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[HoN/DotA] Let's Play~!! - Page 1519

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Theoren
Profile Joined October 2010
Canada810 Posts
August 22 2011 21:21 GMT
#30361
So I've just started playing HoN for the first time and I'm curious if there is a way to scale the UI down. I couldn't find it in the options and it's annoying with it being so big. Especially because I keep right clicking on the minimap by accident when I'm trying to move my character. It wouldn't be so bad if it not for the fact that instead of giving you ping right clicking on the map causes you to attack move to that position. It's gotten me killed a few times.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
August 22 2011 21:26 GMT
#30362
On August 23 2011 02:21 Sm3agol wrote:
Show nested quote +
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.
Get it by your hands...
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2011-08-22 21:33:39
August 22 2011 21:29 GMT
#30363
On August 23 2011 06:21 Theoren wrote:
So I've just started playing HoN for the first time and I'm curious if there is a way to scale the UI down. I couldn't find it in the options and it's annoying with it being so big. Especially because I keep right clicking on the minimap by accident when I'm trying to move my character. It wouldn't be so bad if it not for the fact that instead of giving you ping right clicking on the map causes you to attack move to that position. It's gotten me killed a few times.


You can disable right click on minimap iirc. That said, it wasn't a good solution for me since I got too used to using it at certain times, so I just flipped the UI to have the minimap on bottom right. Due to the nature of the map, you're clicking bottom left a lot more often than bottom right. I haven't had a problem since.

e: but if you wanna get into mods, yes there are mods that let you do whatever you want to the UI. Why this is not standard, I will never know. The above solution doesn't require any mods though, check the settings for the relevant options.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
August 22 2011 21:30 GMT
#30364
If you think having a free courier breaks the game in any sense, your mentally challenged
In my own personal and proffesional opinion.

Prof. Honnington Honsworthy
Adonai bless
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2011-08-22 21:41:25
August 22 2011 21:39 GMT
#30365
On August 23 2011 06:21 Theoren wrote:
So I've just started playing HoN for the first time and I'm curious if there is a way to scale the UI down. I couldn't find it in the options and it's annoying with it being so big. Especially because I keep right clicking on the minimap by accident when I'm trying to move my character. It wouldn't be so bad if it not for the fact that instead of giving you ping right clicking on the map causes you to attack move to that position. It's gotten me killed a few times.

you can disable right click minimap causing move command to position on minimap. i don't think you can move most things or get full screen high without mods, but you have movable frames by default in the mods menu.
As far as changing the ui learn to use mods
http://forums.heroesofnewerth.com/showthread.php?t=51269
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
August 22 2011 22:01 GMT
#30366
On August 23 2011 06:26 Judicator wrote:
Show nested quote +
On August 23 2011 02:21 Sm3agol wrote:
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.

I sure hope you're trolling.
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
August 22 2011 22:42 GMT
#30367
On August 23 2011 07:01 Sm3agol wrote:
Show nested quote +
On August 23 2011 06:26 Judicator wrote:
On August 23 2011 02:21 Sm3agol wrote:
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.

I sure hope you're trolling.

It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier.

Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies"
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Durak
Profile Blog Joined January 2008
Canada3685 Posts
August 22 2011 22:50 GMT
#30368
On August 23 2011 07:42 bkrow wrote:
Show nested quote +
On August 23 2011 07:01 Sm3agol wrote:
On August 23 2011 06:26 Judicator wrote:
On August 23 2011 02:21 Sm3agol wrote:
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.

I sure hope you're trolling.

It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier.

Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies"

I don't think it's turning the game into easy mode. Your line of reasoning isn't really appropriate. A more practical comparison is HoN removing the 0 minute rune.

Removing the 0 minute rune changes early game positioning drastically. In my opinion, I think the change is fine competitively and is amazing in pubs. I may not be good enough to evaluate the change competitively but I trust the HoN competitors who pushed for it.

As to what Judicator said about the courier, the 200g is significant in competitive games. Again, I'm not good enough to decide whether it is a good or bad thing for competitive games. However, it is a great change for pubs.

Newsflash: HoN is a different game than DotA. Most people are simply upset that it isn't the way it's always been. Guess what? You're probably too garbage for it to matter anyway. Get over yourself.
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
August 22 2011 22:54 GMT
#30369
Yes those are massive exaggerations that make no sense at all. The free courier is a great change. There is no reason that one support starts with 200g less then everyone else every single game. Especially in pubs where at the lower levels people simple won't buy them at all causing team drama, or the ever popular buy two couriers accidentally strategy.

People really need to hop off the retard bandwagon and look honestly at changes instead of automatically dismissing them as bad because it's different.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
August 22 2011 22:59 GMT
#30370
On August 23 2011 07:54 AndyJay wrote:There is no reason that one support starts with 200g less then everyone else every single game.

Not theoretically, I guess, but you could argue that the cost of items have been balanced around it. It is significant and should be thoroughly considered.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2011-08-22 23:11:26
August 22 2011 23:03 GMT
#30371
For 99.99% of HoN players who don't play in competitive games, the free courier is an amazing change in every way, just like removing the 0:00 rune and being able to buy single wards instead of having to buy stacks of 2. Removing the secret shop, it's a more controversial change but I can see the advantages both ways.

Just for removing any chance of drama of someone unsharing the courier to X person who's being an asshole (I did it, I confess), the free courier is worth it.

On August 23 2011 07:42 bkrow wrote:
It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier.

Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies"


Turning the game into casual mode? A few weeks ago, people still had a free 200g for randoming in AP.
semantics
Profile Blog Joined November 2009
10040 Posts
August 22 2011 23:07 GMT
#30372
As long as msi does BIG PLAYS i'll continue to believe hon is a competitive game
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
Last Edited: 2011-08-22 23:17:14
August 22 2011 23:14 GMT
#30373
On August 23 2011 07:50 Durak wrote:
Show nested quote +
On August 23 2011 07:42 bkrow wrote:
On August 23 2011 07:01 Sm3agol wrote:
On August 23 2011 06:26 Judicator wrote:
On August 23 2011 02:21 Sm3agol wrote:
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.

I sure hope you're trolling.

It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier.

Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies"

I don't think it's turning the game into easy mode. Your line of reasoning isn't really appropriate. A more practical comparison is HoN removing the 0 minute rune.

Removing the 0 minute rune changes early game positioning drastically. In my opinion, I think the change is fine competitively and is amazing in pubs. I may not be good enough to evaluate the change competitively but I trust the HoN competitors who pushed for it.

As to what Judicator said about the courier, the 200g is significant in competitive games. Again, I'm not good enough to decide whether it is a good or bad thing for competitive games. However, it is a great change for pubs.

Newsflash: HoN is a different game than DotA. Most people are simply upset that it isn't the way it's always been. Guess what? You're probably too garbage for it to matter anyway. Get over yourself.

So you have to be really fucking good at something for changes to matter? Awesome point.

How is this a great change for pubs? It makes it "easier" .. so lowering the skill ceiling is "GREAT" for pubs? You have an extra 200g for support, meaning you can afford some items that will hopefully keep you alive; or keep the game the way it was and force people to learn positioning, laning and how to play your role.

The game isn't "easy mode" because you get the free courier; it is just a step in that direction. All the changes recently have been CM/LoL-esque which is fine for some people. The 0 min rune is completely different issue but instead of providing reasoning well lets just say "ITS GREAT FOR PUBS"

On August 23 2011 07:54 AndyJay wrote:
Yes those are massive exaggerations that make no sense at all. The free courier is a great change. There is no reason that one support starts with 200g less then everyone else every single game. Especially in pubs where at the lower levels people simple won't buy them at all causing team drama, or the ever popular buy two couriers accidentally strategy.

People really need to hop off the retard bandwagon and look honestly at changes instead of automatically dismissing them as bad because it's different.

I don't get why the game should change if the lower level is bad? 1400 level games someone doesn't buy a courier and people get mad so they should patch the game?

You speak of this retard bandwagon yet all of your reasons state that this free courier exists to help retards (in terms of HoN)? Anyway, i am not mad, and quite clearly not "automatically dismissing" the change as we are spending the time discussing it.
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
canikizu
Profile Joined September 2010
4860 Posts
August 22 2011 23:20 GMT
#30374
It's not like the courier is given free for 1 random team. It's free courier for both teams. Both teams have 200 more gold. If one team has advantage over the other, it's simply that that team is better at money management.

So it doesn't break the game. It changes the game a little bit in the beginning, but certainly not break the game. This game is trying to push itself off dota's shadow, and I like the direction it's going.


And of course, it's amazing in pub.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
August 22 2011 23:24 GMT
#30375
chicken doesn't even cost 200g in dota, why should it in hon?

On a side note, can anyone give me the priority list for dota tower ai? Hon towers made so much sense, I am never surprised by a chosen target, but in dota sometimes I don't understand what causes a tower to pick a particular target.

Ditto for the attack-move command for heroes .. on more than one occasion, when I a-moved with a melee hero, or pressed 's', it didn't auto-target the closest creep to me, but walked up to the ranged creep (further away) for some reason. This is also frustrating. Priority list anyone?
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Sm3agol
Profile Blog Joined September 2010
United States2055 Posts
August 22 2011 23:32 GMT
#30376
On August 23 2011 08:14 bkrow wrote:
Show nested quote +
On August 23 2011 07:50 Durak wrote:
On August 23 2011 07:42 bkrow wrote:
On August 23 2011 07:01 Sm3agol wrote:
On August 23 2011 06:26 Judicator wrote:
On August 23 2011 02:21 Sm3agol wrote:
On August 20 2011 10:31 SwaY- wrote:
Yeah.. RIP HoN, free courier just nailed the coffin on this game. w/e.

At least it's good timing.

This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!!

Srsly? Just take a step back, and think about what you are saying.


You clearly don't understand why that 200 gold matters and how it contributes to lane composition.

I sure hope you're trolling.

It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier.

Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies"

I don't think it's turning the game into easy mode. Your line of reasoning isn't really appropriate. A more practical comparison is HoN removing the 0 minute rune.

Removing the 0 minute rune changes early game positioning drastically. In my opinion, I think the change is fine competitively and is amazing in pubs. I may not be good enough to evaluate the change competitively but I trust the HoN competitors who pushed for it.

As to what Judicator said about the courier, the 200g is significant in competitive games. Again, I'm not good enough to decide whether it is a good or bad thing for competitive games. However, it is a great change for pubs.

Newsflash: HoN is a different game than DotA. Most people are simply upset that it isn't the way it's always been. Guess what? You're probably too garbage for it to matter anyway. Get over yourself.

So you have to be really fucking good at something for changes to matter? Awesome point.

How is this a great change for pubs? It makes it "easier" .. so lowering the skill ceiling is "GREAT" for pubs? You have an extra 200g for support, meaning you can afford some items that will hopefully keep you alive; or keep the game the way it was and force people to learn positioning, laning and how to play your role.

The game isn't "easy mode" because you get the free courier; it is just a step in that direction. All the changes recently have been CM/LoL-esque which is fine for some people. The 0 min rune is completely different issue but instead of providing reasoning well lets just say "ITS GREAT FOR PUBS"

Show nested quote +
On August 23 2011 07:54 AndyJay wrote:
Yes those are massive exaggerations that make no sense at all. The free courier is a great change. There is no reason that one support starts with 200g less then everyone else every single game. Especially in pubs where at the lower levels people simple won't buy them at all causing team drama, or the ever popular buy two couriers accidentally strategy.

People really need to hop off the retard bandwagon and look honestly at changes instead of automatically dismissing them as bad because it's different.

I don't get why the game should change if the lower level is bad? 1400 level games someone doesn't buy a courier and people get mad so they should patch the game?

You speak of this retard bandwagon yet all of your reasons state that this free courier exists to help retards (in terms of HoN)? Anyway, i am not mad, and quite clearly not "automatically dismissing" the change as we are spending the time discussing it.

I can play this game too. Giving a support an extra 200 gold makes him a more viable offensive weapon, and makes the other team use a bit more strategy to ensure a gank on the slightly more buffed support. The extra 200 gold is a complete non-issue. The game is not balanced around one support having 200 less gold, sorry. Current meta-game, PERHAPS. Even that is a bit of a stretch, but knowing how close games between top teams can be, I'll give you that for free. It doesn't make the game ez mode either. As I said earlier, anyone above 1500 gets it anyways. It'd be like giving you the option of spawning anywhere you want in your base in SC. Sure, a n00b might screw it up and place their CC a square off and affect their game, but noone even remotely good is going to screw it up, so why bother including such a useless mechanic in the game. No skill is involved in buying courier, the support role is already very well defined. Now supports can spend that money on a flying courier or a couple extra wards/pots, etc.
Not ez mode. Not catering to pubs. Just removing a pretty useless game formality.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
Last Edited: 2011-08-22 23:42:18
August 22 2011 23:39 GMT
#30377
^chicken is 200g in dota >_< and if priority list was implemented i wont touch hon again (for real). your hero should always attack the closest enemy unit near you (unless there is a bug/pathing problem). i believe the tower of hon/dota works the same??? except hon towers switch target at a ridiculous speed.

i dislike the removing of random extra gold so much. nowadays everyone random in dota pub games and the extra gold+the random hero always bring me a refreshing feeling. since i know most of the heroes the extra 200g gives me a sweet sweet early laning without the extra gold i dont random in hon anymore which takes away alot of fun from me. is my own problem to not play only ar mode? well i dont wanna queue for 30mins.

the free courier is a laughable change from s2. we have that in casual mode but now they are bringing in normal mode. whats next? XD i simply cant make myself take this game serious anymore (as in care about win or lose).
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
August 22 2011 23:39 GMT
#30378
I see it as a change to remove a small amount of the pain from playing support. Of course the big change would be to changing how wards work so supports stop being ward bots. That however would be a huge gameplay change that would have the dota traditionalists crying in their sleep for days so I doubt that will happen.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2011-08-22 23:47:19
August 22 2011 23:41 GMT
#30379
In terms of gameplay design, one player having to sacrifice some of his gold to buy a courier is one of those terrible designs that no one ever dared to question, simply because it's always been that way. Although I play almost only ward bitches, even the concept of one player having to sacrifice himself just to buy wards all game is another atrocious concept, but there's no easy solution to it.

I understand the competitive game has been balanced around supports starting with less gold, so that's the only aspect I can see anyone complaining about. But really, saying that giving each team the equivalent of 7% extra starting gold breaks the game, that's really trying to sound elitist.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2011-08-22 23:46:22
August 22 2011 23:42 GMT
#30380
On August 23 2011 08:39 BurningSera wrote:
^chicken is 200g in dota >_< and if priority list was implemented i wont touch hon again (for real). your hero should always attack the closest enemy unit near you (unless there is a bug/pathing problem). i believe the tower of hon/dota works the same??? except hon towers switch target at a ridiculous speed.


huh?
notsureifsrs.
chicken is 170g since like 20 patches ago, and there is a priority list for every ai in every game, that's how this works. Computers aren't magic. I just want to know what the list is. The dota one isn't the same as the hon one, for sure, because applying my hon knowledge to dota, I am sometimes surprised by the target choice. I'm never surprised in hon.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
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