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[HoN/DotA] Let's Play~!! - Page 1157

Forum Index > General Games
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BlueRoyaL
Profile Blog Joined February 2006
United States2493 Posts
January 27 2011 05:36 GMT
#23121
About the whole striders and chalice thing. I feel like most of the people complaining about them are the same people that complain about hon not matching dota or being unfair compared to dota.

IMO they needa stfu and just play the game. I like how things are right now. compared to the dota scene these days, i feel like hon is a lot more action packed from way early on thanks to striders and chalice. i would definitely hope that hon doesnt turn into the farmfest that dota is currently... - ___-

(btw im saying this with little knowledge of the dota scene lol. i just remember watching this streamed finals game like a month or two ago of the top two chinese teams playing, and all they did was farm until both teams were stacked, and the alch team won -___- so boring to watch)
WHAT'S HAPPENIN
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
January 27 2011 05:42 GMT
#23122
On January 27 2011 13:44 Judicator wrote:
Show nested quote +
On January 27 2011 12:34 rabidch wrote:
On January 27 2011 12:29 paper wrote:
On January 27 2011 11:30 SushilS wrote:
I see the days of this thread reamining open are numbered...lol.
And that AAA video is so imba I dont think I can play for a few days until I get over my loss of self-worth!


Legitimate discussion over high-level DotA/HoN? This is one of the longest threads on TL without a white label warning at the top.

theres been plenty of legitimate discussion over striders and chalice and anyway, the post rate is slow compared to some other threads. hell, kpop thread is close to us now i remember when they were like 500 pages behind


If you check the start date on that thread and this thread, it's actually pretty scary. Think they went ahead and shitted up that thread too and the mods stepped.


When this thread started:

I was there!!!

Seriously though, 2007? Jesus christ... way to make me feel old. I was a freshman back then...and so many things have changed lol.
Judicator
Profile Blog Joined August 2004
United States7270 Posts
Last Edited: 2011-01-27 22:48:56
January 27 2011 22:48 GMT
#23123
On January 27 2011 14:36 BlueRoyaL wrote:
About the whole striders and chalice thing. I feel like most of the people complaining about them are the same people that complain about hon not matching dota or being unfair compared to dota.

IMO they needa stfu and just play the game. I like how things are right now. compared to the dota scene these days, i feel like hon is a lot more action packed from way early on thanks to striders and chalice. i would definitely hope that hon doesnt turn into the farmfest that dota is currently... - ___-

(btw im saying this with little knowledge of the dota scene lol. i just remember watching this streamed finals game like a month or two ago of the top two chinese teams playing, and all they did was farm until both teams were stacked, and the alch team won -___- so boring to watch)


If you think DotA is a farmfest now...DotA's "farmfests" right now are pretty much what you should expect unless S2 decides to introduce mechanics to break down lanes stupidly quick and even then it wouldn't stop it. It's not a farmfest as much as players have gotten stupidly good at farming when given the chance, like in an average lane, it's like 4:1 CS to time elapsed farm (going upwards of 90%+ of the available creeps taken).

Players and teams have just gotten so much more specialized and efficient in doing what needs to be done. Like just watching the last hitting ability of the average top player has risen considerably since 27 even in light of the tri-lanes, offensive jungles, and roaming gankers. Not to mention the streamlining of the available gold income and funneling as much of it as possible to your carries.

So more than likely, HoN will experience a similar period where something will make everyone step up their game more. Whether that something comes in the form of a patch, strategy, player/team, item, or some combination of any, remains to be seen.
Get it by your hands...
rabidch
Profile Joined January 2010
United States20289 Posts
January 27 2011 23:01 GMT
#23124
On January 28 2011 07:48 Judicator wrote:
Show nested quote +
On January 27 2011 14:36 BlueRoyaL wrote:
About the whole striders and chalice thing. I feel like most of the people complaining about them are the same people that complain about hon not matching dota or being unfair compared to dota.

IMO they needa stfu and just play the game. I like how things are right now. compared to the dota scene these days, i feel like hon is a lot more action packed from way early on thanks to striders and chalice. i would definitely hope that hon doesnt turn into the farmfest that dota is currently... - ___-

(btw im saying this with little knowledge of the dota scene lol. i just remember watching this streamed finals game like a month or two ago of the top two chinese teams playing, and all they did was farm until both teams were stacked, and the alch team won -___- so boring to watch)


If you think DotA is a farmfest now...DotA's "farmfests" right now are pretty much what you should expect unless S2 decides to introduce mechanics to break down lanes stupidly quick and even then it wouldn't stop it. It's not a farmfest as much as players have gotten stupidly good at farming when given the chance, like in an average lane, it's like 4:1 CS to time elapsed farm (going upwards of 90%+ of the available creeps taken).

Players and teams have just gotten so much more specialized and efficient in doing what needs to be done. Like just watching the last hitting ability of the average top player has risen considerably since 27 even in light of the tri-lanes, offensive jungles, and roaming gankers. Not to mention the streamlining of the available gold income and funneling as much of it as possible to your carries.

So more than likely, HoN will experience a similar period where something will make everyone step up their game more. Whether that something comes in the form of a patch, strategy, player/team, item, or some combination of any, remains to be seen.

STRIDER PUSHING YEEEEEEEEEEEEEEEE
LiquidDota StaffOnly a true king can play the King.
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
January 27 2011 23:16 GMT
#23125


Pudge tastic.
Crimson
Profile Blog Joined June 2008
United States311 Posts
January 28 2011 05:35 GMT
#23126
http://www.gamereplays.org/community/index.php?showtopic=734875

"jah if we pick nymph... will you promise not to throw?"

GOLD. hahaha
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
January 28 2011 05:59 GMT
#23127
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
[TYG]Transcend
Profile Joined March 2008
679 Posts
January 28 2011 06:00 GMT
#23128
On January 28 2011 14:59 JeeJee wrote:
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT


DISAGREE!
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
January 28 2011 06:04 GMT
#23129
you're right, i didn't mention a lot of the strategies we developed in those 5people game series where people adapt to what has been done last game. good shit
it's a strategic clickfest. like starcraft.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
OmgIRok
Profile Blog Joined June 2008
Taiwan2699 Posts
Last Edited: 2011-01-28 08:25:01
January 28 2011 08:22 GMT
#23130
[image loading]

2 ultra kills, noob ass leaver blood seeker, 64 flesh str
and rabid being a dumb ricing bitch that never helped in team battles


On January 28 2011 14:59 JeeJee wrote:
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT


link me da map thx ^^
"Wanna join my [combo] clan?" "We play turret d competitively"
rabidch
Profile Joined January 2010
United States20289 Posts
January 28 2011 08:27 GMT
#23131
On January 28 2011 17:22 OmgIRok wrote:
[image loading]

2 ultra kills, noob ass leaver blood seeker, 64 flesh str
and rabid being a dumb ricing bitch that never helped in team battles


Show nested quote +
On January 28 2011 14:59 JeeJee wrote:
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT


link me da map thx ^^

u prolly had like 50% hook accuracy
LiquidDota StaffOnly a true king can play the King.
RLTY
Profile Blog Joined January 2009
United States965 Posts
January 28 2011 08:43 GMT
#23132
On January 28 2011 17:27 rabidch wrote:
Show nested quote +
On January 28 2011 17:22 OmgIRok wrote:
[image loading]

2 ultra kills, noob ass leaver blood seeker, 64 flesh str
and rabid being a dumb ricing bitch that never helped in team battles


On January 28 2011 14:59 JeeJee wrote:
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT


link me da map thx ^^

u prolly had like 50% hook accuracy

Too bad I wasn't there with my 100% -AA
SushilS
Profile Joined November 2010
2115 Posts
January 28 2011 10:11 GMT
#23133
+ Show Spoiler +
On January 28 2011 08:16 Goshawk. wrote:
http://www.youtube.com/watch?v=giVXTG-NQIs&feature=feedbul

Pudge tastic.


Imba pudge is imba...
iceiceice: I’m going to make this short; I am the one true tinker player.
D8ms
Profile Joined April 2010
Canada88 Posts
January 28 2011 21:27 GMT
#23134
For great justice

It's going to be removed in a patch or two, but for all its worth, have some lulzy games
o.O
rabidch
Profile Joined January 2010
United States20289 Posts
January 28 2011 21:27 GMT
#23135
On January 28 2011 17:43 icemac wrote:
Show nested quote +
On January 28 2011 17:27 rabidch wrote:
On January 28 2011 17:22 OmgIRok wrote:
[image loading]

2 ultra kills, noob ass leaver blood seeker, 64 flesh str
and rabid being a dumb ricing bitch that never helped in team battles


On January 28 2011 14:59 JeeJee wrote:
yo customs people
we gotta play multi TD
super simple TD with awesome strategy and execution required to succeed. it basically starts and goes on til one person loses.
there's no learning curve information-wise; there's like 3 towers. it's all about application and execution and having a good build order (mine's the best no lie. rapes tygs)

DO IT


link me da map thx ^^

u prolly had like 50% hook accuracy

Too bad I wasn't there with my 100% -AA

dude you should show isexu up some more he needs to learn
LiquidDota StaffOnly a true king can play the King.
iSiN
Profile Blog Joined March 2009
United States1075 Posts
January 28 2011 23:18 GMT
#23136
how does that even work D8 you throw it on yourself and it sends you and target back to xmarks the spot?
Grouty @HoN/PCKJ <--<333 || Jaedong Fan Cafe GFX
D8ms
Profile Joined April 2010
Canada88 Posts
January 28 2011 23:47 GMT
#23137
Whenever pebbles throws a target to himself, the target is binded to land at pebble's position after 1 second of airtime. However, if pebbles does anythnig that disjoints (Tp, pkey, etc) the target will land at where pebbles started the disjointing action.

As of this patch, X does not disjoint, so that is possible
o.O
Liquoid
Profile Joined September 2010
United Kingdom275 Posts
January 29 2011 11:11 GMT
#23138
http://www.esl.eu/eu/ems/season8/hon/news/148170/

Hmm!
SwaY-
Profile Joined March 2009
Dominican Republic463 Posts
January 30 2011 03:01 GMT
#23139
So yeah chalice has been nerfed. What do you guys think? personally I used it once on panda today... wasnt too pleased becuase I didnt have any type of passive regen.
Do it beautifully
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
January 30 2011 03:40 GMT
#23140
i still love it
its un-temporary nature is too damn good

on another note
just realized the garena logo is a G
and not some f'd up eye
wat.
brb obvious hitting 3 years later
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
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