really helpful to newbies. for instance, there's this one mod that makes all ability descriptions concise useful. i.e, for pest/slardar's stun, instead of
Pestilence calls on the aid of his underground insect brethren to strike nearby enemies from underground. Enemies are impaled, causing them to be stunned and take damage, followed by reduced movement speed.

it says something like (i don't know exactly, haven't used it)
Stun PBAOE, 350 range, Physical, 20% slow

the usefulness of this tapers off pretty quickly though, i'd imagine. but hey, it's out there
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
July 12 2010 20:34 GMT
#19658
Where does everyone find these mods to begin with?
Is there a forum where people submit mods ?
Only mod I have is the pyromancer -> rick james sound mod :|
I know someone posted the PLAGGUUUUU on Plague Rider sound mod when Plague Rider ulted, but I thought it actually worked better on defiler since defiler is the unit that casts plague
"Wanna join my [combo] clan?" "We play turret d competitively"
Durak
Profile Blog Joined January 2008
Canada3685 Posts
July 12 2010 21:29 GMT
#19659
On July 13 2010 05:34 OmgIRok wrote:
Where does everyone find these mods to begin with?
Is there a forum where people submit mods ?
Only mod I have is the pyromancer -> rick james sound mod :|
I know someone posted the PLAGGUUUUU on Plague Rider sound mod when Plague Rider ulted, but I thought it actually worked better on defiler since defiler is the unit that casts plague

Nah, it's amazing on plague rider. That mod is necessary.

This is the official hon forum that has a mod section.

As people have said, most mods are unnecessary and create a bad reliance on them. However, some mods can be useful. I used mods like tower denier (which shows when towers are deniable but unnecessary once you know the hp) and mana costs (shows mana costs for abilities right above them) when I was new to the game. Now I just use mods that should be included in HoN which make things easier. For example: Host drag+drop players for lobby, portrait swap (click on their portrait to swap rather than the little button), ping throttle so noobs can't spam it, and PLAYGU!
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
July 12 2010 21:40 GMT
#19660
On July 13 2010 06:29 Durak wrote:
Show nested quote +
On July 13 2010 05:34 OmgIRok wrote:
Where does everyone find these mods to begin with?
Is there a forum where people submit mods ?
Only mod I have is the pyromancer -> rick james sound mod :|
I know someone posted the PLAGGUUUUU on Plague Rider sound mod when Plague Rider ulted, but I thought it actually worked better on defiler since defiler is the unit that casts plague

Nah, it's amazing on plague rider. That mod is necessary.

This is the official hon forum that has a mod section.

As people have said, most mods are unnecessary and create a bad reliance on them. However, some mods can be useful. I used mods like tower denier (which shows when towers are deniable but unnecessary once you know the hp) and mana costs (shows mana costs for abilities right above them) when I was new to the game. Now I just use mods that should be included in HoN which make things easier. For example: Host drag+drop players for lobby, portrait swap (click on their portrait to swap rather than the little button), ping throttle so noobs can't spam it, and PLAYGU!


10%hp = deniable
mod need goes away!
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
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