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[HoN/DotA] Let's Play~!! - Page 543

Forum Index > General Games
Post a Reply
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Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
September 28 2009 21:21 GMT
#10841
You would.


You would.
In DotA you could
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
September 28 2009 21:26 GMT
#10842
He would.


He would.
@QxGDarkCell ._.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
September 28 2009 21:28 GMT
#10843
omg haiiiiiiiiii

how is [DotA]??
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
paper
Profile Blog Joined September 2004
13196 Posts
September 28 2009 21:28 GMT
#10844
His wood.


His wood.
Hates Fun🤔
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 28 2009 21:42 GMT
#10845
Johnny B Goode

Johnny B Goode
ModeratorBlame yourself or God
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
September 28 2009 21:43 GMT
#10846
On September 29 2009 06:42 Zelniq wrote:
Johnny B Goode

Johnny B Goode


Formatting fail.
In DotA you could
jpopidol
Profile Joined November 2008
108 Posts
September 28 2009 21:44 GMT
#10847
we should petition for a HoN or dota stream :o
Dark.Carnival
Profile Blog Joined November 2006
United States5095 Posts
September 28 2009 21:45 GMT
#10848
ban request on Zelniq for failing to follow formatting that was clear and easy to follow.
@QxGDarkCell ._.
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
September 28 2009 22:30 GMT
#10849
On September 29 2009 06:45 xDark.Carnivalx wrote:
ban request on Zelniq for failing to follow formatting that was clear and easy to follow.


seconded
Im not a n00b, I just play like one.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 28 2009 22:40 GMT
#10850
You would.

You would.
ModeratorBlame yourself or God
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
September 28 2009 23:06 GMT
#10851
fuck you all
UNFUCK YOURSELF
ahswtini
Profile Blog Joined June 2008
Northern Ireland22212 Posts
September 28 2009 23:20 GMT
#10852
What's wrong Nitrogennnn
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
paper
Profile Blog Joined September 2004
13196 Posts
September 28 2009 23:40 GMT
#10853
On September 29 2009 07:40 Zelniq wrote:
You would.

You would.


way to fail again
Hates Fun🤔
Elemenope
Profile Blog Joined March 2006
Burkina Faso1704 Posts
September 29 2009 00:06 GMT
#10854
On September 29 2009 08:06 Nitrogen wrote:
fuck you all


I'm still here. I won't leave you for HoN.
In DotA you could
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 29 2009 00:43 GMT
#10855
I can play both ^_^
Math me up, scumboi. - Acrofales
Insane
Profile Blog Joined November 2003
United States4991 Posts
September 29 2009 01:32 GMT
#10856
On September 28 2009 09:16 L wrote:
Show nested quote +
as of right now the only thing i miss from dota is how clear everything is on the screen. like one glance and i can tell what's going on instantly, who's who and what spells have been used
I am rapidly learning to identify HoN spell effects in large fights and this problem's severity seems to go away over time. I'm not sure where my eventual comfort level will end up, but the majority of the game's effects besides the dark purple ones seem to be very easy to see.

Consider how many games of DOTA you've played
I've played 100+ HoN games and now I have pretty much no difficulty identifying spells, unless they come from some hero new to HoN (like the first couple times I played vs Maliken I didn't know what was going on )
Judicator
Profile Blog Joined August 2004
United States7270 Posts
September 29 2009 01:39 GMT
#10857
On September 29 2009 10:32 HnR)Insane wrote:
Show nested quote +
On September 28 2009 09:16 L wrote:
as of right now the only thing i miss from dota is how clear everything is on the screen. like one glance and i can tell what's going on instantly, who's who and what spells have been used
I am rapidly learning to identify HoN spell effects in large fights and this problem's severity seems to go away over time. I'm not sure where my eventual comfort level will end up, but the majority of the game's effects besides the dark purple ones seem to be very easy to see.

Consider how many games of DOTA you've played
I've played 100+ HoN games and now I have pretty much no difficulty identifying spells, unless they come from some hero new to HoN (like the first couple times I played vs Maliken I didn't know what was going on )


Except here's the problem for a game that pretty much copied DotA you would think smart developers would improve on some or all of the problems with DotA and avoid the graphics clusterfuck that was War3 in high spell detail, but they didn't.
Get it by your hands...
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 29 2009 01:50 GMT
#10858
I'm in the Beta but just looking at the website as of now to see what heroes are what. Really odd feeling about this game so far but looks easily adjustable from DOTA.

Math me up, scumboi. - Acrofales
Alventenie
Profile Joined July 2007
United States2147 Posts
September 29 2009 05:18 GMT
#10859
On September 29 2009 10:39 Judicator wrote:
Show nested quote +
On September 29 2009 10:32 HnR)Insane wrote:
On September 28 2009 09:16 L wrote:
as of right now the only thing i miss from dota is how clear everything is on the screen. like one glance and i can tell what's going on instantly, who's who and what spells have been used
I am rapidly learning to identify HoN spell effects in large fights and this problem's severity seems to go away over time. I'm not sure where my eventual comfort level will end up, but the majority of the game's effects besides the dark purple ones seem to be very easy to see.

Consider how many games of DOTA you've played
I've played 100+ HoN games and now I have pretty much no difficulty identifying spells, unless they come from some hero new to HoN (like the first couple times I played vs Maliken I didn't know what was going on )


Except here's the problem for a game that pretty much copied DotA you would think smart developers would improve on some or all of the problems with DotA and avoid the graphics clusterfuck that was War3 in high spell detail, but they didn't.



Most of war 3's engine is very clean and simple graphics, HoN to me however is more work on my eyes to figure out certain things. Some stuff is just hard to see, or too artsy. Like i can understand wanting to push the engines limit, but there needs to be a limit to it so you can still see whats going on in an instant without having to stop the screen to figure it out.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 29 2009 05:30 GMT
#10860
that will become less of an issue as you become more accustomed to all the graphics though alven

and im sure the guys at S2 are aware of how important it is for graphics to not impede gameplay
ModeratorBlame yourself or God
Prev 1 541 542 543 544 545 1664 Next
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