[HoN/DotA] Let's Play~!! - Page 1008
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Nitrogen
United States5345 Posts
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rabidch
United States20288 Posts
On July 27 2010 13:28 Nitrogen wrote: the last update was so terrible simply because you couldn't switch rooms in game anymore... whenever we pubbed i would just host in na2 and use gold member to switch to usa1 or something but now you have to have everyone in the same room. i think the switch rooms thingy fucked up the ladder pretty hardcore though because all the people in na2 wouldn't get any ladder points or anything, lol. ya man who the fuck cared though and ladder is over | ||
Nitrogen
United States5345 Posts
On July 27 2010 13:47 rabidch wrote: ya man who the fuck cared though and ladder is over i think the people at garena cared that their ladder was being fucked up, that's prolly why they changed it. i don't really care anymore though cuz i don't even have goldmember anymore and when i do pub i play with like... 1-2 other people. | ||
Ack1027
United States7873 Posts
On July 27 2010 10:18 Heen wrote: Well, for starters, AA is fragile. He needs some kind of defense mechanism from items whether it be movespeed, blink, disable, whatever. AA needs/prefers (?) fast lvling for his spammable ults and shitty stats. So you have 2 options if you wanna lvl AA: farm creeps or gank heroes, and neither option seems good for him. Right now, his role is unclear to me. He's good at.... nothing? except finishing off heroes with a dodgeable ult. As for slark, I don't know which part you're saying is a built-in BKB but he too has low enough HP to make up for his other imba features. I'm not sure if they fixed it yet but when slark first came out and I tried BKB on him, the 'C' skill turned it off and I was so pissed (random comment). Slark falls to burst dmg lineups I think. In the right circumstances, he can be imba but in a match against the lineup I described, I have a hard time picturing how slark's going to slip in and do his thing. Nitrogen: lol, that game's such a mess ![]() AA is fragile, but there are a lot of other heroes that are fragile so I don't think this is a weakness in the big picture. I think like you say, he doesn't excel at anything so he depends on his lane partner/team too much. His ult is dodgeable, but it gets bigger and it goes pretty fast and once it hits there's absolutely no way to get rid of it or heal it off. I have some trouble dodging it even against pubbers so maybe this means I just suck...I just imagine in the hands of a good player it is ridiculous. Think invoker solar strike, or potm arrow which has the effects of aoe culling blade. Slark built-in bkb I'm referring to the skill that gets rid of all negative effects. Granted its not a bkb, but timing it is pretty easy and you can jump into the fight not worrying about what disables are thrown on you since it removes all debuffs. I think the best thing about slark is that you don't have to go back to spawn, therefore any time you aren't farming [ down time ] you are able to scout/gank with runes/and find wards etc. There's no other hero in the game except maybe a levelled alchemist that you can do that with. Invis is always annoying but the max movespeed and insane regen is what makes him ridiculous to me. With a vanguard or str treads you easily catch up to the hp that most str melee's have. The other reason I think he's close to broken is because the gamestyle right now has lots of skirmishes where heroes get away with very low hp. If slark gets away with low hp, he can literally wait 5-8 seconds and he'll be ready to go right back in to farm a lane [ even if its far away ] with his 522 ms or just go back in and ensnare and grab low hp heroes. | ||
rabidch
United States20288 Posts
On July 27 2010 14:11 Ack1027 wrote: AA is fragile, but there are a lot of other heroes that are fragile so I don't think this is a weakness in the big picture. I think like you say, he doesn't excel at anything so he depends on his lane partner/team too much. His ult is dodgeable, but it gets bigger and it goes pretty fast and once it hits there's absolutely no way to get rid of it or heal it off. I have some trouble dodging it even against pubbers so maybe this means I just suck...I just imagine in the hands of a good player it is ridiculous. Think invoker solar strike, or potm arrow which has the effects of aoe culling blade. Slark built-in bkb I'm referring to the skill that gets rid of all negative effects. Granted its not a bkb, but timing it is pretty easy and you can jump into the fight not worrying about what disables are thrown on you since it removes all debuffs. I think the best thing about slark is that you don't have to go back to spawn, therefore any time you aren't farming [ down time ] you are able to scout/gank with runes/and find wards etc. There's no other hero in the game except maybe a levelled alchemist that you can do that with. Invis is always annoying but the max movespeed and insane regen is what makes him ridiculous to me. With a vanguard or str treads you easily catch up to the hp that most str melee's have. The other reason I think he's close to broken is because the gamestyle right now has lots of skirmishes where heroes get away with very low hp. If slark gets away with low hp, he can literally wait 5-8 seconds and he'll be ready to go right back in to farm a lane [ even if its far away ] with his 522 ms or just go back in and ensnare and grab low hp heroes. Slark isn't broken at all. The only thing is that in pubs Wards Dust etc are not abused. The thing is that once Slark is revealed he's basically kebab, there are too many heroes that can counter this rat and a lot of them are played competitively (Lion, Beastmaster, Pugna, Slardar). The best thing going for him like you said is that he's able to stay in a lane practically forever, kind of reminding me of Clinkz but even more gimped because of his dependence on being out of sight. | ||
Ack1027
United States7873 Posts
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SK.Testie
Canada11084 Posts
GIMME | ||
rabidch
United States20288 Posts
On July 27 2010 15:43 Ack1027 wrote: I'm just trying to say that with his 522 ms and regen, his area of farm is much greater than other heroes. This translates into faster items like vanguard or linkens which makes up for his low hp. High level players have not really messed with him too much. I think in the hands of a great farmer he would quickly be an instant ban. Think about it, if you see enemy heroes on the minimap, you are free to go check the rune. They will never ever beat you to it. You can also take alternate routes and regen while you are running to catch a low hp hero after a team fight. His stat steal is pretty much ridiculous and as much as I don't like quelling blade, its very hard to out-last hit when you have him and a babysitter. A good trilane can easily ruin Slark. Maybe as long as Slark gets out of early game but if he goes into mid game behind it becomes a huge gamble. With Chinese metagame (possibly to change in 6.68) Slark doesn't fit into any picture, he can't cope with burst damage and he doesn't deal Burst Damage, you can TP out of leash, and most importantly he can't defend well against play that aggressively pushes. Simply put it's too easy to put this hero down because there are so many useful heroes against Slark. 1.0 strength gain per level is absolutely abysmal, Vanguard and Power treads or not (which only ends up at no more than 1100 hp midgame), the only way Slark will ever be successful is if one team is already better than the other team. If you want you can theorycraft against any typical competitive lineup we see these days and it's just pure hell for Slark. BTW Level 1 Shadow Dance only gives less than or about 500 movespeed iirc. | ||
Heen
Korea (South)2178 Posts
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rabidch
United States20288 Posts
On July 27 2010 16:10 Heen wrote: It's almost worth mentioning that his ult is a ward detector lol the problem is they have to keep it in mind (not to mention slark walks slow again) or go and get wards to kill it >_< | ||
Nitrogen
United States5345 Posts
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don_kyuhote
3006 Posts
On July 27 2010 13:04 paper wrote: Culling blade with Agh's should let you kill anyone with less HP than you :3 TRUE CULLING BLADE what the... that way, you can basically kill anyone if ur full hp. | ||
paper
13196 Posts
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rabidch
United States20288 Posts
On July 27 2010 16:55 paper wrote: LOL where'd Rodiel go anyway? he still on TL sometimes hes even on garena | ||
Nitrogen
United States5345 Posts
yeah. most of his posts don't make any sense whatsoever haha | ||
OmgIRok
Taiwan2699 Posts
this "clan leader" that cats is talking about reminds me of rabid :x | ||
paper
13196 Posts
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Nitrogen
United States5345 Posts
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rabidch
United States20288 Posts
On July 27 2010 17:02 OmgIRok wrote: LOL I remember that sven -.- this "clan leader" that cats is talking about reminds me of rabid :x YO DAWG ITS FOR THE CLAN LEADER | ||
Nitrogen
United States5345 Posts
On December 22 2007 08:19 zulu_nation8 wrote: hi I just started playing last week and people tell me to use the skeleton king cuz it's hard to die with it but I think it's an ugly hero and pretty useless, what's another cooler hero that I can use? If by hard to use meaning having to do a lot of actions that's fine cuz sc players can all probably cast two spells at once I hope. I just want someone that looks cool and has awesome spells. hahahahaha | ||
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