[HoN/DotA] Let's Play~!! - Page 1519
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Theoren
Canada810 Posts
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Judicator
United States7270 Posts
On August 23 2011 02:21 Sm3agol wrote: This stuff just cracks me up. LOL? Free courier BREAKS the game.....really? Good teams buy one every single game regardless. Bad teams are too bad to notice. One support now has 200 extra gold to spend. Yes, the game is now totally broken...............OMFG, someone can get a doombringer 100 seconds sooner now!!?!? BUT MY E-HAN TIMINGS!! Srsly? Just take a step back, and think about what you are saying. You clearly don't understand why that 200 gold matters and how it contributes to lane composition. | ||
JeeJee
Canada5652 Posts
On August 23 2011 06:21 Theoren wrote: So I've just started playing HoN for the first time and I'm curious if there is a way to scale the UI down. I couldn't find it in the options and it's annoying with it being so big. Especially because I keep right clicking on the minimap by accident when I'm trying to move my character. It wouldn't be so bad if it not for the fact that instead of giving you ping right clicking on the map causes you to attack move to that position. It's gotten me killed a few times. You can disable right click on minimap iirc. That said, it wasn't a good solution for me since I got too used to using it at certain times, so I just flipped the UI to have the minimap on bottom right. Due to the nature of the map, you're clicking bottom left a lot more often than bottom right. I haven't had a problem since. e: but if you wanna get into mods, yes there are mods that let you do whatever you want to the UI. Why this is not standard, I will never know. The above solution doesn't require any mods though, check the settings for the relevant options. | ||
XeliN
United Kingdom1755 Posts
In my own personal and proffesional opinion. Prof. Honnington Honsworthy | ||
semantics
10040 Posts
On August 23 2011 06:21 Theoren wrote: So I've just started playing HoN for the first time and I'm curious if there is a way to scale the UI down. I couldn't find it in the options and it's annoying with it being so big. Especially because I keep right clicking on the minimap by accident when I'm trying to move my character. It wouldn't be so bad if it not for the fact that instead of giving you ping right clicking on the map causes you to attack move to that position. It's gotten me killed a few times. you can disable right click minimap causing move command to position on minimap. i don't think you can move most things or get full screen high without mods, but you have movable frames by default in the mods menu. As far as changing the ui learn to use mods http://forums.heroesofnewerth.com/showthread.php?t=51269 | ||
Sm3agol
United States2055 Posts
On August 23 2011 06:26 Judicator wrote: You clearly don't understand why that 200 gold matters and how it contributes to lane composition. I sure hope you're trolling. | ||
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bkrow
Australia8532 Posts
It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier. Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies" | ||
Durak
Canada3684 Posts
On August 23 2011 07:42 bkrow wrote: It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier. Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies" I don't think it's turning the game into easy mode. Your line of reasoning isn't really appropriate. A more practical comparison is HoN removing the 0 minute rune. Removing the 0 minute rune changes early game positioning drastically. In my opinion, I think the change is fine competitively and is amazing in pubs. I may not be good enough to evaluate the change competitively but I trust the HoN competitors who pushed for it. As to what Judicator said about the courier, the 200g is significant in competitive games. Again, I'm not good enough to decide whether it is a good or bad thing for competitive games. However, it is a great change for pubs. Newsflash: HoN is a different game than DotA. Most people are simply upset that it isn't the way it's always been. Guess what? You're probably too garbage for it to matter anyway. Get over yourself. | ||
AndyJay
Australia833 Posts
People really need to hop off the retard bandwagon and look honestly at changes instead of automatically dismissing them as bad because it's different. | ||
Durak
Canada3684 Posts
On August 23 2011 07:54 AndyJay wrote:There is no reason that one support starts with 200g less then everyone else every single game. Not theoretically, I guess, but you could argue that the cost of items have been balanced around it. It is significant and should be thoroughly considered. | ||
lepape
Canada557 Posts
Just for removing any chance of drama of someone unsharing the courier to X person who's being an asshole (I did it, I confess), the free courier is worth it. On August 23 2011 07:42 bkrow wrote: It doesn't break the game. You are right; but it is slowly turning the game into easy mode. Soon you won't have to deny creeps or we'll start with a flying courier. Massive exaggerations but you get the idea; it's a small change that is completely unnecessary. Casual Mode exists for people that want these "freebies" Turning the game into casual mode? A few weeks ago, people still had a free 200g for randoming in AP. | ||
semantics
10040 Posts
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bkrow
Australia8532 Posts
On August 23 2011 07:50 Durak wrote: I don't think it's turning the game into easy mode. Your line of reasoning isn't really appropriate. A more practical comparison is HoN removing the 0 minute rune. Removing the 0 minute rune changes early game positioning drastically. In my opinion, I think the change is fine competitively and is amazing in pubs. I may not be good enough to evaluate the change competitively but I trust the HoN competitors who pushed for it. As to what Judicator said about the courier, the 200g is significant in competitive games. Again, I'm not good enough to decide whether it is a good or bad thing for competitive games. However, it is a great change for pubs. Newsflash: HoN is a different game than DotA. Most people are simply upset that it isn't the way it's always been. Guess what? You're probably too garbage for it to matter anyway. Get over yourself. So you have to be really fucking good at something for changes to matter? Awesome point. How is this a great change for pubs? It makes it "easier" .. so lowering the skill ceiling is "GREAT" for pubs? You have an extra 200g for support, meaning you can afford some items that will hopefully keep you alive; or keep the game the way it was and force people to learn positioning, laning and how to play your role. The game isn't "easy mode" because you get the free courier; it is just a step in that direction. All the changes recently have been CM/LoL-esque which is fine for some people. The 0 min rune is completely different issue but instead of providing reasoning well lets just say "ITS GREAT FOR PUBS" On August 23 2011 07:54 AndyJay wrote: Yes those are massive exaggerations that make no sense at all. The free courier is a great change. There is no reason that one support starts with 200g less then everyone else every single game. Especially in pubs where at the lower levels people simple won't buy them at all causing team drama, or the ever popular buy two couriers accidentally strategy. People really need to hop off the retard bandwagon and look honestly at changes instead of automatically dismissing them as bad because it's different. I don't get why the game should change if the lower level is bad? 1400 level games someone doesn't buy a courier and people get mad so they should patch the game? You speak of this retard bandwagon yet all of your reasons state that this free courier exists to help retards (in terms of HoN)? Anyway, i am not mad, and quite clearly not "automatically dismissing" the change as we are spending the time discussing it. | ||
canikizu
4860 Posts
So it doesn't break the game. It changes the game a little bit in the beginning, but certainly not break the game. This game is trying to push itself off dota's shadow, and I like the direction it's going. And of course, it's amazing in pub. | ||
JeeJee
Canada5652 Posts
![]() On a side note, can anyone give me the priority list for dota tower ai? Hon towers made so much sense, I am never surprised by a chosen target, but in dota sometimes I don't understand what causes a tower to pick a particular target. Ditto for the attack-move command for heroes .. on more than one occasion, when I a-moved with a melee hero, or pressed 's', it didn't auto-target the closest creep to me, but walked up to the ranged creep (further away) for some reason. This is also frustrating. Priority list anyone? | ||
Sm3agol
United States2055 Posts
On August 23 2011 08:14 bkrow wrote: So you have to be really fucking good at something for changes to matter? Awesome point. How is this a great change for pubs? It makes it "easier" .. so lowering the skill ceiling is "GREAT" for pubs? You have an extra 200g for support, meaning you can afford some items that will hopefully keep you alive; or keep the game the way it was and force people to learn positioning, laning and how to play your role. The game isn't "easy mode" because you get the free courier; it is just a step in that direction. All the changes recently have been CM/LoL-esque which is fine for some people. The 0 min rune is completely different issue but instead of providing reasoning well lets just say "ITS GREAT FOR PUBS" I don't get why the game should change if the lower level is bad? 1400 level games someone doesn't buy a courier and people get mad so they should patch the game? You speak of this retard bandwagon yet all of your reasons state that this free courier exists to help retards (in terms of HoN)? Anyway, i am not mad, and quite clearly not "automatically dismissing" the change as we are spending the time discussing it. I can play this game too. Giving a support an extra 200 gold makes him a more viable offensive weapon, and makes the other team use a bit more strategy to ensure a gank on the slightly more buffed support. The extra 200 gold is a complete non-issue. The game is not balanced around one support having 200 less gold, sorry. Current meta-game, PERHAPS. Even that is a bit of a stretch, but knowing how close games between top teams can be, I'll give you that for free. It doesn't make the game ez mode either. As I said earlier, anyone above 1500 gets it anyways. It'd be like giving you the option of spawning anywhere you want in your base in SC. Sure, a n00b might screw it up and place their CC a square off and affect their game, but noone even remotely good is going to screw it up, so why bother including such a useless mechanic in the game. No skill is involved in buying courier, the support role is already very well defined. Now supports can spend that money on a flying courier or a couple extra wards/pots, etc. Not ez mode. Not catering to pubs. Just removing a pretty useless game formality. | ||
BurningSera
Ireland19621 Posts
i dislike the removing of random extra gold so much. nowadays everyone random in dota pub games and the extra gold+the random hero always bring me a refreshing feeling. since i know most of the heroes the extra 200g gives me a sweet sweet early laning ![]() the free courier is a laughable change from s2. we have that in casual mode but now they are bringing in normal mode. whats next? XD i simply cant make myself take this game serious anymore (as in care about win or lose). | ||
AndyJay
Australia833 Posts
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lepape
Canada557 Posts
I understand the competitive game has been balanced around supports starting with less gold, so that's the only aspect I can see anyone complaining about. But really, saying that giving each team the equivalent of 7% extra starting gold breaks the game, that's really trying to sound elitist. | ||
JeeJee
Canada5652 Posts
On August 23 2011 08:39 BurningSera wrote: ^chicken is 200g in dota >_< and if priority list was implemented i wont touch hon again (for real). your hero should always attack the closest enemy unit near you (unless there is a bug/pathing problem). i believe the tower of hon/dota works the same??? except hon towers switch target at a ridiculous speed. huh? notsureifsrs. chicken is 170g since like 20 patches ago, and there is a priority list for every ai in every game, that's how this works. Computers aren't magic. I just want to know what the list is. The dota one isn't the same as the hon one, for sure, because applying my hon knowledge to dota, I am sometimes surprised by the target choice. I'm never surprised in hon. | ||
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