[HoN/DotA] Let's Play~!! - Page 1582
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Diizzy
United States828 Posts
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FinestHour
United States18466 Posts
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Manit0u
Poland17187 Posts
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Glull
Germany404 Posts
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Yergidy
United States2107 Posts
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Crimson
United States311 Posts
The new rune system is pretty awesome. No picking up two DD's or two hastes in a row now. | ||
wonderwall
New Zealand695 Posts
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ViperPL
Poland1775 Posts
Also, thanks for posting the link to that review, it was really hilarious to read. It amazes me how stupid article you can write and pass it as "legitimate review on respected site". | ||
Manit0u
Poland17187 Posts
On October 21 2011 17:45 wonderwall wrote: No more of THAT GUY in mid who manages to guess 4 runes in a row and they are all DD's. I'll take THAT GUY over THAT TEAM any day... P. S. Is there a change log available somewhere on the Internet? Or I can only read it in the game? | ||
wonderwall
New Zealand695 Posts
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John Madden
American Samoa894 Posts
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Sm3agol
United States2055 Posts
+ Show Spoiler + The current Free Heroes have changed. The current available list is: Swiftblade Soulstealer Predator Wildsoul Moon Queen Kraken Electrician Moraxus Thunderbringer Tempest Succubus Slither Rhapsody Voodoo Jester Glacius Newerth has been haunted... The same rune can no longer spawn twice in a row! Fixed items being delivered from the courier backwards Fixed up some voices and sounds to not be as loud or jarring Wards - Revelation Wards: Starts off 0 of 6 in the shop with a 90 second cooldown - Wards of Sight: Starts off 2 of 4 with a cooldown of 2 mins 30 seconds == Heroes == Added a new Alt Avatar: Ronin Swiftblade Gladius Beardicus has some new effects added Andromeda - Starting base damage from 38-52 to 40-50 Balphagore - Regurgitate given a linger time of 0.5 seconds on the damage portion (the slow part already had it) - Lowered damage on Regurgitate from 40/65/90/115 to 30/55/80/105 (the total amount of damage becomes roughly the same total damage because of the linger) - Demonic Pathogen manacost from 115/125/135/145 to 105/110/115/120 - Corpse Conversation requires 3/6/9/12 corpses now where 3 gives you 2 minions Defiler - Damage range from 39-51 to 41-49 Glacius - Double-Activating Ice Imprisonment will cast on yourself now - Increased radius on each instance of Glacial Downpour from 190 to 350 - Decreased damage from 105/170/250 to 60/100/140 (scepter from 170/250/310 to 100/140/180) * Basically gives the ultimate less RNG Madman - Berserk is no longer purgable or transferable Moraxus - More Axes mana cost from 30 to 25 - Matraxe hp gain from 20 to 20/25/30 Ophelia - Ophelia’s Judgment teleport from 5.7/4.7/3.7/2.7 to 6/5/4/3 - Command movespeed buff from 0/15/30/45 to 0/10/20/30 PuppetMaster - Starting base damage from 39-53 to 41-51 - Whiplash no longer gives passive base damage increase - Fixed Voodoo Puppet to only do bonus damage to the target (It was also doing bonus damage to the puppet) - Voodoo Puppet no longer has magic armor Warbeast - Summon Hellhounds damage increased from 18/29/37/46 to 20/29/38/47 - Summon Hellhounds armor increased from 0 to 2 == Bugfixes == Night Hound's stealth is no longer scripted badly Drunken Master Lunge and Kraken Torrent now check for being stunned in a more efficient way Barbed Armor - Made its activation not break channeling Dust of Revelation - Set frontqueue, inheritmovement and noninterrupting to true * This means you will no longer 'hitch' or pause when using it Mock of Brilliance - Made the toggle not break channeling Andromeda - Fixed Aurora hitting a bit behind her Arachna - Fixed Spiderling so it dies properly when the target that it's supposed to hit gets deleted Blood Hunter - Fixed a bug where attacks/spells/items targeting yourself and/or allied heroes will put the Feast state on them Bubbles - Fixed Bubbles' Shell Surf hitting units behind him - Optimized his Kelp Field's scripting in the distance check - Fixed small typo in his Song of the Sea Forsaken Archer -Fixed interactions with Magebane's Mana Rift Hammerstorm - Fixed a bug where Hammerstorm's projectile stunned at the target's new position if they disjointed on the same frame that the projectile impacts Midas - Fixed Lion's Pride effects playing through fog Monarch - Fixed an effect playing through fog Monkey King - Fixed his Illusive Dash's state expiration so it won't displace Monkey King with the second dash if Monkey King is invulnerable at the time the state expires Revenant - Fixed Defile so it doesn't consume any charges if you hit a building Silhouette - Fixed a super-rare bug where she and her illusion got double the Death Lotus kunai if she respawned on the same frame the skill went off cooldown | ||
Manit0u
Poland17187 Posts
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Sm3agol
United States2055 Posts
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Troopi
Denmark383 Posts
I have several avatars and stuff on it. Its @ 1776 mmr. first pm is the winner edit: its over, congrats Sm3agol ! | ||
XeliN
United Kingdom1755 Posts
On October 21 2011 23:55 Sm3agol wrote: I would post my thoughts on the patch, but apparently if you're under 1950 MMR you could basically bang on your keyboard and be ranked higher, and hence your opinion is about as interesting as a rock. I wish more people would realise this! | ||
Sm3agol
United States2055 Posts
On October 21 2011 23:56 Troopi wrote: Im done with HoN. If someone wants a real/full/legit account for free, send me a pm. I have several avatars and stuff on it. Its @ 1776 mmr. first pm is the winner edit: its over, congrats Sm3agol ! Hurray! Now I can see how well I do at the 1700 MMR range. I'm guessing pretty bad. | ||
FinestHour
United States18466 Posts
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semantics
10040 Posts
On October 22 2011 02:03 Sm3agol wrote: Hurray! Now I can see how well I do at the 1700 MMR range. I'm guessing pretty bad. quickly lose back down to your normal range XD Warbeast - Summon Hellhounds damage increased from 18/29/37/46 to 20/29/38/47 - Summon Hellhounds armor increased from 0 to 2 jungle war beast here i come | ||
Boblion
France8043 Posts
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