• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:54
CEST 18:54
KST 01:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
uThermal's 2v2 Tour: $15,000 Main Event5Serral wins EWC 202543Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9
Community News
Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced63
StarCraft 2
General
uThermal's 2v2 Tour: $15,000 Main Event Rogue Talks: "Koreans could dominate again" The GOAT ranking of GOAT rankings RSL Revival patreon money discussion thread Official Ladder Map Pool Update (April 28, 2025)
Tourneys
LiuLi Cup - August 2025 Tournaments $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays RSL Season 2 Qualifier Links and Dates StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars
Brood War
General
ASL Season 20 Ro24 Groups BGH Auto Balance -> http://bghmmr.eu/ StarCraft player reflex TE scores BW General Discussion Google Play ASL (Season 20) Announced
Tourneys
KCM 2025 Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL20] Online Qualifiers Day 2
Strategy
Fighting Spirit mining rates [G] Mineral Boosting Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Nintendo Switch Thread Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[\m/] Heavy Metal Thread [Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Gaming After Dark: Poor Slee…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 731 users

[HoN/DotA] Let's Play~!! - Page 1442

Forum Index > General Games
Post a Reply
Prev 1 1440 1441 1442 1443 1444 1664 Next
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 01:15 GMT
#28821
On July 31 2011 09:38 Judicator wrote:
No, competitive scene will exist, but not within that artificial "esports" framework that people like bring up nowadays.

It's just a different trajectory to mainstream, whether it's actually achievable or not. I mentioned earlier that DotA/HoN/LoL doesn't hinge on the players or teams as much as it does on the commentators, more so than any other game. Right now, there's no face of DotA/HoN/LoL, no personality that just sits in the back of your mind when you think of these games; there are players and teams for sure, but no personality. There isn't a Day[9], a Mike Ross/Gootecks, or anything of the sort, and given the 5v5 nature of the scene, there won't be one from the players side.

Well, even if a Day9 happened to show up in the HoN/DotA scene, there wouldn't be anywhere near the amount of people interested in watching him in the first place. First the games need to grow a playerbase big enough for someone to have the incentive to create a show such as what Day9 has set up. However, I believe that LoL has the potential to make it far in the esports business.

Also, I think that our definitions of a competitive scene has been differing the entire time. I have been using the terms esports and competitive scene almost interchangeably, while you and rabidch both seem to understand it as when top tier teams regularly compete for whatever reason.
rabidch
Profile Joined January 2010
United States20289 Posts
July 31 2011 01:19 GMT
#28822
On July 31 2011 10:15 GhostKorean wrote:
Show nested quote +
On July 31 2011 09:38 Judicator wrote:
No, competitive scene will exist, but not within that artificial "esports" framework that people like bring up nowadays.

It's just a different trajectory to mainstream, whether it's actually achievable or not. I mentioned earlier that DotA/HoN/LoL doesn't hinge on the players or teams as much as it does on the commentators, more so than any other game. Right now, there's no face of DotA/HoN/LoL, no personality that just sits in the back of your mind when you think of these games; there are players and teams for sure, but no personality. There isn't a Day[9], a Mike Ross/Gootecks, or anything of the sort, and given the 5v5 nature of the scene, there won't be one from the players side.

Well, even if a Day9 happened to show up in the HoN/DotA scene, there wouldn't be anywhere near the amount of people interested in watching him in the first place. First the games need to grow a playerbase big enough for someone to have the incentive to create a show such as what Day9 has set up. However, I believe that LoL has the potential to make it far in the esports business.

Also, I think that our definitions of a competitive scene has been differing the entire time. I have been using the terms esports and competitive scene almost interchangeably, while you and rabidch both seem to understand it as when top tier teams regularly compete for whatever reason.

because you havent cared about other games competitively. not every video game was streamed/televised/online
LiquidDota StaffOnly a true king can play the King.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 01:24 GMT
#28823
Competition forces players to constantly improve and without a big scene the skill level will stagnate. Fun and competitive nature may be enough for a decent competitive scene but in a small game such as HoN eventually people will just stop caring enough to compete and the game slowly dies as new games come out.

I seem to be thinking far more long term than you guys are thinking. I'm thinking in the scale of Korean Brood War, a game that is played even after countless new games are released
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2011-07-31 01:33:08
July 31 2011 01:29 GMT
#28824
The issue with dota/hon casts in english I think is more one of consistency. If I want to watch an sc2 match with an entertaining caster I know I can watch a live match with commentary at almost any time of the day. (I'm speaking entertaining rather than 'good' caster here), while with hon honcast is on like 4-5x a month at completely random times(and the time isn't balanced well, as each cast is like 2-3 hours typically. a bit more time than most people are willing to invest to just watch something). Dotacommentaries.com or whatever has <200 entries for several years with something like 7-8 casters.

There's also nothing as well done as the tlpd for hon especially (It's to the point where the only way to keep track of how well teams are doing is to check their ingame stats or hope jah has been compiling stats again).

All of these things would likely be solved with a larger community, but maybe not.

(Same goes for lack of good casters - an entertaining caster can eventually become better if they do it consistently)
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
Last Edited: 2011-07-31 01:35:32
July 31 2011 01:33 GMT
#28825
That comes back to a not big enough community/interest in the games. Bigger playerbase = more competitive players = more tournaments and interest

A bigger community wouldn't necessarily solve the problem but I feel that it is necessary to have a large playerbase to have a large competitive scene

Breaky has been casting forever but he hasn't really improved much. He still has the 1600 mmr analysis going on after what, a year and a half?
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2011-07-31 01:40:31
July 31 2011 01:39 GMT
#28826
On July 31 2011 10:33 GhostKorean wrote:
That comes back to a not big enough community/interest in the games. Bigger playerbase = more competitive players = more tournaments and interest

A bigger community wouldn't necessarily solve the problem but I feel that it is necessary to have a large playerbase to have a large competitive scene

Breaky has been casting forever but he hasn't really improved much. He still has the 1600 mmr analysis going on after what, a year and a half?

Yep, it would take a caster that actually is willing to try to improve... which he isn't. He really has no motivation to do so either, his competition is less organized and more drama-y (gamereplays) and s2 just hands him money hand over fist.

I think a good comparison would be djwheat vs breaky, they started at around the same time at around the same level but wheat has improved significantly in game knowledge.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 31 2011 01:40 GMT
#28827
On July 31 2011 10:24 GhostKorean wrote:
Competition forces players to constantly improve and without a big scene the skill level will stagnate. Fun and competitive nature may be enough for a decent competitive scene but in a small game such as HoN eventually people will just stop caring enough to compete and the game slowly dies as new games come out.

I seem to be thinking far more long term than you guys are thinking. I'm thinking in the scale of Korean Brood War, a game that is played even after countless new games are released


Negative, fighting games and Evo grew out of arcades with no cameras and shitty vods (think people with cams actually recording shit live). The problem is literally the personalities and/or commentators, the genre is horribly unfriendly to new and casuals. You can't bring people into the scene, then the new business models that LoL/HoN have employed is god fucking awful for players to get into competitive situations if they wish to.

People hoping to get LoL/HoN/DotA big and popular has to realize that deck is heavily stacked against them to succeed solely based on the genre.
Get it by your hands...
rabidch
Profile Joined January 2010
United States20289 Posts
July 31 2011 01:48 GMT
#28828
On July 31 2011 10:40 Judicator wrote:
Show nested quote +
On July 31 2011 10:24 GhostKorean wrote:
Competition forces players to constantly improve and without a big scene the skill level will stagnate. Fun and competitive nature may be enough for a decent competitive scene but in a small game such as HoN eventually people will just stop caring enough to compete and the game slowly dies as new games come out.

I seem to be thinking far more long term than you guys are thinking. I'm thinking in the scale of Korean Brood War, a game that is played even after countless new games are released


Negative, fighting games and Evo grew out of arcades with no cameras and shitty vods (think people with cams actually recording shit live). The problem is literally the personalities and/or commentators, the genre is horribly unfriendly to new and casuals. You can't bring people into the scene, then the new business models that LoL/HoN have employed is god fucking awful for players to get into competitive situations if they wish to.

People hoping to get LoL/HoN/DotA big and popular has to realize that deck is heavily stacked against them to succeed solely based on the genre.

Agreed very much. But Capcom and other companies have been good (especially compared to other companies) with making sequels.
LiquidDota StaffOnly a true king can play the King.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 01:50 GMT
#28829
I personally don't see how a big scene can come out without big sponsors and tournaments but I guess it works

I also agree fully with the HoN/DotA/LoL being extremely unfriendly to observers. However, I believe that all games are very unfriendly to casual observers even games like Starcraft 2 and Brood War. I guess fighting games are an exception but I personally find them boring to watch.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 01:55 GMT
#28830
On July 31 2011 10:48 rabidch wrote:
Show nested quote +
On July 31 2011 10:40 Judicator wrote:
On July 31 2011 10:24 GhostKorean wrote:
Competition forces players to constantly improve and without a big scene the skill level will stagnate. Fun and competitive nature may be enough for a decent competitive scene but in a small game such as HoN eventually people will just stop caring enough to compete and the game slowly dies as new games come out.

I seem to be thinking far more long term than you guys are thinking. I'm thinking in the scale of Korean Brood War, a game that is played even after countless new games are released


Negative, fighting games and Evo grew out of arcades with no cameras and shitty vods (think people with cams actually recording shit live). The problem is literally the personalities and/or commentators, the genre is horribly unfriendly to new and casuals. You can't bring people into the scene, then the new business models that LoL/HoN have employed is god fucking awful for players to get into competitive situations if they wish to.

People hoping to get LoL/HoN/DotA big and popular has to realize that deck is heavily stacked against them to succeed solely based on the genre.

Agreed very much. But Capcom and other companies have been good (especially compared to other companies) with making sequels.

That's an understatement. Every game released nowadays is a sequel
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
Last Edited: 2011-07-31 02:24:00
July 31 2011 02:20 GMT
#28831
tt esports final is ongoing. Neat gimmick about it is that you can watch different perspectives.
honcast is casting. (I believe s2's diva is co-caster)

http://www.justin.tv/sn3yking (sgty)

http://www.justin.tv/amx10 (col)

I think maybe 1-2 more players are streaming, but sn3y was advertising it.

Weird statements coming out already from sgty- andro counters vindi (what), glacius counters ophelia(uhh).

Basically drafting in hon is at a sad sad state.
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 31 2011 02:21 GMT
#28832
Not sure if its a good thing or a bad thing about Hons proscene but all the tournaments seem to be so long its near impossible to tell how the brackets look from just watching the games. I enjoy watching the matches but you don't see how the various teams stack up and who is ahead of who, Dreamhack was an exception and showed MSI's dominance but its something I miss with just watching Honcast occasionally.
hideo
Profile Blog Joined May 2007
Canada1641 Posts
Last Edited: 2011-07-31 03:04:30
July 31 2011 03:01 GMT
#28833
On July 31 2011 11:20 Nevuk wrote:
tt esports final is ongoing. Neat gimmick about it is that you can watch different perspectives.
honcast is casting. (I believe s2's diva is co-caster)

http://www.justin.tv/sn3yking (sgty)

http://www.justin.tv/amx10 (col)

I think maybe 1-2 more players are streaming, but sn3y was advertising it.

Weird statements coming out already from sgty- andro counters vindi (what), glacius counters ophelia(uhh).

Basically drafting in hon is at a sad sad state.


ehh ... it's stretching it to call them counters, but wave + swap can help you find and focus down the vindi (who'll usually be doing his utmost to position himself far, far behind teammates). Glacius' hold lasts a looooong time on neutrals (10 sec? + corresponding dps) which can really defang an ophelia's early ganking potential if you lane him with your farmer.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 03:11 GMT
#28834
By that logic andro counters every hero

Glac hold lasts 10 seconds only at level 4
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
July 31 2011 03:17 GMT
#28835
On July 31 2011 12:11 GhostKorean wrote:
By that logic andro counters every hero

Glac hold lasts 10 seconds only at level 4


Hold lasts 10 seconds at every level, you can jungle the ancients with glacius at level 1. (it's slow).

I just don't know if it works for ophelia's creeps.

wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
July 31 2011 03:17 GMT
#28836
By that logic andro counters every hero


Its not a direct counter at all no but it helps with bursting down by swapping him in and using wave to gain vision to swap. A dead Vindi doesn't give his aura. Not many heroes can just hang around the back doing very little in terms of actions and still contribute massively to the teamfight through an aura.
GhostKorean
Profile Blog Joined November 2008
United States2330 Posts
July 31 2011 03:20 GMT
#28837
On July 31 2011 12:17 Nevuk wrote:
Show nested quote +
On July 31 2011 12:11 GhostKorean wrote:
By that logic andro counters every hero

Glac hold lasts 10 seconds only at level 4


Hold lasts 10 seconds at every level, you can jungle the ancients with glacius at level 1. (it's slow).

I just don't know if it works for ophelia's creeps.


Wait really? I didn't know that, my bad

And I think we can at least agree that Andro is just a really good hero
Judicator
Profile Blog Joined August 2004
United States7270 Posts
July 31 2011 03:28 GMT
#28838
On July 31 2011 10:50 GhostKorean wrote:
I personally don't see how a big scene can come out without big sponsors and tournaments but I guess it works

I also agree fully with the HoN/DotA/LoL being extremely unfriendly to observers. However, I believe that all games are very unfriendly to casual observers even games like Starcraft 2 and Brood War. I guess fighting games are an exception but I personally find them boring to watch.


It's the other way around, once the scene gets big enough with the necessary and continual support of the makers, the sponsors and tournaments will come. You don't just start with big sponsors and tournaments. In other words, the scene has to be self-sustaining in order to attract the big people.

SC2/BW are easier to explain to people many times over than HDL. The difference is again, the commentators and the scene in general. There's no real life meet up for HDL like a MLG or a fighting game major simply because getting 5 motherfuckers together is hard as fuck never mind 3 or 4 teams.
Get it by your hands...
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
July 31 2011 03:42 GMT
#28839
On July 31 2011 12:20 GhostKorean wrote:
Show nested quote +
On July 31 2011 12:17 Nevuk wrote:
On July 31 2011 12:11 GhostKorean wrote:
By that logic andro counters every hero

Glac hold lasts 10 seconds only at level 4


Hold lasts 10 seconds at every level, you can jungle the ancients with glacius at level 1. (it's slow).

I just don't know if it works for ophelia's creeps.


Wait really? I didn't know that, my bad

And I think we can at least agree that Andro is just a really good hero

Yeah, glacius has one of the best recoveries from being raped in lane (for a support hero I mean). Can jungle anything as soon as you get hold. (Usually if i have 0 gpm after laning phase, no boots or anything but wards I'll jungle either ancients or a hard camp to get boots/tp/ward money).

Sgty outpicked col extremely hard both games, and outplayed them very hard both as well. (Basically tempest/ophelia picks raped col's super standard trilanes. Only creative pick from col was armadon, and it wound up not working well at all).
NotJack
Profile Joined December 2009
United States737 Posts
July 31 2011 03:47 GMT
#28840
kraken pharaoh bomb andro...nice picks col
Prev 1 1440 1441 1442 1443 1444 1664 Next
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Group Stage Day 1
WardiTV1016
uThermal703
SteadfastSC256
TKL 229
IndyStarCraft 194
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 703
SteadfastSC 256
TKL 229
IndyStarCraft 194
Livibee 124
ForJumy 56
BRAT_OK 25
MindelVK 23
trigger 20
StarCraft: Brood War
Britney 37902
Calm 3490
Bisu 2970
Sea 1493
ZerO 813
Mong 741
ggaemo 716
BeSt 558
Soulkey 514
Jaedong 407
[ Show more ]
Snow 301
hero 284
Soma 210
actioN 199
sSak 137
Zeus 98
Dewaltoss 95
Larva 89
Sharp 74
sorry 66
Killer 56
JYJ47
sas.Sziky 39
Bonyth 36
Shine 21
Sexy 20
soO 17
Aegong 16
yabsab 14
IntoTheRainbow 11
Terrorterran 10
ivOry 9
scan(afreeca) 8
JulyZerg 5
Stormgate
B2W.Neo169
JuggernautJason7
Dota 2
Gorgc6696
qojqva3653
syndereN419
420jenkins285
Counter-Strike
fl0m2422
Foxcn314
flusha301
Heroes of the Storm
Khaldor176
Other Games
gofns8841
Beastyqt494
KnowMe291
Lowko252
RotterdaM245
XaKoH 116
oskar89
Fuzer 79
ArmadaUGS79
QueenE72
Trikslyr55
ZerO(Twitch)24
EmSc Tv 18
Organizations
Other Games
EmSc Tv 18
StarCraft 2
EmSc2Tv 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• poizon28 76
• davetesta23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix10
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV612
Other Games
• Shiphtur280
Upcoming Events
RSL Revival
9h 6m
RSL Revival
17h 6m
SC Evo League
19h 6m
uThermal 2v2 Circuit
22h 6m
CSO Cup
23h 6m
Sparkling Tuna Cup
1d 17h
uThermal 2v2 Circuit
1d 22h
Wardi Open
2 days
RotterdaM Event
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
4 days
The PondCast
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #2
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.