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Anyone any good at AoE2 (Age of Kings)? - Page 4

Forum Index > General Games
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Prev 1 2 3 4 All
MoNKeYSpanKeR
Profile Blog Joined May 2007
United States2869 Posts
April 14 2008 03:41 GMT
#61
also someone needs to track this guy down and ask him how it ended.
<3's Mani and Seraphim, thx for the second chance. TSL Name: TSL-mSLeGenD
Cygnus
Profile Joined February 2004
United States849 Posts
April 14 2008 03:41 GMT
#62
On April 14 2008 12:29 Equinox_kr wrote:
~_~ This game is too complex haha

I have to dig up my CDs, maybe I should play single player campaign with my gosu sc micro


if you are used to starcraft micro prepare to be blown away with disappointment... the game doesnt even have an "attack move" ><
Cygnus
Profile Joined February 2004
United States849 Posts
April 14 2008 03:47 GMT
#63
On April 14 2008 12:41 MoNKeYSpanKeR wrote:
also someone needs to track this guy down and ask him how it ended.


lol, maybe there is a reason he never gave a follow up...

but in all seriousness I trust my fellow starcraft players are capable of owning at AOK, maybe the showmatch never happened... regardless I'm a little curious too!
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
April 14 2008 03:58 GMT
#64
i remember trying aoe2 for a bit, friend was teaching me. first he had me rape an insane comp w/ mass hussars to get the basics of the game down, then we got down to 1v1ing flush vs flush. it was really hard stuff (for the first ~5 games i had trouble even keeping up w/ the build since u have to pay attention to your scout while microing sheep to find resources and pulling the boar and so on. i got it eventually), pretty fun. school eventually took over, but i kinda wish i spent more time on learning it. it's like one of those games im disappointed i discovered late i see the potential though
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
spammerA
Profile Joined July 2006
China355 Posts
April 14 2008 05:39 GMT
#65
I remember back in the day when there was a competitive gaming section in a gaming magazine they put AoE2 guides and match commentaries right next to the Starcraft ones. And from what I remember, a match is a duel that starts with dark age and limited resources, a town center, a few villagers and ends before empire age (the 4th one). Popular strategies were feudal (2nd age) archer rush/tower rush or fast castle knights, there were builds timed not dissimilar to 3 rax sunken break or 14 cc. Which leads me to wonder if all the posts I have seen that mentioned elite catas, turkey hand cannoners or even castle creeps were on the level of BGH carrier turtling pubbies.
nemY
Profile Blog Joined July 2006
United States3119 Posts
April 14 2008 05:53 GMT
#66
On April 14 2008 12:47 JaySmurff wrote:
Show nested quote +
On April 14 2008 12:41 MoNKeYSpanKeR wrote:
also someone needs to track this guy down and ask him how it ended.


lol, maybe there is a reason he never gave a follow up...

but in all seriousness I trust my fellow starcraft players are capable of owning at AOK, maybe the showmatch never happened... regardless I'm a little curious too!


Just play starcraft... you pussy.
besiger
Profile Blog Joined July 2006
Croatia2452 Posts
April 14 2008 10:25 GMT
#67
aoe2 is awesome, dragged me away from sc for a week while 3v3ing with friends, i like to think myself a pretty decent aoe player, lets share aoe replays ^^!!!
A weak will coupled with delusions of grandeur
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
April 14 2008 12:33 GMT
#68
On April 14 2008 12:41 JaySmurff wrote:
Show nested quote +
On April 14 2008 12:29 Equinox_kr wrote:
~_~ This game is too complex haha

I have to dig up my CDs, maybe I should play single player campaign with my gosu sc micro


if you are used to starcraft micro prepare to be blown away with disappointment... the game doesnt even have an "attack move" ><


Aren't you supposed to use Patrol to "attack+move"?
^-^
Judicator
Profile Blog Joined August 2004
United States7270 Posts
April 14 2008 15:10 GMT
#69
On April 14 2008 14:39 spammerA wrote:
I remember back in the day when there was a competitive gaming section in a gaming magazine they put AoE2 guides and match commentaries right next to the Starcraft ones. And from what I remember, a match is a duel that starts with dark age and limited resources, a town center, a few villagers and ends before empire age (the 4th one). Popular strategies were feudal (2nd age) archer rush/tower rush or fast castle knights, there were builds timed not dissimilar to 3 rax sunken break or 14 cc. Which leads me to wonder if all the posts I have seen that mentioned elite catas, turkey hand cannoners or even castle creeps were on the level of BGH carrier turtling pubbies.


its a mix of war3 and sc for lack of a better analogy, the age timings were crucial much like the t2 caster play by HU in war3, raiding was another option where you just play attrition, castles were well not common, only a handful of castle units were viable in the first place and even those required some help from the enemy (i.e. - not being ass raped during your tech/stone farming), the distinct thing about aoe2 was the econ play, you just dropped town halls whenever possible because raiding was so damn popular.
Get it by your hands...
Cygnus
Profile Joined February 2004
United States849 Posts
April 15 2008 01:14 GMT
#70
On April 14 2008 21:33 Equinox_kr wrote:
Show nested quote +
On April 14 2008 12:41 JaySmurff wrote:
On April 14 2008 12:29 Equinox_kr wrote:
~_~ This game is too complex haha

I have to dig up my CDs, maybe I should play single player campaign with my gosu sc micro


if you are used to starcraft micro prepare to be blown away with disappointment... the game doesnt even have an "attack move" ><


Aren't you supposed to use Patrol to "attack+move"?


yeah pretty much... I mean how hard is it to have a patrol AND an attack move? ...
Response
Profile Blog Joined April 2004
United States1936 Posts
April 15 2008 17:30 GMT
#71
On April 14 2008 14:53 nemY wrote:
Show nested quote +
On April 14 2008 12:47 JaySmurff wrote:
On April 14 2008 12:41 MoNKeYSpanKeR wrote:
also someone needs to track this guy down and ask him how it ended.


lol, maybe there is a reason he never gave a follow up...

but in all seriousness I trust my fellow starcraft players are capable of owning at AOK, maybe the showmatch never happened... regardless I'm a little curious too!


Just play starcraft... you pussy.


how bout you take your own advice?
the REAL ReSpOnSe
nemY
Profile Blog Joined July 2006
United States3119 Posts
April 15 2008 17:30 GMT
#72
suck my toe
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
Last Edited: 2008-04-15 17:40:55
April 15 2008 17:38 GMT
#73
On April 14 2008 14:39 spammerA wrote:
I remember back in the day when there was a competitive gaming section in a gaming magazine they put AoE2 guides and match commentaries right next to the Starcraft ones. And from what I remember, a match is a duel that starts with dark age and limited resources, a town center, a few villagers and ends before empire age (the 4th one). Popular strategies were feudal (2nd age) archer rush/tower rush or fast castle knights, there were builds timed not dissimilar to 3 rax sunken break or 14 cc. Which leads me to wonder if all the posts I have seen that mentioned elite catas, turkey hand cannoners or even castle creeps were on the level of BGH carrier turtling pubbies.


It is, elite catas and turkey hand cannons suck horrible. Castle creeps are a bit more used but it's akin to techie carriers to end the game. The game more or less revolves around the FLUSH (though Drush or Monk builds in castle aren't unheard of) and basically the game is all about getting to Feudal with a decent economy ASAP. APM and seconds are extremely precious in AoEII so if you're not good at scouting early sheeps and get your eco running, then gg for you. I've dabbled in AoEII and the competitive gap is VERY big. I'd wager a hardcore SC player will only go 50-50 AT BEST vs an AoEII Rook (hasu) player. Before I quit, the primary races were Mongols in non exp because they have the fastest eco and Huns (with Mongols chosen occasionally) because they (surprise!) have the fastest eco. The game is not at all balanced, if you picked any other race besides the two I've named you will likely get described very easily on most maps as you'll find your gold mines walled off, your lumberjacks skirmish harrassed, your town hall farms towered, etc. The game is awesome and fun as hell but definitely not something "attack move + eco drop" as most people seem to think.

PS. SC players will most likely love the Mongols, they are more or less the micro elites of the game and their special unit (Mangudai) are essentially vultures + mutalisk hybrids.
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
April 15 2008 17:40 GMT
#74
On April 16 2008 02:38 KissBlade wrote:
Show nested quote +
On April 14 2008 14:39 spammerA wrote:
I remember back in the day when there was a competitive gaming section in a gaming magazine they put AoE2 guides and match commentaries right next to the Starcraft ones. And from what I remember, a match is a duel that starts with dark age and limited resources, a town center, a few villagers and ends before empire age (the 4th one). Popular strategies were feudal (2nd age) archer rush/tower rush or fast castle knights, there were builds timed not dissimilar to 3 rax sunken break or 14 cc. Which leads me to wonder if all the posts I have seen that mentioned elite catas, turkey hand cannoners or even castle creeps were on the level of BGH carrier turtling pubbies.


It is, elite catas and turkey hand cannons suck horrible. Castle creeps are a bit more used but it's akin to techie carriers to end the game. The game more or less revolves around the FLUSH (though Drush or Monk builds in castle aren't unheard of) and basically the game is all about getting to Feudal with a decent economy ASAP. APM and seconds are extremely precious in AoEII so if you're not good at scouting early sheeps and get your eco running, then gg for you. I've dabbled in AoEII and the competitive gap is VERY big. I'd wager a hardcore SC player will only go 50-50 AT BEST vs an AoEII Rook (hasu) player. Before I quit, the primary races were Mongols in non exp because they have the fastest eco and Huns (with Mongols chosen occasionally) because they (surprise!) have the fastest eco. The game is not at all balanced, if you picked any other race besides the two I've named you will likely get described very easily on most maps as you'll find your gold mines walled off, your lumberjacks skirmish harrassed, your town hall farms towered, etc. The game is awesome and fun as hell but definitely not something "attack move + eco drop" as most people seem to think.


D: Sounds sooooooooooooooooooooooo complicated
^-^
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 15 2008 17:44 GMT
#75
Heh, it's not actually that complex. Took me very few days to learn the FLUSH build => Castle and that's more or less all you need to know. (Aka beat 99% of the rooks) I do find it very amusing and ironic that you find the Japanese the most viable Asian race (they're actually thought of as the /worst/) since Asian races tend to dominate AoE II. (China was broken pre patch and still incredibly good if your APM is FAST; talking like 300-400 Nada esque. Mongols + Huns are top tier and Korean War Wagons were pretty damn unstoppable pre patch and they were the turtle kings)
Judicator
Profile Blog Joined August 2004
United States7270 Posts
April 16 2008 11:46 GMT
#76
Your econ control in AoE2 is very different, you move around peasants a hell of a lot more, the best comparison I can give is the War3 Human Militia creeping (wood for XP/expand) or UD Ghoul pull before T2 (again wood for XP/harass)

The game is very different and for the brief time I played it seriously, I enjoyed it.
Get it by your hands...
ydg
Profile Blog Joined March 2008
United States690 Posts
April 20 2008 20:28 GMT
#77
AoK is so fucking fun. Too bad AoE III kinda fails.
I tend to focus too much on econ that I get owned by rushes ..
Also, I like the random map making part, I made a few money maps heh.
I also like the ability to make your own AI.
The comp sucks, even on hardest mode, me and my friend can easily own in a 2v2 vs two insane comps.
The only courage that matters is the kind that gets you from one moment to the next.
[X]Ken_D
Profile Blog Joined May 2005
United States4650 Posts
Last Edited: 2008-04-21 02:53:07
April 21 2008 02:52 GMT
#78
I don't know much about AOE, but if I recall correctly, back then GRrrr said this was the better game over BW. At the time, not only was he a BW champ, but also a AOE champ too. I think AOE has tons more options, but in a different way than BW.

It's been so long, but does anyone recall if he was referring to AOE1 or 2?
[X]Domain - I just do the website. Nothing more.
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