• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:55
CEST 08:55
KST 15:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo20Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)12[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Is the larve respawn broken? Yamato Cup Series What kind of tool would you be interested in? Daily SC2 Player Grid - feedback wanted
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) GSL CK #4 20-21th June Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ STARCRAFT MOVIE - Last Night at the Command center BW General Discussion Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Why doesn't anyone use restoration? Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds
Other Games
General Games
Beyond All Reason Stormgate/Frost Giant Megathread Path of Exile ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8095 users

[HoN/DotA] Let's Play~!! - Page 1262

Forum Index > General Games
Post a Reply
Prev 1 1260 1261 1262 1263 1264 1664 Next
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
April 26 2011 18:17 GMT
#25221
In dota where animations matter a lot more the 2nd method is MOSTLY the best method in addition of knowing when to use stop spam.

Using attack command and left click insures you never move your hero unnecessarily and is the same motion you use to deny anyway so it puts you in a good rhythm. However, there are times when you are clearing a creep wave either by yourself or with other laners and you have to use a+click then immediately right click the next creep so you hit the timing. Shift click works later when you have lots of damage but there are times where spamming right click is simply faster than a+click.

Knowing when to S stop is a whole different discussion because against heroes like potm or playing as am etc, adds a psychological element as well as keeping your hero completely stationary since a+click or right click you are moving left and right 90% of the time. Basically knowing when to s stop, a click, and right click come with time and experience but most pro players know that a+click and s spam is the majority of the time the best method.

Whether they choose to do this or not is personal preference. Last hitting analysis doesn't just boil down to how you execute it. There's mind games, mechanics, and variable factors like who is in your lane, how good is their animation compared to yours etc.. Some of the best last hitters in the history of dota mix it up all the time and change their play based on what hero they have: LoH, Remstar, FocusIRE, etc...
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
April 26 2011 18:20 GMT
#25222
On April 26 2011 17:17 BlueRoyaL wrote:
ohh wait, so is it something that i have to do really fast? does it have to be perfectly timed?

You basically have to finish channeling the ult before the TP finishes its own channeling.
Jayme
Profile Blog Joined February 2009
United States5866 Posts
April 26 2011 18:20 GMT
#25223
This has to be the most frustrating game to get into I have ever played.

Simple concepts like the fact that pebbles initiates is lost on the majority of people and then they end up blaming the Andromeda for their failures.

I suck at this game because I'm really new and all but the lack of BASIC BASIC knowledge is so lost on some people it makes me want to cry.

Seriously...pebbles won't jump in because he doesn't have enough armor. Ugh. Ugh.... It's hard to learn anything when shit doesn't go right.

I am wondering if I should keep playing support to get into it or go for Hag or something. Still going back and forth on it.
Python is garbage, number 1 advocate of getting rid of it.
alia
Profile Blog Joined November 2008
United States294 Posts
Last Edited: 2011-04-26 18:35:53
April 26 2011 18:35 GMT
#25224
I use both.
Risen
Profile Blog Joined March 2010
United States7927 Posts
April 26 2011 18:40 GMT
#25225
On April 27 2011 03:20 Jayme wrote:
This has to be the most frustrating game to get into I have ever played.

Simple concepts like the fact that pebbles initiates is lost on the majority of people and then they end up blaming the Andromeda for their failures.

I suck at this game because I'm really new and all but the lack of BASIC BASIC knowledge is so lost on some people it makes me want to cry.

Seriously...pebbles won't jump in because he doesn't have enough armor. Ugh. Ugh.... It's hard to learn anything when shit doesn't go right.

I am wondering if I should keep playing support to get into it or go for Hag or something. Still going back and forth on it.


Hag is a really good hero to learn for solo purposes. Very good hero.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
Last Edited: 2011-04-26 18:44:30
April 26 2011 18:44 GMT
#25226
On April 27 2011 03:20 Jayme wrote:
This has to be the most frustrating game to get into I have ever played.

Simple concepts like the fact that pebbles initiates is lost on the majority of people and then they end up blaming the Andromeda for their failures.

I suck at this game because I'm really new and all but the lack of BASIC BASIC knowledge is so lost on some people it makes me want to cry.

Seriously...pebbles won't jump in because he doesn't have enough armor. Ugh. Ugh.... It's hard to learn anything when shit doesn't go right.

I am wondering if I should keep playing support to get into it or go for Hag or something. Still going back and forth on it.

On some other forum a guy is posting exact same thing, but with "pebbles" and "andromeda" swapped around.
Regardless, pubs CAN and WILL fail, especially at lower ratings. You have to elevate your play to a degree where you seperate yourself from the average players and reach a point where your teammates aren't as bad.

Also TMM would probably make things much less frustrating if you can find a couple of sane and tolerable teammates. What I'm trying to say is, expect nothing from pubs or don't play with them.

AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-04-26 19:25:11
April 26 2011 19:23 GMT
#25227
On April 27 2011 02:58 Risen wrote:
You may notice, but it's possible you notice too late, or your hero initiates a turn that puts you at a disadvantage. Sometimes your turn rate won't be enough to duck that arrow that's coming in if you've misclicked. Small things like this can wreck you.


That just means you already lost the lane. Edit: I should clarify that if you are doing things like that, which should never happen, that means you aren't comfortable in the lane and probably nervous. That really only happens and matters when you already stuck yourself too far out.

I have moved away from spamming S unless I am comfortable with the player playing opposite of me and will never do that in a dual/tri lane unless I am 100% sure I can pick up a wagon. The reason old school players do it (depending on how old) is because their lanes were generally pretty uneventful and everyone knew everyone.

The problem with spamming S is that players/teams can abuse you more, especially random players, I see you spamming S to last hit, I am gonna control the creep wave that much more effectively namely because I know you couldn't be priming a stun (like have the targeting up) and you're not gonna switch to harass in those brief moments.

That said, I use S spam to screw with last hits and throw off player tempos more than I use to last hit now.
Get it by your hands...
Jayme
Profile Blog Joined February 2009
United States5866 Posts
Last Edited: 2011-04-26 19:43:44
April 26 2011 19:42 GMT
#25228
On April 27 2011 03:44 Alur wrote:
Show nested quote +
On April 27 2011 03:20 Jayme wrote:
This has to be the most frustrating game to get into I have ever played.

Simple concepts like the fact that pebbles initiates is lost on the majority of people and then they end up blaming the Andromeda for their failures.

I suck at this game because I'm really new and all but the lack of BASIC BASIC knowledge is so lost on some people it makes me want to cry.

Seriously...pebbles won't jump in because he doesn't have enough armor. Ugh. Ugh.... It's hard to learn anything when shit doesn't go right.

I am wondering if I should keep playing support to get into it or go for Hag or something. Still going back and forth on it.

On some other forum a guy is posting exact same thing, but with "pebbles" and "andromeda" swapped around.
Regardless, pubs CAN and WILL fail, especially at lower ratings. You have to elevate your play to a degree where you seperate yourself from the average players and reach a point where your teammates aren't as bad.

Also TMM would probably make things much less frustrating if you can find a couple of sane and tolerable teammates. What I'm trying to say is, expect nothing from pubs or don't play with them.



I understand that but yea I figure it's just a matter of bashing your head against the wall until you can basically carry yourself to higher ratings. I knew from the beginning that pubs will fail terribly but the depth of that failure is amazing. You are stuck with pubs until ...as you said I can elevate my play to not be stuck with fail all day long.

It will be awhile.

New hag alt avatar is amazing btw.
Python is garbage, number 1 advocate of getting rid of it.
Kragx
Profile Joined February 2010
Denmark236 Posts
April 26 2011 19:54 GMT
#25229
Wauw those game vs Druidz were pretty pathetic. Oh well, grand final in a tournament without prizes.
Rawr
Profile Blog Joined October 2010
Sweden624 Posts
April 26 2011 19:56 GMT
#25230
I was thinking of starting to play HoN a bit, so I'm wondering about what heroes would be good for a newbie. The two heroes I found most interest in was Plague Rider and Myrmidon. Are those good to start with? Or should I pick another?
Joo Se-Hyuk
Caveat
Profile Joined April 2010
United States30 Posts
April 26 2011 20:05 GMT
#25231
Myrmidon is a great hero to start with, but I think it's better for a new player to play everything at first.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
Last Edited: 2011-04-26 20:14:10
April 26 2011 20:11 GMT
#25232
On April 27 2011 04:42 Jayme wrote:
Show nested quote +
On April 27 2011 03:44 Alur wrote:
On April 27 2011 03:20 Jayme wrote:
This has to be the most frustrating game to get into I have ever played.

Simple concepts like the fact that pebbles initiates is lost on the majority of people and then they end up blaming the Andromeda for their failures.

I suck at this game because I'm really new and all but the lack of BASIC BASIC knowledge is so lost on some people it makes me want to cry.

Seriously...pebbles won't jump in because he doesn't have enough armor. Ugh. Ugh.... It's hard to learn anything when shit doesn't go right.

I am wondering if I should keep playing support to get into it or go for Hag or something. Still going back and forth on it.

On some other forum a guy is posting exact same thing, but with "pebbles" and "andromeda" swapped around.
Regardless, pubs CAN and WILL fail, especially at lower ratings. You have to elevate your play to a degree where you seperate yourself from the average players and reach a point where your teammates aren't as bad.

Also TMM would probably make things much less frustrating if you can find a couple of sane and tolerable teammates. What I'm trying to say is, expect nothing from pubs or don't play with them.



I understand that but yea I figure it's just a matter of bashing your head against the wall until you can basically carry yourself to higher ratings. I knew from the beginning that pubs will fail terribly but the depth of that failure is amazing. You are stuck with pubs until ...as you said I can elevate my play to not be stuck with fail all day long...

Not sure how this "carry yourself until you have higher rating and therefore decent teammates" perception came from. You will never get to a point in pubs where your teammates play how you think they should.

The majority of people are bad and you have to deal with it. Those who aren't bad (either relative to you or just terrible) may not even play the way you expect. That's not to say they're playing poorly; they have different tactics at any point in the game.

What you should be learning in pubs and what will serve you throughout your non-competitive HoN is reacting. You need to be able to react quickly and properly in any given situation. When your teammate decides to intiate, even if you don't think it's optimal, you need to immediately assess the situation and decide what you should do. Sometimes that involves cutting your loses by leaving your teammate to die when he initiates poorly in a 1500 MMR pub. Sometimes that involves going in yourself even if you're not in the perfect position. Sometimes you go halfway and return temporarily to stun and get your dumb teammate out.

What's even better than reacting after the fact is to preemptively prepare for situations. You should be watching what your teammates are doing and thinking about what they might do. "If my teammate decides to initiate right now, am I in a good position?" or "If I initiate now, is my teammate close enough to use his skills?" Port keying into four guys and getting them all in your tempest ult may be a terrible play if your team isn't close enough to do anything.

The nature of pubs is that you will always have randoms on your team. You will not know how those randoms play. You need to be flexible with your play and not some rigid noob who thinks he knows best.

Edit:

On April 27 2011 04:56 Rawr wrote:
I was thinking of starting to play HoN a bit, so I'm wondering about what heroes would be good for a newbie. The two heroes I found most interest in was Plague Rider and Myrmidon. Are those good to start with? Or should I pick another?

Plague rider is a great starting hero. Myrmidon is good too except you need to practice using his skills together. You should jump into practice mode and try out every hero just to see what their abilities do because knowing what your opponents are capable of is pretty crucial.
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
April 26 2011 20:14 GMT
#25233
Yes there are optimal reactions to non-optimal plays from your allies.

However there's a difference between your allies knowing who to initiate with and the subtle spacing games.
Stuck.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-04-26 20:19:08
April 26 2011 20:15 GMT
#25234
On April 27 2011 05:11 Durak wrote:
Not sure how this "carry yourself until you have higher rating and therefore decent teammates" perception came from. You will never get to a point in pubs where your teammates play how you think they should.

The majority of people are bad and you have to deal with it. Those who aren't bad (either relative to you or just terrible) may not even play the way you expect. That's not to say they're playing poorly; they have different tactics at any point in the game.

What you should be learning in pubs and what will serve you throughout your non-competitive HoN is reacting. You need to be able to react quickly and properly in any given situation. When your teammate decides to intiate, even if you don't think it's optimal, you need to immediately assess the situation and decide what you should do. Sometimes that involves cutting your loses by leaving your teammate to die when he initiates poorly in a 1500 MMR pub. Sometimes that involves going in yourself even if you're not in the perfect position. Sometimes you go halfway and return temporarily to stun and get your dumb teammate out.

What's even better than reacting after the fact is to preemptively prepare for situations. You should be watching what your teammates are doing and thinking about what they might do. "If my teammate decides to initiate right now, am I in a good position?" or "If I initiate now, is my teammate close enough to use his skills?" Port keying into four guys and getting them all in your tempest ult may be a terrible play if your team isn't close enough to do anything.

The nature of pubs is that you will always have randoms on your team. You will not know how those randoms play. You need to be flexible with your play and not some rigid noob who thinks he knows best.


This is a great way to pick up some of the shittiest habits in HoN or DotA. Play how you're suppose to play, screw the pubs, and understand why you adapt and how you would have played that differently if they weren't terribads. The latter is more important than trying to react to dumb shit, why? Because it puts you in terrible situations that you had 0 business being in.

Edit:

The reason I say this is because when I pub in DotA, and when some of the dumbest shit works and watch my dumbfuck teammates celebrate because they're doing well, I just think of the "positive" reinforcement they just had and how the stupidity is being celebrated.
Get it by your hands...
Durak
Profile Blog Joined January 2008
Canada3685 Posts
Last Edited: 2011-04-26 20:20:33
April 26 2011 20:18 GMT
#25235
On April 27 2011 05:14 Wala.Revolution wrote:
Yes there are optimal reactions to non-optimal plays from your allies.

However there's a difference between your allies knowing who to initiate with and the subtle spacing games.

There isn't a difference. You're always changing your play based on how your teammates are playing. If your behemoth can't get a perfect ult off to start a teamfight, you start teamfights differently.

You adapt to how the game is being played. That's how you win pubs.

Edit:

On April 27 2011 05:15 Judicator wrote:
Show nested quote +
On April 27 2011 05:11 Durak wrote:
Not sure how this "carry yourself until you have higher rating and therefore decent teammates" perception came from. You will never get to a point in pubs where your teammates play how you think they should.

The majority of people are bad and you have to deal with it. Those who aren't bad (either relative to you or just terrible) may not even play the way you expect. That's not to say they're playing poorly; they have different tactics at any point in the game.

What you should be learning in pubs and what will serve you throughout your non-competitive HoN is reacting. You need to be able to react quickly and properly in any given situation. When your teammate decides to intiate, even if you don't think it's optimal, you need to immediately assess the situation and decide what you should do. Sometimes that involves cutting your loses by leaving your teammate to die when he initiates poorly in a 1500 MMR pub. Sometimes that involves going in yourself even if you're not in the perfect position. Sometimes you go halfway and return temporarily to stun and get your dumb teammate out.

What's even better than reacting after the fact is to preemptively prepare for situations. You should be watching what your teammates are doing and thinking about what they might do. "If my teammate decides to initiate right now, am I in a good position?" or "If I initiate now, is my teammate close enough to use his skills?" Port keying into four guys and getting them all in your tempest ult may be a terrible play if your team isn't close enough to do anything.

The nature of pubs is that you will always have randoms on your team. You will not know how those randoms play. You need to be flexible with your play and not some rigid noob who thinks he knows best.


This is a great way to pick up some of the shittiest habits in HoN or DotA. Play how you're suppose to play, screw the pubs, and understand why you adapt and how you would have played that differently if they weren't terribads. The latter is more important than trying to react to dumb shit, why? Because it puts you in terrible situations that you had 0 business being in.

Understanding the best thing to do in a situation is completely different from what you should do in a pub. You should be playing to win with what you have not whining "oh if only my teammates were better and did this and this -- I wouldn't have died." Blaming your team is how you fail to improve and that's exactly what 90% of HoN players do.
Wala.Revolution
Profile Blog Joined November 2006
7584 Posts
April 26 2011 20:28 GMT
#25236
Of course there is a difference. Adapting is great, learning how to adapt is great, but there is a difference between the two extreme situations I posted. Optimal solo-play isn't optimal team play.
Stuck.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
April 26 2011 20:44 GMT
#25237
On April 27 2011 05:18 Durak wrote:
Show nested quote +
On April 27 2011 05:14 Wala.Revolution wrote:
Yes there are optimal reactions to non-optimal plays from your allies.

However there's a difference between your allies knowing who to initiate with and the subtle spacing games.

There isn't a difference. You're always changing your play based on how your teammates are playing. If your behemoth can't get a perfect ult off to start a teamfight, you start teamfights differently.

You adapt to how the game is being played. That's how you win pubs.

Edit:

Show nested quote +
On April 27 2011 05:15 Judicator wrote:
On April 27 2011 05:11 Durak wrote:
Not sure how this "carry yourself until you have higher rating and therefore decent teammates" perception came from. You will never get to a point in pubs where your teammates play how you think they should.

The majority of people are bad and you have to deal with it. Those who aren't bad (either relative to you or just terrible) may not even play the way you expect. That's not to say they're playing poorly; they have different tactics at any point in the game.

What you should be learning in pubs and what will serve you throughout your non-competitive HoN is reacting. You need to be able to react quickly and properly in any given situation. When your teammate decides to intiate, even if you don't think it's optimal, you need to immediately assess the situation and decide what you should do. Sometimes that involves cutting your loses by leaving your teammate to die when he initiates poorly in a 1500 MMR pub. Sometimes that involves going in yourself even if you're not in the perfect position. Sometimes you go halfway and return temporarily to stun and get your dumb teammate out.

What's even better than reacting after the fact is to preemptively prepare for situations. You should be watching what your teammates are doing and thinking about what they might do. "If my teammate decides to initiate right now, am I in a good position?" or "If I initiate now, is my teammate close enough to use his skills?" Port keying into four guys and getting them all in your tempest ult may be a terrible play if your team isn't close enough to do anything.

The nature of pubs is that you will always have randoms on your team. You will not know how those randoms play. You need to be flexible with your play and not some rigid noob who thinks he knows best.


This is a great way to pick up some of the shittiest habits in HoN or DotA. Play how you're suppose to play, screw the pubs, and understand why you adapt and how you would have played that differently if they weren't terribads. The latter is more important than trying to react to dumb shit, why? Because it puts you in terrible situations that you had 0 business being in.

Understanding the best thing to do in a situation is completely different from what you should do in a pub. You should be playing to win with what you have not whining "oh if only my teammates were better and did this and this -- I wouldn't have died." Blaming your team is how you fail to improve and that's exactly what 90% of HoN players do.


So by adapting to the shittiest players of a game is the way to improve? Really?

It's not whining, its the truth, the sooner a player who isn't braindead and can be honest with themselves about the reality of their situation, the sooner they'll improve. As long as the player trying to improve is honest with themselves when they say "you are all terribads and we're losing cause of X", then the better they'll improve. That's developing the proper situational awareness and game sense/understanding, not some bullshit where you have to play down to their levels because that's "adapting".

Otherwise, you can enjoy hitting that same exact wall at a higher level with some glorified pub stars.
Get it by your hands...
Dark.Pyro
Profile Joined January 2010
Canada94 Posts
April 26 2011 21:02 GMT
#25238
Hey guys, I noticed that even though there's a TL clan, there doesn't seem to be any TL teams or groups that play MMR together. I'd like to know if 4 other players in TL that speak english and enjoy HoNing are willing to group up and play Matchmaking games (casual/normal).

Solo Matchmaking is tormenting me as half the time I get a full foreign team (usually brazilian) which would be ok but when they don't communicate it's too difficult to play the game. (they also seem to say noob a lot, or try to kick you out of the game every few minutes if you ever get a kill they expected to be theirs) Due to these types of games my MMR rating has been literally going from 1420 to 1620 every few days of gaming.

Basically I'd like to get a team going to fix such issues:
-people understand their roles
-people can say things like 'mid mia, going to bot with haste' or even a 'top 1 ss' or the like (hell, even speaking english is good)
-support characters dont have to be argued with to ward lol
-etc etc, have a good time and instead of raging at randoms, learn/teach

I'm by no means a pro, I'd probably say I'm an average player who's gotten good with probably a quarter of the heroes

If you're interested, let me know. My in game name is DarkPyro. I think I've already played with a few of you.
I Live for Aiur
Gummy
Profile Blog Joined October 2010
United States2180 Posts
Last Edited: 2011-04-26 23:40:19
April 26 2011 22:00 GMT
#25239
On April 27 2011 06:02 Dark.Pyro wrote:
Hey guys, I noticed that even though there's a TL clan, there doesn't seem to be any TL teams or groups that play MMR together. I'd like to know if 4 other players in TL that speak english and enjoy HoNing are willing to group up and play Matchmaking games (casual/normal).

Solo Matchmaking is tormenting me as half the time I get a full foreign team (usually brazilian) which would be ok but when they don't communicate it's too difficult to play the game. (they also seem to say noob a lot, or try to kick you out of the game every few minutes if you ever get a kill they expected to be theirs) Due to these types of games my MMR rating has been literally going from 1420 to 1620 every few days of gaming.

Basically I'd like to get a team going to fix such issues:
-people understand their roles
-people can say things like 'mid mia, going to bot with haste' or even a 'top 1 ss' or the like (hell, even speaking english is good)
-support characters dont have to be argued with to ward lol
-etc etc, have a good time and instead of raging at randoms, learn/teach

I'm by no means a pro, I'd probably say I'm an average player who's gotten good with probably a quarter of the heroes

If you're interested, let me know. My in game name is DarkPyro. I think I've already played with a few of you.

Olá, meu apelido é "Female", mas eu não falo Inglês muito bem. Eu ainda gosto de jogar com algum tempo.


User was warned for this post

Edit:
I didn't think it needed any translation. The joke was that it was portuguese. I guess mods didn't think it was funny? T_T T_T T_T
¯\_(ツ)_/¯ There are three kinds of people in the world: those who can count and those who can't.
rabidch
Profile Joined January 2010
United States20289 Posts
Last Edited: 2011-04-26 22:11:54
April 26 2011 22:10 GMT
#25240
On April 27 2011 07:00 Gummy wrote:
Show nested quote +
On April 27 2011 06:02 Dark.Pyro wrote:
Hey guys, I noticed that even though there's a TL clan, there doesn't seem to be any TL teams or groups that play MMR together. I'd like to know if 4 other players in TL that speak english and enjoy HoNing are willing to group up and play Matchmaking games (casual/normal).

Solo Matchmaking is tormenting me as half the time I get a full foreign team (usually brazilian) which would be ok but when they don't communicate it's too difficult to play the game. (they also seem to say noob a lot, or try to kick you out of the game every few minutes if you ever get a kill they expected to be theirs) Due to these types of games my MMR rating has been literally going from 1420 to 1620 every few days of gaming.

Basically I'd like to get a team going to fix such issues:
-people understand their roles
-people can say things like 'mid mia, going to bot with haste' or even a 'top 1 ss' or the like (hell, even speaking english is good)
-support characters dont have to be argued with to ward lol
-etc etc, have a good time and instead of raging at randoms, learn/teach

I'm by no means a pro, I'd probably say I'm an average player who's gotten good with probably a quarter of the heroes

If you're interested, let me know. My in game name is DarkPyro. I think I've already played with a few of you.

Olá, meu apelido é "Female", mas eu não falo Inglês muito bem. Eu ainda gosto de jogar com algum tempo.

english only boards, post a translation of it or face the wrath of mods

+ Show Spoiler +
oh yeah and seriously there are plenty of groups on TL that play hon, you just gotta force your way in
LiquidDota StaffOnly a true king can play the King.
Prev 1 1260 1261 1262 1263 1264 1664 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft472
Nina 78
RuFF_SC2 68
StarCraft: Brood War
Leta 151
Hm[arnc] 42
soO 16
Dota 2
NeuroSwarm104
League of Legends
JimRising 672
Counter-Strike
summit1g11751
Other Games
Happy155
Organizations
Dota 2
PGL Dota 2 - Secondary Stream5682
Other Games
gamesdonequick1069
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH322
• practicex 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1505
• Rush1379
• Stunt462
• HappyZerGling92
Upcoming Events
WardiTV Weekly
4h 5m
Monday Night Weeklies
9h 5m
Sparkling Tuna Cup
1d 3h
The PondCast
2 days
Douyu Cup 2020
2 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
3 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
4 days
Maestros of the Game
5 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
5 days
Douyu Cup 2020
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
Online Event
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Acropolis #4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.