• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:15
CEST 20:15
KST 03:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris53Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Production Quality - Maestros of the Game Vs RSL 2 Geoff 'iNcontroL' Robinson has passed away #1: Maru - Greatest Players of All Time Heaven's Balance Suggestions (roast me) Maestros of the Game: Week 1/Play-in Preview
Tourneys
RSL: Revival, a new crowdfunded tournament series Chzzk MurlocKing SC1 vs SC2 Cup Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game—$20k event w/ live finals in Paris LiuLi Cup - September 2025 Tournaments
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion BW General Discussion Victoria gamers Pros React To: herO's Baffling Game
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1346 users

[HoN/DotA] Let's Play~!! - Page 1219

Forum Index > General Games
Post a Reply
Prev 1 1217 1218 1219 1220 1221 1664 Next
Durak
Profile Blog Joined January 2008
Canada3684 Posts
March 28 2011 18:27 GMT
#24361
On March 29 2011 02:52 Wala.Revolution wrote:
o.o I can't believe that works.

Works with SS too. "Standing on my tp icon? TOO BAD IT'S ME 0 CAST TIME SS ULT"

Bug's been around since beta I think. I'm not sure why it hasn't been fixed but I reported it.
kymx
Profile Joined March 2011
United States9 Posts
March 28 2011 20:49 GMT
#24362
Hey, how's it going everyone? I'm Kymx, kind of a 1500-1550 player pretty average If anyone wants to play with me add me, same name as forum name, I'd be happy to TMM!
Hey
GARO
Profile Blog Joined November 2010
United States2255 Posts
Last Edited: 2011-03-28 21:29:44
March 28 2011 21:25 GMT
#24363
On March 29 2011 03:27 Durak wrote:
Show nested quote +
On March 29 2011 02:52 Wala.Revolution wrote:
o.o I can't believe that works.

Works with SS too. "Standing on my tp icon? TOO BAD IT'S ME 0 CAST TIME SS ULT"

Bug's been around since beta I think. I'm not sure why it hasn't been fixed but I reported it.

This is similar to the old Kraken 'whirlpool at a tower back to my fountain huehue' thing that was shortlived.
semantics
Profile Blog Joined November 2009
10040 Posts
March 28 2011 22:14 GMT
#24364
On March 29 2011 03:27 Durak wrote:
Show nested quote +
On March 29 2011 02:52 Wala.Revolution wrote:
o.o I can't believe that works.

Works with SS too. "Standing on my tp icon? TOO BAD IT'S ME 0 CAST TIME SS ULT"

Bug's been around since beta I think. I'm not sure why it hasn't been fixed but I reported it.

I know what im going to practice today then hope i can the jerk that does it in game.
DevAzTaYtA
Profile Blog Joined October 2002
Oman2005 Posts
March 28 2011 22:52 GMT
#24365
On March 28 2011 19:42 Heen wrote:
So we played some banning pick (-cm) mode with gucci, dev, footlongsub and sunye and I was too busy playing to articulate myself well enough so I decided to make a post instead.

I noticed that, in HoN, people are less comfortable with letting a 0 survivability hero (ex. defiler) solo the long lane. I think this has a lot to do with the mindset of trying to do decently in all three lanes and nobody wants to take the burden of being solo level 4 ten minutes into the game. There was a time when I had this dilemma too but I slowly leaned toward focusing on 'winning' 2 lanes.

When I scrim in DotA and assign lanes, there's a lot of factors that comes into play but I can't explain it step-by-step, logically. I just know, so this is going to get a bit messy to explain.

The way I see it, tri-lane vs tri-lane (if matched up) is the most important matchup in the early phase. It's the hardest to master since there are so many variables (most deadly if you fuck up just a bit, that could mean harassing 1/10th screen length too forward) and if something goes wrong (very possible even with experienced players), you are not going to come back from it easily.

Whereas, 1v1, with less variables the outcome is more accurately predictable. Which is why I want my tri-lane to have the extra edge of going to the safe lane unless the tri vs tri matchup is more than 6:4 in our favor. The other obvious advantage of trilaning your safelane is that you can defend your tower on the jungle-side for a longer time usually, which obviously means your jungle stays safer for a longer period. And in sentinel/legion's case, it's extremely rewarding if you keep it alive for 30+ minute for potential roshan/kong wars later on.

My focus when I captain in scrims is mid game mostly and I like stability. You can never be certain how your opponents are going to assign their lanes so I like assigning ours the way I think is ideal and being ready with an answer for each scenario. You should always be open to the possibility that they won't lane the way you predicted but you shouldn't be surprised into a '??? what should we do?' mode if they don't either.

When I see a flint tri-lane, I usually think short lane. Why? Because he's pretty dependent on tower hugging, and I don't see him as a good hero for aggression, positioning of his partners have to be especially good on the long lane. He should be played more as... anti-aggression. But it's not just the laning phase that bothers me. You have to setup trilanes with how it's going to play out mid game (which I'll go into later).

People have this misconception that you should meet up their trilane if they have a harder carry or your lane is slightly stronger. That might be the right decision in many cases but that's oversimplifying things.

I don't blindly send my necrolyte trilane to meet their medusa trilane on the long lane even though ours might have a slight edge in terms of laning power.

1. If they meet us in our short lane, we'll have the slight edge which is always comforting to know in a 3v3
2. If they avoid us and decide to 3v1 two lanes, we have an advantage.

What do I mean by number 2? Normally in a 3v1 lane on the shit side for the solo, the carry on the trilane will hit lvl 3 or 4 while the solo stays at lvl 1. More disciplined teams can widen the gap with proper lane control and pulling creeps at the right time. So what happens after this carry player gets freefarm for 4-5 minutes and slaps on a ring of basilius + power treads? He's free to zone out the piss poor solo and free farm the shit out of the lane until the other team takes measures. And if possible, your support pulls creeps once and you go for their tower with 2 creep waves + RoB on. You clear creeps in 4-5 seconds while theyre underleveled solo has no AoE to clear your creeps. Mission accomplished, no worries of tp ganks, a huge bonus for your team (especially supports who've been getting 0 cs) and you are still free to continue your free farm.

This is why I liked running necrolyte tri lane. He can clear creeps fast (therefore farm at insane speeds), and while he's a weak solo hero in general, he is a complete nightmare to lane against if you're underleveled AND he scales well all game. The last part is important. Medusa as ricey as she is, isn't much of a threat early on. Her buildup to linken's is inefficient, she's worse at pushing towers and she farms slower (I guess this part might be debatable). This is why I said to dev, that we should try playing more macro-based 14 CC vs 3 hatch before pool type of games lol.

Razr is a extremely popular, powerful trilane hero for pretty much the same reason. Has similar traits to necrolyte (pretty shitty solo etc), except his plasma field is ridiculously strong on top of his other 2 gay skills so he's more popular.

So when there's two lanes of 3v1, I see it as a race to
- get our carry to a comfortable level to dominate the lane by himself
- take down their tower (or towers)
- get our support richer than theirs by pulling creeps smarter

Like I said earlier, I like stability so I actually enjoy it the most when the lanes are matched up this way. But if the other team insists on meeting us on our safe lane, they're welcome to try since we have the slight edge + they're much more susceptible to ganks by our mid solo.

Now, the second point I wanted to talk about is lane management (at least that's what our team calls it in Korean). So back when FTD won SMM and the chinese 2 supports 3 structure became popular, I thought about why it was so strong and took what I could to apply to our team. People were complaining about the finals match having a score of 4:4 thirty minutes into the game and it being a typical asian farmfest. People were whining about how they miss the good ol' 48b days of glorious blink dagger fests. I personally didn't give a shit if it was boring or not lol. I just watched replays so our team could get better.

In theory, the higher the level of play, the less efficient ganking becomes. You have people of better map awareness, reflexes, warding etc. Ganking requires resources: time and gold (TP or time spent not farming or gaining exp). So any time a gank fails, the other team's getting points. This might be not as apparent because nobody's dying but this is the reason your fail supports who've watched some pro replays and try to imitiate them are lvl 4-5 while the other team's are 6. Then there's also the very real chance that they're ready for it and setup a counter gank in which case you're triple fucked.

We started using this tactic around 1.5 years ago. This was when vanguard was broken as shit so ganking a razor with 2 half-assed support was a laughable attempt, so keep in mind that it was easier/safer to do this back then. Basically, instead of ganking (which isn't to say we didn't gank at all -_-), you farm/push lanes in a way that allows you to predict the other team's movements. If you march up to their towers with 4 people, you can expect 3+. You do a head count and make decisions based on that and the 1 guy on your team can farm/push an appropriate level of comfort knowing that. It's sort of like multiple MM drops and mutalisk harassment in SC2. You might not win head-on but they sure as hell can't say 'fuck it' and rush your base.

Another example would be to fake a push on their tier 3 tower while the other 2 lanes are slowly approaching your towers. Confirm that all 5 of the opposing team gathered to defend -> TP back, farm 2 lanes safely, your supporters free to ward/counterward in places they otherwise wouldn't have dared -> profit.

I found beastmaster to be perfect for this role. He gives vision wherever you want without risking your supports running into potential danger zones and is a pretty decent hero for pushing and even defending. Most of all, he allowed your team to choose fights carefully and let you make decisions as you see things. This was important because our goal was to gain an advatange slowly and steadily. One bad team fight could take away the advantage we built up to that point.

I guess what I'm trying to say is that simply ganking isn't the only way to take initiative. If you can predict the other team's movement, and even better control it, you don't need to gank because your team will always be doing things more efficiently. They'll come to you. You'll know it and you'll be ready for it. The same way if your trilane is faring better against their solo (tower down vs tower still at half hp, your solo lvl > their solo lvl) they'll feel obligated to send support, weakening their carry's comfort level.

Since we got used to this asian ricing faggotry, instead of our solo asking for ganks because he can't even leave the tower to leech exp, he'll often say push faster to the people on the other side of the map.

Every team should find its own style but since I asked why we never try hard ganking lineups and the answer was 'never works for us' maybe this could work better than our current style which is... hrmm... confused?


i guess our "style" (not really a style, but w/e) before you came was focused on lane domination in the solo lanes --> abuse map control and out carry opponents (with tp counterganks if they try to gank us). i guess we tend to run the trilane top (if we have a ranged carry) because it makes it easier for the two supports in the trilane to have presence @ mid early game and protect top rune.

this is why defiler solo top just seems like a terrible idea to me still (if we're going to have a squishy solo top, shouldn't we at least make it someone who can potentially get kills or stun --> escape? eg. that fa solo bot who raped kelly's aluna and proceeded to push bot tower mega fast). i'm down for trying out different strats though and i like the depth of thinking in your lineups so i'm looking forward to being convinced otherwise.
Rakanishu2
Profile Joined May 2009
United States475 Posts
March 28 2011 23:16 GMT
#24366
I played with a TL player the other day, he was a Wildsoul and sadly we lost. If anyone wants to play I'm game, ingame name is Weenoman, ~1730's MMR.

I know a few people are still probably bitter towards me because of my views on DotA Versus HoN Versus LoL... Opinions are opinions!
10 G's in the packet and I'm ready to roll, on fire like a rocket and I'm ready to blow
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
March 28 2011 23:28 GMT
#24367
I agree that I'm kind of uncomfortable laning with someone like deflier against their solo in their short lane just because I have no escape mechanism but I am all for soloing against their tri lane anytime. I guess we can try running these strategies more where we put a non blink hero against their short lane. But that also means our gankers are heavily important to the early game and need to make kills happen. Like last night, the game with our tri stun (valk/hammer/witch), the kills didnt happen until 7 minutes after, I didnt expect much just because how passive the other team was playing but roaming and what you said Heen about the "missing" that could influence their judgement. It also didnt help because they had a Lego in the jungle but I think if we run it against a standard team that goes a normal line up we should be fine.

Well we didn't get a kill early but they were tower hugging like mad. Like I said, what we see isn't what they see. When we scrimmed singaporean teams (this was when trilane was beginning to become the norm), they would bring sent wards and totally make us towerhug blind while they were happily farming double stacked creep camps.

Our trilane needs some work though :p Also, ban desham ffs I hate that hero

Heen why did you ask for advice on team play if you already knew all this stuff X___x

If you make a post on small number skirmishes and teamfight tactics there will be nothing left to contribute... though I can't imagine its all the same as in dota.

How are you lately? Done with school? ;D

Well, I'm still bad at expressing myself to teammates. It's important for a team to be on the same page so I have to know things well enough to explain them in detail :p

This is my last semester of college but I have no classes, hence the free time. If all things go as planned, I should be out of this place and doing my military service starting summer or so.

i guess our "style" (not really a style, but w/e) before you came was focused on lane domination in the solo lanes --> abuse map control and out carry opponents (with tp counterganks if they try to gank us). i guess we tend to run the trilane top (if we have a ranged carry) because it makes it easier for the two supports in the trilane to have presence @ mid early game and protect top rune.

this is why defiler solo top just seems like a terrible idea to me still (if we're going to have a squishy solo top, shouldn't we at least make it someone who can potentially get kills or stun --> escape? eg. that fa solo bot who raped kelly's aluna and proceeded to push bot tower mega fast). i'm down for trying out different strats though and i like the depth of thinking in your lineups so i'm looking forward to being convinced otherwise.

sure, having heroes specialized for soloing long lanes is good. That's why I wanted to try magmus solo haha and people still think I'm joking o.o I mean, I started using sandking solo when the other team tried to ninja broodmother us but he's decent otherwise too.
('''(G_G/'''')
SK.Testie
Profile Blog Joined January 2007
Canada11084 Posts
March 29 2011 00:40 GMT
#24368
Heen would you be interested in being vouched for HoN IHL?
It has some annoying members but it also has rules to warn and prevent these annoying members from being too annoying.
Social Justice is a fools errand. May all the adherents at its church be thwarted. Of all the religions I have come across, it is by far the most detestable.
Shinbi
Profile Joined December 2009
338 Posts
March 29 2011 01:01 GMT
#24369
On March 29 2011 09:40 SK.Testie wrote:
Heen would you be interested in being vouched for HoN IHL?
It has some annoying members but it also has rules to warn and prevent these annoying members from being too annoying.



Worst fucking blacksmith ever; just ruining every fucking thing and stunning bears instead of heroes since 1544.
Etherone
Profile Blog Joined November 2008
United States1898 Posts
March 29 2011 01:07 GMT
#24370
On March 29 2011 10:01 Shinbi wrote:
Show nested quote +
On March 29 2011 09:40 SK.Testie wrote:
Heen would you be interested in being vouched for HoN IHL?
It has some annoying members but it also has rules to warn and prevent these annoying members from being too annoying.



Worst fucking blacksmith ever; just ruining every fucking thing and stunning bears instead of heroes since 1544.

HEY GUYS LET ME TP IN AFTER YOU USED YOUR SKILLS, and then do nothing.
scrub

Shinbi
Profile Joined December 2009
338 Posts
March 29 2011 01:08 GMT
#24371
On March 29 2011 10:07 Etherone wrote:
Show nested quote +
On March 29 2011 10:01 Shinbi wrote:
On March 29 2011 09:40 SK.Testie wrote:
Heen would you be interested in being vouched for HoN IHL?
It has some annoying members but it also has rules to warn and prevent these annoying members from being too annoying.



Worst fucking blacksmith ever; just ruining every fucking thing and stunning bears instead of heroes since 1544.

HEY GUYS LET ME TP IN AFTER YOU USED YOUR SKILLS, and then do nothing.
scrub



"I'M READY FOR THIS, LET'S DO THIS, I'LL JUST RUN UP AND REVEAL MYSELF INSTEAD OF WAITING 5 SECONDS FOR THE CREEP WAVE TO DIE AND THEN JUST WALK AROUND A BIT AND THEN SAY I'M THE MOST BALLER BLACKSMITH EVER BECAUSE I HAVE WHITE BEARD OF WHITE WHALE POWER"


Is pretty much all I heard on teamspeak when this "engagement" was going down.
[TYG]Transcend
Profile Joined March 2008
679 Posts
March 29 2011 01:43 GMT
#24372
That was the first inhouse in god knows how long!
GazeRocker
Profile Joined March 2010
Canada60 Posts
March 29 2011 01:43 GMT
#24373
GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON

I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...

Please help. Mod do not ban this post. This is serious business. Testie plz help.

HELP
Shinbi
Profile Joined December 2009
338 Posts
March 29 2011 01:46 GMT
#24374
On March 29 2011 10:43 GazeRocker wrote:
GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON

I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...

Please help. Mod do not ban this post. This is serious business. Testie plz help.

HELP



Use some peppers. Obviously. Or some cinnamon.
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
March 29 2011 01:47 GMT
#24375
On March 29 2011 10:43 GazeRocker wrote:
GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON

I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...

Please help. Mod do not ban this post. This is serious business. Testie plz help.

HELP


get her some maple syrup and a hockey stick when you're outside your igloo, and make sure to chase away the polar bears and she'll be all yours

weird canucks
any brahs in LA? i shall be leaving USA Jr shortly !!!!
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Shinbi
Profile Joined December 2009
338 Posts
March 29 2011 01:48 GMT
#24376
On March 29 2011 10:47 JeeJee wrote:
Show nested quote +
On March 29 2011 10:43 GazeRocker wrote:
GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON

I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...

Please help. Mod do not ban this post. This is serious business. Testie plz help.

HELP


get her some maple syrup and a hockey stick when you're outside your igloo, and make sure to chase away the polar bears and she'll be all yours

weird canucks
any brahs in LA? i shall be leaving USA Jr shortly !!!!


I'm in LA, we can hang out.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
March 29 2011 01:54 GMT
#24377
On March 29 2011 10:43 GazeRocker wrote:
GUYS I NEED HELP ON A DATE THAT IM ABOUT TO GO ON

I need some suggestions as to how to spice up a dinner im gonna have with her outside T_T...

Please help. Mod do not ban this post. This is serious business. Testie plz help.

HELP


yo dawg make sure u got some food to eat
UNFUCK YOURSELF
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
March 29 2011 01:55 GMT
#24378
dinner isnt good without food from what i've heard
UNFUCK YOURSELF
Shinbi
Profile Joined December 2009
338 Posts
March 29 2011 01:57 GMT
#24379
On March 29 2011 10:55 Nitrogen wrote:
dinner isnt good without food from what i've heard


Have no food for dinner?

A person is coming over for dinner?

+ Show Spoiler +
Dinner idea.
Nitrogen
Profile Blog Joined February 2008
United States5345 Posts
March 29 2011 02:02 GMT
#24380
riki play this video for her, she'll love u forever

UNFUCK YOURSELF
Prev 1 1217 1218 1219 1220 1221 1664 Next
Please log in or register to reply.
Live Events Refresh
[BSL 2025] Weekly
18:00
#13
LiquipediaDiscussion
Maestros of the Game
17:00
Group Stage - Group C
Solar vs Bunny
Clem vs Rogue
ComeBackTV 1431
CranKy Ducklings464
IndyStarCraft 230
BRAT_OK 130
Rex95
CosmosSc2 67
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 230
BRAT_OK 130
Rex 95
CosmosSc2 67
Temp0 56
Vindicta 55
MindelVK 24
StarCraft: Brood War
firebathero 487
Mini 411
Dewaltoss 90
TY 62
Backho 38
Rock 34
Noble 12
IntoTheRainbow 11
NaDa 9
sas.Sziky 8
[ Show more ]
sSak 7
Dota 2
The International47953
Gorgc12253
Dendi509
Fuzer 260
420jenkins131
Counter-Strike
fl0m3247
byalli150
Heroes of the Storm
Khaldor190
Other Games
Grubby1776
FrodaN1410
Mlord426
KnowMe223
JimRising 201
Hui .197
ToD180
SortOf92
QueenE62
Organizations
StarCraft 2
angryscii 25
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 56
• musti20045 23
• OhrlRock 5
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix14
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 1348
• WagamamaTV193
League of Legends
• Nemesis4859
Other Games
• imaqtpie620
• Shiphtur204
Upcoming Events
OSC
3h 46m
RSL Revival
15h 46m
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
22h 46m
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
1d
Team Hawk vs Team Sziky
Sparkling Tuna Cup
1d 15h
Monday Night Weeklies
1d 21h
The PondCast
4 days
Online Event
5 days
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
BSL Team Wars
6 days
[ Show More ]
Maestros of the Game
6 days
Cosmonarchy
6 days
Bonyth vs Dewalt
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025: Warsaw LAN
BSL Season 21
BSL 21 Team A
EC S1
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.